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Game version 1.101 discussion: BoM Early Access is now open!


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[CPT]milopugdog
Posted (edited)

Yeah, I like how rivers and lakes can now be seen so clearly. And the sunset is really something :cool:

There is a certain time just as the moon is rising where it is a yellow-orange.

BWCBvtg.jpg

Edited by =ICOGI=milopugdog
  • Upvote 1
6./ZG26_Custard
Posted

 

 

the general tone of "the sky is falling! the sky is falling!"...

 

The sky is not falling the but the ground has unfortunately got real ugly.

 

 

 

This comes to mind:

 

Initially, on seeing the new terrain this came to mind.

 

 

 

All joking aside, I fully appreciate that bugs and issues creep into a sim with the complexities and the sheer amount of work that are involved with a major update. I feel that there is nothing wrong with voicing an opinion and or pointing out issues that have affected the sim that many of us love to fly. Constructive criticism is a good think in my view. Apart from a very limited number of posts I think the criticism has been constructive.

 

If people fly on the deck, fur-balling about then the terrain issues affecting BoS are of little or no consequence. Climb though and things are very noticeable.

A few folks have pointed out that the lakes are now very clearly defined and now have an "outline." I can only assume this is to aid navigation? Do lakes and rivers covered in ice and snow really have dark outlines though unless of course they have very steep banks?

 

I personally think it has given a slightly cartoonish look to the terrain.

 

I'm also wondering if the outlining of every waterway are contributing to the draw distance/ blur / zoom issue we are now 

seeing?

 

When all is said and done thanks to the Dev's for their continued hard work and I like others hope that the terrain issues we are now experiencing will soon be sorted.    

Posted

A few folks have pointed out that the lakes are now very clearly defined and now have an "outline." I can only assume this is to aid navigation? Do lakes and rivers covered in ice and snow really have dark outlines though unless of course they have very steep banks?

 

I personally think it has given a slightly cartoonish look to the terrain.

 

 

Aiding navigation was the first thought that came to my mind. It does not look cartoonish IMO. In fact it looks very nice, thats why I noticed it.

No, I don`t think all rivers have dark outlines. But there have to be compromises done to the map to make it playable. The map was more realistic when first released before they changed textures to darker. But for the game purposes current map texture works a lot better than the realistic one which is basically plain white. And it looks very good too but that is a matter of opinion ;)

 

 

I'm also wondering if the outlining of every waterway are contributing to the draw distance/ blur / zoom issue we are now 

seeing?

 

 

I don`t think that is the case.

 

 

When all is said and done thanks to the Dev's for their continued hard work and I like others hope that the terrain issues we are now experiencing will soon be sorted.    

 

I am sure they are well aware of the problem now. We just have to wait for a while what happens. Let`s hope it is an easy fix, we have seen hotfixes before. 

  • Upvote 1
6./ZG26_Custard
Posted

The map was more realistic when first released before they changed textures to darker. But for the game purposes current map texture works a lot better than the realistic one which is basically plain white. And it looks very good too but that is a matter of opinion

 

 

Hi Zami, I know we don't agree on this point but I still think prior to the changes the terrain was just fine and perfectly playable and with the correct gamma settings was gorgeous. It showed contours, shading and a clearly defined landscape. (see cap) If it ain't broke don't fix it springs to mind. As you rightly pointed out, it's matter of personal opinion and while I may not agree with you on certain points I respect your point of view.      

 

 

I am sure they are well aware of the problem now. We just have to wait for a while what happens. Let`s hope it is an easy fix, we have seen hotfixes before.

  Fingers crossed :)

post-42986-0-20998900-1436883693_thumb.jpg

  • Upvote 1
Posted

Hi Zami, I know we don't agree on this point but I still think prior to the changes the terrain was just fine and perfectly playable and with the correct gamma settings was gorgeous. It showed contours, shading and a clearly defined landscape. (see cap) If it ain't broke don't fix it springs to mind. As you rightly pointed out, it's matter of personal opinion and while I may not agree with you on certain points I respect your point of view.     

 

 

I had big problem to see cockpit cauges with low gamma. Different displays and settings makes things work for others and not so well for others. I have gamma now at 0.9, for me it`s good. 

 

Likewise I respect your view on this, no point arguing matters of personal taste :) 

  • Upvote 1
6./ZG26_Emil
Posted

I'd rather have the previous settings back at this point. Again I think it's a bug or something not picked up by testers but fly at 7k and the terrain is dreadful (sorry!). Also dropping the gamma as we were doing doesn't improve the contrast of the ground detail in the way it did before. Personally I was never bothered by the LOD bubble like some because the terrain.ini tweaks plus gamma and SweetFX made the sim amazing but I thought increasing the view distance would push that LOD bubble further out which I am not sure it actually does.

 

I'm patient when it comes down to sims but respectfully hope the devs see this as a major issue, if there's not a quick fix then scrap the view distance changes for now give us back the terrain.ini file and take time to work on them. 

  • Upvote 2
Posted

-snip (picture)-

 

Holy cow, is that without sweetfx?

 

Without sweetfx, even with adjusting the gamma to either setting adn ultra graphics, all I got was basically pure white.

6./ZG26_Custard
Posted

Holy cow, is that without sweetfx? Without sweetfx, even with adjusting the gamma to either setting adn ultra graphics, all I got was basically pure white.

 

 

The Screen cap is without using SweetFx. The ini was tweaked and the gamma was reduced to 0.6 in the startup config. I have been flying everyday since the update and I have to say I am getting more and more disappointed each day with how the terrain now looks.

 

I agree that the sunset/sunrise looks great but overall IMO a massive step back has taken place. If you are below 2k things seem fairly ok, even the "outlines" on the rivers etc look ok to a point, but hells teeth if you climb it looks just plain awful.

 

Features that were very discernible before have just become blurred and distorted. It doesn't even seem to be a Lod bubble issue as other folk have pointed out. If you adjust gamma manually nothing seems to change, if you run with vanilla settings nothing changes.

 

If you are part of the fur-ballin' on the deck flying, race to the enemy airfield fraternity you are probably thinking what is this dude on about?

When you have gone from a terrain that looked so very good with minor tweaking to something that looks like the Screen cap below, disappointed doesn't really cover it. 

 

I have the upmost respect and admiration for the work that the Dev's and all concerned have put in to make this project in my view the best WWII flight sim out there. Saying that, I really hope this issue can be sorted and soon, because it's spoiling an otherwise fantastic sim.

post-42986-0-26105900-1436941625_thumb.jpg

Posted

I'd rather have the previous settings back at this point. Again I think it's a bug or something not picked up by testers but fly at 7k and the terrain is dreadful (sorry!).

 

Do I need really tester to notice this? A programmer well known what the terrain.ini did and how the terrain.ini worked, what results we get, what we expect from a integrate Game UI Version.

 

Looked at this bug what is only a improvement over the original look if you never tweaked or changed the terrain.ini. But not that improvement where BoS/BoM look absolutly gorgeous!

 

but I thought increasing the view distance would push that LOD bubble further out which I am not sure it actually does.

 

Only the terrain.ini push the LOD bubbles further out and how much you want.

6./ZG26_Custard
Posted

Spot on chief, even if you didn't tweak the ini file in the previous version it's still a massive step backwards now compared to what we had. The terrain now looks nowhere near as detailed and just merges into one big mess.

mattebubben
Posted (edited)

Any1 else feels like the next addition should be North african theatre?

 

I mean we have alot of the aircraft needed (to start with)

 

We have the Bf 109s E7 F4 and G2.

We have the 110 Ju87 and He 111.

Aswell as the Mc-202 and the P40E.

 

so with a hurri and spitfire (and maby P40B) u would have a pretty good Tree (to start with)

 

And also lets go somewhere warm for once ^^ Winter in stalingrad and now winter in moscow.

 

Why dont we ever get to go somewhere nice ^^

Edited by mattebubben
  • Upvote 1
Posted

Any1 else feels like the next addition should be North african theatre?

 

I mean we have alot of the aircraft needed (to start with)

 

We have the Bf 109s E7 F4 and G2.

We have the 110 Ju87 and He 111.

Aswell as the Mc-202 and the P40E.

 

so with a hurri and spitfire (and maby P40B) u would have a pretty good Tree (to start with)

 

And also lets go somewhere warm for once ^^ Winter in stalingrad and now winter in moscow.

 

Why dont we ever get to go somewhere nice ^^

I think North Africa is coming at some point. I hope it's not right after BoM though, I'd like to see the team do at least Kursk or Bagration.

A-E-Hartmann
Posted

Any1 else feels like the next addition should be North african theatre?

 

I mean we have alot of the aircraft needed (to start with)

 

We have the Bf 109s E7 F4 and G2.

We have the 110 Ju87 and He 111.

Aswell as the Mc-202 and the P40E.

 

so with a hurri and spitfire (and maby P40B) u would have a pretty good Tree (to start with)

 

And also lets go somewhere warm for once ^^ Winter in stalingrad and now winter in moscow.

 

Why dont we ever get to go somewhere nice ^^

MTO would be very pleasant .

mattebubben
Posted

while Kurst and Bagration will be nice in a while i for one would like an addition to just germans and Soviets.

Posted

while Kurst and Bagration will be nice in a while i for one would like an addition to just germans and Soviets.

Finns? Leningrad?

6./ZG26_Custard
Posted

Finns? Leningrad?

Murmansk, probably.

Posted

Zeus posted some shots while ago from early Murmansk map. IIRC it was just test but Murmansk could next.

Posted

Murmansk, probably.

Don't see it as an official title, but I might be wrong.

6./ZG26_Custard
Posted

 

 

Don't see it as an official title, but I might be wrong.

 

 

I'm not sure, but when we have all the aircraft released for BoM we virtually have all the types as others have stated (202, P-40, Ju-88, Bf-110 etc.) that we need for a MTO. Hopefully at some point in the future we will get Hurricanes too and that would really round things off nicely.

 

 

I just hope the terrain issues (and I hope its just a bug and not intentional) will be resolved soon because it's putting me off flying TBH and I never thought I would say that about this sim.

6./ZG26_Emil
Posted

Well, there's a hotfix coming today, so you might get, what you wish for:

 

http://forum.il2sturmovik.com/topic/17371-master-server-maintenance-july-16th/?p=273209

 

Wow well spotted thanks.

 

Fingers crossed :D

I'm not sure, but when we have all the aircraft released for BoM we virtually have all the types as others have stated (202, P-40, Ju-88, Bf-110 etc.) that we need for a MTO. Hopefully at some point in the future we will get Hurricanes too and that would really round things off nicely.

 

 

I just hope the terrain issues (and I hope its just a bug and not intentional) will be resolved soon because it's putting me off flying TBH and I never thought I would say that about this sim.

 

Hurricanes and the P-39 would be brilliant, we could do Murmansk and North Africa/Med

 

Carriers would be pretty cool to see in IL2 one day as well :)

  • Upvote 1
Posted (edited)
Hurricanes and the P-39 would be brilliant,

 

Yak-9, Bf-109 G-6, Fw-190 A-5........ I think that a BoK will be the next. The big finial will be BoB. Maybe after that we some Pacific Theatre.

Edited by Superghostboy
Posted

Downloading patch, 106MB. Thanks!

Dr_Molenbeek
Posted

I see that Sneaksie is there.

 

Are we going to have a patchnote ?

Posted

Are we going to have a patchnote ?

In a few minutes, Ze_Hairy.

Dr_Molenbeek
Posted

In a few minutes, Ze_Hairy.

 

Thank you.

Posted

Version 1.101 hotfix:s

1. Game crashes / dramatic performance drops when destroying ground target were fixed;
2. Some drawbacks of I-16 cockpit's 3D model were fixed;
3. Axis inverting option should be available when playing a mission;
4. Bomb sight's shaking when all bombs dropped was fixed;
5. Bomb sight should no longer pop up when reaching angle 63°;
6. Mission editor should no longer stutter/freeze when deleting objects.

Posted

Good stuff Zak..

FuriousMeow
Posted

Unfortunately the terrain LOD at high alt is still low at certain angles from the aircraft before the horizon so no one rush home looking for that. Must be a bit more difficult to resolve.

No_85_Gramps
Posted

Some strange terrain colors after the hot fix, didn't notice this in earlier versions.

 

 

post-20713-0-60220500-1437053860_thumb.png

FuriousMeow
Posted

Some strange terrain colors after the hot fix, didn't notice this in earlier versions.

 

 

 

 

 

Always been there. It's from the HDR settings in the graphics. It's only visible at certain angles. It can be seen off contrails as well.

No_85_Gramps
Posted

Okay, thanks. I just don't recall ever seeing that before and I don't know how I would have missed it. Oh well.

6./ZG26_Custard
Posted

Version 1.101 hotfix:s

 

1. Game crashes / dramatic performance drops when destroying ground target were fixed;

2. Some drawbacks of I-16 cockpit's 3D model were fixed;

3. Axis inverting option should be available when playing a mission;

4. Bomb sight's shaking when all bombs dropped was fixed;

5. Bomb sight should no longer pop up when reaching angle 63°;

6. Mission editor should no longer stutter/freeze when deleting objects.

Zak, many thanks to you and the team for the continued improvements but please can you give us any information on the terrain texture issues that have appeared since version 1.101. 

 

I can fully appreciate that you are all up to your eyeballs in work, but since the update the terrain has gone from looks gorgeous at all altitudes to looking in my view awful at higher altitudes.  I wonder if you will also be considering the re-introduction of the Terrain ini file or a larger draw distance?

Unfortunately the terrain LOD at high alt is still low at certain angles from the aircraft before the horizon so no one rush home looking for that. Must be a bit more difficult to resolve.

I cannot believe that the terrain has gone from looking so good to what we currently have. Now we have LOD squares instead of bubbles with the terrain just looking a distorted mess. I hate to say this but it's a game breaker for me. :(

  • Upvote 5
Posted

 

 

I can fully appreciate that you are all up to your eyeballs in work, but since the update the terrain has gone from looks gorgeous at all altitudes to looking in my view awful at higher altitudes. I wonder if you will also be considering the re-introduction of the Terrain ini file or a larger draw distance?

 

I would love a statement from the dev on that issue. I can wait for a fix, but if the current state is how it's supposed to be, I'll be disappointed.

  • Upvote 6
A-E-Hartmann
Posted

Thanks for hotfix . :salute: 

Posted

Zak, many thanks to you and the team for the continued improvements but please can you give us any information on the terrain texture issues that have appeared since version 1.101. 

 

I can fully appreciate that you are all up to your eyeballs in work, but since the update the terrain has gone from looks gorgeous at all altitudes to looking in my view awful at higher altitudes.  I wonder if you will also be considering the re-introduction of the Terrain ini file or a larger draw distance?

I cannot believe that the terrain has gone from looking so good to what we currently have. Now we have LOD squares instead of bubbles with the terrain just looking a distorted mess. I hate to say this but it's a game breaker for me. :(

 

The visual appeal of any game should be considered a major selling point, especially to a casual gamer or someone new to any title. This isn't a complete game breaker for me but it certainly has spoiled what I thought was a stunning looking game. I hope there is a fix coming soon. It's such a shame to see this.

  • Upvote 3
6./ZG26_Emil
Posted

The visual appeal of any game should be considered a major selling point, especially to a casual gamer or someone new to any title. This isn't a complete game breaker for me but it certainly has spoiled what I thought was a stunning looking game. I hope there is a fix coming soon. It's such a shame to see this.

 

This is how it looked to me before, skip to 1 minute.

 

We don't mind being patient we just want some assurance this will get looked in to and then we'll leave the subject alone and wait for a fix....but what you see in this video is really a minimum standard imho, the game looked amazing before and I personally loved it like this.

 

 

https://www.youtube.com/watch?v=1lD_Jvj3Jm0

FuriousMeow
Posted (edited)

I sure hope we can go back to this, we need to get the finer resolution terrain details we had last version at high altitude. It looks like an alpha with the current low LOD terrain.

post-9266-0-48396300-1437086088_thumb.jpg post-9266-0-47909800-1437086169_thumb.jpg

Edited by FuriousMeow
  • Upvote 1
Posted (edited)

~S! Devskis,

 

First great, thanks for fixing some things!

 

Second, was the recent "breaking" of Atmospheric Clouds, for missions written pre v1.101, because of adding the Rain for the impending Summer maps?

 

And third, I was hoping that this hotfix would address being able to turn off the Multiplayer Server Overload Message! Please make this happen A.S.A.P..

 

Now get back to work!

 

S! -Jupp- :salute: 

 

Bo_S_Server_Overload_Message.jpg

Edited by Jupp

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