=EXPEND=Dendro Posted June 26, 2015 Posted June 26, 2015 Its not July yet. We will only be getting exciting/significant news in (probably late) July.
Blooddawn1942 Posted June 26, 2015 Posted June 26, 2015 Would love to see some new cockpit srceenshots. P-40 maybe?
Dr_Molenbeek Posted June 26, 2015 Posted June 26, 2015 I'd like to have an ETA for the 1.012 update. 1
SR-F_Winger Posted June 26, 2015 Author Posted June 26, 2015 I'd like to have an ETA for the 1.012 update. Id love to see some FM love *cough* Flaps*cough* 2
Art Posted June 26, 2015 Posted June 26, 2015 Id love to see some FM love *cough* Flaps*cough* And correctly speed for Bf 109 F4, Yak 1. 1
6./ZG26_5tuka Posted June 26, 2015 Posted June 26, 2015 And fix for Ju87 engine stuttering at TO power on ground. And fix for helicopter IL-2. And fix for non linear throttle on G-2 (full range) and Fw-190 (only upper range). And fix.... Uhm, yea we're free to hope I guess. 1
-TBC-AeroAce Posted June 26, 2015 Posted June 26, 2015 I DEMAND PTABS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SR-F_Winger Posted June 26, 2015 Author Posted June 26, 2015 64 players please OH YES! Please Prio 1!!!!!!
6./ZG26_5tuka Posted June 26, 2015 Posted June 26, 2015 64+ players please Fixed that for you, Now that servers are hosted by players there's no need for limited player capacities. They can get rid of it all together to give max freedom to comunity hosters with servers good enought to run bugger missions with more players involved. But as it is now, even 64 would be an appreciated step ahead.
SR-F_Winger Posted June 26, 2015 Author Posted June 26, 2015 Fixed that for you, Now that servers are hosted by players there's no need for limited player capacities. They can get rid of it all together to give max freedom to comunity hosters with servers good enought to run bugger missions with more players involved. But as it is now, even 64 would be an appreciated step ahead. +1 Make it suqadron compatible at last please devs.
SR-F_Winger Posted June 26, 2015 Author Posted June 26, 2015 One other thing that comes to my mind. The leaderboards? Will they ever be done and functional?
Guest deleted@50488 Posted June 26, 2015 Posted June 26, 2015 I don't think 64 is a limit on the server, but most probably on the simulation itself. It already drives a zillion of things, and it's 32 bit - it must have it's limitations, and allowing yet up to 64 would probably bring problems ?
6./ZG26_5tuka Posted June 26, 2015 Posted June 26, 2015 Well incase they didn't mess with the engine code during the last half year the answer is very likely no. Missions with 80 players ran just fine back in Oktober so I wouldn't assume it to be any different now. Also the beautyfull thing of freedom is you have options. Even if many servers couldn't run more than 64 players hosters could decide to stay below that cap without issues.
6./ZG26_Emil Posted June 26, 2015 Posted June 26, 2015 Well incase they didn't mess with the engine code during the last half year the answer is very likely no. Missions with 80 players ran just fine back in Oktober so I wouldn't assume it to be any different now. Also the beautyfull thing of freedom is you have options. Even if many servers couldn't run more than 64 players hosters could decide to stay below that cap without issues. I agree but I imagine they wanted to make sure the release went smoothly so probably erred on the side of caution. Blacksix said they were stress testing and would look in to increasing the limit.
6./ZG26_5tuka Posted June 26, 2015 Posted June 26, 2015 Yea thats what they said after we played on servers with 80 people smoothly. It was a illogical move all together but be it, hopefully the functional MP will be retsored soon enought to enjoy the nwe summer maps.
SYN_Mike77 Posted June 26, 2015 Posted June 26, 2015 We get 75 in our server with RoF and no problems. I don't think BoS is much more complicated than RoF (from a server standpoint that is)
=EXPEND=Capt_Yorkshire Posted June 26, 2015 Posted June 26, 2015 64 players please 100 would be even better thx.
No_85_Gramps Posted June 26, 2015 Posted June 26, 2015 or a I16 video in spring map..WIP of course +1
TWC_Ace Posted June 26, 2015 Posted June 26, 2015 here here..some very nice news inside. Somebody was listetning http://forum.il2sturmovik.com/topic/17040-developer-diary-part-101-discussion/
II/JG17_HerrMurf Posted June 26, 2015 Posted June 26, 2015 (edited) Id love to see some FM love *cough* Flaps*cough* I suspect this is being looked at but seeing how development moves at a particular pace here I wouldn't expect it, or several other FM tweaks that have been mentioned, for several months. The Yak's flap issue is the only major one for me. The devs (especially with today's announcement) do seem to be paying considerably more attention to player input than in the first couple of phases of BOS. Really glad you got your 64 player limit now as well. Stoked Nate got his F11 back. I can't wait to see some new vids from him and the other movie makers. I might be happiest, personally, with the bubble distance increase and SSAO off. Now bring on a GREEN map!!!!! Edited June 26, 2015 by [TBC]HerrMurf
SR-F_Winger Posted June 26, 2015 Author Posted June 26, 2015 Those 64 players were really what BOS needed. I am really looking forward to this update. I am getting "BOS motivated" again.
Finkeren Posted June 26, 2015 Posted June 26, 2015 Yeah that update really has something for everyone. 1
MK_RED13 Posted June 26, 2015 Posted June 26, 2015 ....really? :-) where is something about FM.... or all is ok?? Ehm.. ok.... thanks devs for info about update :-) 1
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