jaydee Posted June 21, 2015 Posted June 21, 2015 Hi all ! I've been testing it On/Off to notice any difference. I set my res to 2560*1440 in BOS. DSR to 1.7 in NVCP.. For me Cockpit details are MUCH Clearer and External views are much better...Well worth the change...AND , My Jaggies are gone ! FPS is down by about 40% but I still get good frame rates. Well worth trying lads ! But you will need a Video Card that can deal with the extra workload. ~S~
coconut Posted June 21, 2015 Posted June 21, 2015 I'm using it, it's OK, but I don't like the fuzzy look it gives to text and UI elements. Supposedly it helps with the outline artifacts you get when a plane flies in front of a cloud, which is why I'm trying it at the moment.
jaydee Posted June 21, 2015 Author Posted June 21, 2015 I'm using it, it's OK, but I don't like the fuzzy look it gives to text and UI elements. Supposedly it helps with the outline artifacts you get when a plane flies in front of a cloud, which is why I'm trying it at the moment. Yes you are right Coconut ! But I just think once I am in the Cockpit, its worth the experiment ! ~S~
Stallion Posted June 21, 2015 Posted June 21, 2015 Ooohh, lala! I'm already supersampling this game to 2560x1440 (on a 1080p monitor TV), does anyone know how to enable this DSR as well without Geforce experience?
ST_ami7b5 Posted June 21, 2015 Posted June 21, 2015 I'm using it, it's OK, but I don't like the fuzzy look it gives to text and UI elements. Supposedly it helps with the outline artifacts you get when a plane flies in front of a cloud, which is why I'm trying it at the moment. Well that plane in front of a cloud is awfull: in front: above:
dburne Posted June 21, 2015 Posted June 21, 2015 Ooohh, lala! I'm already supersampling this game to 2560x1440 (on a 1080p monitor TV), does anyone know how to enable this DSR as well without Geforce experience? It's in the Nvidia drivers, under manage 3D settings. You can set several levels, and then just pick the one you want to run in your game's video options.
coconut Posted June 21, 2015 Posted June 21, 2015 (edited) Well that plane in front of a cloud is awfull: I was not sure how much it would help in practice, but I think you cleared that up If one looks close at the "in front" picture, one sees aliasing effects on the outline of the plane that are at maybe 50% 20% of the resolution of the image (i.e. staircase steps are 2 5 or more pixels high). Then there is the anti-aliasing of DSR that comes into play and applies a bit of sub-pixel smoothing to these steps. EDIT: aliasing effects are actually worse than they seemed looking at the embedded image. In full resolution they look even worse. Edited June 21, 2015 by coconut
SharpeXB Posted June 21, 2015 Posted June 21, 2015 My own opinion using DSR on a 1080p monitor was that it doesn't do much and the performance hit is not worth it. For the performance cost you can just enable very high antialiasing (BoS is limited to 4x but other games like DCS can go higher) which gives you a much nicer image. Even in Cliffs of Dover I tried to use 4.0x DSR to make up for the lack of Antialising in the game and it still doesn't add much. If you're going to incur the performance cost of running at 4K then do it on a native 4K screen and not on 1080x1920. DSR is kinda marketing hype "giving you 4K graphics on any screen". That's pretty much bs. Look at what a real 4K screen looks like and it blows way 1080p in sharpness. DSR will not.
ST_ami7b5 Posted June 22, 2015 Posted June 22, 2015 I was not sure how much it would help in practice, but I think you cleared that up If one looks close at the "in front" picture, one sees aliasing effects on the outline of the plane that are at maybe 50% 20% of the resolution of the image (i.e. staircase steps are 2 5 or more pixels high). Then there is the anti-aliasing of DSR that comes into play and applies a bit of sub-pixel smoothing to these steps. EDIT: aliasing effects are actually worse than they seemed looking at the embedded image. In full resolution they look even worse. Those pics were taken without DSR...
coconut Posted June 22, 2015 Posted June 22, 2015 Those pics were taken without DSR... Ah, I misunderstood your post. Would you happen to have the same image with DSR?
ST_ami7b5 Posted June 22, 2015 Posted June 22, 2015 Ah, I misunderstood your post. Would you happen to have the same image with DSR? I'll try to test it with DSR.
coconut Posted June 22, 2015 Posted June 22, 2015 (edited) Ultra DSR 1440p: Ultra 1080p: Conclusion: Not a huge difference. Plane in front of clouds looks OK at Ultra. Only real issue IMHO is from far away (3rd picture in both cases). Edited June 22, 2015 by coconut
ST_ami7b5 Posted June 22, 2015 Posted June 22, 2015 I'll try to test it with DSR. So with DSR 1.7 and 1080 its still there but much less pronounced... Occurs when you are very close ("touching") the cloud.
ST_ami7b5 Posted June 22, 2015 Posted June 22, 2015 @coconut: yes, with ultra it's much better but I don't like that 'oily filter' in cockpit so I use balanced...
SharpeXB Posted June 22, 2015 Posted June 22, 2015 (edited) So with DSR 1.7 and 1080 its still there but much less pronounced... Occurs when you are very close ("touching") the cloud. But if you're going to take the performance hit of running at 1.7x DSR, which is basically 1440x2560. Just get a 1440x2560 monitor. You'll see a huge improvement in sharpness compared to 1080p which would be worth the performance hit vs a barely notocable improvement. That's the trouble with DSR. The performance cost vs benefit. Edited June 22, 2015 by SharpeXB
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