Freycinet Posted June 12, 2015 Posted June 12, 2015 http://www.wired.com/2015/06/oculus-touch-virtual-reality/ The hand interface coming with the Oculus Rift.
Quax Posted June 13, 2015 Posted June 13, 2015 (edited) “That elephant in the room is disorientation and motion sickness.” says an Oculus spokesman. Of course, he mentioned "they are working on it". But they cannot change million years of evolution of the human being. If you vomit into your virtual cockpit once, you don't try it a second time, as it may need up to 48 hours until you feel healthy again. The VR enthusiasm will calm down. For a limited number of people it will work, if the game simulates little movement. But flying an aeroplane ? Forget it. Edited June 13, 2015 by Quax
Wolf8312 Posted June 13, 2015 Posted June 13, 2015 Will be better than nothing for some games but I think there are going to be a shit ton of new innovations before they get it right. I believe they will get FPS games right quickly enough but flight sims will be an especially tricky one as If you dont want to blindly mash and grope about on your home built physical cockpits you are gonna have to lower the engine management. I believe in the end games will provide gloves and an in rift interactive cockpit -as how you can use a mouse in CLOD- but the impression I get is that it is all going to feel rather out of sync and half in half out of two different realities.
coconut Posted June 13, 2015 Posted June 13, 2015 But they cannot change million years of evolution of the human being That's pretty easy to fix in a generation's time: Anybody who feels noxious using Oculus isn't allowed to have kids.
Wolf8312 Posted June 13, 2015 Posted June 13, 2015 (edited) Never got motion sickness ever so am hoping I am immune. Would people who get sick on the rift not also get sick in a real life plane swooping down from 4000 feet to bomb a train? Come to think of it who the hell knows how that will affect any of us? There do not seem to be too many complaints so far though. I beleive VR is going to be huge and even if 75 percent of people in the world cant play due to motion sickness the market will still be utterly massive. A very small percentage of people want warthogs but they are still very successful. Poor guys with motion sickness are just gonna have to get used to listening to how amazing it is! Going into game world is a dream come true and I think computer companies will be set to make much more money as people will start spending big for much more powerful machines. It's not just gaming but the experience of travelling to where ever a TV video or computer game can take you. Even if some games dont work out so well games like outlast and alien isolation will work well enough to justify the expense even in the beggining. Not sure I could take either though! I mean jesus the porn alone! I imagine there are going to be many embarassments as mum comes home to find young Jimmy blindly jacking away on his rift! It's going to be a total revolution in my opinion as big as the internet and will end up complimenting pretty much every medium from games to movies, music, and the net. It's going to be hated by alot of people though and god knows what it will do to society! It's only the beggining. Imagine when people start going online and actually meeting people in cyber space! Well ok thats probably gonna suck but were talking guys taking girls out on magic carpets insane! Business meetings will end up being held in VR! The possibilities are frighterning but I am confident its going to change the whole world not just gaming. Even for those who do have motion sickness, will that exclude them from everything that VR will have to offer? Edited June 13, 2015 by TheNoobleWurtha
BlackDevil Posted June 13, 2015 Posted June 13, 2015 You find lots of this: "I played hl2 with one for about 25 minutes but had to stop due to motion sickness. The rollercoster demo made me feel sick in about 5 minutes and for War Thunder its just a vomit trigger." "I got sick instantly from the DK2 unfortunately. Dont suffer from motion sickness so didn't expect it. I tried t get used to i but my last go it ended up making me nauseated for 3 days." I will surely wait for others to find out, wether this problem is solved, before I invest anything.
JG27_Chivas Posted June 13, 2015 Posted June 13, 2015 “That elephant in the room is disorientation and motion sickness.” says an Oculus spokesman. Of course, he mentioned "they are working on it". But they cannot change million years of evolution of the human being. If you vomit into your virtual cockpit once, you don't try it a second time, as it may need up to 48 hours until you feel healthy again. The VR enthusiasm will calm down. For a limited number of people it will work, if the game simulates little movement. But flying an aeroplane ? Forget it. Having experience motion sickness in dual cockpit CF104 Starfighter, I know its no fun. There is little doubt the motion sickness is a huge problem, and Oculus is doing everything possible to alleviate many of the issues that cause motion sickness, but obviously they can't fix them all. BUT I doubt that the motion sickness issue will kill VR. Oculus was very concerned that the GearVR headset that had far less orientation/latency features than the Rift PC version, would be a problem, but it didn't turn out that way. There were very few reports of motion sickness problems after the sale. The fact that combat flight sims are a seated experience helps. Those that fly without the cockpit enabled will have more problems than those that fly with the cockpit on. The cockpit frames are a good orientation feature in VR. As I've gotten older I no longer enjoy amusement park rides because of motion sicknes issues, BUT, I've flown DCS in the DK2, with no problem.
71st_AH_Hooves Posted June 13, 2015 Posted June 13, 2015 “That elephant in the room is disorientation and motion sickness.” says an Oculus spokesman. Of course, he mentioned "they are working on it". But they cannot change million years of evolution of the human being. If you vomit into your virtual cockpit once, you don't try it a second time, as it may need up to 48 hours until you feel healthy again. The VR enthusiasm will calm down. For a limited number of people it will work, if the game simulates little movement. But flying an aeroplane ? Forget it. It's not that bad. At all with inclusion of positional tracking
JG27_Chivas Posted June 13, 2015 Posted June 13, 2015 Its way to early to say for sure, but I kinda like the Rift pistol grip controls over wand type controllers. The Rift controls also appear to offer more finger dexterity functions. The pistol grip form factor could also be better suited to shooters than wands. I wonder if these units could be used in flight sims, where you could put each unit in a quick release docking stations for use as Stick/Throttle controls, and clickable cockpit functions. Not sure if the wireless tracking would be as good as a the precision of a decent wired Hotas.
SharpeXB Posted June 16, 2015 Posted June 16, 2015 I think it's fair to say if you'd get sick in a real plane you'd get sick in a virtual one. Apparently Oculus Rifts real innovation was that it's so well done that it doesn't make people sick. Or most people. Maybe they'll sell a barf bag attachment for it. At least then your HOTAS won't get yucky.
Quax Posted June 16, 2015 Posted June 16, 2015 I think it's fair to say if you'd get sick in a real plane you'd get sick in a virtual one. Maybe it is fair to say, but it is just not true. After 25 years in the air, I can get sick in a minute in a wrong moving simulator. Oculus themself call it "simulator sickness", not " motion sickness". Just wait until it becomes a mass product. If less than 90 percent can wear it longer than 30 minutes, we will have to wait a few more years, until technology makes another step forward. How often did they try to sell 3D TV ? And still they failed, although they did spend huge marketing fonds. Of course they are making a big hype at the moment. They got billions from FB.
JG27_Chivas Posted June 16, 2015 Posted June 16, 2015 There is absolutely no comparison between 3D TV and VR. VR blows 3D TV completely out of the water. VR is now here to stay, but there will always be those who just don't see it or want it.
Quax Posted June 17, 2015 Posted June 17, 2015 Maybe you are right, maybe not. I didn´t know, it is already here. I thought it should come out next year. So you are definitly an optimist, what is a good thing
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now