FuriousMeow Posted June 5, 2015 Posted June 5, 2015 Take a BoS plane, trim to level flight and record some minutes, watch the track and increase the time to 16x, you see the plane fly like sake in hot sand, these 'sub-par" simulator's don't have this ability. Watch the track from external? There is an intentionally introduced camera movement in external view in BoS, which would be the sake in hot sand.
Bearcat Posted June 5, 2015 Posted June 5, 2015 I never had the graphic problems (stutters, slideshow etc.) that others had with CloD and the theatre has much more interest for me than does Stalingrad so I should like CloD much more than I do BoS. However, as others have noted the feeling of flight just isn't there in CloD like it is with BoS/RoF. That's the starting line for me. If it doesn't have that, why would I spend any time playing? After that last Cod patch I could at least get a one on one over the water in CoD.. on my old rig... The one that could not run it at all before that patch.. I remember in IL2 as well some folks had a lot of problems but I never had any problems i IL2 that were not related to my hardware.. I still think that pound for pound it is the greatest WWII sim ever made.. and will be just that for a long time. Thank you, always thought in comparison BoS planes felt a bit float-y, but wasn't sure if someone would take exception to that. I'm certainly no expert. Isn't part of my personal pro's or con's as it's something that doesn't effect my enjoyment. Thanks for clearing that up for me. Yeah they do feel kind of floaty.. kind of like they are always balancing on the head of a pin... at least when it comes to lining up a shot.. Yes, that is what I wanted to say. Don`t know about AI calculations or charts, I just play games and observe. Based on these observations I make my judgement on AI. I think it is the only way to measure AI. BoS AI feels way better than CloD to me. So I really don`t have any proof of that, it is just my opinion. Nothing more, nothing less. Same goes for FM, it just feels better in BoS. Famous feel of flight. CloD FM feels somewhat obsolete after flying BoS. I am not an expert on these matters, haven`t flown a real Bf-109 so no idea which one is in fact correct but that`s the way it feels. IMHO of course Edit: By the way, this inspired me to reinstall CloD . Maybe try some of its campaigns again. I think the 4.12 AI in IL2 is some of the best I have seen.. Whenever I see CloD vs BoS, or BoS vs Clod, threads I wonder to myself - what state will BoS be in when it has had 6 more years of development? After all, CloD has had 8 years of development including TF's reverse engineering/hacking/modding. I don't mean the reverse engineer/hack to be derogatory it is simply what has been done, they don't have access to the source code and have literally hacked it to change the game. As it was, CloD was terrible until TF. So adding in TF, that's a few years more of "development." So why compare a 2 year old title to an 8 year old title? As far as preference, play what you want. Who cares? I will only play BoS, and subsequent theaters/release/etc, for a litany of reasons - none of which impact someone who will only play CloD, and vice versa. Probably because there aren't that many.. I see no reason why we can't talk about why we like any sim without denigrating any other sim.. I think that both CoD and BoS.. and DCS too for that matter, even though it is not yet a dedicated WWII sim all have their pluses and minuses.. I just think that because BoS is still getting full developer support and it is so new that it stands a good chance to be successful.. and even more so if they make a few adjustments.. The fact that BoS is developer supported and an ongoing work in progress.. and a dedicated WWII sim for me makes a lot of difference.. Plus there are things that BoS does that I have not seen in any other sim.. Little things that on the surface may seem superficial but once the sim gets legs and content starts coming out for it these things will be more meaningful. I love the night time sky in BoS.. I really like flying over a road with vehicles on it at night. I have not flown a night mission in DCS or CoD so I don't know how they handle those things.. but BoS gets it very nicely.. I like the fact that you can have peopel walking around.. I don't know how taxing it is on the system.. but that little thing that AM posted.. with the ambulance .. was very cool .. IMO any way.. @ FM... I don't think this thread is about trying to convince anyone that one sim is better than the other.. just folks talking about what they like about either sim.. There are some things I like about CoD.. Just because I like BoS more doesn't mean I cannot appreciate the good things in another sim.. and I am sure I am not alone in that
LLv24_Zami Posted June 5, 2015 Posted June 5, 2015 Even though I pointed a couple biggest differences from my point of view, I am very glad that we have both of these sims alive and under development. And DCS of course. The more the merrier. Every title has its own strong and weak points but good to have at least something to compare. TF has done marvelous job on CloD, without them there would be no CloD. I will definitely test 5.0 whenever it gets out.
LLv24_Zami Posted June 5, 2015 Posted June 5, 2015 I think the 4.12 AI in IL2 is some of the best I have seen.. It`s been a long time since original Il-2 has been on my computer. Maybe I`ll give it a go at some point to refresh memories and to see what that AI can do.
SharpeXB Posted June 7, 2015 Posted June 7, 2015 My experience with CoD was that it's a game you have to make yourself like. RoF and BoS are the kind of well crafted product you like immediately but CoD you've got to work at it. To get past stuff like: The way the Zoom View was set to the mouse + button combo making this vital command unusable when flying. That they couldn't come up with default key assignments for commands, like DCS still has a key command for every switch on the A-10 even if you probably won't use it. That British skins appear on the German planes That you have to enable the people in the ground vehicles through some complex edit of the config files. The 95% 90% 85% 80%... Which appears on the screen when you use some controls. Super odd. Compare that to the nice Technochat in BoS. Distracting blue and red text all over your screen which you can't turn off. That ridiculous looking guys face that appears on the load screen every time you start the game. The difficult to read map compared to the nicely done ones in other games The fact that in every other piece of software in the world universally, rolling your mouse wheel forward zooms in, rolling it back zooms out. The map is set backwards and this command isn't adjustable Guns which look like laser beams and sound like hamsters farting. It's a fine game overall and has some nice features particularly the aircraft models. You just have to grit your teeth and look past all this stuff that makes you go hmmmmm. 1
3instein Posted June 7, 2015 Posted June 7, 2015 Sheesh Sharpy your some guy, It really looks like you are trying to nitpick pal, honestly, you think Technobable is preferable to a piece of text telling you exactly what is happening? The 95% 90% 85% 80%... Which appears on the screen when you use some controls. Super odd. Compare that to the nice Technochat in BoS. Super odd? I think that to see how much percentage your flaps are down/up, throttle open etc, is a hellava lot better than that silly looking Technobables colourful made up icons. Distracting blue and red text all over your screen which you can't turn off. Text doesn't cover all over your screen, the pop up windows are fully configurable and optional. The way the Zoom View was set to the mouse + button combo making this vital command unusable when flying. Don't know what you mean, I can set the zoom function to any buttons I want, currently on my joystick. The difficult to read map compared to the nicely done ones in other games Really? A maps a map and does exactly as it says on the tin and is perfectly readable. That ridiculous looking guys face that appears on the load screen every time you start the game Never noticed a strange looking guy, why would this affect your enjoyment of a good sim? That they couldn't come up with default key assignments for commands, like DCS still has a key command for every switch on the A-10 even if you probably won't use it Makes complete sense to me, you make your own key assignments that fit your play style, I thought we all liked options? That British skins appear on the German planes Never noticed this either, all German planes I've encountered have historical markings. That you have to enable the people in the ground vehicles through some complex edit of the config files. You are playing a flight sim for Christ sake, why would you be concerned with this? clutching at straws here. The only thing I can agree with you here is this, Guns which look like laser beams and sound like hamsters farting I do wish this wasn't so, and definitely could be doing with upgrading. We can all see what your trying to do Sharp but honestly it just makes you look like a desperate, overly earnest middlebrow devotee. Mick.
SharpeXB Posted June 7, 2015 Posted June 7, 2015 (edited) The way the Zoom View was set to the mouse + button combo making this vital command unusable when flying. Don't know what you mean, I can set the zoom function to any buttons I want, currently on my joystick. That's how the original game was, TF probably fixed it. The variable FOV "zoom" axis was set to Mouse Y + Middle button and could not be reassigned. It was the most infuriating thing about the game. I used a workaround with JoyToKey to assign it to a thumbtack on my throttle but it still never works properly. It zooms out to infinity with no outer limit. A flaw like this made me think that 1C had never actually tried to play the game themselves. Edited June 7, 2015 by SharpeXB
sallee Posted June 7, 2015 Posted June 7, 2015 I remember reading one pilot's account of sixteen Brownings sounding like tearing calico. I always thought the gun sounds were probably pretty realistic!
SharpeXB Posted June 7, 2015 Posted June 7, 2015 I remember reading one pilot's account of sixteen Brownings sounding like tearing calico. I always thought the gun sounds were probably pretty realistic!Sounds in games are all fictitious anyways. Do you want a grenade sounding like a real one in your living room?All the pilot really hears with a headset on is BRRRRRRRRRRRRRRRRRRRRRR but that's kinda tedious for a game.
SharpeXB Posted June 7, 2015 Posted June 7, 2015 That you have to enable the people in the ground vehicles through some complex edit of the config files. You are playing a flight sim for Christ sake, why would you be concerned with this? clutching at straws here. This is apparently how you enable the peoplehttp://forum.1cpublishing.eu/showthread.php?t=228865 99/100 players would never figure out how to do this, they'd just scratch their head and wonder at all the empty vehicles driving themselves. See the thread topic asked us to compare. So I'm comparing. And maybe getting it all off my chest after all these years I never had any WFT?! &@%#!!! Moments in RoF and BoS even from the earliest days of EA everything works nice and makes sense. CoD can be made ok but you have to work at liking it.
sallee Posted June 7, 2015 Posted June 7, 2015 Sounds in games are all fictitious anyways. Do you want a grenade sounding like a real one in your living room? All the pilot really hears with a headset on is BRRRRRRRRRRRRRRRRRRRRRR but that's kinda tedious for a game. I like the sounds in "My Hamster Just Farted". To me they're pretty much the closest I've heard to reality. Wouldn't you only hear that if there was a penguin ground controller?
SharpeXB Posted June 7, 2015 Posted June 7, 2015 (edited) That British skins appear on the German planes Never noticed this either, all German planes I've encountered have historical markings. Go to this mission and pick a German plane. ????? Oh and another peeve. Apparently there's no "orbit" external view. every other game in the world when you move your mouse in external you orbit around the aircraft except in CoD where you can't. Edited June 7, 2015 by SharpeXB
Lusekofte Posted June 7, 2015 Posted June 7, 2015 I like the game physics better in Bos, but only slightly. Because the same illusion does many things wrong and not realistic. Over all I prefer Cod , for its amazing DM and complexity. Its realistic engine management and the need for monitoring them. The icons giving you warning and only slight alterations fixing them , kills the immersion you get by the physics. Another thing is the lagging and useless TrackIr , witch work fine in Cod but not in BOS. making a dogfight impossible in this game. And that in a totally white environment, wonder how that going to work in summer maps? I cannot say I find any of these games comparable , they are too different. It is a question of what everyone prefer. And I prefer cod for serious squad business and Bos for lonely fast fun
Chuck_Owl Posted June 7, 2015 Posted June 7, 2015 (edited) Sounds in games are all fictitious anyways. Do you want a grenade sounding like a real one in your living room? All the pilot really hears with a headset on is BRRRRRRRRRRRRRRRRRRRRRR but that's kinda tedious for a game. Funny thing is that I was one of the guys complaining about the Spitfire .303 gun sound. It sounded like a popcorn machine on coke. However, there was a video made by a guy who recovered a .303 machinegun from a 70-year-old Spitfire wreckage... he cleaned it up and fired it without problem. I was really surprised to see how close CloD has the sound to the real thing. https://www.youtube.com/watch?v=0PjLpqWFFEo Unfortunately the video is private now... Edited June 7, 2015 by 71st_AH_Chuck
SCG_Space_Ghost Posted June 7, 2015 Posted June 7, 2015 -snip- That mission was written for British aircraft... And you are taking off from the UK mainland, no..? Like you guys would say around here - don't like it? Learn the FMB. -snip- Unfortunately the video is private now... Which is really unfortunate because TF's .303 sound is spot on. -snip- The icons giving you warning and only slight alterations fixing them , kills the immersion you get by the physics. -snip- Not to mention, they can be turned off entirely... You can even pick and choose which info panels you want displayed and which you don't.
Sokol1 Posted June 7, 2015 Posted June 7, 2015 (edited) You are talking about "Luthier CloD", TF CLoD is a bit different. The way the Zoom View was set to the mouse + button combo making this vital command unusable when flying. >>> TF add Adjust FOV + and Adjust FOV - option, just set keys/buttons or HAT for this. That British skins appear on the German planes >>> And German appear in British planes in the called "Quicks Missions" - as the game dont have a QMB generator like in il-2'46 or Il-2 BoS, the plane nationality is the one defined in the "quick mission" by mission maker, is need play then "as is", or accept some aberrations if change the planes. That you have to enable the people in the ground vehicles through some complex edit of the config files. >>> Is just matter of change a 0 for 1 in Conf.ini file with Notepad, like where done various things (include show AAA gunners) in Il-2:46, nothing complex in this. The 95% 90% 85% 80%... Which appears on the screen when you use some controls. Super odd. Compare that to the nice Technochat in BoS. >>> True, has this idiot % for a not important control, the wheel brakes - u cares about how % the brake is applied? Not even a Brakes ON is needed. I dont understand why games whit HUD need inform obvious things, like "cockpit lights ON"...Distracting blue and red text all over your screen which you can't turn off. >>>This window like any window (include the one that show %) over the screen can be turned OFF (besides customized). Dont like (as I dont like the BoS Tek'chat") turn off. That ridiculous looking guys face that appears on the load screen every time you start the game. >>> The "desperate" - probable with CLoD FPS at released - disappeared with TF patchs.The difficult to read map compared to the nicely done ones in other games >>> Zoomed the map is not too different for read that the old IL-2, and have the useful map tools (similar to NobbyNobbs external map utility for Il-2:BoS). Agree that are better maps in other games...The fact that in every other piece of software in the world universally, rolling your mouse wheel forward zooms in, rolling it back zooms out. The map is set backwards and this command isn't adjustable >>> Things like axis inverted is "trademark" in CloD... other annoyed inversion is the way the FMB use the runway spawn points - is from the more far to the more close of the runway!!! Guns which look like laser beams and sound like hamsters farting. >>> In TF version tracers look OK, the .303 has new sounds but still sound "farting" like this one - at 1:37 http://www.liveleak.com/view?i=4e7_1346280929&use_old_player=0 And if I list the bugs that remain in CloD (even TF patch add bug in Fiat Br.20 top turret control with axis to solve the invert axis for mouse control) the list probable reach hundreds. But despite all overall is a good game. I like. Edited June 7, 2015 by Sokol1
3instein Posted June 7, 2015 Posted June 7, 2015 (edited) Go to this mission and pick a German plane. ????? Oh and another peeve. Apparently there's no "orbit" external view. every other game in the world when you move your mouse in external you orbit around the aircraft except in CoD where you can't. Again, not sure when you flew CoD, but I just press F2. Mick. Go to this mission and pick a German plane. ????? Oh and another peeve. Apparently there's no "orbit" external view. every other game in the world when you move your mouse in external you orbit around the aircraft except in CoD where you can't. Isn't that like putting a skin of your choice on a plane? In BoS for instance I'm pretty sure you could put a British skin on a German plane if you want, but why you would is another matter. Maybe I didn't notice this because it doesn't appeal to me. Mick. Just for the record, each has it's good points and bad, I fly both and enjoy them for what they are, video games for entertainment. Edited June 7, 2015 by 3instein
SharpeXB Posted June 7, 2015 Posted June 7, 2015 Another thing is the lagging and useless TrackIr , witch work fine in Cod but not in BOS. Did you accidentally push the F7 button or whatever slows down TrackIR? I've done that and it had me all frustrated till I figured out what I'd done. You can disable that command in the Natrualpoint software. F7 is a radio command in this and DCS so that's how I kept hitting it. Also you might need to update the games list in The software as well. TrackIR 5 works fine for me in both games.
SharpeXB Posted June 7, 2015 Posted June 7, 2015 (edited) Again, not sure when you flew CoD, but I just press F2. I made that screenshot today. I press F2 then there's no orbit with the mouse, the view is fixed. When my TrackIR is running it will be active in the external view which is also odd. Maybe you need to press the key in CoD to "Disable TrackIR"?I didn't have TrackIR on when I made the screenshot. That mission was written for British aircraft... And you are taking off from the UK mainland, no..? You'll notice it's not a fantasy nationality skin, it's both on top of each other. It's a bug. No other sim gets this messed up like that. Only CoD You are talking about "Luthier CloD", TF CLoD is a bit different. I'm not running TF, just the "Luthier" version. Did TF make an assignable axis for zoom or just the + and - buttons? It needs to have an axis. Edited June 7, 2015 by SharpeXB
SCG_Space_Ghost Posted June 7, 2015 Posted June 7, 2015 -snip- You'll notice it's not a fantasy nationality skin, it's both on top of each other. It's a bug. No other sim gets this messed up like that. Only CoD -snip- Sure, if you're using a skin that has its markings painted on like the skins in BOS the national markings are going to be overlaid... Take an Adolf Galland skin from Asusbiz, run "Cross Country" quick mission and you will find RAF roundels overlaid on the model... That is an issue with the skin. .. The markings system in Cliffs is quite nice - negates having two dozen redundant skins... White 1, White 2, White 3, White 4... I use the historical markings enabler and stock skins - never had a single issue with it there. Just sayin'...
SharpeXB Posted June 8, 2015 Posted June 8, 2015 However, there was a video made by a guy who recovered a .303 machinegun from a 70-year-old Spitfire wreckage... he cleaned it up and fired it without problem. I was really surprised to see how close CloD has the sound to the real thing. The thing is loud sounds like that don't sound in real life like how they sound in a recording. Just watch any movie with good weapon audio. That's what it should sound like. It's still artificial, a real .50 cal MG firing in your living room would rupture your eardrums. But the effect just needs to be believable in the game and not distracting. Nearly every game gets this right except CoD. I'm sure the gun sound in the game was the product of a 200 page rivet counting meltdown on the Bananna Forum. But what they ended up with is just distracting Here's a game with really good WWII weapon audio. And a interesting making of video.
Chuck_Owl Posted June 8, 2015 Posted June 8, 2015 The thing is loud sounds like that don't sound in real life like how they sound in a recording. Just watch any movie with good weapon audio. That's what it should sound like. It's still artificial, a real .50 cal MG firing in your living room would rupture your eardrums. But the effect just needs to be believable in the game and not distracting. Nearly every game gets this right except CoD. I'm sure the gun sound in the game was the product of a 200 page rivet counting meltdown on the Bananna Forum. But what they ended up with is just distracting Here's a game with really good WWII weapon audio. And a interesting making of video. Another important fact is how you hear sounds when you have a flight helmet on. Sounds become muffled and the sound of the engine covers a lot. Loudest thing I ever heard was a Sabre taking off at an airshow... I went deaf for 2 days after it took off.
SharpeXB Posted June 8, 2015 Posted June 8, 2015 (edited) Another important fact is how you hear sounds when you have a flight helmet on. Sounds become muffled and the sound of the engine covers a lot. Loudest thing I ever heard was a Sabre taking off at an airshow... I went deaf for 2 days after it took off. Sure. But do you really want the game to sound like you're wearing a set of headphones? Sound in movies and games all artificial and it has to be processed like they're showing to make it feel believable. That game above is actually quite awesome on a home theater surround setup. Simply sticking a mic in the cockpit might or might not get you the right mix. Also the sound is giving you feedback you'd only feel in the real plane but can't in the game. Like hearing a switch click which obviously the real pilot can't hear. Edited June 8, 2015 by SharpeXB
=LD=Penshoon Posted June 8, 2015 Posted June 8, 2015 I could never get Clod working for me, the game will run 100+ fps according to my GPU monitoring program but it still lags. The cockpit and it's controls only animates at like 5fps and I couldn't manage to play like that for long without getting a headache. The FFB system also felt basic compared to BOS, RoF or DCS, It had the shaky effects and stiffening with speed but it didn't feel as convincing as BOS, ROF or DCS. It also don't model trimming of the flight surfaces with FFB witch I really like in the others.
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 There's always one who just can't handle a civil discussion... oh well
SharpeXB Posted June 8, 2015 Posted June 8, 2015 There's always one who just can't handle a civil discussion... oh well I'm civilized. I didn't say I hate CoD. The topic asked me to compare them. My comparison isn't about obscure technical stuff like flight models. It's the overall user friendliness. BoS wins by a landslide in that department. Another comparison. The process of making and viewing recorded tracks. In CoD if you make a track of a session where external views were disabled ie "Realistic" difficulty. You can't see the external views in the replay. Maybe there's a way but I've not been able to figure it out.
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 (edited) I'm civilized. I didn't say I hate CoD. The topic asked me to compare them. My comparison isn't about obscure technical stuff like flight models. It's the overall user friendliness. BoS wins by a landslide in that department. Another comparison. The process of making and viewing recorded tracks. In CoD if you make a track of a session where external views were disabled ie "Realistic" difficulty. You can't see the external views in the replay. Maybe there's a way but I've not been able to figure it out. What kind of sessions are you speaking of, as you already stated you are only talking about vanilla clod, since every mp server runs the TF patches I can only assume you mean SP? On a related note, I'm not a fan other either Cliffs or BoS recorded tracks. Edited June 8, 2015 by BSS_Mudcat
SharpeXB Posted June 8, 2015 Posted June 8, 2015 What kind of sessions are you speaking of, as you already stated you are only talking about vanilla clod, since every mp server runs the TF patches I can only assume you mean SP? On a related note, I'm not a fan other either Cliffs or BoS recorded tracks. I was running SP missions set on "Realistic"
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 Well you could download the TF patches and there is also an external view tool for tracks over at ATAG. Maybe after doing so you can actually join in the discussion of the comparison between the two games that everyone else was having? You seemed to be the only one talking about the vanilla version.
SharpeXB Posted June 8, 2015 Posted June 8, 2015 Well you could download the TF patches and there is also an external view tool for tracks over at ATAG. Maybe after doing so you can actually join in the discussion of the comparison between the two games that everyone else was having? You seemed to be the only one talking about the vanilla version.But see there we go again. More complexity. It's amazing really. They have to make a mod to get the game doing something every other sim does by default. CoD means just slogging through this stuff every time you want to do something with it. I obviously should try TF but it means more time screwing around with the PC than actually playing the games. I do enough of that already.
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 But see there we go again. More complexity. It's amazing really. They have to make a mod to get the game doing something every other sim does by default. CoD means just slogging through this stuff every time you want to do something with it. I obviously should try TF but it means more time screwing around with the PC than actually playing the games. I do enough of that already. That's your own business, everyone else discussing BoS vs CloD is talking about the TF version of the game. Although I personally don't think you really have an issue installing mod's anyway http://riseofflight.com/forum/topic/38400-how-install-pwcg-map-pack/ 1
SharpeXB Posted June 8, 2015 Posted June 8, 2015 That's your own business, everyone else discussing BoS vs CloD is talking about the TF version of the game. Although I personally don't think you really have an issue installing mod's anyway http://riseofflight.com/forum/topic/38400-how-install-pwcg-map-pack/I can install mods when they're worthwhile which isn't very often. I'd prefer not to. See as an example my post you found is old. I've reinstalled RoF since then. And now if I want back whatever that did I have to do it all over again. Sigh...PWGC is worth the work though. I never bothered with TF because as much as I tried to follow what they did, they hadn't addressed my biggest problems with the game. Those were Lack of antialiasing. LOD problems Both of the above make the game nearly impossible to play because you can't see any of the other aircraft well. Yes I think they've actually fixed those now but I'd given up before that happened. Then there the missing zoom axis. If that's not there it's a no-go for me as it's a core command I use constantly. Then there's the fact I run in 4K now and the game doesn't work well with that since it doesn't support SLI. There's a workaround but see there's more work. I'm not sure if all the above would turn out to be worth the effort although I like Desastersoft a lot and just finishing those campaigns would be great fun. Every other sim I have only requires me to click PLAY
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 TF is worth the work, same as PWCG. It is indeed extra work, but nothing like say someone new trying out FSX and trying to catch up installing all the "essential" mods there. Not sure about the AA, but from personal experience and with a rig not even remotely able to consider something at 4k resolution I can say that I'm able to spot AC in CloD from a long long way out, depending on Alt, can see them all the way on the opposite side of the channel. I know I have seen a few 4k resolution videos from cliffs so certainly possible. More work to get things looking the best they can? Not sure, I had to edit some things in BoS to see better as well. I think they are both some pretty worthy games, hard to compare though, different strengths and weakness, it's like arguing with is better an F-86 or MiG-15 each one shines in different area's
SCG_Space_Ghost Posted June 8, 2015 Posted June 8, 2015 -snip- Lack of antialiasing. LOD problems -snip- Aren't you the guy that always says that AA is overkill because you run a 4K (or UHD) display..? And out of curiosity, how do you feel about LOD in BOS? -snip- with is better an F-86 or MiG-15 each one shines in different area's -snip- Dat MiG15bis, tho...
1PL-Banzai-1Esk Posted June 8, 2015 Posted June 8, 2015 (edited) My comparison. BoS works out of the box but has less options. CoD certainly requires more effort to run and setup , but once you get to know it offers more options. Installing TF patches is essential , currently it's a lenghty process because you have to install them separately , in TF 5.0 we will get a form of launcher that will be an updater as well. This itself will greatly improve TF patches accesibility. Sharpe , you complain about CoD user interface , but you can actually customise it to a great degree. You can turn on and off any info window. It's true that stocks options with loads of messages showing up and constant chat over radio is annoying. I turned off all radio messages and limited ui to basic info on engine. Much better and no distracting text showing on screen. I find BoS lacking in customisation options, flying on Normal settings server , I can't find a way to keep plane icon's only and get rid off that oversized chat box and other messages , technochat etc. In terms of actual gameplay , I would say BoS for small scale fights , duels , 2v2 , 4v4 . CoD for online campaigns , I currently fly ACG campaign , it's one day a week , on Sundays , up to 80 players. I never experienced anythingh like it in RoF or BoS. It's worth more than any nice graphics or 'feel of flight' you may have in BoS now. Last mission we escorted Bleinheims going to France , there was 40 of us RAF pilots flying , almost entire population of BoS server , flying in one group on same mission , no stutters no lags. Then we were intercepted by Luftwaffe , huge fight erupted , I was happy I made it back hom alive. One night in CloD i got more fun and immersion than flying BoS for a week. Also Clod has a SLI profile , but you have to download it and add it to you Nvidia Control Pannel Elevated Settings , works great. To be honest I don't think you need 2 Titans ,even for 4K , mate of mine has single 980 and never complains about framerates in CloD. So currently CloD has more depth in MP , if you take some time to join a squad and play online campaign. BoS will hopefully get it at some stage as well , if we get what devs promised , at least 80 players online , and ability to use AI bomber formations. We were promised 100 players online at one stage , so surely 80 should be doable . Edited June 8, 2015 by 307_Banzai 1
SharpeXB Posted June 8, 2015 Posted June 8, 2015 (edited) Aren't you the guy that always says that AA is overkill because you run a 4K (or UHD) display..? And out of curiosity, how do you feel about LOD in BOS? Yes when I mention the AA problems this was when I was running CoD at 1080p. BoS at 1080p looks extremely nice, same as RoF both games have superb detail. The ability to see far off objects in both games is I think the best of any sim I've tried. Better than DCS is currently (don't know what EDGE will do to help) When I run games at 4K obviously AA is a frame rate killer and it's not needed so much at that resolution. In BoS I use 2x since having it off is a little jaggy still. Same with DCS. Edited June 8, 2015 by SharpeXB
SCG_Space_Ghost Posted June 8, 2015 Posted June 8, 2015 -snip- Last mission we escorted Bleinheims going to France , there was 40 of us RAF pilots flying , almost entire population of BoS server , flying in one group on same mission , no stutters no lags. Then we were intercepted by Luftwaffe , huge fight erupted , I was happy I made it back hom alive. One night in CloD i got more fun and immersion than flying BoS for a week. -snip- That was a real kicker, too... We encountered a flight of Wellingtons and BOOM a cloud of RAF fighters... You guys separated me from my wingman (what a shame...) and I ended up getting pursued by a Spitfire who broke off of his chase about 1km past Cap gris Nez... An excellent mission indeed... I too haven't experienced anything like it in BOS... It just can't do the scale of our ACG missions.
SCG_Space_Ghost Posted June 8, 2015 Posted June 8, 2015 -snip- (A) BoS at 1080p looks extremely nice, same as RoF both games have superb detail. The ability to see far off objects in both games is I think the best of any sim I've tried. (B) Better than DCS is currently (don't know what EDGE will do to help) -snip- (A) I guess your mileage my vary with that one... I certainly don't agree with spotting/visibility though I do like the way that 777 models the LOD of the aircraft themselves - it's a little deeper than a simple "black dot" on the horizon... As far as details go I do love me some ROF.... But when it comes to BOS it's likely best that we just agree to disagree on that one. (B) I am 90% certain that this is a bug with one set of LOD models (and it effects all aircraft at that specific LOD...) and DavidRed did tweak the LOD for the WWII fighters to a combat-acceptable level... Should it be something we have to fidget with..? No... I do think that finding an "official" fix for this issue is going to be one of the nicer details that comes along when Eternally Delayed Graphics Engine finally releases... Either way, I find that the K-4 and the F-86 (just bought the MiG15bis this past sale...) are a joy to fly.
SharpeXB Posted June 8, 2015 Posted June 8, 2015 To be honest I don't think you need 2 Titans ,even for 4K , mate of mine has single 980 and never complains about framerates in CloD. Depends on what you're setting the graphics to. To run most games including BoS at Ultra and get a steady 60fps requires 2x TITAN X or... GTX 980ti. Which are cheaper... Boy am I a sucker... Shoulda waited...
BSS_Mudcat Posted June 8, 2015 Posted June 8, 2015 (B) I am 90% certain that this is a bug with one set of LOD models (and it effects all aircraft at that specific LOD...) and DavidRed did tweak the LOD for the WWII fighters to a combat-acceptable level... Should it be something we have to fidget with..? No... I do think that finding an "official" fix for this issue is going to be one of the nicer details that comes along when Eternally Delayed Graphics Engine finally releases... Either way, I find that the K-4 and the F-86 (just bought the MiG15bis this past sale...) are a joy to fly. Bug or byproduct of the original engine being developed more for BVR combat? I never really thought of it as a bug, rather, WW2 AC deviating from "intended use"
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now