Dutch2 Posted May 25, 2015 Posted May 25, 2015 (edited) I do have the MS-ForceFeedback2 so I geus for me it is the [sidewinder] that could be interesting. I like to know what are the const; periodic and condition force?????? What force determine the return [back to neutral] spring? What force is responsible for the gun force when shooting?. What is axis map? What is axis type? What is offset and why is this neg/positive? [sidewinder] [const_force] axis_map="0","1","2","3","4","5","6","7","8"; axis_type="single"; max_offset=10000; min_offset=-10000; [end] [pereodic_force] axis_map="0","1","2","3","4","5","6","7","8"; axis_type="multi"; max_offset=10000; min_offset=-10000; [end] [condition_force] axis_map="1","0","2","3","4","5","6","7","8"; axis_type="multi"; max_offset=10000; min_offset=-10000; [end] Edited May 25, 2015 by Dutch2 1
Sokol1 Posted May 26, 2015 Posted May 26, 2015 Not exactly what you ask, but maybe help: https://code.google.com/p/adapt-ffb-joy/wiki/SidewinderFFBMIDI
1PL-Husar-1Esk Posted May 26, 2015 Posted May 26, 2015 Do you guys noticed changes in FF after some last updates. (i think that one with huge number of fixes). My 109 flies differently after that update.
Dutch2 Posted May 27, 2015 Author Posted May 27, 2015 Not exactly what you ask, but maybe help: https://code.google.com/p/adapt-ffb-joy/wiki/SidewinderFFBMIDI Yep, that is indeed not what I did ask, but it is interesting.
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