SCG_Neun Posted October 11, 2013 Posted October 11, 2013 I haven't fired up ROF for awhile now because frankly WWI, just doesn't light my fire like a good WWII arena. Being an offline player I've given ROF another look as far as the Career Mode, and I have to say, they have done an excellent job for off liners like myself. If BOS has a similar layout, and I don't see why it wouldn't..... then it's going to be an awesome offline experience. I'd be interested in any feedback from the diehard ROF simmers as far as anything that might improve the experience within BOS in this line.
dburne Posted October 11, 2013 Posted October 11, 2013 ROF's career mode is pretty good, at least in my humble opinion. I certainly have been enjoying it since I got ROF last December. Granted, it is still considered a " beta" career, and there is a reason for that - but they are steadily improving it. Whilst I have not had a chance to check it out yet, I understand Pat Wilson's Campaign Generator - ( PWCG ) is very good as well, several like it even better than the beta career - I think there is a lot you can do with it, to adjust individual AI settings and so forth... I don't know if WWII is his thing or not, would be cool if it is and he ends up doing something similar with BOS...
Bearcat Posted October 11, 2013 Posted October 11, 2013 I haven't fired up ROF for awhile now because frankly WWI, just doesn't light my fire like a good WWII arena. Being an offline player I've given ROF another look as far as the Career Mode, and I have to say, they have done an excellent job for off liners like myself. If BOS has a similar layout, and I don't see why it wouldn't..... then it's going to be an awesome offline experience. I'd be interested in any feedback from the diehard ROF simmers as far as anything that might improve the experience within BOS in this line. I'm with you there as far as WWI goes..
SCG_Neun Posted October 12, 2013 Author Posted October 12, 2013 ROF's career mode is pretty good, at least in my humble opinion. I certainly have been enjoying it since I got ROF last December. Granted, it is still considered a " beta" career, and there is a reason for that - but they are steadily improving it. Whilst I have not had a chance to check it out yet, I understand Pat Wilson's Campaign Generator - ( PWCG ) is very good as well, several like it even better than the beta career - I think there is a lot you can do with it, to adjust individual AI settings and so forth... I don't know if WWII is his thing or not, would be cool if it is and he ends up doing something similar with BOS... Thanks for the feedback dburnette. The quality features some of the 3rd party addons bring to sims like ROF and hopefully BOS......always amazes me. I think we are going to have a good base career mode and an equally good QMB....I'm curious what this will look like in the initial release.
W1ndy Posted October 12, 2013 Posted October 12, 2013 (edited) As I understand it there will be a few things you need to achieve in the BoS campaign/career in order to progress. Someone will correct me if that's wrong. Its a design decision and I quite like it. I like having some reason to get up there and fly a mission. So this will be a big difference to the Rof carreer. In Rof the career goal was to stay alive and get promoted. I'd like in Bos some sense of progressing, hopefully tied to historical events. Edited October 12, 2013 by W1ndy
=BKHZ=Furbs Posted October 12, 2013 Posted October 12, 2013 I don't think you need to achieve targets to "progress", its more like you get rewards for doing well along the way. At least that's how i understand it from the info ive read so far, and that's fine with me.
dburne Posted October 12, 2013 Posted October 12, 2013 I don't think you need to achieve targets to "progress", its more like you get rewards for doing well along the way. At least that's how i understand it from the info ive read so far, and that's fine with me. That is what I have understood as well, over may developmental updates... I am pretty sure early on, they stated that their immediate focus will be more on the single player aspect of the game due to their time constraints, and the career mode will be mainly a transplant from ROF's career mode. But I could very easily be wrong, my memory is just not what it used to be!
Axon Posted October 14, 2013 Posted October 14, 2013 Generated career is not something I particularly looking forward to, but I do hope that static mission makers will make something truly memorable, in fact I'm sure they will - old Il2 had some really good campaigns made by the users. 1
BeastyBaiter Posted October 14, 2013 Posted October 14, 2013 RoF has static, hand made careers too. Some were made by 777 studios, at least one was user made. I would be surprised if a static campaign of some sort isn't added at some point.
W1ndy Posted October 14, 2013 Posted October 14, 2013 I wonder if Pat Wilson is interested in WW2 ?? 1
Kaenzdhi Posted October 14, 2013 Posted October 14, 2013 (edited) In Rof the career goal was to stay alive and get promoted. It's the way to go, much more realistic "like in real life" Edit: Oh and when you died, it's over. your first mission can be the last very stressful Edited October 14, 2013 by Scorlhov 1
SCG_Neun Posted October 14, 2013 Author Posted October 14, 2013 (edited) I like balancing the mission success with the overall objective of returning to base, alive. If you have to scrub the mission based on the situational awareness that the objective could not be accomplished without forfeiting too many planes and men in the process, well....so be it. The point system would reflect such combat results. For instance, you might down 2 enemy planes, but not achieve the mission......or you might achieve the mission and not have any kills.....Points would sometimes offset creating a greater desire to live......and if possible have a successful mission in the process. We'll have a great offline experience if we get that "sweaty palm" feeling when we touch down back at home base. A whole bunch of words...for saying basically what Furbs said..... Edited October 14, 2013 by JagdNeun
W1ndy Posted October 15, 2013 Posted October 15, 2013 I like balancing the mission success with the overall objective of returning to base, alive. If you have to scrub the mission based on the situational awareness that the objective could not be accomplished without forfeiting too many planes and men in the process, well....so be it. The point system would reflect such combat results. For instance, you might down 2 enemy planes, but not achieve the mission......or you might achieve the mission and not have any kills.....Points would sometimes offset creating a greater desire to live......and if possible have a successful mission in the process. We'll have a great offline experience if we get that "sweaty palm" feeling when we touch down back at home base. A whole bunch of words...for saying basically what Furbs said..... Yes I agree . Its good to have an obligation to get up there and do something. In some careers if you don't do anything there's no come back. I'd like some negatives for not engaging the mission enough, as you would have if you just stayed out of trouble as much as possible.
Cybermat47 Posted October 15, 2013 Posted October 15, 2013 I wonder if Pat Wilson is interested in WW2 ?? I asked him about the possibility, but he thinks it best to focus on Rise of Flight. He also said that the base code is out there for anyone who wants to use it. Generated career is not something I particularly looking forward to, but I do hope that static mission makers will make something truly memorable, in fact I'm sure they will - old Il2 had some really good campaigns made by the users. Really? I always found the static careers a but boring. Generated careers are like a box of chocolates: you never know what you're gonna get. But Rise of Flight had three static careers, so I'm sure you'll find something to your liking.
Rude_Toon Posted October 16, 2013 Posted October 16, 2013 I like dynamic campaigns, the game is never the same that way and allows for infinite replay-ability. As above...box of chocolates
Axon Posted October 16, 2013 Posted October 16, 2013 Each approach has its fans: "infinite" replayability that really involves replaying pretty much identical missions (patrol, protect bombers, free hunt) VS static missions that have a set plot that can be truly unique (P-38 assassination mission etc). etc).
ICDP Posted October 17, 2013 Posted October 17, 2013 I'm hoping the number of units available on the map will be substanially improved in single player/career. RoF has a very severe limit on ground units and the landscape can look cery bland and lifeless. Also hoping to see some very packed airbases that look like there is life. I do love RoF but the lack of life at airbases and around the map made the WWI wsetern front a fairly boring place to fly.
icED Posted October 20, 2013 Posted October 20, 2013 Make the career SP campaign similar to red baron 2 and rise flight.. liked the layout and mission structure of Red Baron.
Fifi Posted October 21, 2013 Posted October 21, 2013 I like dynamic campaigns, the game is never the same that way and allows for infinite replay-ability. As above...box of chocolates Even in ROF static campaign, reflying the mission is never the same. If BOS career mode is like ROF one, i'd be happy.
Karost Posted October 22, 2013 Posted October 22, 2013 Make the career SP campaign similar to red baron 2 and rise flight.. liked the layout and mission structure of Red Baron.I like red baron 2 Career Mode too. "I like balancing the mission success with the overall objective of returning to base, alive."[JagdNeun] That is I most agree this will improve decision making after calculate a risk in each situation awareness. I just download ROF last night and will play next month while waiting BOS. :D
YoYo Posted October 22, 2013 Posted October 22, 2013 RoF has a static and dynamic career. I like both of 777 Studios!
icED Posted October 22, 2013 Posted October 22, 2013 I like red baron 2 Career Mode too. "I like balancing the mission success with the overall objective of returning to base, alive."[JagdNeun] Yeah, also you could review your flight after a mission, from start to finish. Also liked the barracks, where you could view your medals and log book with the date and time of what type of planes you shot down, added some roleplay and immersion to the game.
J2_Trupobaw Posted October 22, 2013 Posted October 22, 2013 (edited) Great thing about RoF career - that i hope to see in some form in BoS - is that it's developing along the game. New plane types, mission adjustments, even AI behaviour tweaks mean that every so often, once you think got used to a career, it changes. This said, I like both kinds. Well done scripted campaigns linked into a storyline (like in Tie Fighter) beat generated careers in anything but replay value, while poorly designed career is the same mission over and over. Edited October 22, 2013 by Trupobaw
Bruce1833 Posted November 20, 2013 Posted November 20, 2013 I think there should be Multiplayer Career mode.. Join the same squadron as your buddy.. and can only continue with the career with your buddy (until one of you is killed) then it becomes single player! Also, I loved the awards system in ROF... I think they should do that in BOS.. For example, lets say you engage in a fight.. hit 3 aircraft and down 2... take fire get wounded.. and take down another aircraft or save a wingman after that... return to base & hanger.. you should get some sort of award for that. Also, i think the difficulty and length of your career should effect what you unlock. would be cool.
Dutchvdm Posted November 20, 2013 Posted November 20, 2013 I;m with JagdNeun on this one. I Like the ROF Career mode en really dislike scripted Campaigns. I really hope the ROF career makes an entry to BOS as well.
SYN_DerHesse70 Posted November 20, 2013 Posted November 20, 2013 The ROF campaign is verrry good. The only pain is the dumb AI!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now