Skoop Posted May 10, 2015 Posted May 10, 2015 I think this sim has improved with the work coming out of the community with the addition of the FMB. I'm flying now more than ever, I even took the time to set up a dserver to run my own coop and play some of the great coop missions coming out. There is fun to be had with this sim, it just takes some work. I'm used to this coming from Dcs, which has the same stale single player content. Both sims truely sine in coop. People keep referring to falcon or eech dynamic campaigns, but both those sims broke their dev studios which have kept devs from going there due to risk. So what would it take for the sp crowd to be happy ? I would be happy with a version of il2 1946 Dgen, and I don't think the current campaign system is far off from modeling this. It's just a matter of work by the devs. All we need is moving battle lines and persistent casualties and there you go.
Bearcat Posted May 10, 2015 Posted May 10, 2015 And there it is...the dismissive elitist piss off if you don't like it mentality that makes this place toxic....did you miss the part where he said his whole! squad save him has packed it up???....is that a matter of opinion or a reaction to a greater problem that goes beyond opinion... As far as opinions go you are the one sharing your opinion we on the other hand are dealing in facts. Facts: no local host no CO-OP mode no 64+ server unlocks...... locked video presets... add to the fact they are already working on BOM with out addressing the above..... In regards to what EL is trying to accomplish he is simply calling things for what they are....he would not be doing this if this had not been tauted as the next chapter in the IL2 saga. EL (like many others) are justified in their grievance about BOS...to many omissions and dev mistakes have been made and the MP participation is a gauge of the relative health of this title. I am not being dismissive or elitist.. Look I agree with everything you have said ... and I said as much in this thread either by agreement with another poster or an outright post myself.. I just get tired of folks saying that somehow because those things are not total showstoppers for myself and others to the point where we would want to bench the sim because of them that we are somehow misguided or looking through rose colored glasses.. Most of us here by now know exactly what the flaws in BoS are.. and believe me.. I can't say for sure but if they are like me most of BoS' biggest fans are not happy with it... but at some point you either let it go and move on or play the hand you have until you get a better one. I chose to play the hand I have... and I have no doubt that some of these issues will be addressed.. Perhaps not totally to everyone's or even to my satisfaction .. but they will be addressed to one degree or another.. Work on BoM does not mean that work will stop on the entire engine... and El.. if I have offended you that was not my intention and I do apologize.. but c'mon guys.. As far as toxicity goes.. well the other side of that spectrum is just as toxic.. and some of you who are more critical may not see it but believe me.. I send PMs to fans and critics alike when things start to get snarky on either side of the equation.. 2
=VARP=Cygann Posted May 10, 2015 Posted May 10, 2015 All we need is moving battle lines and persistent casualties and there you go. That is exactly what everyone expected, right there in one sentence. Well and some want personal progress with medals and sort of pilot carrier, but I bet most would settle with persistent world/map as it would already give a meaning to doing objectives, both main and those of opportunity.
SCG_Neun Posted May 10, 2015 Author Posted May 10, 2015 Many moons ago...there used to be an online database where you could choose your pilot persona, log missions, and have your stats tabulated for career progression complete with historical awards. The concept used the "dead is dead" system and was based on the honor system. Your goal was kills to death ratios with mission success factored into the equation. There are some tracking systems out there to chronicle your mission exploits and give the missions a more historical overtone.
LLv24_Zami Posted May 10, 2015 Posted May 10, 2015 So what would it take for the sp crowd to be happy ? I would be happy with a version of il2 1946 Dgen, and I don't think the current campaign system is far off from modeling this. It's just a matter of work by the devs. All we need is moving battle lines and persistent casualties and there you go. No argument here on that one!
Vaxxtx Posted May 11, 2015 Posted May 11, 2015 So what would it take for the sp crowd to be happy ? I would be happy with a version of il2 1946 Dgen, and I don't think the current campaign system is far off from modeling this. It's just a matter of work by the devs. All we need is moving battle lines and persistent casualties and there you go. Really? And please do tell why you think a dgen style campaign is "not far off" from what is in BoS now? It sure has not been from the devs. They have stated over and over, and even after the BoM announcement that the campaign will stay as is. They have also stated they are happy with the campaign as is. Also show me where anywhere it has been stated that a true dynamic campaign can be made with this engine. As far as I know it cannot be. Just those two things make me wonder how you can see progression. What did I miss? Where has anything been stated that the SP campaign is being worked on? Would love to read it.
Skoop Posted May 11, 2015 Posted May 11, 2015 ^ I'd love to see more work done by the devs on the SP game, that's why I threw that out there.....Power of Suggestion. There's plenty of fun to be had with this sim at the moment. Several people have put some time into making quality SP missions, you should give them a fly if you haven't already. If those aren't scratching the itch, I seriously suggest you get a dserver key and run some of the great coop missions coming out. The key is free and takes 10 mins to set up a dserver, you can then play all the MP content by your self or a couple buddies. You may either change your tune or at least get some flight time, which in turn gets your money's worth for purchasing this thing.
KoN_ Posted May 11, 2015 Posted May 11, 2015 You do realize this game is dying if things arnt put right soon .
ShamrockOneFive Posted May 11, 2015 Posted May 11, 2015 You do realize this game is dying if things arnt put right soon . The trouble in pointing at this and saying "see, it's dying" is that we don't have the whole picture. I'm going to make an educated guess that the most active players are the ones that bought in closer to the start and they did it through the website with no need to add this to their Steam library (I have Steam, I have Steam games, I don't know why I need BoS to run through Steam). It's also the summer months now for many of us and play time has been restricted. Mine has been severely. 1
KoN_ Posted May 11, 2015 Posted May 11, 2015 If you are online as much as me you would realize that things arnt good and its here in black and white for you . People need to Stop defending the project and developers should address issues that have been banged on about for the last 3 months .
BraveSirRobin Posted May 11, 2015 Posted May 11, 2015 If you are online as much as me you would realize that things arnt good and its here in black and white for you . People need to Stop defending the project and developers should address issues that have been banged on about for the last 3 months . Lots of people don't play this game on Steam. 1
312_Tygr Posted May 11, 2015 Posted May 11, 2015 Lots of people don't play this game on Steam. This... On original topic - one thing that definitely drove the numbers in old Il-2 days were VEF and other online wars. Administrators of those online wars agreed on operations, ORBATs, plane sets, and then the mission generator - separate from Il-2 engine - spewed out missions that were hosted ad-hoc by interested hosts. Matchmaking was through HL. Something like that would be very entertaining - if it could be done through game interface it would be extra cool...
SCG_Space_Ghost Posted May 11, 2015 Posted May 11, 2015 Lots of people don't play this game on Steam. A lot of people don't play the game online in general.
BraveSirRobin Posted May 11, 2015 Posted May 11, 2015 A lot of people don't play the game online in general. Congratulations! Regardless, the Steam stats are meaningless.
6./ZG26_Custard Posted May 11, 2015 Posted May 11, 2015 If you are online as much as me you would realize that things arnt good and its here in black and white for you . People need to Stop defending the project and developers should address issues that have been banged on about for the last 3 months . I take you point but there is an underlying theme developing throughout this forum of comparisons between BoS and Clod. I have flown in both and check out the online numbers regularly via the in-game servers. In all honesty the numbers of both are not that impressive on a daily basis. Around 120 spread over two servers on Clod and at peak around 130 spread over 4 servers for BoS . Whether we like it or not these two titles are vying for a player base and I'm fairly sure that Clod MP's don't want to lose anyone to Bos. I am getting rather fed up of the amount of posts and videos on this forum telling us just how "great" Clod is. 5th columnists springs to mind. We all know that BoS has issues that need sorting out, but I think we are in real danger of losing completely development created WWII sims. If that happens all we will be left with will be modded titles with outdates graphics and debatable FM's and handling characteristics. Clod and IL2 were seriously criticised early on,across forums telling us how terrible they were. It took several years and 1000's of hours of work to sort out the many issues these titles had. Even now they are far from perfect. This sim is slowing but surely improving all the time but it will never please everyone. I just hope that people can give it a chance to develop and grow but I have the sinking feeling that some folks out there are secretly wishing that it fails miserably which is really very sad. Regards Custard 2
Original_Uwe Posted May 11, 2015 Posted May 11, 2015 I'm willing to bet that the numbers jump when we get a p-40. Give the yanks a reason to fly.
SCG_Neun Posted May 11, 2015 Author Posted May 11, 2015 I would venture to say that in these times.....most players are gravitating to WT as an online environment. As far as historical war servers and squadrons...I mean what kind of numbers are we realistically talking about. Sure, we need an improved online multiplayer setup....and some of the ideas that are being discussed are headed in the right direction. I especially like a hub where guys can come and interact and socialize to build rapport and community online camaraderie. Throw some AI in those servers to get the ball rolling......I'd also like to see a setup within the Campaign interface where you can choose to load up generated missions for higher end computers and one for lower end machines. Right now...high end machines are being held back with this one size fits all system of play. I flew one of Juri's missions last night.....used Lupsons parser to take a look at my combat results, and guess what...I had a super good time flying that historical mission. I limped back home...touched down and honest to goodness..it was a hoot. All of the suggestions we come up with.....will take time to implement if the dev's or modders give it a go. All I'm saying for me is that the game is headed in the right direction. I mean....we should continue to receive updates..we have not been abandoned......and for BOS...the updates are free..right? So your 80 some dollars or whatever you paid......is still receiving, correct?
Finkeren Posted May 11, 2015 Posted May 11, 2015 (edited) I'm willing to bet that the numbers jump when we get a p-40. Give the yanks a reason to fly.This, to me, has always seemed one of the strangest lines of reasoning. Why the assumption, that people primarily wanna fly aircraft produced in their home country? It's gonna be a long time, before me and my fellow Danes are gonna get any reason to fly... Edited May 11, 2015 by Finkeren
LLv44_Mprhead Posted May 11, 2015 Posted May 11, 2015 This, to me, has always seemed one of the strangest lines of reasoning. Why the assumption, that people primarily wanna fly aircraft produced in their home country? It's gonna be a long time, before me and my fellow Danes are gonna get any reason to fly... It just works that way. Most of the virtual pilots from Finland I know of, prefer, or at least are interested in, flying FiAF planes. Those of course were not produced in Finland, but I would imagine that it's pretty much the same thing. Historical connection or something.
SCG_Neun Posted May 11, 2015 Author Posted May 11, 2015 Hi custard, I'm by no means opposed to BoS, I enjoy many aspects of it; but the idea of tracking a career and stats on paper is too much for me. That would be like a sports game without a league/cup format. Yes you could play individual matches and chart it on paper, but I've not seen that expectation anywhere in FIFA/NFL/NBA etc. In fact they look to increase immersion through entrance scenes etc. and a host of stats/tables/awards. I realise this is perhaps an odd comparison of genre though. But if I want to fly SP I want to be immersed by the software; I don't want to find my wife has binned my carefully recorded 20 missions and a hand-drawn service medal because 'it looked like rubbish'! ;-) Chief...how about something like this....http://www.simulatedaircombat.com/Luftwaffe/?q=node/50 or something similar from a third party.....I mean...if I recall....she was good enough to sanction your new computer...surely she will let you store information?
6./ZG26_Custard Posted May 11, 2015 Posted May 11, 2015 Hi custard, I'm by no means opposed to BoS, I enjoy many aspects of it; but the idea of tracking a career and stats on paper is too much for me. That would be like a sports game without a league/cup format. Yes you could play individual matches and chart it on paper, but I've not seen that expectation anywhere in FIFA/NFL/NBA etc. In fact they look to increase immersion through entrance scenes etc. and a host of stats/tables/awards. I realise this is perhaps an odd comparison of genre though. But if I want to fly SP I want to be immersed by the software; I don't want to find my wife has binned my carefully recorded 20 missions and a hand-drawn service medal because 'it looked like rubbish'! ;-) I agree completely Chief, that it's not ideal at all but it's just something I started to do personally. I started treating SP and online play as my own personal campaign/career mode. I didn't use a pencil and paper all the time but spreadsheets and Lupson's very useful tool too http://forum.il2sturmovik.com/topic/13379-release-bosparser-bos-after-action-report-application/ I like many of the SP crowd would love a dynamic and persistent campaign/career. I have to say though I take my hat off to the folk who are creating the shared missions because it has really reinvigorated my interest in SP. Perhaps one day soon we will see a 3rd party campaign, I really hope we do.
6./ZG26_Emil Posted May 11, 2015 Posted May 11, 2015 Chief...how about something like this....http://www.simulatedaircombat.com/Luftwaffe/?q=node/50 or something similar from a third party.....I mean...if I recall....she was good enough to sanction your new computer...surely she will let you store information? That is actually quite cool
SCG_Neun Posted May 11, 2015 Author Posted May 11, 2015 Yeah, now if we could just find Recon and have him make us a BOS tracker. I'll check that out at home, see if it adds to the SP for me.It wasn't me who got a new pc recently,... that was sometime before I bought into the end of Beta.I did get pedals relatively recently,... to much bewilderment and amusement. Oh sorry Chief...wrong guy....But this tracker is for Battle of Britain....but you'll get the idea. Somebody out there.....can whip up something for us to tally missions. I've got a simple spreadsheet to keep score, not at all fancy...that I can use now....and with Lupsons Parser....well it's starting to come together.
Original_Uwe Posted May 11, 2015 Posted May 11, 2015 (edited) This, to me, has always seemed one of the strangest lines of reasoning. Why the assumption, that people primarily wanna fly aircraft produced in their home country? It's gonna be a long time, before me and my fellow Danes are gonna get any reason to fly... Well I can only speak for myself, but I feel no connection to the ostfront. I feel a connection to the battle of Britain and my anglo saxon norman cousins, the north African campaign and the war over Europe. I even know that at some level I am connected to the Germans via a common ancestral language, genetics and history. The soviets, not so much. They are alien to me, and further they are arguably the worse of the two sides on the ostfront. There just isn't ANY connection for me to the east. I'll get excited when they make a front I can connect to, but until then it's just not on the top of my play list. Is not bad, not at all, there just isn't anything there to hook me and draw me in. The planes can go a long way to making that connection. Edited May 11, 2015 by forsale
SCG_Space_Ghost Posted May 11, 2015 Posted May 11, 2015 I would venture to say that in these times.....most players are gravitating to WT as an online environment. As far as historical war servers and squadrons...I mean what kind of numbers are we realistically talking about. Sure, we need an improved online multiplayer setup....and some of the ideas that are being discussed are headed in the right direction. I especially like a hub where guys can come and interact and socialize to build rapport and community online camaraderie. Throw some AI in those servers to get the ball rolling......I'd also like to see a setup within the Campaign interface where you can choose to load up generated missions for higher end computers and one for lower end machines. Right now...high end machines are being held back with this one size fits all system of play. I flew one of Juri's missions last night.....used Lupsons parser to take a look at my combat results, and guess what...I had a super good time flying that historical mission. I limped back home...touched down and honest to goodness..it was a hoot. All of the suggestions we come up with.....will take time to implement if the dev's or modders give it a go. All I'm saying for me iI s that the game is headed in the right direction. I mean....we should continue to receive updates..we have not been abandoned......and for BOS...the updates are free..right? So your 80 some dollars or whatever you paid......is still receiving, correct? We've got over 100 members in ACG (both LW and RAF sides are bustling with members) and still growing. On top of that, we are also still using AI to flesh our weekly campaign missions out. 1
6./ZG26_5tuka Posted May 11, 2015 Posted May 11, 2015 If demanding a feauture back we had in closed beta and worked fine until it has been taken away for no real reason leaving us with a way worse solution to deal with requires "development" to solve we just might have arrived at an WT equal with BoS. It does only need a pair of eyes and a small portion of reasoning to see the issue here. Less populated MP does work for some just like the uncomplex campaign and unlocks as encouragement do, but that does not mean it appeals to all players.
Bearcat Posted May 11, 2015 Posted May 11, 2015 A lot of people don't play the game online in general. This is very true.. if you look at CoD, BoS, DCS and HL combined they do not equal the numbers that we saw nightly in the old days of IL2.. For MP in any sim to be successful it needs. Easily run Coops Some kind of lobby A friendly FMB so that user made content can grow at a reasonable pace. Being able to host peer to peer - Not an absolute necessity.. but that was one of the things that made IL2 online so great. As long as they had the mission and a decent ping anyone in the coop could host. I can't tell you hopw many times for whatever reason I have been in Coops where the host has issues and someone else grabs the mission from the TS file room and hosts it. All in under a few minutes. I keep saying it and I think it bears repeating often.. IL2 got so much right. That sim should be the template (as far as options, features, scalability etc) from which any sew sim starts and then alter and modify as resources and technology allow. I think that some of that stuff is probably being worked on as we speak and I have learned to take the silence of this team not so much as dodging the issue but playing their cards close to the vest. I have no doubt that at the end of the day these folks just want to make a sim that people will buy and enjoy.. for a long time. Chief...how about something like this....http://www.simulatedaircombat.com/Luftwaffe/?q=node/50 or something similar from a third party.....I mean...if I recall....she was good enough to sanction your new computer...surely she will let you store information? Hmm... that sounds like something that many folks are complaining about as far as it missing from the Campaign.
JG27_Chivas Posted May 11, 2015 Posted May 11, 2015 (edited) People keep mentioning they expected BOS to be the successor to IL-2 1946, and were very disappointed that it wasn't. People forget that it took a dozen years of free patches, bug fixes, community mods, and paid updates to IL-2 Sturmovic to evolve into IL-2 1946. The initial BOS is better in some respects and worse in others, compared to the initial release of Olegs IL-2. There is no doubt the BOS management is taking a slightly different path, but there is absolutely no reason that BOS can't evolve into an overall better sim than IL-2 1946. Just as COD and DCS WW2 will evolve. Its all good. Its just to complex and time consuming to have it all now. Edited May 11, 2015 by JG27_Chivas 1
Rolling_Thunder Posted May 11, 2015 Posted May 11, 2015 I'm willing to bet that the numbers jump when we get a p-40. Give the yanks a reason to fly. The success of il2 1946 online was due to the variety of aircraft among other things. You finish a session and the next one involved different aircraft sets. At the moment it's Germans against Soviets in bos. In cod it's Germans against the British. That is all. When bos expands to include other nations and theatres I'm sure the numbers will increase. Why do you thing folk are so excited for summer maps? Variety will encourage more players. I'm a little disappointed that the next instalment keeps us on the eastern front. I pretty much ordered bom just for the p-40. I'm pretty bored with the eastern front and it's one of the reasons I've stopped playing. One of the reasons
SCG_Neun Posted May 11, 2015 Author Posted May 11, 2015 (edited) Another factor that I think is worth mentioning......the old tried and true online MP arenas, perfected over time have already established squadrons that came onboard long before the makings of WT. Look at the thousands that are drawn off now to WT, which BOS has to compete with....from scratch. Of course these established sims are going to have better numbers within MP in comparison....But it's going to take some time for BOS to work out the kinks, and even then....a huge marketing group are gone...for good to the WT style of play. We will have our niche....but the online MP arenas are more than likely not going to garner the same type of numbers as the past generated.... Perhaps....it's not disgruntled CLOD or 46 online squadrons that are going to make or break BOS............but games like WT. That's just an observation...... Edited May 11, 2015 by JagdNeun
6./ZG26_Custard Posted May 11, 2015 Posted May 11, 2015 Since we are comparing games on steam over the last 30 days the daddy of them all is Dota 2 with WT lagging in 14th. The niche nature of BoS Clod and DSC just can't compete with the big guns. I will be completely honest though I have more fun flying in Bos than playing any of the games on this list and I have 12 of the 14 featured on it.
Feathered_IV Posted May 12, 2015 Posted May 12, 2015 Singleplayers need to come away from a game feeling like they have actually been somewhere. Online players need to come away feeling like they've won something. Unfortunately 777 Studios got this back to front. At the moment online players see no rewards for their actions and no incentive. Offline players find themselves alone in a bland "Groundhog Day" environment. 3
BraveSirRobin Posted May 12, 2015 Posted May 12, 2015 They hit the sweet spot for guys who like to complain about stuff.
SCG_Neun Posted May 12, 2015 Author Posted May 12, 2015 (edited) Feathered...I understand the groundhog day feel....believe me, but it only feels that way if we let it. If you jump into some of these new single player missions....it doesn't have to feel like GH day..........if yesterday you managed to limp back to base and set that plane down just barely after downing a couple of Laggs, or saving your buddy from getting smoked....You're not the same....your maybe 5 missions up from the first day and still alive, maybe with a couple of kills, maybe with a crashed plane...or a dead wingman, but it's not the same day after day. Granted single player mission paks.....for the most part don't have the dynamic feel of interlocking missions...but we can salvage something..until that time comes... I've enjoyed some pretty cool scenarios...with the feel of excitement again...because I really don't know what to expect. My favorite is limping back to base...only to run into a couple of Yaks flying a low cap over it. It's not where we all want it..but it's moving in the right direction. Edited May 12, 2015 by JagdNeun
ShamrockOneFive Posted May 12, 2015 Posted May 12, 2015 This, to me, has always seemed one of the strangest lines of reasoning. Why the assumption, that people primarily wanna fly aircraft produced in their home country? It's gonna be a long time, before me and my fellow Danes are gonna get any reason to fly... It's strange to me as well but its still a thing. There are folks that are probably likely to jump onboard once they have an American made type to fly. I'll fly anything 1
Juri_JS Posted May 12, 2015 Posted May 12, 2015 In contrast to others here I doubt that 3rd party content will safe BoS/BoM. Very few of the people that own BoS actually download such work. When I look at the downloads of my mission pack, the number of players is still just around 0,5 % of the people registered in the BoS forum. 3rd party work can create longterm interest for people who already own the game, but if enhancements to the games content are supposed to have a positive impact on sales numbers they must be part of the stock game. So far the developers haven't shown much interested in improving online and offline gameplay, that's why I am not optimistic about the success of BoM. 4
KodiakJac Posted May 12, 2015 Posted May 12, 2015 (edited) ...but the online MP arenas are more than likely not going to garner the same type of numbers as the past generated.... Perhaps....it's not disgruntled CLOD or 46 online squadrons that are going to make or break BOS............but games like WT. "...but the online MP arenas are more than likely not going to garner the same type of numbers as the past generated...." Because there are not the same types of MP combat flight sims now as in the past. IL-2 1946 had co-op against AI and overall a more realistic "thinking" type of MP combat flight sim experience. Did the customer base get old. I don't think so. There are young players coming of age all the time who would be interested in a next generation IL-2 1946 type combat flight sim experience. My great nephew (he's 15) got BoS for Christmas. I asked him how he liked it a couple of weeks ago. He said he had quit playing it and went back to IL-2 1946 because BoS was boring. He got hooked on IL-2 1946 when he was 12 and its still his "go to" combat flight sim. He also likes CloD but gets tired of the one theater and time period. Not all the youngsters coming up are airheads with a short attention span. And eye candy only keeps any player's attention for a short time. Also, there are no "next generation" single player flight sims with the same type of combat experience that IL-2 1946 has. Both in MP and SP the "thinking" more realistic combat flight sim is the market that is ripe for the picking. IL-2 1946 still holds the crown there and we haven't even seen this market attempted since '46 other than by CloD which unfortunately fell on its face due to the condition in which it was released. If everyone is wondering where the players are, they are still waiting for the next IL-2 1946 type game. And this is a different crowd than the WT players. Build it and they will come (including my great nephew). Edited May 12, 2015 by Bucksnort
Finkeren Posted May 12, 2015 Posted May 12, 2015 Can we change the title of the thread to 'The future looks bitter all the time'? As it stands the current title can be misleading 3
6./ZG26_Emil Posted May 12, 2015 Posted May 12, 2015 "...but the online MP arenas are more than likely not going to garner the same type of numbers as the past generated...." Because there are not the same types of MP combat flight sims now as in the past. IL-2 1946 had co-op against AI and overall a more realistic "thinking" type of MP combat flight sim experience. Did the customer base get old. I don't think so. There are young players coming of age all the time who would be interested in a next generation IL-2 1946 type combat flight sim experience. My great nephew (he's 15) got BoS for Christmas. I asked him how he liked it a couple of weeks ago. He said he had quit playing it and went back to IL-2 1946 because BoS was boring. He got hooked on IL-2 1946 when he was 12 and its still his "go to" combat flight sim. He also likes CloD but gets tired of the one theater and time period. Not all the youngsters coming up are airheads with a short attention span. And eye candy only keeps any player's attention for a short time. Also, there are no "next generation" single player flight sims with the same type of combat experience that IL-2 1946 has. Both in MP and SP the "thinking" more realistic combat flight sim is the market that is ripe for the picking. IL-2 1946 still holds the crown there and we haven't even seen this market attempted since '46 other than by CloD which unfortunately fell on its face due to the condition in which it was released. If everyone is wondering where the players are, they are still waiting for the next IL-2 1946 type game. And this is a different crowd than the WT players. Build it and they will come (including my great nephew). This topic comes up over and over again and it occured to me that while we are always looking to find a reason why IL2 was so popular maybe there was just an element of luck that came in to it. There are games out there that easily could have just been obscure projects (Kerbal) or niche markets (ARMA) but because of youtube and the viral nature of games people can switch on to something unexpectedly who are then followed by millions of others and I think that's partly what happened with IL2 way back then. I think it has proven to be the exception and not the rule among flight sims which mostly do just cater for the niche hardcore market.
6./ZG26_Custard Posted May 12, 2015 Posted May 12, 2015 In contrast to others here I doubt that 3rd party content will safe BoS/BoM. Very few of the people that own BoS actually download such work. When I look at the downloads of my mission pack, the number of players is still just around 0,5 % of the people registered in the BoS forum. 3rd party work can create longterm interest for people who already own the game, but if enhancements to the games content are supposed to have a positive impact on sales numbers they must be part of the stock game. So far the developers haven't shown much interested in improving online and offline gameplay, that's why I am not optimistic about the success of BoM. it's such a shame that not many people are downloading and using these fantastic packs. They really do enhance the SP experience tremendously. I really hope that it doesn't discourage you and the other folk who are taking time to create the missions from making anymore. Thank you for all your efforts. Regards Custard 1
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