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Posted

So I just wanted to throw this out there... Would it be possible to have light flashes from gun hits added or made more pronounced if they're supposed to be in there already?. I've been watching a ton of WW2 combat footage and its seems like its really quite easy to see hits where as in il2 I'm looking at a small poof of smoke if anything at all.

 

Here are some videos for reference:

 

 

 

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Posted

The flashes are there and IMHO are relatively easy to see. Try firing all-AP shells at a steady target with a dark paint job (the Ju 52 in summer camo works perfectly for this) and you'll see them quite clealy.

 

The main issue is, that the flashes don't function as individual light sources (due to limitations of the engine) they're just white blobs and therefore often get lost in the general 'whiteness' of the winter skins and winter maps.

 

I suspect, that once we get the summer maps and more people start using darker coloured skins for their aircraft, you'll see, that the flashes become much more apparent.

Posted (edited)

Also: The footage you posted gives something of a wrong impression of how it should look for a couple of reasons:

 

First: The footage mostly show very heavy weapons (20mm Minengeshoss and 30mm HE shells) being fired. These would manifest as smaller or larger explosions across the aircraft, not just flashes. While the German MG151/20 in BoS does fire Minengeshoss, the devs have chosen to have it represented by a black puff of smoke instead, which is propably closer to the real thing because of the second factor:

 

Gun camera footage (and really any type of photography) doesn't give a realistic impression of what it actually looked like. For instance, tracers in gun cam films usually look like squiggly lines of light (because of exposure time and the fact that the camera is shaking) where in reality tracers looks more like fast moving small baubles of bright light. A camera usually also captures muzzle flashes from guns being fired, even though they are usually invisible to the naked eye, because they're so brief. Same goes for the 'hit flashes', which are very brief but quite bright and therefore show of extremely clearly on the, often badly lit, gun camera reels.  

Edited by Finkeren
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