Acasto Posted April 23, 2015 Posted April 23, 2015 Version 1.011 Cari Piloti! Vou siete liberi di aggiornare alla nuova versione il vostro gioco. La Versione 1.011 è disponibile, ed ecco l'elenco delle cose che apporta a BOS: Nuove Caratteristiche1. Ju 52 aircraft added. It can be met in QM, Campaign, and also can be used in User missions;2. Velikie Luki map added, it’ll be available in QM, MP and User missions;3. Fixed gun aiming helper was added to Custom difficulty setting;4. Route markers and other icons can now be shown or hidden from the map dynamically during a mission (TRG_Activate/Deactivate are influencing TRA_Icon now);5. Soviet and German skin tones were tweaked to look less washed out;Modello di volo e danneggiamento6. Damaged airframe should now cause slightly more noticeable changes to aerodynamics;7. Terminal overload was fixed (slightly increased) for Yal-1 and Fw 190;8. Belly landing of IL-2 was corrected (it should now break its wings in case of more severe landings);9. Thermal modelling of IL-2 was fixed (it used to overheat to rapidly);10. Pe-2’s resistance to overloads was slightly decreased; it should also be less durable at harsh landings;11. Thermal model of Bf 109 fighters was corrected; these planes should now get overheated when flying with their radiators shut and the blower at 1.3 - on climbing in winter conditions and also on level flight in summer temperatures;12. Ju 87 controllability improved, it’s wobbles less on both rudders now;13. High g-loads influence on gunners’ blackouts was fixed;14. The issue that caused different g-loads to start blackout at normal and inverted flights was fixed;15. Behavior of planes’ detached parts on high speed was corrected;Multiplayer16. A logging mechanism was added to help us find and fix a rare bug with invisible planes in Multiplayer: if you meet such bug, leave the server, then quit the game, find a log file here: <game_folder>\data\MP_InvisibleAirplanes.log, zip it and send it to us, please!17. Tracer ammo issue in MP was fixed (previously, all rounds used to be tracers);18. The Ju 87 canopy issue in MP was fixed (it used to be drawn incorrectly when opened/closed/released);19. The “endless clock” issue was fixed in MP;20. The forever grey START button issue in MP was resolved as well;21. The issue with 3D hangar shown incorrectly in the MP Plane setup menu was fixed;22. It is now possible to set restrictions on armament, unlocks and fuel in MP server settings;23. Influence of the airflow pressure applied to rudders on Yak-1 was reduced according to references (test results). All planes in the game now have this parameter checked and corrected.24. The issue with audio events buffer in MP was been fixed;25. The bug with mission ending timer running out faster than flight ending timer, that used to crash game in Multiplayer, was fixed;26. Cancelling a friend highlight in Multiplayer was fixed;27. The sound and smoke trails of trains were fixed in Multiplayer;28. Several fixes were made to ground vehicles movement in Multiplayer (less drops and jumps on elevation changes, no more moving with their sides forward, less stutters when turning, etc);29. The number of rockets launched by artillery rocket systems in Multiplayer was corrected;30. The bug with AI planes detached parts was fixed in Multiplayer;Varie31. Game crashes related to bullet config files were fixed;32. Game crashes related to ground vehicles moving in columns were fixed;33. The “endless clock” issue was fixed in QM;34. The bug which caused Quick Mission to start with random planes was fixed;35. The bug that caused trains to explode when starting movement and crossing Y-junctions was fixed;36. Movement of ground vehicles in the Volga crossing area near Stalingrad was fixed for Campaign and Quick Mission modes;37. LAlt+F1 view control was fixed. If it doesn’t seem to work for you, then please re-assign the keys manually in the view settings section.38. Extra smoothing was added to gunner turrets at max zoom;39. Screens showing unlocked modifications, skins and planes in mission debriefing were restored;40. The bug with bomber aim assist marker staying there after the plane’s crash was fixed;41. Shaking of crosshair on defensive turrets’ weapons was fixed;42. Long names of some unlockable modifications are now written in one line in the OPlane setup menu;43. Lower exhaust pipe and cowl panel hinges of Fw 190 A-3 were moved to the correct position;Mission Editor44. The list of weather conditions in the Editor was fixed;45. Mission editor was significantly optimized to make handle complex missions saturated with objects quicker;46. You can now play sound by specifying it in Animation Operator and calling using Command: Play Sound;47. Images and flash-dialogs should now correctly call out the onMediaStopped event when closing;49. The error message in the Editor that used to pop-up when addressing to an object oriented to North was fixed;50. Working with separate components of a same map was fixed and should now be available in the Editor;51. The Editor should now be working correctly with .mp3 sample in Animation Operator;52. App freezing when deleting objects was fixed in the Editor;53. All known issues that caused the Editor to crash were fixed;54. Disappearing of object icons and object models when opening (editing) massive missions in the Editor was fixed.Nota principale:Un speciale controllo della routine è stato aggiunto identificare il bug degli aerei invisibili in multiplayer - se si verifica questo errore, si prega di lasciare il server, uscire dal gioco, quindi comprimere il file\data\MP_InvisibleAirplanes.log e inviarcelo! Sito: E' ora possibile trasferire la licenza di gioco su Steam. Leggi maggiori informazioni nella sezione FAQ. la discussione inglese per questa versione si trova in questa discussione
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