1CGS LukeFF Posted April 30, 2015 1CGS Posted April 30, 2015 You people clearly have low standards. Or perhaps yours are unrealistically high.
Finkeren Posted April 30, 2015 Posted April 30, 2015 You people clearly have low standards. I won't ever stop complaining about stuff that was taken from us since it directly affects terrain visibility and navigation. I agree that the forced presets for both difficulty and especially graphics was a bad design choice and still desserves to be adressed, no argument there. About 'low standards': No sim will ever be perfect, but BoS has set the bar pretty damn high, especially when it comes to graphics. If you truly think the LoD 'bubble' is horrendous and completely breaks the sim, then I want you to go and load up DCS and try to spot an enemy aircraft from 7km distance and then come back to BoS and think about, how spoiled we really are. 1
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 Every sim has it's limitations with or without custom settings. Clod looks lovely when you are high up or over water but when you really start analysing it, the limitations are revealed. All settings are on maximum. And as for War Thunder ...Oh dear. Compare the shot of the 109 flying over the city in Clod to this one. While not perfect I think with a little tweaking it looks great. Saying that, I also hope that we get custom setting one day soon. 2
AbortedMan Posted April 30, 2015 Posted April 30, 2015 Jeeze man, I know you're a BoS advocate and all, but at least when you're comparing screenshots give them all an equal chance...the BoS screenshot doesn't even show the horizon while you're focusing on draw distance in the other pics.
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 (edited) Jeeze man, I know you're a BoS advocate and all, but at least when you're comparing screenshots give them all an equal chance...the BoS screenshot doesn't even show the horizon while you're focusing on draw distance in the other pics. I fly in all the these sims (War Thunder isn't a sim IMHO) and I have already posted a screenie of the horizon for BoS in a pervious post that [TWB]otavio was happy to comment about . I was comparing the city shots in both Clod and BoS. They are limitations in all of them. I am not happy having no custom control of settings for graphics and I'm certainly not happy with the SP experience, but the BoS bashing is getting a little OTT, particularly when you compare it to what else is available. Just to make you happy here it is again. Edited April 30, 2015 by OriginalCustard
Dakpilot Posted April 30, 2015 Posted April 30, 2015 You people clearly have low standards. I won't ever stop complaining about stuff that was taken from us since it directly affects terrain visibility and navigation. Genuinely, what has been taken away that effects visibility and navigation? I am pretty sure that regardless of presets if you fly at Ultra and all options ticked this is exactly the same as when there were no presets but all the sliders were put to maximum...you were not able to turn it up to '11' the LoD 'bubble was always there It is in all flight sims, to extend this bubble would bring most machines to there knees. To allow the very few with SLi Titan setups to have a better visibility distance would also be very unfair and more effort than it is worth, for a small dev team to help maybe 10 people have a better looking sim, their resources are best spent elsware, to complain about a feature of pretty much all flight sims which has to have a balance of detail and playability seems to show a lack of understanding of the factors that create this problem Cheers Dakpilot 2
[TWB]otavio Posted April 30, 2015 Posted April 30, 2015 (edited) THIS is maxed settings CloD if you want to go the comparison route, not what you just tried showing everyone. Won't even go the DCS route, draw distances are FAR FAR FAR beyond anything we have in here right now with BoS. Seriously dude, bring most machines to it's knees? At least 90% of our squad is running >3rd gen i5/i7's with 760's++, i can freaking downsample this game from 1440p with a 760 on ultra and still get 60 fps on air, also, when you talk about resources, tell me, what resources? It's already IN the freaking game, all they have to do is allow us to use what was already there again and stop treating us like kids. Edited April 30, 2015 by [TWB]otavio
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 otavio' timestamp='1430392642' post='256518'] THIS is maxed settings CloD if you want to go the comparison route, not what you just tried showing everyone. And yes there is still a LOD after the red line. And yes maxed out with the "horizon" showing in my screenie you still have distance limitations As I have stated they all have faults.
Dakpilot Posted April 30, 2015 Posted April 30, 2015 (edited) Otavio, I really don't understand, if you have proof that draw distances have been reduced in BoS then fine, I can agree, but from what I have seen, and the Dev's have said, they are the same since release What is very noticeable in BoS with the draw distance bubble is that the far forest textures are a different shade from the rendered forests, this makes the bubble all to obvious, whilst in RoF summer maps the colours are very similar giving much less bubble effect. having a pissing contest about which sims have the best draw distance seems pointless, all flight sims have a LoD bubble, they all just use slightly different effects to disguise this unavoidable fact, to have unlimited draw distances and decent F/rates is not possible on most of todays hardware I am very happy to be proved wrong, but if it were possible and simple to implement, do you not think all games/sims would have this feature, - unlimited draw distance and no LoD bubble with great performance? Cheers Dakpilot Edited April 30, 2015 by Dakpilot
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 (edited) having a pissing contest about which sims have the best draw distance seems pointless, all flight sims have a LoD bubble The big problem is Dakpilot is that many folks want to point out all the faults in BoS while seemingly ignoring faults in other flight sims. BoS is a perfectly playable and enjoyable product. There are faults with it no doubt but there are plenty of faults in the others too. Edited April 30, 2015 by OriginalCustard 1
[TWB]otavio Posted April 30, 2015 Posted April 30, 2015 Otavio, I really don't understand, if you have proof that draw distances have been reduced in BoS then fine, I can agree, but from what I have seen, and the Dev's have said, they are the same since release What is very noticeable in BoS with the draw distance bubble is that the far forest textures are a different shade from the rendered forests, this makes the bubble all to obvious, whilst in RoF summer maps the colours are very similar giving much less bubble effect. having a pissing contest about which sims have the best draw distance seems pointless, all flight sims have a LoD bubble, they all just use slightly different effects to disguise this unavoidable fact, to have unlimited draw distances and decent F/rates is not possible on most of todays hardware I am very happy to be proved wrong, but if it were possible and simple to implement, do you not think all games/sims would have this feature, - unlimited draw distance and no LoD bubble with great performance? Cheers Dakpilot It's not about a contest on which flight sim has the better draw distance, it's about the devs giving us back the ability to CHOOSE how OUR game looks. And yes, during alpha we did have sliders for those options, and it did look a lot better.
6./ZG26_Emil Posted April 30, 2015 Posted April 30, 2015 Otavio has a point though we already had the chance to change our graphics setting and now it's been taken away. I get a solid 60 fps all the time and I would like to crank up the settings to make use of the cards I have. The devs can make many people happy with doing a few things that take no effort and giving us our settings back is one of them!
Dakpilot Posted April 30, 2015 Posted April 30, 2015 Well some comparison screen shots of the previous "better' draw distance from alpha build would finish the otherwise subjective comments, I don't believe the sliders went to '11' and now Ultra settings are restricted to "8" Cheers Dakpilot
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 (edited) otavio' timestamp='1430394281' post='256532'] It's not about a contest on which flight sim has the better draw distance, it's about the devs giving us back the ability to CHOOSE how OUR game looks. And yes, during alpha we did have sliders for those options, and it did look a lot better. I am not disagreeing on that point and I think it's valid and proper. Seriously, I don't think BoS looks as terrible as you seem to think it does if you tweak the settings in terrain a little. That of course is purely my opinion. Edited April 30, 2015 by OriginalCustard
[TWB]otavio Posted April 30, 2015 Posted April 30, 2015 I am not disagreeing on that point and I think it's valid and proper. Seriously, I don't think BoS looks terrible as you seem to think it does if you tweak the settings in terrain a little. That of course is purely my opinion. My terrain settings have been tweaked for as long as the terrain.ini stuff was discovered. Still doesn't look how it should. It's funny how we could unpack the game files and force change presets to whatever we wanted and essentially changing the graphic settings, and when devs found out about it, they forced file integrity check on login [Edited].
6./ZG26_Custard Posted April 30, 2015 Posted April 30, 2015 otavio' timestamp='1430394908' post='256537'] My terrain settings have been tweaked for as long as the terrain.ini stuff was discovered I like you hope that one day the decision to remove custom settings from the graphics option is reversed.
Dakpilot Posted April 30, 2015 Posted April 30, 2015 File integrity is a good thing, MP would be sad if anyone can change anything that they want...it is not a matter of being "control freaks'' Again where is the proof that sliders in Alpha allowed higher settings than Ultra does now, I am very happy to be proved wrong, RoF has sliders same as BoS alpha had but putting them to max does not give you an infinite value Cheers Dakpilot
6./ZG26_Emil Posted April 30, 2015 Posted April 30, 2015 File integrity is a good thing, MP would be sad if anyone can change anything that they want...it is not a matter of being "control freaks'' Again where is the proof that sliders in Alpha allowed higher settings than Ultra does now, I am very happy to be proved wrong, RoF has sliders same as BoS alpha had but putting them to max does not give you an infinite value Cheers Dakpilot I'm not sure we could reproduce this (from an old dev update) anymore. 1
Dakpilot Posted April 30, 2015 Posted April 30, 2015 Am not sure we could have produced that in the first place, seeing that is clearly marked as Dev version...for development purposes, surely someone took screen shots of the game in Alpha that we used, and we can compare/reproduce now Cheers Dakpilot
Bearcat Posted April 30, 2015 Posted April 30, 2015 You're either blind or in denial if you can't see the horrendous LoD bubble there. You people clearly have low standards. I won't ever stop complaining about stuff that was taken from us since it directly affects terrain visibility and navigation. My terrain settings have been tweaked for as long as the terrain.ini stuff was discovered. Still doesn't look how it should. It's funny how we could unpack the game files and force change presets to whatever we wanted and essentially changing the graphic settings, and when devs found out about it, they forced file integrity check on login giving us a big middle finger. Talk about control freaks. Can you please ratchet the attitude back a few clicks. Surely you can get your point across, a very valid point, which I and probably everyone here agrees with as far as wanting graphics options, without all that other stuff... I sure hope so. Having said that.. I think that BoS looks d@mn good right now.. I think it is one of the best looking sims out there .. so maybe I am just blind or in denial..
LizLemon Posted April 30, 2015 Posted April 30, 2015 (edited) Every sim has it's limitations with or without custom settings. Clod looks lovely when you are high up or over water but when you really start analysing it, the limitations are revealed. All settings are on maximum. I think you need to clear out your shader cache because it looks like you have buildings and trees on very low or low. This is a problem some people have where they update but don't clear out the cache, the game will still be using the older settings even if you set it to something higher in game. Ps; why did you post a screenshot of WT with b&w post processing? If you are trying to be fair then you should be posting regular post processing settings. Edited April 30, 2015 by LizLemon
6./ZG26_Custard Posted May 1, 2015 Posted May 1, 2015 I think you need to clear out your shader cache because it looks like you have buildings and trees on very low or low. This is a problem some people have where they update but don't clear out the cache, the game will still be using the older settings even if you set it to something higher in game. I do regularly clear the cache out but the graphics on Clod like Bos have limitations. Even in otavio's "Bells and whistles" screenie you can clearly see a LOD bubble. My point was purely that BoS don't really look that bad in my view. In fact I think it looks great but I agree we need custom settings. and for parity
LizLemon Posted May 1, 2015 Posted May 1, 2015 (edited) I do regularly clear the cache out but the graphics on Clod like Bos have limitations. Even in otavio's "Bells and whistles" screenie you can clearly see a LOD bubble. My point was purely that BoS don't really look that bad in my view. In fact I think it looks great but I agree we need custom settings. and for parity Well the screen you claimed as maxiumum settings in clod is not the case. Even medium buildings and trees provides a longer draw distance. Of course there is a lod bubble, but there is no need to go about misrepresenting the issue. After all you just admited that octavios screens have all the bells and whistles ;^) Nice to see that you can post a non-B&W image of wt though. Trying to make fair comparison will win you much more converts then obviously and unnecissarily skewed comparisons. Edited May 1, 2015 by LizLemon
6./ZG26_Custard Posted May 1, 2015 Posted May 1, 2015 Well the screen you claimed as maxiumum settings in clod is not the case. Even medium buildings and trees provides a longer draw distance. Of course there is a lod bubble, but there is no need to go about misrepresenting the issue. After I'm not claiming anything because that is maximum settings flying over Calais. It's the same if you fly over London you get to see the limitations of the graphics. I am using a fairly decent set up (Eight Core 8350, GTX970 and 32GB of DDR3) It looks lovely under certain conditions, just like BoS can. With regards to misrepresenting the issue I'm not, all these titles have issues and I have tried to illustrate that. It is rather ironic though that there is a fair bit misrepresentation of BoS going on already in these forums. I am in agreement that BoS is far from perfect and needs work, custom graphics settings, a better SP experience, better in game chat and some form of hyper lobby to name just a few. Saying that though,IMHO it's really not as bad as some folks make out it is. Regards OC
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