jaydee Posted April 7, 2015 Posted April 7, 2015 Hi all ! I just had fantastic flight on Eagles Nest.I took off from the eatern base and climbed to 5000m in my Yak heading 270 ish.The sun at my six,so if things get too hot, I know to head back into the sun to get home ! Play with mixture/HG/PP an rads to get 450 (indicated).Set for cruise westwards ! Press "O" and just see my" little Blue plane" dissappear from the map ! All is good, I know my most recent position. Set new course and watched the clock(doing rolls to check my six(even though I knew I was the only flier on the server) and to look for land marks). Looking down ,I see the Airfield that i was hoping to find right below me ! Its got bomb craters across it. So I decide to head west a bit more. I know that there is another enemy base west of here so I reckon ,at 5k coming out of the sun is worth the risk to check it out ! Nothing ! So I decide to put the sun on my nose,drop altitude and "checkout" that first Base I flew to. Nothing there either !... So now navigate for home ? Roughly when i thought I was home I pressed "o" and here was my base below my right wing ! I was too high but managed to land good ! What have I learned ? ...When I spawn , I know where the runway is !...As i am takin off I know where I am going !.... I know the land marks that are are reference points for this servers "map" now....... When i feel like flyin Online, I wont feel like I am spawning into chaos and I dont stand a chance ! Single players only ! Jump into an empty server and get to "Know " it...............When you are ready to mingle with human pilots,you will not be lost and you can just Fly against them ! @AM : Is there AI fighters present on Eagles Nest ? 2
FlatSpinMan Posted April 7, 2015 Posted April 7, 2015 Actually that is quite a good idea. I hate how there'S no way to know where the runway is when you spawn in, even in single player, especially as taxiing is quite hard work in some planes.
6./ZG26_Emil Posted April 7, 2015 Posted April 7, 2015 Actually that is quite a good idea. I hate how there'S no way to know where the runway is when you spawn in, even in single player, especially as taxiing is quite hard work in some planes. This is handy https://drive.google.com/file/d/0B3emIgfIMJ_mY2E5WkZrNmhjemc/view and some of the mission makers deliberately put static objects on one end of the taxiway to stop people taking off the wrong way. 1
[TWB]80hd Posted April 7, 2015 Posted April 7, 2015 That's how I learned to navigate, honestly... flying around when few people were/are on. Regardless, my first piece of advice to anyone stepping into IL-2 Multiplayer that isn't confident in their abilities is this: Do not be concerned with shooting anyone down, or especially with getting shot down. Seriously, cleanse the thoughts from your mind. Worry about taxiing, take-off, navigation, and landing. Roll out of a back field, fly to and land at a forward field. Once you're ready to step into an actual mission, I'd recommend starting with He-111 resupply runs... if you get bounced, you're expected to get shot down hahahaha Once you're ready to venture forth from there, follow a group or better yet wing up with one or more people.
Original_Uwe Posted April 7, 2015 Posted April 7, 2015 (edited) Do you actually think we are offliners because were novices? Edited April 7, 2015 by forsale
Feathered_IV Posted April 7, 2015 Posted April 7, 2015 Do you actually think we are offliners because were novices? I was wondering that too. I prefer a well designed singleplayer experience, but it doesn't mean I'm frightened or unable to grasp the basics of navigation of full-switch difficulty.
SCG_Neun Posted April 7, 2015 Posted April 7, 2015 I'm on satellite and I've managed to fly in there as well...Haven't tried it in a while....But good idea, since I'm thinking about have a gaming computer at office location...where I do have high speed internet..... One more German in the mix...I understand you need more Luftwaffe.....right? 1
BraveSirRobin Posted April 7, 2015 Posted April 7, 2015 Do you actually think we are offliners because were novices? You may not be, but lots of people are. I wanted to play MP when I bought RoF, but I had to practice a lot first. That included flying around on a MP server just looking for landmarks.
Spacesheep Posted April 7, 2015 Posted April 7, 2015 This is handy https://drive.google.com/file/d/0B3emIgfIMJ_mY2E5WkZrNmhjemc/view and some of the mission makers deliberately put static objects on one end of the taxiway to stop people taking off the wrong way. Great airdrome chart you forward here ! thanks a lot as I didn't knew this was existing! S!
-TBC-AeroAce Posted April 7, 2015 Posted April 7, 2015 (edited) Sorry if this sounds a bit funny but I dont really see whats the difference is between flying around on an empty server to going on the QMB in sp if you are trying to learn the map. What I do agree with if you are new to MP is to start with a server with lower amounts of people and the build up, but to be honest even with a max populated server you can just go to a back airfield and have a flight with out running into people. Also dont get about not knowing what way the runway is (thats what compass is for) and spawning into multiplayer and not knowing where u are(thats why u check the map as u spawn). Soz Im just a bit baffled by some things said here Edited April 7, 2015 by AeroAce
BraveSirRobin Posted April 7, 2015 Posted April 7, 2015 Sorry if this sounds a bit funny but I dont really see whats the difference is between flying around on an empty server to going on the QMB in sp if you are trying to learn the map. You can see the locations of the targets and active airfields and look for landmarks that will help you navigate to and from those locations. It's easier than trying to memorize the entire map.
-TBC-AeroAce Posted April 7, 2015 Posted April 7, 2015 Ahhh I kinda get it... To remember where the targets are. Fair play each to their own imo that's a big gamey much better to have a have a rough idea and go searching
BraveSirRobin Posted April 7, 2015 Posted April 7, 2015 Ahhh I kinda get it... To remember where the targets are. Fair play each to their own imo that's a big gamey much better to have a have a rough idea and go searching People who have been playing a mission for months usually know where all the targets are. If you want it to be less gamey, just familiarize yourself with the landmarks around the active airfields.
[TWB]80hd Posted April 7, 2015 Posted April 7, 2015 Do you actually think we are offliners because were novices? Was that to me or to the OP?
SCG_Neun Posted April 7, 2015 Posted April 7, 2015 (edited) Ahhh I kinda get it... To remember where the targets are. Fair play each to their own imo that's a big gamey much better to have a have a rough idea and go searching Oh no sir.....Our Storch has returned with the latest observations is all......and at a considerable risk to his life....I might add... Edited April 7, 2015 by JagdNeun
Original_Uwe Posted April 7, 2015 Posted April 7, 2015 Was that to me or to the OP? My apologies, I should have been more clear that I have issue with the OP's premise that offliners are only those that havent the cojones or experience to play online. It is incorrect. Many of us prefer immersive offline campaings because it is a better, more imersive experience. Lots of us have been online for years and frankly I dont get what all the fuss is about. Especially in this sim where it is essentially airquake with no sense of continuity or historicity. Of course the OP's opinion is his to have, I dont fault him for it. I do however become concerned when such opinions as his become policy. With the exception of Jason, the Devs have shown us exactly what they feel for making a solid offline simulator...nothing at all. Opinions like the OP have been so rampant here, and now obvious in the decicions made by the devs regarding the games development. Thus every time I see the "hey grow up and go online" attutide I vomit a little bit and get a little bit more fed up. I guess Im just tired of my demographic being ignored here. Wasnt it Oleg who said that the vast, overwhelming majority of the sims buyers are offline only? Things like good comms, AI, and campaings (first scripted and later various DCG types) that were unquestioned necessities for a successful sim are now tabled and ignored by the game devs. Its just sad! Thankfully there is a larger community for WW2 sims and I trust that the community members with the skills necessary will mod the game to make it a good sim for us. I wish I could trust the devs to do it but they obviously dont care as much as we do. 2
AbortedMan Posted April 7, 2015 Posted April 7, 2015 (edited) Hi all ! I just had fantastic flight on Eagles Nest. I took off from the eatern base and climbed to 5000m in my Yak heading 270 ish.The sun at my six,so if things get too hot, I know to head back into the sun to get home ! Play with mixture/HG/PP an rads to get 450 (indicated).Set for cruise westwards ! Press "O" and just see my" little Blue plane" dissappear from the map ! All is good, I know my most recent position. Set new course and watched the clock(doing rolls to check my six(even though I knew I was the only flier on the server) and to look for land marks). Looking down ,I see the Airfield that i was hoping to find right below me ! Its got bomb craters across it. So I decide to head west a bit more. I know that there is another enemy base west of here so I reckon ,at 5k coming out of the sun is worth the risk to check it out ! Nothing ! So I decide to put the sun on my nose,drop altitude and "checkout" that first Base I flew to. Nothing there either !... So now navigate for home ? Roughly when i thought I was home I pressed "o" and here was my base below my right wing ! I was too high but managed to land good ! What have I learned ? ...When I spawn , I know where the runway is !...As i am takin off I know where I am going !.... I know the land marks that are are reference points for this servers "map" now....... When i feel like flyin Online, I wont feel like I am spawning into chaos and I dont stand a chance ! Single players only ! Jump into an empty server and get to "Know " it...............When you are ready to mingle with human pilots,you will not be lost and you can just Fly against them ! @AM : Is there AI fighters present on Eagles Nest ? No AI at the moment. I'm working on testing a dynamic system that spawns AI when/if there are a low amount of players on the server and doesn't spawn them when the population gets higher. Actually that is quite a good idea. I hate how there'S no way to know where the runway is when you spawn in, even in single player, especially as taxiing is quite hard work in some planes. I've created little barricades or mini-scenes (accidents, aircraft maintenance, fueling, or craters) that will block one way of the ramp to direct people to the shortest way to the runway on my missions. Ahhh I kinda get it... To remember where the targets are. Fair play each to their own imo that's a big gamey much better to have a have a rough idea and go searching There is also a recon mission on The Eagle's Nest that will spot any ground units for your team if you fly over them in the recon aircraft. Especially in this sim where it is essentially airquake with no sense of continuity or historicity. In SP, yes...in MP on the historical servers, no. The missions hosted on The Eagle's Nest have strong influence from historical events during the era being simulated and I create the missions there to promote objective-based gameplay rather than airquake. Soon we'll be featuring dynamic persistent campaigns based on historical events as well as "alternate history (albeit plausible)" events. I strongly urge you to join The Eagle's Nest TeamSpeak hosted by TWB and see for yourself that it is a far cry from what you're describing...ts3.thewetbandits.org. Edited April 7, 2015 by AbortedMan 1
Original_Uwe Posted April 7, 2015 Posted April 7, 2015 In SP, yes...in MP on the historical servers, no. The missions hosted on The Eagle's Nest have strong influence from historical events during the era being simulated and I create the missions there to promote objective-based gameplay rather than airquake. Soon we'll be featuring dynamic persistent campaigns based on historical events as well as "alternate history (albeit plausible)" events. I strongly urge you to join The Eagle's Nest TeamSpeak hosted by TWB and see for yourself that it is a far cry from what you're describing...ts3.thewetbandits.org. Regardless of the mission paramaters unless you fill the server with AI its not going to be close to what can be done offline. I just finished off the second of the Chir front missions and must say Ive yet to see dozens of Il2's and Stukas piloted online in strike packages with the accompanying escorts and interceptors. If you can add the AI in to replace the ground attack element that is always missing then great, but the closest ive seen to that was my time with the Air Combat Group, and these servers wont support the amount of players necessary.
AbortedMan Posted April 7, 2015 Posted April 7, 2015 (edited) Regardless of the mission paramaters unless you fill the server with AI its not going to be close to what can be done offline. I just finished off the second of the Chir front missions and must say Ive yet to see dozens of Il2's and Stukas piloted online in strike packages with the accompanying escorts and interceptors. If you can add the AI in to replace the ground attack element that is always missing then great, but the closest ive seen to that was my time with the Air Combat Group, and these servers wont support the amount of players necessary. I Many don't fly online to play with AI. TWB does that stuff online on the regular...this is what I'm trying to tell people. You don't need AI to do these things, there are people out there that do it because they like to. https://dl.dropboxusercontent.com/u/14029139/He111-4shipOnline.rar Here, this is a track of some online play on The Eagle's Nest where we did just a public pick up group of He-111's to go bomb a Russian ammunition supply depot. We got spotted on the way in to target and intercepted by two Russian fighters with a 3rd one playing high-cover to counter our escorts. We were all on comms and the lead 111, piloted by Corley, was feeding us information to line up our drop with his...it was extremely intense hearing the "drop in 5...4....3.....2....holllllld.....holllllld.....DROP". We absolutely shacked the target but lost most of our flight as we dropped our ordnance...the view from my aircraft (tail) of a LaGG chopping up the right element's tail was amazing. That's something you're not going to find in SP, nor are you going to find with AI. We're always encouraging players, old and new, to join us and perpetuate this kind of teamwork oriented gameplay and it's thriving enough where a flight of dozens together will be possible soon. Edited April 7, 2015 by AbortedMan
Original_Uwe Posted April 7, 2015 Posted April 7, 2015 (edited) There are some, ut not NEARLY enough to have a real historical scenario. If you flipped the numbers of fighters vs bombers we see online it might be close. Your example however nice is the exception rather than the rule on public servers. What your describing does not regularly happen outside of unit servers ala the ACG. The vast, overwhelming majority of the time the servers are either depopulated or lopsided, with little care for the objectives and a focus on low altitude furballs with only a small group of disorganized pilots on either side going for the objectives. When you can regularly get a large group of people together to have organized flights and units its great, but it does not happen often outside of the larger organized units. On the other hand I fire up an offline campaign and boom, Ive got my 4 ship flight, with our 4 ship cover, large bomber groups to escort and organized group enemy resistance-any time I want. I can play with my family all day and after regular hours, when the servers are all either empty or too far away I have a very immersive experience at my fingertips. That is why single player is better for me, and I know others that feel similarly. That isnt to say that online is bad, just irrelevant for many of us. Edited April 7, 2015 by forsale 1
TheElf Posted April 7, 2015 Posted April 7, 2015 Do you actually think we are offliners because were novices? oh, the indignity....the indignity of someone being caught up unintentionally by someone trying to be positive about online play. I am sure the OP didn't mean to offend your SP sensibilities... There are some, ut not NEARLY enough to have a real historical scenario. If you flipped the numbers of fighters vs bombers we see online it might be close. Your example however nice is the exception rather than the rule on public servers. What your describing does not regularly happen outside of unit servers ala the ACG. The vast, overwhelming majority of the time the servers are either depopulated or lopsided, with little care for the objectives and a focus on low altitude furballs with only a small group of disorganized pilots on either side going for the objectives. When you can regularly get a large group of people together to have organized flights and units its great, but it does not happen often outside of the larger organized units. On the other hand I fire up an offline campaign and boom, Ive got my 4 ship flight, with our 4 ship cover, large bomber groups to escort and organized group enemy resistance-any time I want. I can play with my family all day and after regular hours, when the servers are all either empty or too far away I have a very immersive experience at my fingertips. That is why single player is better for me, and I know others that feel similarly. That isnt to say that online is bad, just irrelevant for many of us. You are correct sir. All the more reason to come out and expand your horizons...
Original_Uwe Posted April 7, 2015 Posted April 7, 2015 (edited) oh, the indignity....the indignity of someone being caught up unintentionally by someone trying to be positive about online play. I am sure the OP didn't mean to offend your SP sensibilities... You are correct sir. All the more reason to come out and expand your horizons... There are plenty of people being positive about online play, to the detriment of the offliners who paid the same price. As I said the OP isnt what bothers me about offline-its that the devs are infected as well. EDIT: Or incompitent, but I rather doubt that. If modders can create programs like the classic DCG for Il2 I find it hard to believe the devs cant. They simply wont. And Ive had very broad horizons, for many years before this sim existed. Thats the point. many offliners arent offliners due to lack of experience but because weve been there, done that, and find it wanting. Edited April 7, 2015 by forsale
TheElf Posted April 7, 2015 Posted April 7, 2015 There are plenty of people being positive about online play, to the detriment of the offliners who paid the same price. As I said the OP isnt what bothers me about offline-its that the devs are infected as well. EDIT: Or incompitent, but I rather doubt that. If modders can create programs like the classic DCG for Il2 I find it hard to believe the devs cant. They simply wont. And Ive had very broad horizons, for many years before this sim existed. Thats the point. many offliners arent offliners due to lack of experience but because weve been there, done that, and find it wanting. Forsale, Why don't you come out to the Eagles Nest and fly some Offline CooP against other Human Single Players? I think you'd enjoy it.
AbortedMan Posted April 7, 2015 Posted April 7, 2015 Your example however nice is the exception rather than the rule on public servers. What your describing does not regularly happen outside of unit servers ala the ACG. The vast, overwhelming majority of the time the servers are either depopulated or lopsided, with little care for the objectives and a focus on low altitude furballs with only a small group of disorganized pilots on either side going for the objectives. When you can regularly get a large group of people together to have organized flights and units its great, but it does not happen often outside of the larger organized units. No, you're not understanding...this is what happens every day on The Eagle's Nest.
Rolling_Thunder Posted April 8, 2015 Posted April 8, 2015 I buy games for online play. Multiplayer is my thing, I hardly ever played single player. That is until BoS. In BoS I have more fun, more immersion, flying with the ai. I have zero desire to fly with most of the folk who post in these forums. Deathmatch is not for me. It's not even team deathmatch. There is no team. Everybody goes for the same target, shooting over each others shoulders. Nobody helps anybody else. The only reason anyone goes after an opponent on a team mates 6 is for the distracted easy kill. So I'll stick with the ai, I'll learn the mission builder and make some missions that the ai can follow, because real people suck at team work.
AvengerSeawolf Posted April 8, 2015 Posted April 8, 2015 The missions hosted on The Eagle's Nest have strong influence from historical events during the era being simulated and I create the missions there to promote objective-based gameplay rather than airquake That sounds great. Perhaps I'll have to try this server...... after I manage to configure my controler.... lol
Original_Uwe Posted April 8, 2015 Posted April 8, 2015 Forsale, Why don't you come out to the Eagles Nest and fly some Offline CooP against other Human Single Players? I think you'd enjoy it. I'll try anything once, time permitting, but I'm not sure what an offline coop is? All my coop time was squadron based online play. I buy games for online play. Multiplayer is my thing, I hardly ever played single player. That is until BoS. In BoS I have more fun, more immersion, flying with the ai. I have zero desire to fly with most of the folk who post in these forums. Deathmatch is not for me. It's not even team deathmatch. There is no team. Everybody goes for the same target, shooting over each others shoulders. Nobody helps anybody else. The only reason anyone goes after an opponent on a team mates 6 is for the distracted easy kill. So I'll stick with the ai, I'll learn the mission builder and make some missions that the ai can follow, because real people suck at team work.Man alive, why didn't I just say that in the first place!+1
AbortedMan Posted April 8, 2015 Posted April 8, 2015 I buy games for online play. Multiplayer is my thing, I hardly ever played single player. That is until BoS. In BoS I have more fun, more immersion, flying with the ai. I have zero desire to fly with most of the folk who post in these forums. Deathmatch is not for me. It's not even team deathmatch. There is no team. Everybody goes for the same target, shooting over each others shoulders. Nobody helps anybody else. The only reason anyone goes after an opponent on a team mates 6 is for the distracted easy kill. So I'll stick with the ai, I'll learn the mission builder and make some missions that the ai can follow, because real people suck at team work. Try The Eagle's Nest and get on teamspeak, ts3.thewetbandits.org, and you'll see the difference.
TheElf Posted April 8, 2015 Posted April 8, 2015 I'll try anything once, time permitting, but I'm not sure what an offline coop is? All my coop time was squadron based online play. Man alive, why didn't I just say that in the first place! +1 So I just disconnected from a solid 2.5 hours on the Eagle's Nest, where we dominated the Germans. Numbers were good for a week night. At one point we had 20+ players, but there was lots of action, and I got 4 kills all from teamwork, good comms and we successfully attacked the XIV Panzer division around Rynok with 4 IL-2s. We kept the Germans busy upstairs while our strike lead coordinated an effective attack on the ground units moving in from the north of the city. The Germans seemed disjointed overall, but at one point a low to high chase of a high 109 and a 190 turned into a mad furball. We ended up getting 3 of 5 Germans for the loss of only myself, FW Pk'd me at long range. All in all a great night. Would be better if some folks came out and tried it out, and heck if the Germans got their act together, things might be different. TS3 is highly recommended for the full effect...
Original_Uwe Posted April 8, 2015 Posted April 8, 2015 (edited) last 2.5 hrs you say? I was playing wit my son, so venture to say I head a better time. By the time I get to play later tonight the servers will be empty. making it irrelevant. Edited April 8, 2015 by forsale
Mabroc Posted April 8, 2015 Posted April 8, 2015 I only had time to fly 3 or 4 days on the WET BANDITS server but as ABORTED MAD and THE ELF (hello old pal) they really are trying to get that FRONTLINE TACTICAL ACTION to live. I barely speak on TS3 or chatted but was escorted anyway when I was flying a IL-2 looking for targets and get used to the position of troops and airfields by several guys on Yaks and La-5's for more than 15m until enemy fighters appeared, and when chatted found most of the people friendly and interchanging useful tips. For the most part I think we will have great historical servers (like WARBIRDS OF PREY for the il-2 1946 sim)in time, when the bugs on the netcode (64+ players) and the capacity of the dserver to use more CPU power gets sorted out. For now the EAGLE'S NEST server is the best thing to get a somewhat historical mission against real people,and surprisingly I saw the teams going mostly red, to even, to mostly blue, to even again during my flights so, is not a GERMAN party always or a SOVIET one. Hope to have more time to flying with all of you soon enough, cya
Original_Uwe Posted April 8, 2015 Posted April 8, 2015 (edited) Yep, just got on and there was 1 other player on eagles nest-of a grand total of 6 or 7 on all servers. Yep its a reeeeeeeeeeal nail biting fight going on in there. Guess Ill go back to the Chir front missions where there is some fighting. Edited April 8, 2015 by forsale
AbortedMan Posted April 8, 2015 Posted April 8, 2015 Yep, just got on and there was 1 other player on eagles nest-of a grand total of 6 or 7 on all servers. Yep its a reeeeeeeeeeal nail biting fight going on in there. Guess Ill go back to the Chir front missions where there is some fighting. Good idea, even though you are welcome to join the server during normal primetime, I think you're better off there anyway.
TheElf Posted April 8, 2015 Posted April 8, 2015 Yep, just got on and there was 1 other player on eagles nest-of a grand total of 6 or 7 on all servers. Yep its a reeeeeeeeeeal nail biting fight going on in there. Guess Ill go back to the Chir front missions where there is some fighting. Sounds like you know what is best. Enjoy SP.
jaydee Posted April 8, 2015 Author Posted April 8, 2015 Do you actually think we are offliners because were novices? Is that what YOU took from my well-meaning, constructive post ? Your response Says a lot about you ! Your "Single versus Multi play" attitude has shown its face in your subsequent posts ! I had fun in the Game and I Wanted to share it !!!! If you take insult with that,Well, that's YOUR problem. Ill have fun while you whinge ! 1
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