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Effectiveness of German 70kg SD Bombs


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6./ZG26_Emil
Posted

At least in BOS we get damaged tanks that smoke. I really like that effect.

Posted

I rather meant armour piercing and high explosiv damage types (again I seriously doubt the game feautures fragmentation damage modeling). It is obvious both should be treated differently.

 

Again this is only my assumption but considering Battlefield and even Arma use this basic armour model it does not seem very wrong. However, BoS does not feauture enought crititcal compoments for ground vehicles to make up for the "health bar" system with modular damage modeling.

Please don't take me the wrong way, I fully agree with you I am just joking about D&D armor.  It would make sense for the devs to implement a basic system for damage to tanks from bombs due to the focus on air combat.

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