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Posted (edited)

Is it just me, or is anyone else completely unable to remove both wings on their aircraft equally?

 

On every plane in the game, I can take chunks off of my aircraft via midair collision, collision on the ground (or with the ground), over-g or by being shot up.

However, any time this happens, one wing will always be longer than the other.  If I break the left wing off, the right will not break in the same way, and vice versa.  The longer wing can bend and twist, but the only time it will rip away is if it ends up being shorter than the already compromised opposite.

 

Here is what at least happens to this one guy:

Here is what I get:

 

Anyone else in the same boat?

Edited by CF-105
Posted

Not sure why this is supposed to be odd?

 

So you aren't able to reproduce the exact same damage on both wings? Where's the problem?

 

It seems to me that it would be more odd if the wings generally broke off completely symetrical.

  • Upvote 2
unreasonable
Posted

Worthy of Dr Zebra's RoF movies. I see the first movie's maker managed to land a wingless Stuka as well. :)

 

Good antidote for taking a game's FMs too seriously I suppose.

 

http://www.youtube.com/watch?v=mdDadltwaZk

Posted

 

 

Good antidote for taking a game's FMs too seriously I suppose.

 

 

Exactly. There cannot be anything coming even close to a flight "simulation" on a home PC, anyhow. It is best people keep in mind that we are playing 50 dollar games on 2000 dollar PCs. Nothing more nothing less. 

Posted

Ahahaah that Stuka O.o

Posted (edited)

Not sure why this is supposed to be odd?

 

So you aren't able to reproduce the exact same damage on both wings? Where's the problem?

 

It seems to me that it would be more odd if the wings generally broke off completely symetrical.

As soon as one wing breaks off, the other becomes invincible, until the aircraft explodes.  It can bend and twist in the face of massive Gs or collide with flagpoles at 175 Km/h, but it will not budge.  While having them break off at nice symmetrical areas every time is unrealistic and odd, I'd say it's even worse to make the remaining wing 'tougher' in any way.

 

I do mean this happens every time, the video I posted is just one example, but I've done it well over 10 times to replicate the experiment. I have never once in this game ripped both wings completely off.

Edited by CF-105
Posted

I'd also like to add that I don't see this as an immediate problem, more of something that should be polished up in the future.

 

Now, proper gear damage, that would be nice!   :wacko:

Posted

Okay - since nobody here has enough gray cells left to check things before writing...

 

1) the first video is from August 2014. Early access stage. Showing off "mad skillz" in what is obviously a buggy build is childish. Hooking onto that and asking for the same "functionality" is worse than childish.

 

2) Of course one wing will fail before the other! There's no such thing as perfectly identical lift, materials, load, whatever. The second video shows exactly the sequence one would expect - both wings bend -> one wing fails -> the load on the other wing is relieved-> spin -> crash. What do you mean "massive Gs"? There's practically no load on the remaining wing when the first wing collapses. 

  • Upvote 2
Posted

All I can say is, that you must not be trying hard enough. I've managed to lose both wings in dives loads of times. Haven't flown the Stuka that much, so can't vouch for that one, but as Tygr accurately stated: Losing one wing will generally put you the aircraft in a state, where it's unlikely to rip off the second wing. 

Posted

1) the first video is from August 2014. Early access stage. Showing off "mad skillz" in what is obviously a buggy build is childish. Hooking onto that and asking for the same "functionality" is worse than childish.

 

I am at work and not allowed to streaming sites.Is it the one named "Saintblu Miracle"?

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