Guest deleted@50488 Posted March 15, 2015 Posted March 15, 2015 I wonder if any of the lucky beta testers / developers, would like to comment on a "theory" I have formulated long ago to explain the unusually difficult taxi work in the fighters, specially the German fighters, in IL2 BOS. In the F4, G2 and K4 we all know that with time we can get more proficient in taxiing but still will have to fight with that awful tendency to ground loop, or run away from us, requiring almost persistent right rudder, even with the tailwheel locked! I wonder if the Summer maps, with different drag coeficients for the runways and taxiways, will reveal different characteristics in this area?
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