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What kind of icon do you like?


What kind of icon do you like?  

262 members have voted

  1. 1. What kind of icon do you like?



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Posted

I mean HUD Icon, the way you look aircrafts and ground objects icon in the sim.

Personally I prefer IL-2 style, which can be set by the server. You cannot see the icon behind cockpit and cloud. But the blue for friend and the red for foe is also welcomed.

Posted (edited)

I like RoF style icons, but even with icons off I would like to see a friendly plane pilot's name when I get really close to him (say to one wingspan).

Thus I could communicate with the concrete pilot - you all know that situation: "Bf109F open your radiator!!!" when there is ten Bf109Fs in the air at the moment...

Edited by IvanBB
  • Upvote 3
Posted

I like NO icons :)

  • Upvote 10
Posted

I like NO icons :)

Ditto, big immersion killer. Plus you don't really need them in RoF

  • Upvote 2
Posted

I also prefer flying 'icons off' but I would like to be able to identify a friendly pilot next to me - see above.

 

On the other hand, in case of BoS I wouldn't have the 'moral problem' (LOL) using TS which I have in RoF.  :D

Posted (edited)

No icons!! It's a sim right?... :D

Edited by martijnvdm
Posted

LOL, no Icons please :)

Posted

No icons! And RoF is very good at that :)

JagBR_Tityus33
Posted

Would be great to have images illustrating the question and a NO ICONS option.

 

Personally I don't like Icons - but understand they are necessary to introduce players to the game and very popular among those non-full-switch-simmers.

 

t???

Posted (edited)

Toggleable icons by key, not by server.

As IvanBB says, a real pilot can recognize a friendly pilot by the ID number on the side of his plane. This is not possible ingame since both the size of the plane and the resolution of the screen are not rendering a realistic image.

Yes, having a nice picture of the sky is good, but in a combat simulator SA is the most important thing...

The ones who think that "icons = arcade" should think again about the meaning of "simulation".

Edited by 6SManu
  • Upvote 2
Posted

As Manu said - toggleable. I tend to spot bandits without icons at a distance, but when it gets really cluttered and confusing  I switch them on so I don't waste time hunting a freindly. If I know they're a n H/A then I'll turn them off and hunt them with the MkI eyeball.

Posted

Toggleable icons by key, not by server.

 

As IvanBB says, a real pilot can recognize a friendly pilot by the ID number on the side of his plane. This is not possible ingame since the size of the plane and the resolution of the screen are not rendering a realistic image.

 

Yes, having a nice picture of the sky is good, but in a combat simulator SA is the most important thing...

 

The one who think that "icons = arcade" should think again about the meaning of "simulation".

Both IL-2 and ROF can do this toggle. The server just set the type or distance.

The poll is not about what icon should be set in a server, but what it can be set in any condition.

If you play with great amounts of AI, you'd better turn it On. AI have god's IFF ability.

Posted

Toggleable icons by key, not by server.

 

As IvanBB says, a real pilot can recognize a friendly pilot by the ID number on the side of his plane. This is not possible ingame since both the size of the plane and the resolution of the screen are not rendering a realistic image.

 

Yes, having a nice picture of the sky is good, but in a combat simulator SA is the most important thing...

 

The ones who think that "icons = arcade" should think again about the meaning of "simulation".

 

Yes, on a computer you can't have a realistic FOV at the same time as items showing in their real size.

 

Not sure if this will be on BoS (no reason why not), but in Rise of Flight you can very easily 'zoom in' - change FOV, to switch from a realistic FOV to a realistic zoom level where you can see planes at the size you would in real life (depending on monitor of course). So you don't need icons to identify planes from a realistic distance.

No.401_Alpine
Posted

No icons please.

Posted (edited)

If BoS uses the same viewing system as RoF then you definitely won't need icons to identify friend from foe. The way objects transition through the various LOD's as you zoom in to identify the target are excellent and is the one feature I really hope BoS retains from RoF.

Edited by Requiem
Posted

No icons, but why not simply make a it a feature for those who do like to fly with icons?

  • Upvote 1
Posted

No icons, but why not simply make a it a feature for those who do like to fly with icons?

 

That's basically how RoF icon system works. The icon option is set per server, but if you don't like the icons even on the server they are enabled on - you can turn them off. I really don't see that changing in the BoS.

Posted

If BoS uses the same viewing system as RoF then you definitely won't need icons to identify friend from foe. The way objects transition through the various LOD's as you zoom in to identify the target are excellent and is the one feature I really hope BoS retains from RoF.

Req, it's not about identifying friendly from foe but about the ability to identify the friendly pilot('s name) flying next to you.

Posted

Req, it's not about identifying friendly from foe but about the ability to identify the friendly pilot('s name) flying next to you.

Sorry Ivan, I was essentially replying to the OP who wishes to have IL2 style icons, which in my mind are almost a necessity for IL2 given its limitations for zooming and LOD transitions.

 

I think that your proposal would be quite handy provided it was toggleable and at a very close range as you suggest.

Posted

It seems little person knows the icon in IL-2 is also toggleable as that in ROF.

Posted

I`d prefer no icons, but I think for beginners icons can be very usefull. So icons shall be :D

 

But if you have multiplayer servers on that like in ROF the FLying Circus, icons can be very usefull!

Posted (edited)

It seems little person knows the icon in IL-2 is also toggleable as that in ROF.

Where did I say icons in IL2 are not so? I was replying to Ivan's suggestion, which is a good one, when even if icons are disabled by the server they can still be used at very close range for identification of friendlies only. I thought this was clear by what I wrote, but I'll start religiously quoting people to avoid any future misunderstandings. I don't know whether to laugh or be offended by the little person comment, but I'll assume its a translation issue.

 

To clear up my point of view for you:

1) BoS needs and will be expected to have an icon option.

2) These icons should be a server-side difficulty option, which again would be expected.

3) Dots should not represent aircraft or ground targets (Provided BoS uses the same system as RoF, then this is already taken care of). 

 

We are not as far apart on the issue as you may believe.

Edited by Requiem
Posted

Even if I don't use them, I think  Il-2 style icons are better for the reasons stated in the OP.

Posted

Sorry Ivan, I was essentially replying to the OP who wishes to have IL2 style icons, which in my mind are almost a necessity for IL2 given its limitations for zooming and LOD transitions.

 

I think that your proposal would be quite handy provided it was toggleable and at a very close range as you suggest.

Thanks Req, I have a deep respect to your work in RoF. I hope you would do the same for BoS ;)

Salute!

Posted

No icons - if are toggleable like IL-2 1946.

 

Sokol1

Posted (edited)

I would like to see the icon settings similar to what they are now in IL2 which IMO is wide open. Using the RCU file you can set icons to whatever you want to and now with 4.11.1 you can also set the viewing system how you want. I always did like having externals in a locked pit.. Now you can set that so many different ways and tailor make it to exactly what you want. You want externals only once you land? Done.. You want friendly only or your plane only? You can do it... I hope the viewing system in BoS is similar.

Edited by Bearcat
ShamrockOneFive
Posted

No question for me is the fact that icons are a necessity in some situations. Running a server for newer pilots, I know icons are important for that casual experience. We even have to colour code them for a 'certain type of pilot'. For some, icons off is also a vital and valuable experience for having that great immersive and difficult WWII combat experience. But not all want that.

 

As to the type... I'm not sure. I need to see RoF in action first before I vote.

Posted

The way they are in IL2 is perfect.. I can set icons so they they appear at any distance or not at all.. or for friendlies or enemies only.. I can change the colors.. set it to only show plane type or just distance or player name.. or all 3.. and regardless to what the server is set to if I do not want them I can turn them off on my PC. They should remain settable at server side for global with the option to turn them off on an individual's PC just like it is in IL2.

  • Upvote 1
Guest deleted@750
Posted

No Icons is better, but if i had to choose it would be the IL2 type.

Posted

No icons, but why not simply make a it a feature for those who do like to fly with icons?

Why not make it a server side setting like other cfs's..  ;)

Posted

"I don't always fly with icons, but when I do I like them setup like the IL2 Warclouds server had them."

 

No red or blue colors, just black icons. And you only saw them when you got in really good and close so you could still sneak up and bounce somebody.

Posted

I know I'm off topic, but I would like icons who actually appears only on the center of the screen, so that they can't be used to spot enemies automatically: in this way they are useful to recognize contacts of which you already are aware (near of far).

It still would not be full realistic, but for sure it's better the current state of things.

SvAF/F19_Klunk
Posted

"Other style" of Icons meaning none.. if that COULD be considered as a "style"

  • 2 weeks later...
Posted

None!

As long as the server have the ability to control the use of icons and ordinary players can make their own servers I don't care if icons are available. That way we all will be able to fly the flavour we like :-)

 

Posted

No icons for me so whatever is provided would be turned off anyway.

Posted

I have my icons set so that they appear about .1 before the plane shape is recognizable.. they are more an aid.. and I also have them set looser for friendlies for better communication be6tween players on the same side..  I hate being in a full switched server and not being able to tell which friendly is which.. which would have been easier to do IRL than it is ona full switched server.

Posted (edited)

I prefer no icons, but due to limitatins of the games, and Virtual world, and gradually poorer eyesite as I age.

 

I tend to set them Freindly name at 400 and plane type at 1000 all gray no colors.

Edited by T_O_A_D
  • 3 weeks later...
II./JG27_Rich
Posted (edited)

I'll say IL-2 but I don't like them period. They make the sim look like a game and they also a an unrealistic advantage to boomer zoomers, P-47s 190 Ds

Edited by Richie
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