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PFR_Bearkiller72
Posted (edited)

Salute, fellow pilots!

Short question about the in game light AA types (Flak 38 and Type 61k).

Do they have to be triggered to "wake up" somehow?

I have a mix of light and heavy AA around my DF map's homebases, but only the heavy types (8-8 and Type 51k)

seem to automatically detect and open fire on enemy targets.

 

The light AA's have been defined as linked ent's and their side is set accordingly.

 

Any hints?

 

Best regards,

 

Bearkiller72. :salute:

Edited by SK_Bearkiller72
Posted (edited)

The way I am using flak, I set up an attack command with "air targets" checked. I assign the flak cannon as an object, and make sure the command is triggered in some way. It's working, but I have to say I did not try using AAA without an attack command, and it's possible the attack command is entirely unnecessary.

 

I noticed that AAA does not do anything at night unless there is a searchlight nearby. I have also connected the searchlight to an attack command, which I'm not sure is necessary.

Edited by -IRRE-coconut
PFR_Bearkiller72
Posted

Ok, thanks! :)

PFR_Bearkiller72
Posted

Ok, so far I've tried the "attack" command, as well as the "activate" trigger. NoGo.

What's the secret in waking up the smaller calibre Flak? Please?

SYN_Haashashin
Posted

Bearkiller,

 

It should be the same as with other flaks. Noted that certain AAA was bugged so it may show up but not shoot at all, make sure the gun is there and if doesnt shoot let me know which one it is.

PFR_Bearkiller72
Posted

None of the light Flak guns shoots at all...

The heavies do so all the time, dangerously good. :(

Posted (edited)

In Lupson SMG the Flak 38 work, with skill  Veteran only reacts after a enemy plane have overflew them, never fire on incoming planes.

Edited by Sokol1
Posted

The way I am using flak, I set up an attack command with "air targets" checked. I assign the flak cannon as an object, and make sure the command is triggered in some way. It's working, but I have to say I did not try using AAA without an attack command, and it's possible the attack command is entirely unnecessary.

 

I noticed that AAA does not do anything at night unless there is a searchlight nearby. I have also connected the searchlight to an attack command, which I'm not sure is necessary.

 

I just tested, and none of the AAA guns nor searchlights require an attack command, they are capable of taking initiative. The small caliber does indeed seem very tame at the default skill level.

Posted

I opened an msnbin file from one of the game's missions to see how the pros do it: They use attack commands. See below.

 

post-31381-0-73580400-1425908714_thumb.jpg

 

post-31381-0-04802600-1425908715_thumb.jpg

 

post-31381-0-31135800-1425908715_thumb.jpg

 

That was from the stuka nightly rebase mission.

  • Upvote 1
  • 7 months later...
IRRE_Golgoth21
Posted

Hello,

 

what are the conditions needed to make searchlight working ? Searchlight and DCA spawn when an aircraft enters but searchlight don't switch on.

 

Any idea ?

 

If i just set a searchlight and an attack area, it works but the flack doesn't ract when a plane entered.

 

Strange !!!

IRRE_Golgoth21
Posted

I thought about it... i'll test it right now.

IRRE_Golgoth21
Posted

No, it's not the solution.

 

In fact, i just set a search light that way : mision begin----->searchlight <----|

                                                                                     |                               |

                                                                                     |-----> Attack zone---|

 

it works that way

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