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Controling Mission Duration In Bos Multiplayer


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Posted

Can someone please tell me how to set the mission duration for MP?  I am trying to figure out the FMB and dedicated server. I got as far as creating a single mission that actually has a player plane and a vehicle column that drives from point A to point B; nothing fancy but it works and a satisfying accomplishment for a rank beginner.

 

I tried creating a deathmatch type mission to put up in multiplayer. I get as far as having my server show up and I can get onto it but the MP mission I made (which is nothing more that a test with an airfield with 3 aircraft types to choose from) times out and reloads, usually before I can even choose a plane and spawn into the cockpit. I did once make it as far as into the cockpit but then got the "mission ending in x number of seconds" message and the countdown, then the mission reloads. Do I need to build the mission duration into my MP mission, if so how? Or is this something I have to set in the.sds file, if so how/where?

 

Any help would be GREATLY appreciated.

 

Thanks.

Posted (edited)

There is a mission length setting in the server, haven't seen one in the mission editor (beside the "timer" >> "mission end" construct).

 

Look for "tdmRoundTime = 3600" in the .sds file. The time is in seconds. In this example it's set to one hour, I think the default is 30min.

Edited by -IRRE-coconut
Posted

Thanks, that was what I was looking for, now my mission actually stays up long enough for me to fly it :salute:

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