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Don't Beat Me Up For This ; )


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StarLightSong
Posted

Well, this BoM is great news.  I can easily spend another $100 a year but methinks

 

1.additional Paid planes would be very popular if not totally historical.   ( although some "hard simmers" don't like it,  earning cosmetic perks or even planes seems to be hardwired into general gamers psyche . . .will this be available in multiplayer?  Work - Reward - recogition is hard to beat or am I just demented capitalist?)

2. Missions in campaign focused on  the bomber crew positions for a change of pace - you did amazing work getting the bombardier and gunner positions accurate so practice makes perfect--- guess that may be on player hosted servers,

3.Identifiable wingman/ AI - perhaps giving some of them characteristic temperaments and catch phrases "let's attack dammit", "don't be hasty, don't be hasty", "payback time"  in the "Tallyho chaps", "flamerino " manner of certain knights of the air.  I can't believe these high spirited pilots were so antiseptic; I've know quite a few Russians and they were quite colourful characters- women included! And stories of Russian pilots ramming enemies when out of ammo leads me to expect more passionate banter on the airwaves.

Anyways if the odd AI had a bit of flavour or some flashy skin identifier to give some depth, makes covering their behinds meaningful.  Not complicated but leaning in the immersion direction.  Of course now you have another game to make so... it's all good.

 

 

My lag "up here" is too high but I can't' wait to be back in civilzation to get to multiplayer.

 

 

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