Jump to content

Straight up shots fired right here...


Recommended Posts

Posted (edited)

http://warthunder.com/en/devblog/current/745

 

"This is a quality renewal of the IL-2 series. The model is completely redesigned in line with modern requirements. The polygon count has increased from 14K to 52K. We have greatly improved the accuracy of geometry. This model is the parent in a series of future upgrades for  the entire line of IL-2’s."

 

 

"The Armour of the aircraft was made from 30 separate parts, which means that every armour piece has its correct thickness and material. It is placed at the correct angle and if a shell hits it - every armour piece thickness will be calculated. "

 

"This IL-2 model has the most detailed and precise damage model compared to any IL-2 ever created in a game and sets a new quality standard for all of our aircraft."

 

 

 

For real though... the balls on those guys.

 

They may have a billion mousers playing Quake with a hint of aerodynamics, but to even jokingly insinuate superiority to the best sim on the market is HAHA funny.

 

 

Edited by [TWB]80hd
  • Upvote 3
Posted

maybe its a typo, maybe they meant "best IL-2 in the game (WT)".

 

still its pretty f-in funny 

Posted

I so want to hear that text read in the style of a North Korean news reporter :)

  • Upvote 1
Posted (edited)

funny as hell.

like feeding pearls to the Pigs.
 

Edited by Yakdriver
Guest deleted@13284
Posted

Yes of course you are right because the DM in BoS is so perfect.

Posted

Nothing is 'perfect', least of all an advanced sim like BoS, but compared to WT it might just as well be.

Posted

 

 

They may have a billion mousers playing Quake with a hint of aerodynamics

 

quality line

SCG_Space_Ghost
Posted

Yes of course you are right because the DM in BoS is so perfect.

 

Hell of a lot better than what WT offers, pal.

MiG21bisFishbedL
Posted

Hell of a lot better than what WT offers, pal.

That's not a high bar, to be fair.

SCG_Space_Ghost
Posted (edited)

That's not a high bar, to be fair.

 

No, but individually every DM in every major sim fails in one regard or another. I wouldn't even call WT's game design "flight modeling" or "damage modeling."

 

DCS has a great system-level damage model.

COD has a great visual damage model.

BOS/ROF has a great physics-level damage model.

 

DCS does not have a great physics-level DM. It does not have a great visual damage model.

COD has a poor physics-level damage model. It has a greater system-level damage model than BOS (though not poor by any stretch.)

BOS/ROF has a poor visual damage model (go ahead and crucify me with "subjectivity".) BOS is below both COD and DCS in terms of system-level damages but they are present.

 

War Thunder is a game first, foremost and nothing more. It doesn't simulate damage, physics, systems or flight... It deals in hitpoints, game balance, percentages, chance, etc... Not comparable.

 

Though I know that wasn't your point, Fishbed... When you get down to the brass tacks I think we're ultimately both on the same page as far as BOS and its overall modeling goes.

Edited by FalkeEins

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...