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C6_lefuneste
Posted

New version at the same place : 64b libraries of Helix mod used instead of 32b ones.

It looks like there is a problem with the sun HDR in external view.

SR603-Flowbee
Posted

Thanks for your ongoing support for this game as it is truly stunning in 3D!  :biggrin:

 

Just a pity you are not interested in War Thunder as well because the developers there have now broken the 3D almost completely.  :dash:

 

It is only a few people with your skill set that can keep 3DVision going.  :good:

Posted

3D runs without glitch for me. But I have to run 3D vision on smallest depth. So there is no way to fine tune it. 

  • 8 months later...
SR603-Flowbee
Posted (edited)

With the new DX11 version the old 3D bugs returned.  :dash:

 

After spending most of the day on it I've now got it working using 3DMigoto v1.2.9.0.  :gamer:

 

I've used keys F1 for internal and F2 for external covergence/separation settings. Remember to turn off SSAO.

 

I was worried about how DX11 was going to affect the game in 3D as War Thunder in 3DVision was ruined by the developers when they migrated it. Now that IL2 is fixed for 3D I'm going to start spending again as this game is stunning. I've attached the relevant files for anyone that might need them. After unzipping copy the 4 files into the IL-2 Sturmovik Battle of Stalingrad/bin/game folder. 

 

If you do not like the fix and want to use the openvr api version of 3DVision embedded in the game just delete the 4 files again. Game is back to normal. You can also edit the d3dx.ini file using notepad and change the F1/F2 preset values or even the keys themselves. :thank_you:

3D Fix update 2.012b.zip

Edited by Flowbee_603
  • Upvote 1
Posted

many , many thanks for your works , this game needs 3D .

Posted

Thx Flowbee. I have to try it with the JU52. :)

Posted (edited)

good for clouds viewed through  the cockpit , in external view always problems sometimes when aircraft pass in front of clouds and problems with  smoke and fire .

Edited by sport02
SR603-Flowbee
Posted

good for clouds viewed through  the cockpit , in external view always problems sometimes when aircraft pass in front of clouds and problems with  smoke and fire .

 

I know the problem you mention but I don't have it. I am using Normal for graphics setting and have SSAO turned OFF also I am on driver 372.90

 

It is very important to turn off SSAO as that does cause the issue you refer to.

 

GL

Posted (edited)

because of 780gtx my driver is 368.81 , and no SSAO

I think I find the reason for fire and smoke :it's because I d'ont used your F2 setting .

for your F2 setting it's ok for fire and smoke in external view but not for cloud on my computer , also I d' ont used this F2 setting because the plane is  as a little model plane , for that reason   I used only your F1 setting but with 100% depth  and a little more convergence

Edited by sport02
Posted

Hello flowbee

Nice to see that someone else is fixing 3dvision problems. It was not so difficult to fix the cloud and reflexion problem with Helix dx9 lib.

Normally fix on cloud and smoke should not be dependant on convergence/sep. settings...

Maybe you can try to look at the fix I did in these shaders and try to introduce them in your mod ?

Do not hesitate to request help, I moved  on VR on DCS and will wait January to go back to  BOS with VR also, so I will not spend too much time on 3dvision for BOS if some else is working on it, but if you give me the shader and a track with the problem I can have a look.

By the way, it  is very frustrating to see that all of the 3dvision problems encoutered with DCS are not present with VR....HUDs, labels, horizon, sun, mouse cursor,...all is perfect in VR.  None have been done for 3dvision. We are really at the end of this technology...

SR603-Flowbee
Posted (edited)

Hi Sport02,

 

I don't have any problem with  clouds, fire or smoke at any convergence/seperation setting and I am running the fix on 2 different systems one with GTX760 and one with GTX970.

 

I picked the settings for F2 because I liked them that is all.  You can open d3dx.ini in a text editor and put in convergence/seperation values you like better or even change the F2 key to any key you like. It is very easy to do.

 

I would try driver 372.90 because it is later than yours so I do not see a problem for GTX780 maybe the 3D driver was updated between the 2 releases?

 

I am sorry that I can't help you but soon my friends will run the fix and maybe I'll find out more information. Meanwhile the driver release versions are the most noticeable difference between our systems.

 

---------------------------------------------------

 

Hi lefuneste,

 

It is very sad that 3DVision has not become more popular. I think the game looks beautiful beyond belief in 3D meanwhile I use VR just for the home cinema experience as games still look very pixelated.

 

The only problem I have are the Godrays which are very beautiful with the light coming through the sky and illuminating the ground. However as I can't code in assembler I had to omit this shader which removes the problems but also removes the Godrays. If you do have time or inclination it would be great if you could look at the code.

 

I tried to find the problem shader for you on a pc with driver 358.87 and actually got better 3d results with only 4 faulty shaders showing up. Unfortunately I couldn't find any Godrays either. I will keep searching meantime.

Edited by Flowbee_603
Posted (edited)

thank for precision about d3dx.ini ,

also I d' ont think the driver change something about 3D , I take the 368.81 because my card crash with a more recent and develloppers test it and it's ok .

  now I play 3D with hdr and ssao , it's more beautiful . :cool:

for convergence  I use the gunsight to be ok

Edited by sport02
=TBAS=Sshadow14
Posted

Will the game even bother to support 3d vision
When we have much better rift and Vive around already and Comparable Price to buying all the Nvidia 3d GEAR along with 144hz monitors to suit said 3d vision

SR603-McMurdo
Posted

thank you flowbee   this game is fantastic in 3d thank's for help getting it working again.

  • 1 month later...
Posted

pour le jeu qui nous concerne j' ai l' impression qu' il reprend un fix qui n' est plus mis a jour , je vais tester si j' arrive a comprendre et je dirais quoi .

Posted

Will the game even bother to support 3d vision

When we have much better rift and Vive around already and Comparable Price to buying all the Nvidia 3d GEAR along with 144hz monitors to suit said 3d vision

 

the developper never try to get the game better in 3d since the begining ,  I am not a specialist but I think It could not take much time for us to resolve the fix , but they have never want to make it .

also some players like to flight with classic 3d vision , vr is at this time  not perfect .

Posted

pour le jeu qui nous concerne j' ai l' impression qu' il reprend un fix qui n' est plus mis a jour , je vais tester si j' arrive a comprendre et je dirais quoi .

Maybe, i didn't have time to test it.

Posted

it looks like is a GUI to download and customize (by modifying d3dx.ini) the mods posted in helixmod.blogspot. So if the mod is not up to date in the helixmod blogspot you will have an old version...

Posted (edited)

hi Flowbee ,

I try your new fix but now I have an another problem when I am near an airfield , the ground of the airfied ( and only it ) become darker ( like shadow panels )

I try with old and last nvidia driver and it's no change , also I use your prévious fix , even if I have always the problem with clouds and smokes with new nvidia driver .

Edited by sport02
SR603-Flowbee
Posted

I am sorry to hear of your problems as the game is truly outstanding in 3D.  In fact the best I've ever seen.

 

I recognise the issues you have as I have fixed them for myself. I am running on a GTX970 with driver 372.90.

 

The fixes also work for my friend who runs 2xGTX1080's again on driver 372.90.

 

It sounds like none of my fixes work for you which sounds more like the needed files have not been installed properly.

 

Make sure you use the latest patch 3D fix update 2.007 which has fixed all the issues I have encountered. Unzip it and you get 3 files which have to be dropped into the .../game folder of IL2.

I do not think it is a driver problem as my other pc runs an older driver and it also works. All three systems I have tested on are running Windows 7 64. I am sorry that I have no other suggestions for you as I cannot replicate the issue.

 

GL

Posted (edited)

gtx 780 ghz for me

378.49 drivers

install with jsgme

Edited by sport02
Posted

Just to be sure to understand to be up to date about the 3DMOD.

 

1- Download Le funest mod 1.201 using 64b library at that URL :

http://helixmod.blogspot.fr/2015/07/il2-battle-of-stalingrad-updated.html

Install using jsgme

 

2- Download the 3D fix update 2.007 .zip  from Flowbee.

https://forum.il2sturmovik.com/topic/14510-nvidia-3d-vision-fix/?p=421832

update the install from Lefuneste Mod

 

Is it ok, or do i miss something ?

SR603-Flowbee
Posted (edited)

This explains why the fix does not work for you.

 

I do not know what JSMGE does as I do not use it.

 

Le funeste made his patch for DX9 and now IL2 runs in DX11 - his patch is no longer used. It will not be activated in the game.

 

1. You must download my patch. 

2. Unzip it and you will get 3 files. (d3d11.dll, d3dcompiler_46.dll, d3dx.ini)

3. Copy and paste these 3 files into the games "game" folder. Mine is in: "C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\bin\game"

 

If you have the Steam version of the game your folder will be: "C:\Program Files (x86)\Steam\SteamApps\common\IL-2 Sturmovik Battle of Stalingrad\bin\game"

 

If you do not want the fix just delete these 3 files from the game folder and you will run the unfixed version of the game.

 

The 3D should now be perfect if not list the "game" folder contents and check that the 3 files are there. Do not use JSMGE - it will not do anything as far as 3D fixing goes.

 

I hope this helps as my French is very limited and not good enough to explain.

post-896-0-52503300-1486896845_thumb.jpg

Edited by Flowbee_603
Posted

Ok, thx, i though your files was just a fix to add to the mod of Le funeste. :)

Posted (edited)

no change for me with or not jsgme , ( I just only use your mod , not mix with Lefunest mod )

also I note you have :

 

- d3d9.dll

- d3d9.dll.back

- d3d9.dll .dbg

-DX9Settings.ini

- dxBackend11.dll

 

not in my game .

 

 

post-10235-0-99573200-1487519798_thumb.png

Edited by sport02
  • 2 weeks later...
SR603-Flowbee
Posted (edited)

All the d9, dx9 stuff is now irrelevant. You do have dxBackend11.dll in your folder. Without it the game does not even start. Other than that I am at a loss as to why things aren't working for you. Sorry  :( .

 

I see the Godrays are back and working in 3D with the latest patch 2.008 !!  :biggrin:

 

A big "Thank You!" for whoever made that happen. They look brilliant in 3D. Other than that I haven't found any new issues. :cool:

 

3D Screenshots.zip

Edited by Flowbee_603
  • 4 weeks later...
Darkbluesky
Posted (edited)

Hi,

 

I have just tested this fix with 2.008 (thanks a lot for doing it!), I see that there are a few problems or behaviour:

 

- When in F2 view, if moving view around the plane, there is motion blur, meanwhile in the unpatched game it is not, and frankly, in cockpit it could be more or less fine, but in exterior view is bothering and strange. Is there a way to remove it?

- When in hangar, the light is dark: the plane in hangar is shown as if it would be only diffuse light, not hotspots or reflections on the plane itself...I wonder if it could be fixed, as I really like looking at the plane in the hangar before flying...

- For some reason, with fix activated, there is some loss of fps in-game, (but it seems that in-menu mouse is smoother...)

- The labels are doubled, making it very difficult to aim (specially in ground targets), is there some solution (hotkey?) to change it (as in the DX9 patches)?

- In Ultra settings the reflections of rivers and lakes have an unbearable double image, in High settings they are fine.

 

I don't know if some or all of this is configurable in the ini file, but in anycase I don't know how.

 

On the other hand I love the change of 3D settings (convergence, etc) between cockipt and exterior views. For me that is wonderful!

 

Thanks

Edited by Darkbluesky
SR603-Flowbee
Posted (edited)

 

When in F2 view, if moving view around the plane, there is motion blur, meanwhile in the unpatched game it is not, and frankly, in cockpit it could be more or less fine, but in exterior view is bothering and strange. Is there a way to remove it?

Yes there is. I think it is the cinematic camera which needs to be turned off, there might also be a motion blur option somewhere that needs turning off. Check in settings.

 

When in hangar, the light is dark: the plane in hangar is shown as if it would be only diffuse light, not hotspots or reflections on the plane itself...I wonder if it could be fixed, as I really like looking at the plane in the hangar before flying...

The shader does more than one job so this is collateral damage if running the fix. I cannot fix this as the shader would need some re-programming.

 

For some reason, with fix activated, there is some loss of fps in-game, (but it seems that in-menu mouse is smoother...)

There should be no loss of fps if anything a very small gain.

 

The labels are doubled, making it very difficult to aim (specially in ground targets), is there some solution (hotkey?) to change it (as in the DX9 patches)?

Luckily I do not fly with icons on as they are rendered at screen depth (not double though). I found out how to fix this but it requires some work.

In Ultra settings the reflections of rivers and lakes have an unbearable double image, in High settings they are fine.

I fly in Ultra so I found the problem and fixed it.

 

I love the change of 3D settings (convergence, etc) between cockipt and exterior views. For me that is wonderful!

 

Thanks

Glad that you can see how brilliant this game is in 3D.

Edited by Flowbee_603
  • 2 months later...
Posted (edited)

To users of 3Dvision, i need some help asap.

 

I need to know the problems on a vanilla version which has no 3dvision mod.

I need a good description of the problem, and if you can, a track in the last public version with the problem, or a 3d screen showing the problem. With that, i will try to reproduce the problem, or play the track to see if the problem is still there or not, and do a report.

 

But all your report must be on a vanilla version (no mod installed). A fresh install or an install where no mod has been installed would be better to avoid false positive. 

 

 

Someone can remind me the key to take a 3d screenshot please.

Edited by Habu
C6_lefuneste
Posted

Hello,

Even if I have moved on VR, I may find some time to help you if you want to update the current 3dmigoto mod for IL2 BoS...

I juste checked the last version of IL2Bos and it seems to mee that they had fixed some previous problems...

Posted

Lefuneste, you don't understand me, i don't want to work on any mod. It's for reporting vanilla problem to the dev. ;)

  • 2 weeks later...
C6_lefuneste
Posted (edited)

The problems I noticed:

  • Icons are not in 3D like in VR
  • Sights far less comfortable to use than others sims
  • Transparent outline for stalingrad smoke (at least)
  • Pixelization in cockpit shadow when cockpit light is on
  • Weird one eye effect on external view (linked to HDR setting)

I joined track for all the above point except labels and sight, of course.

Tracks.zip

Edited by lefuneste
C6_lefuneste
Posted (edited)

As I spent some time on 3Dvision with bos, I put the labels in 3D and fixed the problem with the stalingrad cloud. I also reported the part of my VR mod that reduced and makes stronger the sights.
It looks like flowbee found some problems with cloud (I did not see them in my short tests) and water reflexion. If there are still there, put here a track to report them for the devs and I will have a look at them.

 

Edit : I confirm the problem on water reflect, see track.

Tracks.zip

Edited by lefuneste
C6_lefuneste
Posted

Another problem : the sun halo is at screen depth. See track.

Tracks.zip

Posted

THx Lefunest for the time you take. I'm going to check. :salute:

 

For information, in your last post, the track is missing. ;)

Posted

Lefuneste, check MP please.

SR603-Flowbee
Posted

Patch 2.011 will include, "improvements such as Nvidia 3D Vision support".

 

That is fantastic news for those of us who are lucky enough to have seen how awesome this game is in 3D Vision!

 

Normally I worry about 3D Vision being broken by patch releases, this time I can't wait to see the latest patch.

 

A big thanks to those concerned in making this happen! :clapping:

Posted

Yep, i'm waiting the greenlight from Jason to post some 3d screenshots.  :) 

 

Keep in mind that there can be some bugs, but the result is very good, and witout any mod.

 

I invite you to test the release without mod to avoid problem and to find bugs that we can report. 

 

One things, you must change the key for 3d screenshot. I use scroll lock which is fine.

  • 2 weeks later...
SR603-Flowbee
Posted (edited)

I have no 3DVision at all now.

 

Not with with the new version. Not with my fix. Not even the old version that now no longer works offline.

 

Is this what 3DVision support means or am I missing something?

Edited by Flowbee_603

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