Mewt Posted September 27, 2013 Posted September 27, 2013 Heya Sorry if this has been covered before but I just wanted to ask: Will the missions start with the planes on the runway or will they start on the taxiway with the engines off and the canopy open? Its a small thing but I like the idea of having to close the canopy, fiddle with some CEM and then taxi to the runway before heading out. Immersion etc. 5
Feathered_IV Posted September 27, 2013 Posted September 27, 2013 I agree. The first thing I do in sims is open the canopy, then try to pretend I didn't. Just so I can close it again. There has to be a better way. 4
Finkeren Posted September 27, 2013 Posted September 27, 2013 (edited) Well, I make sort of a silly rationalization for this rather silly behavior. I think of it as part of my preflight check. Before going into combat I'd definately want to check, that the canopy opens and closes smoothly without any obstructions. Edited September 27, 2013 by Finkeren
Mewt Posted September 27, 2013 Author Posted September 27, 2013 How do I pose this as a question to the Devs?
Finkeren Posted September 27, 2013 Posted September 27, 2013 http://forum.il2sturmovik.com/topic/7-questions-developers/
dburne Posted September 27, 2013 Posted September 27, 2013 I agree. The first thing I do in sims is open the canopy, then try to pretend I didn't. Just so I can close it again. There has to be a better way. Same here, I always start parked and dark, then open canopy and leave it open whilst taxiing, once I get to runway I then close canopy and make any CEM adjustments I might need to, then off I go into the wild blue yonder.
Wolger Posted September 27, 2013 Posted September 27, 2013 Learnt from DCS, hard to see where you're heading in a taildragger, open canopy, zig-zagging while taxiing.
Elem Posted September 30, 2013 Posted September 30, 2013 I'll add my weight to this one. It's all part of the immersion. Going further, it would be nice to be able to walk/run from the dispersal hut and climb up into the cockpit but I know that's asking for too much.
Dakpilot Posted September 30, 2013 Posted September 30, 2013 When you start a mission on the ground it makes sense to start with the canopy open, perfect extra immersion. "I agree. The first thing I do in sims is open the canopy, then try to pretend I didn't. Just so I can close it again. There has to be a better way." I imagine this to be a very simple code to implement (but i have no real idea ) However when testing, training or just repeat quick missions it could be just another button press/chore to "get into action" (just like intro vid) so have an option to turn it off, there everybody happy Cheers Dakpilot
StG2_Manfred Posted September 30, 2013 Posted September 30, 2013 I agree. The first thing I do in sims is open the canopy, then try to pretend I didn't. Just so I can close it again. There has to be a better way. You make me laugh, also you are completely right, I always do the same...
FlatSpinMan Posted September 30, 2013 Posted September 30, 2013 Noobs. I want my virtual batman to wake me in the dark, interrupting my thrashing, nightmare-riddled sleep. I shall then hurl my virtual boot at him by means of a simple drag and drop mouse action. After he has returned with a steaming cup of coffee, I shall click on one of the 'pleasant' conversation options on the dialogue wheel. Navigating in FPS mode to the mess, I shall kick the slumbering cook (LCtrl + K) and bark at him to prepare me something to eat. If he refuses I shall either pistol whip him (LCtrl + P+W) or, if I am feeling more positive, merely report him to the virtual adjutant (mapped to my joystick for ease of access). Once my transport has arrived post-briefing, I'll drive it out to the strip, mainly using arrow keys and the throttle on my joystick. Depending on how foul the weather is or how I feel judging from my Wellness-metre (screen bottom left), i shall either berate or make small talk with my ground crew. Finally I shall enter my plane, open the canopy, try to pretend that I didn't just do it, then I'll run through my startup procedures, and lastly, close the canopy again. 5
Stig Posted September 30, 2013 Posted September 30, 2013 @FlatSpinMan Yes, Full Real Seriously, though, I would like if it was mission dependant: Routine (anything other than scramble) mission: cold engine, canopy open on taxiway. Scramble: Engine startet and warmed up, canopy open on the runway.
Sturm_ Posted September 30, 2013 Posted September 30, 2013 Having it as an option would be a step ahead in inmersion from the old Il-2, without taking the startup procedure to a full simulation setting, which many people dislike. I, for one, like the idea of starting the mission pretending you just climbed on to the cockpit, but it gets a little boring to warm up the engine every sortie you make. So, optional is great. Of course if it doesn´t delay development and release schedule too much.
dburne Posted September 30, 2013 Posted September 30, 2013 That would be nice - I know ROF has an option one can select, to start with warmed up engine. You still start the thing, but no waiting around for it to warm up prior to taking off...
1CGS LukeFF Posted October 1, 2013 1CGS Posted October 1, 2013 That would be nice - I know ROF has an option one can select, to start with warmed up engine. You still start the thing, but no waiting around for it to warm up prior to taking off... Which is nice, because in reality the mechanics warmed up the engines before the pilots got in the planes.
=BKHZ=Furbs Posted October 1, 2013 Posted October 1, 2013 I would like to start drunk, the night before, in the kneipe with Helga and Brigitte sitting on my knee. 1
Finkeren Posted October 1, 2013 Posted October 1, 2013 BTW: Wasn't it usually the ground crew who started the engine and not the pilot? Every contemporary instruction video I've ever seen mentions that "Usually the ground crew will start the engine, but it's useful for you to know the engine startup procedure."
79_vRAF_Friendly_flyer Posted October 1, 2013 Posted October 1, 2013 I would like to start drunk, the night before, in the kneipe with Helga and Brigitte sitting on my knee. I think that game is called Leisure Suit Larry. Perhaps a hack so we can combine the two, with bonus points for Larry if you shot down an enemy last time you flew?
=BKHZ=Furbs Posted October 1, 2013 Posted October 1, 2013 Sort of like power upgrades for helga, for lets say enhancements?
Deltrex Posted October 1, 2013 Posted October 1, 2013 I would like it if you could get out of your plane. I would even be happy if we didn't get an Avatar for that, just a floating camera. I'd really like a flightsim where I can take a walk around my plane. Microsoft flight did this and as bad as that game was, I liked being able to get out of the plane like that. 1
Feathered_IV Posted October 1, 2013 Posted October 1, 2013 I'd really enjoy that feature as well. Especially if one could do it after landing, and especially with the occulus rift support.
Kaenzdhi Posted October 1, 2013 Posted October 1, 2013 these details make all the difference. Yes, very important for immersion
Joker_23 Posted October 1, 2013 Posted October 1, 2013 Yes please,i would very much like this,as it adds a bit of realism,but every tiny thing is awesome.
[JG2]Fenderalac Posted October 1, 2013 Posted October 1, 2013 Engine startup and canopy closing and opening should be #1 priority in a flight sim.
=BKHZ=Furbs Posted October 2, 2013 Posted October 2, 2013 You could always imagine the first time you open the canopy is the time your getting inside the aircraft.
1CGS LukeFF Posted October 2, 2013 1CGS Posted October 2, 2013 I would like it if you could get out of your plane. I would even be happy if we didn't get an Avatar for that, just a floating camera. I'd really like a flightsim where I can take a walk around my plane. Microsoft flight did this and as bad as that game was, I liked being able to get out of the plane like that. No thanks. If I want to walk around my plane I'll play one of the Arma games.
Finkeren Posted October 2, 2013 Posted October 2, 2013 More than being able to get out of the plane, what would give me greater immersion would be to have ground crew actually doing the start up procedure (as was standard at least in the Luftwaffe). I know it's not gonna happen in BoS for a variety of reasons, and I'm ok with that, but it still would be an awesome thing to have.
Sokol1 Posted October 3, 2013 Posted October 3, 2013 Well, I make sort of a silly rationalization for this rather silly behavior. I think of it as part of my preflight check. Before going into combat I'd definately want to check, that the canopy opens and closes smoothly without any obstructions. 3:20 http://www.youtube.com/watch?v=s_vzJMdlD9U&feature=player_detailpage Sokol1
Shadylurker Posted October 3, 2013 Posted October 3, 2013 Even if the loading screen just played the sounds of entering the cockpit, seat belts fiddling, battery switch flipping, and gyros spinning up. Then when loaded you had the canopy open and engine off waiting for the start sequence, it would add greatly to immersion imho. 4
Mac_Messer Posted October 4, 2013 Posted October 4, 2013 Scramble: Engine startet and warmed up, canopy open on the runway. And takeoff in formation already. So cool.
FlatSpinMan Posted October 4, 2013 Posted October 4, 2013 Shadylurker - that's a great idea! And MacMesser - group formation take off would be great. RoF already has you taking off line abreast, sometimes with different aircraft types, but a full squadron would be great.
Bearcat Posted October 6, 2013 Posted October 6, 2013 I agree. The first thing I do in sims is open the canopy, then try to pretend I didn't. Just so I can close it again. There has to be a better way. I thought I was the only one who did that.. and I open it once on the ground usually ..
RAF74_Winger Posted October 6, 2013 Posted October 6, 2013 Even if the loading screen just played the sounds of entering the cockpit, seat belts fiddling, battery switch flipping, and gyros spinning up. Then when loaded you had the canopy open and engine off waiting for the start sequence, it would add greatly to immersion imho. Got to agree with FlatSpinMan, this is a fantastic idea. W.
Feathered_IV Posted October 6, 2013 Posted October 6, 2013 Didn't EAW's loading screen tick off the starting procedure as the mission began? I remember that was a really nice touch.
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