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Posted

Hello fellow sim pilots. I have been away since last November and I find the MP servers to be a bit empty no matter what time of day or the time zone.

 

My memory recalls there where many active slots being utilized during the beta phase of this simulator, even at wee hours.

 

SP is not my forte within this sim, reasons not to be indulged.

 

Farking WarThunder has more players & it is free to play, even the Zork interstellar online flight sim MOD has more players.  

 

https://www.youtube.com/watch?v=6YYQwtyDdC0

Posted

I saw 45 players on syndicate today.

  • Upvote 1
Posted

Evenings (GMT) are fairly busy, I've found.

Posted

Fixed that for you. ;)

Thanks! What about Zor & Zam?

I saw 45 players on syndicate today.

What about all the other server slots being empty? 

Posted

Hello fellow sim pilots. I have been away since last November and I find the MP servers to be a bit empty no matter what time of day or the time zone.

 

My memory recalls there where many active slots being utilized during the beta phase of this simulator, even at wee hours.

 

SP is not my forte within this sim, reasons not to be indulged.

 

Farking WarThunder has more players & it is free to play, even the Zork interstellar online flight sim MOD has more players.  

 

https://www.youtube.com/watch?v=6YYQwtyDdC0

 

What is your goal??   Nobody on MP servers...................> Play offline do not waste your time. From my side, I always find servers with some peoples and play.

Posted (edited)

What is your goal??   Nobody on MP servers...................> Play offline do not waste your time. From my side, I always find servers with some peoples and play.

 

Single players is like eating dry bread with all kinds of jam and scotch in the foreground.

http://youtu.be/Ld4Sj5s5ZBk?list=PLjrdmMnyw9kBqRSbLkOoM01mcTdfQ5kx0

 

http://youtu.be/dQpS2KmNqbs

http://youtu.be/Tj_b8G8U-tA?list=FLpGmZsJZYm4KZv5mMsU882w

http://youtu.be/GzNydj-Sn0M?list=PLjrdmMnyw9kBqRSbLkOoM01mcTdfQ5kx0

http://youtu.be/cNJy-OgCzB0

Edited by Static
Posted

Single players is like eating dry bread with all kinds of jam and scotch in the foreground.

 

Each to their own.  Personally I find MP is a dick-fest of clowns and griefers who think exploiting every loophole in the game is a true test of manly vigor.

  • Upvote 6
Posted

they are "default" servers and have no/ less elaborate missions, thus gathering no/ less amount of players? at least the "BoS" labeled servers.

the intricate DED, NEW WINGs, LD, Syndicate, and Wings of Liberty Servers are the most active .
but of course, nobody plays in the morning, but from 18.00 local onwards toll midnight. or 0200 on friday nights.
 


What about all the other server slots being empty? 

 

Posted

It's Syndicate or nothing for me and you usually have to patient to get a slot.

 

http://forum.il2sturmovik.com/topic/14326-buzzing/

 

Everything else is a dumb pvp fragfest full of moronic team killing adolescents with the brain cells of a fruit fly

 

H

 

Wow, quite surprising tone from you...

:biggrin:

=]VLA[=Ravonmith
Posted

How can someone complain about empty Server? Yesterday i played on Wings of Liberty. 49/49 5 hours well designed mission with multiple goals, teamspeak and organized raids and cover flights on both sides. At the same time Syndicate had something like 37 player, DED expert was full DED normal hat something arround 30 and DED coop was full, furthermore i saw plenty server with 10-14 people. 

Even though that might not occur every day there is every evening at least one server with over 30 people to play with. So no reason to complain.

 

In comparison to warthunder, oh wait no... there is no camparison because its bullshit ^^. You can´t compare f2p arcade mainstream online only games with nichemarket games or even well known simulator game slike il2. 

 

Furthermore i don´t think only syndicate hosts a realy nice mp expert server. Others offer nice experience too. ;) Most of the time

  • Upvote 1
voncrapenhauser
Posted (edited)

Sure I found the servers not as full as some PS3 game servers, but then this is a niche type of game for starters.

 

On the whole my visits to MP,  which are not that often I have to admit, have been busy and yes some dedicated servers are not as popular as others.

Edited by voncrapenhauser
Posted

Wow, quite surprising tone from you...

:biggrin:

Yeah, phew. Blew my poop valve there. We will now return to normal transmissions.

 

H

Posted

I don't understand the anger here; apart from the occasional, presumably accidental, teamkill, I've never actually had a bad multiplayer experience in this game. Angry adolescents? Wrong game, there's isn't many of us around here, that's for sure. 

  • Upvote 4
voncrapenhauser
Posted

I don't understand the anger here; apart from the occasional, presumably accidental, teamkill, I've never actually had a bad multiplayer experience in this game. Angry adolescents? Wrong game, there's isn't many of us around here, that's for sure. 

+1

Posted (edited)

Hello all,

 

For me it's not the number of players on the servers, but rather the high ping rates, especially on the EU servers, which result in frequents kicks. I fly online in a few other sims and never have a problem with high ping rate on their EU and/or NA servers. I live in NA.

Edited by CFC_Conky
Posted (edited)

 

WarThunder has more players because it is free to play end arcade game

 

ri-fixed :)

Edited by mb339pan
II./JG77_Manu*
Posted

Calling the servers of BoS empty is the same, like calling a gardener who gets 2500€ per month underpaid. In comparison to financial consultants (first person shooters) or doctors (strategy games) he gets way less money. But i think everyone will agree that this comparison doesn't make any sense at all.

In comparison with other gardeners (other Flight Sims) he gets very well paid, and that is the only comparison, that makes sense

Posted

Each to their own.  Personally I find MP is a dick-fest of clowns and griefers who think exploiting every loophole in the game is a true test of manly vigor.

I love that in depth,truthful,honest answer.

Posted

Maybe a Time-Zone related problem ? I see full servers at afternoon, but almost all servers are empty past midnight. GMT -3 here.

Posted

Eastern standard time here. Very rarely do I find mp servers with players on. Most of the time it's 1/40 for all 15 servers listed. Looking forward to what the community comes up with as 5he game evolves.

Posted

a dick-fest of clowns and griefers who think exploiting every loophole in the game is a true test of manly vigor.

That is the best description of the mentality of it.

II./JG77_Manu*
Posted

That is the best description of the mentality of it.

 

so you have to kill dozens of mindless AI planes to be a real man? Awesome  :biggrin:

Posted

Multiplayer computer games make you a real man???

II./JG77_Manu*
Posted (edited)

Multiplayer computer games make you a real man???

 

No but flying and talking with other adults from all over the world definitely widens your horizon, also your social skills in another language (at least when you are not native english). In my case it also hugely improved and improves my english language overall, and that will most likely be very important in my future job...

 

But it's just like in real life, there are the extrovert, who like to have company and people around (also virtual), and there are the lone wolves who rather do stuff alone. Nothing wrong about that, each to his own

Edited by Celestiale
  • Upvote 1
III/JG11_Tiger
Posted

Each to their own.  Personally I find MP is a dick-fest of clowns and griefers who think exploiting every loophole in the game is a true test of manly vigor.

That is the best description of the mentality of it.

Except that it is nothing like that, not sure why those that play offline think they are in some way superior and more true to history than onliners?

 

I mean you are playing against AI, in what way is that historical, at least online there are humans against you, yes some are knobs but that's the thing with humanity it takes all sorts, I'm sure in the real war many pilots in the various squadrons had to put up with "a dick-fest of clowns and griefers trying to show off their manly vigour", that I'm afraid is reality, not sterile AI that always make the same moves and never vulch as they are to likely to crash into the ground at the first opportunity.

 

I always think of those that only play offline as a bunch of anorak wearers too fearful of being beaten to have the courage to show themselves online, but I'm not going to say that hear as I'm sure you are all fine chaps with justifiable reasons not too play online :P

 

 

Im only joking about the anoraks etc, play it how you like, one mans trash is another mans treasure and all that BS :unsure:

Posted

I used to do the online fighter thing, back in the ZvsW days. Eventually it became repetetive and I grew bored of the familiar plod to the furball rinse and repeat action.

 

Over the last five years I've come to prefer the ground attack and bomber aircraft. Whether it's online or offline, the opponents are still AI vehicles and emplacements so there's not much to differentiate between the two. Except that the action is a bit hotter and more credible offline. In all the hundred or so online sorties I've flown during EA, I've never once even seen an enemy fighter outside of the first kilometre from my base as I make my way towards the designated targets outlined in the mission brief. Despite a packed server, they all seem to be off in an area midway along the beeline to the nearest enemy base. Just grinding away.

 

If I fly ground attack missions offline, at least I know there will be some chance of opposition over the target. There will be aircraft that can fly in formation. The targets will vary (onliners sometimes have the same mission running daily for years). Plus I don't get a stream of rubbish in the chat bar: Just bought the game lol. How do i start the engine lol. This game sucks ballz etc etc.

II./JG77_Manu*
Posted

 

 

I've never once even seen an enemy fighter outside of the first kilometre from my base as I make my way towards the designated targets outlined in the mission brief
 

 

this has several reasons:

 

- Currently not enough planes per server..should be 100 at least to form a proper environment

- no rewards for mission goals: People wanna get rewarded, that's in the DNA of every human. Even the pilots in WW2 got rewarded by medals, Eisernes Kreuz, Hero of soviet union...they also got recognition from their squadmates, or even the whole population. They also counted their kills, and made competitions amongst each other, ground attacker or bomber counted their gross register tons against ships.. - gosh this was in war, and not some game, where it's a part to win/lose - I know that a lot of people don't admit,or quite the opposite, they say they don't wanna points or statistics.

But this would definitely lead to way better mission play, when properly implemented. By far the most points for achieving mission goals (most points for destroying ground targets,then transport missions, killing bombers before they drop their bombs), and a lets say weekly or monthly provided statistic here in the forums, of how effective everyone was (killing other fighters should get only very few points, when it's not in the target area). Promote this type of gameplay a little bit. I think you couldn't imagine, how mission orientated the gameplay would become. And i think the airquake between airfields would mostly disappear, if everyone could check the statistics, and see that you are a useless fighter killer

  • Upvote 1
novicebutdeadly
Posted (edited)

I can see both sides in regards to online v's off line.

I never played a single SP mission/campaign in il2 1946, so my learning to "fly" was def a baptism of fire.

My own pref is online, in a server that has an objective (bomb this, or protect that and so forth).

I like the experience of going up against a human, there is just something about that which can't be compared to anything else imho.

A human has the ability to learn from mistakes, to formulate, to be patient whilst also having the ability to loose patience and make mistakes, to have "grudge matches" for whatever reason, the long and short of it is being both predictable and unpredictable at the same time, to be real.

I'm def not saying that one is being more "manly" than the other, but rather to give reason for my opinion.


For me to be victorious over another person is an awesome experience as much as being shot down by another person is.

How awesome are the dogfights that tilt either way on a knife edge, especially that go for more than 5 mins?

I still remember my longest dogfight (it was in 1946), where a couple high La's decided to pick on "poor innocent me" in a 109 K4C3 with them having a significant alt advantage, the battle ended up going to and being at a sustained circa 11km (in the region of 36,000 feet), with both me and my opponents being very disciplined, whilst no-one got shot down, it was a battle of wits and discipline (I managed to avoid being their dinner, but I left without a meal as well).

That battle went for at least 20mins, and yet whilst no-one got shot down, it was far more satisfying that bagging a whole heap of kills, the reason was that it was a challenge, and it felt real.

It felt real because it was against an opponent that cannot cheat (yes I know some people did cheat), unlike the ai (esp in 1946) that could bend the rules (I understand that in BOS the AI is constrained like we are), knowing that I got shot down because they were better than me (or vice versa), as opposed to the ai cheated (apparnetly the ai in 1946 blatantly cheated... all the time)

And there lies where opinions are divided, because alot of things are subjective, to put simply "beauty is in the eye of the beholder".

What feels real to me feels fake to anther person. 

I don't look down on people who play strictly off line, because:

* It is their choice

* they may get no pleasure out of playing online

* the at times very unfriendly chat comments may have turned them off



~S~

 

Edited by novicebutdeadly
Posted

I fly online most of the time as i find the single player very disapointing to say the least .

The servers pick up around 20:00 GMT , you will get around 30 to 49 on at least three servers , but it is hit and miss ,  but i must admit its not as populated as it once was  , say 2 months ago , and for me thats not a good sign .

People should except that there has been some silly decisions made at higher level and the community has been  ignored , and this has definitely had an impact on this Game . people talk .

 

 

The last two nights i have enjoyed flying online , but its needs some life bring back , its a white open desert , with hardly any action on the ground , give the bomber crews some thing to do , dogfights are still being held over airfields , vulch  is poor play  and for the weak ...!!!

 

see you online ,

Posted (edited)

 

 

this has several reasons:

 

- Currently not enough planes per server..should be 100 at least to form a proper environment

- no rewards for mission goals: People wanna get rewarded, that's in the DNA of every human. Even the pilots in WW2 got rewarded by medals, Eisernes Kreuz, Hero of soviet union...they also got recognition from their squadmates, or even the whole population. They also counted their kills, and made competitions amongst each other, ground attacker or bomber counted their gross register tons against ships.. - gosh this was in war, and not some game, where it's a part to win/lose - I know that a lot of people don't admit,or quite the opposite, they say they don't wanna points or statistics.

But this would definitely lead to way better mission play, when properly implemented. By far the most points for achieving mission goals (most points for destroying ground targets,then transport missions, killing bombers before they drop their bombs), and a lets say weekly or monthly provided statistic here in the forums, of how effective everyone was (killing other fighters should get only very few points, when it's not in the target area). Promote this type of gameplay a little bit. I think you couldn't imagine, how mission orientated the gameplay would become. And i think the airquake between airfields would mostly disappear, if everyone could check the statistics, and see that you are a useless fighter killer

 

So right , people just disconnect when fed up , there is no reward so far for a good pilot . Your damaged and land at a friendly airfield , 0" points , shoot down 5 enemy aircraft , 0" points , and in a real war , i would be  an ace pilot .

have a few beers in the mess and get given a medal .

This game has so much to offer , but its stale .

You have not caught the war thunder crowed .

Edited by II./JG77_Con
6./ZG26_Gielow
Posted (edited)

Medals, medals, medals !!!!  

 

Someone could list here some sites of militaria where people could buy some ww2 reproductions to satisfy their lust for medals :lol:  :lol:  :lol:  

 

Wait for some airwar online where rewards are given by staying alive. So maybe a knight crosss after 100 kills online without dying will mean something.

Edited by =[Coffin]=Gielow
  • 1 month later...
Posted

I'm brand new to IL-2.  I honestly was looking for some great Online Multi-player boards from this platform, especially after purchasing this game for $100 USD.  I used to fly Aces High, which I can say after a couple of weeks on IL-2 has an extreamly larger multi-player platform and player base.  Aces High is built off of multi-player, not mission driven.

 

I will say IL-2 has a much beter graphics engine, but for multi-player, Aces High seems much better for online play.  Though it is a monthly subscription. 

 

I got on here tonight with 2 players in all of the available servers....... Quite disturbuing.

6./ZG26_Custard
Posted

I haven't dipped my toes very much into online play but last evening (GMT) I had a very enjoyable session flying on the DM 2 server  (normal as I haven't put the hours in to go expert yet ;) ) There were about 45 folks in the server. 

 

Team work was very much on display as while flying an He 111 I got an escort from HurrMerf, in his 190 all the way to target. Which we hit and destroyed successfully. I also avoided getting my wings shot off by AeroAce too!

 

Every time I have logged into multiplayer so far there have a fair few servers full. I do take the point that there are not thousands or even hundreds of people playing though.

 

As a side note, I think the general consensus of opinion is that if the Dev's ever take the decision to reverse the  "no mods on allowed" you would definitely see an increase in player numbers. 

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