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II./JG77_Manu*
Posted (edited)

A shame that 1C/777 is not listed on the stock exchange, the bad atmosphere you are spreading around would have weakenend the shares to such an extent, that you could make a fortune buying a few of them now, and waiting what happens in the next 2 or 3 years..the impatience i see from some adults here is shocking, reminds me of crying children in the doctor's waiting room

Edited by Celestiale
Jason_Williams
Posted

You are probably right, however, RoF was left languishing on the shelf for months remember.

 

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

  • Upvote 17
71st_AH_Mastiff
Posted (edited)

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

Thank you very uplifting report, I'm alive!!!!

 

by the way a very robust channel map that 777Studios made, and 3-D water is by far revolutionary! I don't understand people gripe about that map, runs way perfect on my machine.

Edited by 71st_Mastiff
Posted

And Jason I would like to say thanks for the recent fm changes in ROF. I know there is always different opinions regarding that stuff  ;) but it was a big step in the right direction. Keep doing stuff like that and you'll get my money. :salute:

Posted

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

I simply dont get criticisms of 777/1CGS on the communication front either. Have seen people on steam saying the same. All through early access and also since release news and updates and progress have been regular. My goodness don't people remember CloD and its 6 monthly non-communication, non-patch cycle? Or Gaijin with Wings of Prey and the zero communication, zero support approach. Or the DCS WWII Kickstarter fiasco?

 

You can have your opinions about right or wrong game design decisions, or the tone some devs use with their community when frustrated, but lack of communication and updates is not an issue.

  • Upvote 2
Posted

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

Dont get discouraged by just a few negative statements. The bigger part of the community sure knows what they have with 777!:)

 

Now can we please have the announcement? :salute:

And a word on the FW190? :)

Posted

 and now we're preparing to announce our next product.

 

Jason

 

Aha!!!!  That's more like it :biggrin:

=]VLA[=Ravonmith
Posted

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

 

For such a small developer team you guys had done an incredible work without any question! Thank you for this game!!

 

It is realy difficult to stay calm when everybody raging about what you have done and it feels like most people underestimate your achievements. That is only a small group of people (Look at the sales, compare it to the people who write here and than at the few who are unhappy). The main problem might be the emotional engagement of the developer because they want to please the customer but also keep a professional distance and stick to their communication policy.

 

The Days with the weekly newsletter where good. Because everybody was waiting for the regular information and statement and less speculation und flamewars occourred because at friday everybody would know either way. If someone react on every stupid mind that complains in here the developer might be seen as week lads that everybody can talk to about their very personal but total unimportant problems.

 

The game is solid and most people love it and even the haters just hate because they want the best for il2 ;) deeeeep inside.  

Posted

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

 

 

Jason, please take my post in context, and don't take it as a personal 'have a go'...

In context I was responding to Feathered's post, also agreeing with him that it probably 'was' busy as hell trying to manage two sim titles at once, but also that there was not a great deal going on with RoF for months.

What I should have added was that was' probably due to the workload of getting BoS out to the masses'.

I am not a hater, and I certainly don't have a stupid mind... I love RoF, and I have put much money into that product.

Just chill out a bit please.

=]VLA[=Ravonmith
Posted (edited)

Jason, please take my post in context, and don't take it as a personal 'have a go'...

In context I was responding to Feathered's post, also agreeing with him that it probably 'was' busy as hell trying to manage two sim titles at once, but also that there was not a great deal going on with RoF for months.

What I should have added was that was' probably due to the workload of getting BoS out to the masses'.

I am not a hater, and I certainly don't have a stupid mind... I love RoF, and I have put much money into that product.

Just chill out a bit please.

 No offence, was not regarding you esp. Was just talking about the whole problem. I don´t want to imply you are a hater nor a stupid mind :). I was referring to all the debates in the past. 

Edited by =]VLA[=Ravonmith
Posted

 No offence, was not regarding you esp. Was just talking about the whole problem. I don´t want to imply you are a hater nor a stupid mind :). I was referring to all the debates in the past. 

 

No drama mate, a reasoned response, thank you :)

  • Upvote 1
Posted

 

 

...and we are about to do it yet again.


success-kid.jpg
Posted

and now we're preparing to announce our next product. 

 

Already? 

Don't really know what to think of this; I mean, that's great, but I feel there's still a lot left to be done at Stalingrad before starting the next product...

  • Upvote 1
NachtJaeger110
Posted

Already? 

Don't really know what to think of this; I mean, that's great, but I feel there's still a lot left to be done at Stalingrad before starting the next product...

Do you really think that this "next product" will be a complete new sim?  Don't worry man, every improvement that will come with the new product will for sure be implemented in our current product  :) 

I would bet my 190 on that.

 

Besides, more money only comes with more content. So... no next product, no improvement of the current one.

6./ZG26_5tuka
Posted (edited)

They already said their planes strategy is to release new theatres combined with new sets of planes (= more extra paid content). The statement on Novemeber, despite being highly suspicious and criticized, also said if sales were high enought development of a new theatre for a quick release in summer 2015 would start as soon as possible.

 

Again, this is old information and their strategies may haved changed, but those are the last official responses I know of. It's probably better to wait till the announcement even though it might be too late to discuss their development goals afterwards (personally I feel BoS needs more fixed, especially on the FM part, before shifting all work and money on implementing big new content).

Edited by Stab/JG26_5tuka
Posted

Read only for a week for trolling.

 

About the F5 thing - the announcement is coming someday this week.

  • Upvote 8
Posted

 

 

 

About the F5 thing - the announcement is coming someday this week.

 

 

Thank you, Zak. I hope you manage to overcome whatever were the earlier issues.

Posted

 

About the F5 thing - the announcement is coming someday this week.

Fantastic ! Thanks m8 , i love the game.

Posted (edited)

 in this genre keeping it alive .....

Jason

 

At this point, looking back, I'm not convinced BOS did a lot of good to this genre.

Edited by Jaws2002
  • Upvote 1
Posted

My guess on the delay, may be related to sales, and word from the beancounters at IC whether or not funding will continue.  I'm not optimistic considering the demise of so many WW2 developers over the last dozen years or so.  

 

BOS communication has never been a real issue.  There are definitely some design issues, and ROF communication/content understandably languished during most of the development of BOS, and possibly vice-versa, which is one reason I would have preferred that the development dropped WW1 sims altogether.

Posted

Read only for a week for trolling.

 

About the F5 thing - the announcement is coming someday this week.

 Good news :salute: .

Posted

Does "next product" mean that bos is finished and something new and even more amazing is on the horizon?

Posted

Does "next product" mean that bos is finished and something new and even more amazing is on the horizon?

 

LoL even you know the answer to that....the 'next product could well be the AI JU-52, I think that it has been made very clear that BoS is not "finished" anymore than RoF was 3 or 4 years ago or even today...

 

Cheers Dakpilot

II/JG17_HerrMurf
Posted

F5!

Posted

Looking forward to it. I'm out of guesses.

Posted

Albert: Right now we are living in the present and working on the plan we put forth earlier this year. It was risky for us to announce and sell so many things before they were ready. It was a gamble that we have to learn from for next year. The management team, which as you know includes me, Jason and a couple others who aren’t in the public eye will discuss ideas for the future later this year. We have always set ambitious goals for ourselves and we will continue to do so. If this year’s plan works out then we will form a new plan for next year. There are still several areas of WWI air combat we have not explored [and] that we know the community will like to see. Hopefully we will have the resources to make it happen. We have always said that the future lies in the support of the community. The more you support us the more we can build.

 

Read more: http://www.simhq.com/_air14/air_526a.html#ixzz3Qodwcq2j

Follow us: @SimHQ on Twitter | SimHQ on Facebook

Posted

Happy to stump up cash for their next project, though would hope for some continued work on 'internal' areas of BoS (FMB, servers, unlocks, FMs etc).

 

But do keep up the communication and please share your musing on what you might do as well as what you will definitely do; I suspect that most would like to hear your wider views on what would be good even if we all know that funding probably would not allow it :)

 

Posted

Yea, me too. 

 

The eastern front aint done yet... hell no, its just started.

 

F5!

Posted (edited)

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

 

 

Ignore the trolls, they are clearly living in a different universe.

 

New "product"? hmmm, interesting naming scheme.

I wonder if "product" includes things such as individual planes (Macchi or Ju anyone?) or even bigger scale things such as new theaters or summer maps.

 

Very excited to hear from the dev team on this [imminent] announcement!

Edited by CBZ323
Posted

 

 

 

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

 

I simply dont get criticisms of 777/1CGS on the communication front either. Have seen people on steam saying the same. All through early access and also since release news and updates and progress have been regular. My goodness don't people remember CloD and its 6 monthly non-communication, non-patch cycle? Or Gaijin with Wings of Prey and the zero communication, zero support approach. Or the DCS WWII Kickstarter fiasco?

 

You can have your opinions about right or wrong game design decisions, or the tone some devs use with their community when frustrated, but lack of communication and updates is not an issue.

 

I agree 100%. I don't get much of the main criticisms of BoS beyond the obvious warts on this hot chick's face.. And you know what.. even given some "questionable" game design decisions... the fact of the matter is that BoS is nowhere near as bad a sim as some have made it out to be. It is quite enjoyable and immersive. Visually it would not be a stretch at all to say it has no equal... The FMs and DMs while questionable to some (what sim's FMs & DMs aren't ..) are not bad and are IMO competitive with any of the other bench marks sims .. old or new. I say that only because I have never flown a real aircraft period let alone a high powered fighting machine.. so I cannot say how accurate they are or not.. but they are convincing enough to get me there on my PC.

 

At this point, looking back, I'm not convinced BOS did a lot of good to this genre.

 

I disagree,,, I think that given what is on the table warts and all BoS has done a very good job of keeping the genre alive regardless to what a very loud segment of the community thinks.

  • Upvote 4
Posted (edited)
I disagree,,, I think that given what is on the table warts and all BoS has done a very good job of keeping the genre alive regardless to what a very loud segment of the community thinks.

 

It's your right.

This is not the place to discuss this anyway, so let's just let it go.

Edited by Jaws2002
Posted (edited)

I don't think 40 updates and 40 planes is languishing. How many other sim products have gotten that kind of support from a commercial team this long after initial release? And we released a WWII product on top of that with 86 dev diaries and countless posts from people on the team explaining what we are doing and now we're preparing to announce our next product. We're so incredibly lazy and uncommunicative. Some of you guys have a really skewed view of what we have done and are doing. Somehow not giving in to every complaint or dislike makes is a crappy team. Sorry, but we have been producing tangible results for years in this genre keeping it alive and we are about to do it yet again.

 

Jason

 

And personally, that's why I preordered BoS "eyes-closed" or almost after the CloD berezina. Because being a RoF customer, I was very happy to see all this great work, and this great work coming regularly, with a commercial system I'm ok with, and free content, and  regular improve of the sim.

 

Keep up the great work and thanks a lot, I'm happy to have bought BoS, you're a great team. And, even if we need some, we can perfectly undestand that all the time spent into communication is time not spent in developping the sim, of course.

Wishing a quick recovery to your ill developper, and hoping it's not too serious for him. Or, at least, all will be good in the end.  ;)

Edited by Solmyr
  • Upvote 2
Posted

And personally, that's why I preordered BoS "eyes-closed" or almost after the CloD berezina. Because being a RoF customer, I was very happy to see all this great work, and this great work coming regularly, with a commercial system I'm ok with, and free content, and  regular improve of the sim.

 

Keep up the great work and thanks a lot, I'm happy to have bought BoS, you're a great team. And, even if we need some, we can perfectly undestand that all the time spent into communication is time not spent in developping the sim, of course.

Wishing a quick recovery to your ill developper, and hoping it's not too serious for him. Or, at least, all will be good in the end.  ;)

well said! +1

Posted

And personally, that's why I preordered BoS "eyes-closed" or almost after the CloD berezina. Because being a RoF customer, I was very happy to see all this great work, and this great work coming regularly, with a commercial system I'm ok with, and free content, and  regular improve of the sim.

 

Keep up the great work and thanks a lot, I'm happy to have bought BoS, you're a great team. And, even if we need some, we can perfectly undestand that all the time spent into communication is time not spent in developping the sim, of course.

Wishing a quick recovery to your ill developper, and hoping it's not too serious for him. Or, at least, all will be good in the end.  ;)

 

Yes, well said!!! +1

Posted

Pretty much agree with Solmyr! Purchased early access when only plane was bf-109 with no ammo and it has been worth every penny. Its not perfect but no game is. RoF has shown what these guys can do.

 

BTW, it would be great day for an announcement! I dont think they announce anything during weekend so its today or friday left.

Posted

Same for me!

 

I bought RoF when it was first released years ago, I own every plane, map, and add on. I still play it, I still love it and I appreciate that it is still being developed. I am more than happy with BoS, with it's deveopement and with the teams communications with the customers. I flew for about 4 hours yesterday and do so several times a week, I've had more than my money's worth and will buy whatever content is released for it because I want to support this genre of gaming exclusively.

 

I read some of the terrible posts on this forum by people hiding behind a PC screens and cringe to be apart of this community.

 

I say to the team behind BoS, for me at least, you have done and are doing a great job, now crack on and tell me what you want to to tell me as the suspense is killing me!

 

 

Cheers

6./ZG26_5tuka
Posted (edited)

My judgement is still the same. I really like BoS for what it offers aside from some bugs and issues, but overall it should (and deserves to)  be more. More fixes, more feautures, more comunity interaction with the devs ect.

 

Therefore I full understand people being not satisfied with BoS and I also dislike some attributes such as campaign, basic FM errors and the limited MP part very much. Hopefully those get high priority on BoS's agenda for 2015.

 

Is BoS a bad product? No, totally not. Are the devs uncompetent and ruining the genre? Absolutely not. Could it be better? Yes, actually in many categories. 

 

Also the dev-comunity comunitcation on BoS has reached a minimum since November, which is sad. I loved the dev diaries and the little insights they gave made me confident in what to expect in near future. And I better dont mention the November anoucement that caused so much hysteria...

 

Hopepefully this will all be forgotten in 2015 and the great comunition reestablished.

Edited by Stab/JG26_5tuka
wellenbrecher
Posted

 

I disagree,,, I think that given what is on the table warts and all BoS has done a very good job of keeping the genre alive regardless to what a very loud segment of the community thinks.

Since BoS's release the amount of folks playing game we're not allowed to mention sky-rocketed, so yeah, they definitely did something for the genre no matter what one thinks about this one. :biggrin:

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