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Is BoS getting mouse support soon?


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Posted

It really does not matter as long as flight characteristics are server side settable. IL2 can be flown with a mouse and keyboard.. and to this day it is considered the benchmark by which just about any sim in some way shape or form will be measured. Anyone with a mouse and keyboard may be able to fly quite well.. but as long as flying and fighting effectively still requires a joystick... and it always will.. mouse control in BoS is a non issue.


Sure it may be more challenging to dogfight, but it's easier than hell to BnZ with that oh-so-steady-nontwitchy, never-have-to-stabilize-aircraft aim.. and it'll create a "stronk" increase of the 12 year olds from War Thunder who will only fly to the moon in their 109's to BnZ. We don't need that cancer. If mouse pilots come, I go.

The devs should be concentrating on making this flight sim a better flight sim to attract the many flight simmers it has already lost and the potential ones it could bring.

And if people can't afford a $30 flight stick, they shouldn't have a computer in the first place.

 

 

I disagree... in a real sim... put me up against a 12 year old with a mouse or a game pad for that matter any day on full settings any day of the week and he will get waxed.

Posted

As long as there is no 'mouse-aim' implemented I have no prob with them mice. 

Posted

I love mouse aim.
it often comes coupled with auto rudder and as such turns a competent Pilot into a crippled duck.

 

bring on mouse aim, and make it so that mouse aim users must use expert servers please.
i need some lolz

Posted (edited)

What? NO!! Never! I do not want another WarThunder (horrible game). 

 

I just tested the new RoF mouse control. And you definitly didn´t test it, before you did feel the need to comment on it   :lol:

 

 

PS:  It is good for sight seeing purposes and to fly a bomber straight and level. But that´s about it.

Edited by BlackDevil
voncrapenhauser
Posted (edited)

Sure... As long as the same option applies to dedicated servers.

 

No mouse aim in Syn Full Real.

+1

 

I agree Of course.

 

I personally do not want mouse control and would probably never use it, but I would not Deny it to those who do.

 

But no you cannot mix the control uses that might give an unfair advantage, give those who want to use a separate server for MP.

good for novice new customers = more money for the Team ;)

+1

Where do you have the info from, that there will be mouse aim in RoF ? I read only mouse control. That wouldn't be an advantage at all.

Email today confirming mouse control in Ilyia mourmonts (excuse spelling please) ROF :salute:

Edited by voncrapenhauser
voncrapenhauser
Posted (edited)

There is no mouse aim in RoF. To say that there is only shows the ignorance (in the sense of you just don't know what you are talking about, not in the sense that you are dumb) on this matter. Now to say that the difference is just semantics is to blur the meaning of 'semantics' to cover just about all of human existence.

Did not say mouse aim.

Mouse control confirmed in Iliya mourments today in official email from 777.

Flying with a mouse is like driving a shopping cart down a steep hill.

 

Sure you can do it, but..

 

I wouldnt worry about it. If someone wants to learn the game out with a mouse, I say let em. Nothing to fear.

 

First sim I ever tried was with mouse and keyboard. Now I have at least 700 dollars worth of toys for flight sim games...

 

My wife is the best.

+1

 

Yes those shopping carts FMs are terrible. :wacko:

 

I always get the one with the wonky wheel. :mellow:

Since it's "mouse control" and not "mouse aim" I don't have a problem with the feature. If it gets more people into flight sims.

+1

Edited by voncrapenhauser
voncrapenhauser
Posted

Nah, it'll be fine. It's actually a good way to make the game more accessible without inconveniencing the more dedicated.

+1

Idiots. Mice can't fly,they don't have wings. They are bats you're thinking of!

LOL

There's nothing wrong with having mouse control. It works well in RoF, and it would probably work well here with BoS. 

 

 

That, and I'm glad to see I'm not the only one here who first played flight sims with nothing more than a keyboard and mouse. I played and enjoyed Aces of the Pacific for a good while before I finally got my first joystick. 

 

 

 

And it's snobbish elitism like this that drives people away from the hobby, not towards it. 

+1

=EXPEND=Dendro
Posted

I really enjoyed war thunder for a while but only flew sim which was really the tiniest portion of WT until the masses started to soak through and see the light of what flying a combat sim should really be like. Unfortunately, the problem with the WT crowd is there were too many keyboard cowboys hunting quick kills and high scores and the abuse and nastiness towards other members was shocking to say the least.

 

If BoS becomes a teenager's rage platform then I will head straight back to CoD and DCS. I am all for BoS enjoying success and a large player base but please..... no WT mouseAIM and the snot-nosed, pimple-popping douchebags that come with it.

  • Upvote 2
Posted

Well DendroAspis, going to DCS because BoS has (or would have) mouse control makes no sense.  DCS already has mouse control.  Old Il2 did too, not sure about CloD.

  • Upvote 1
Posted

As has been said already, this is of little consequence for me unless NOT a server controlled option.

 

I can not imagine how somebody chould ever be effectiv with the mouse. You are locked to the cockpit view when flying with the mouse and it is not realy possible to look around effectivly.

You cannot use it in 3rd person like in Warthunder in Rof.

Posted

Imagine trying to fly the Camel using just the mouse...

=EXPEND=Dendro
Posted

Well DendroAspis, going to DCS because BoS has (or would have) mouse control makes no sense.  DCS already has mouse control.  Old Il2 did too, not sure about CloD.

 

Mouse CONTROL - ok no problem with that......... MouseAIM - then we have warthunder.

71st_AH_Mastiff
Posted (edited)

back in a day I remember flying FSX with a mouse and key board at the local private air field, they used it as a tool to get people to practice on sight picture and ground operations.

 

I want to say it was 1992, and it was on a apple. 16bit. remember 16bit?

 

http://en.wikipedia.org/wiki/Microsoft_Flight_Simulator

Edited by 71st_Mastiff
-NW-ChiefRedCloud
Posted

So I flew the mouse flight in RoF. My conclusion is that 1) anyone flying with this will want a stick fast. 2) even a novice with a stick has no fear in combat with mouse flight unless you just intentionally fly in front of them. 3) the self leveling feature is disorienting. Bottom line ..... good for level, i.e. bomber flight, and simple flight only. Of course some of you lightning reflex pilots might prove me wrong. 

 

Chief

Posted

Mouse CONTROL - ok no problem with that......... MouseAIM - then we have warthunder.

That is what those of us with RoF are trying to say here.  The way 777 have implemented it, it's mouse control, not mouse aim.  They are very different things.

Posted

I'm sure 777 did a good job of not making this like a Warthunder mouse aim guys, relax. This will bring in more players for us to shoot down, we should be happy :)

  • Upvote 1
Posted (edited)

 

Stories like Bunny's make sense. Bunny grew a genuine interest and came to us as a result.

 

Stories like Bunnys are completely worthless, he wasn't someone that got interested in air combat sims because of WT - he already played air combat sims previously.

 

But no I'm absolutely right, you can say "I'm not going to say you're wrong" and be a complete [Edited] pretending to not outright say you think I'm wrong when I'm absolutely right. The conga line/shoulder shooting/ramming has been there since the days of Air Warrior. So don't be a [Edited], as is typically your way of conducting yourself, and state "I'm not going to say you're wrong" when I'm absolutely right because I have experience and I know that WT isn't the first to have all that you complain about, [Edited], it has always been there and it has always been a part of the game. No one goes "Yes! Shoulder shooting for all!" But it has absolutely always been there and it has never been a bannable offense from any MMO air combat sim.

 

I have played WT. I have played Confirmed Kill. I have played WarBirds. I have played RBII/3D. I have played Flying Circus. I have played Aces High. I have played Il-2. The difference between them with regards to shoulder shooting/ conga line chasing/ ramming? None. They are all the same.

 

Be all that as it may very well be this post is a bannable offense on these boards. Please keep that in mind before you post like this again.

Edited by Bearcat
Language
Guest deleted@13284
Posted

I gave up on 'serious' flight sims in 2011 (guess why that was) and I thought that was it. I just lost interest and packed up my joystick. Then along came War Thunder and all of a sudden I was having fun playing a flight 'game' and using the mouse.I always fly arcade. In fact I eventually decided to try the stick in WT and I couldn't hit anything so the mouse stayed as my only means of control.

 

Now here I am waiting for my copy of BoS to drop through the door (should be today). If they implement mouse control I'll try it and if I like it I'll use it but from what I've seen in RoF so far I doubt it.

 

But unlike Bunny I will still continue to play WT because I have a lot of fun with it. It's got great graphics,plus it's got unlocks! :P

Posted

 My first "flight sim" was Microprose F19 Stealth Fighter for DOS in about 1988-89 - actually a very good game for the time.

 

No mouse control there! :biggrin:

 

Seriously I think mouse control is like the cheese in a mouse trap: the new rat approaches, tries it, and if he backs out immediately he may live. But if he nibbles for too long....WHAM! He can never escape the trap that is RoF.

Posted

As has been said.. bear in mind that mouse control and mouse aim are two entirely different things and IMO the mouse aim is one of the reasons why as far as I am concerned WT will never be a sim.. even if it can be turned off. Any sim that you can fly and fight in with a mouse and keyboard is no sim.

 

Shoulder shooting, kill stealing and vulching in some form or other have been around since the very first competitive online games... and sometimes even the AI gets in the act... and there are servers that did ban you for execcive shoulder shooting ... and vulching.... and kill stealing.

  • Upvote 2
voncrapenhauser
Posted (edited)
I want to say it was 1992, and it was on a apple. 16bit. remember 16bit?

 

 

Unfortunately Yes I do :wacko:

 

Anyone remember Cuck Yeagers flight sim on Amiga?

 

Blast from the past lol :(

Edited by voncrapenhauser
voncrapenhauser
Posted (edited)
But unlike Bunny I will still continue to play WT because I have a lot of fun with it. It's got great graphics,plus it's got unlocks!

 

Yes add more fun please :lol:

 My first "flight sim" was Microprose F19 Stealth Fighter for DOS in about 1988-89 - actually a very good game for the time.

 

No mouse control there! :biggrin:

 

Seriously I think mouse control is like the cheese in a mouse trap: the new rat approaches, tries it, and if he backs out immediately he may live. But if he nibbles for too long....WHAM! He can never escape the trap that is RoF.

Oh yes "F19 stealth fighter " yes it was cool for its time

 

I'm not bothered about mouse control either way unless it could be implemented as an advantage, but I still wouldn't use it..

Edited by voncrapenhauser

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