senseispcc Posted January 22, 2015 Posted January 22, 2015 I did allready mention this but I have seen no change, every time I launch the game and after playing for an hour or less or more i quit the game normaly (I am a non Steam player) if during the same day evening I try to start the game again I get the message from Windows 7x64 that the launcher is still active and cannot be lauched twice. http://s8.postimg.org/421vikh11/Launcher_exe.JPG This is my computer; http://s4.postimg.org/9w8vzfyz1/PC_now_25_12_2014.JPG
ST_ami7b5 Posted January 22, 2015 Posted January 22, 2015 Have you unchecked "Seed when downloaded" in lanucher Settings menu?
senseispcc Posted January 22, 2015 Author Posted January 22, 2015 (edited) Have you unchecked "Seed when downloaded" in lanucher Settings menu? This should not be why the game does not relaunch after clossing it! Even if I seed the game it should be possible to launch again is it not?! if this is the case it is definitively a BUG. Edited January 22, 2015 by senseispcc
taleks Posted January 23, 2015 Posted January 23, 2015 This should not be why the game does not relaunch after clossing it! Even if I seed the game it should be possible to launch again is it not?! if this is the case it is definitively a BUG. Can you attach data/update.log when it hangs in background again?
senseispcc Posted January 23, 2015 Author Posted January 23, 2015 (edited) Can you attach data/update.log when it hangs in background again? Ok I shall try it... Edited January 23, 2015 by senseispcc
senseispcc Posted January 23, 2015 Author Posted January 23, 2015 Can you attach data/update.log when it hangs in background again? This is the content of my update.text file: BOS update library 31 (build date: Oct 27 2014, libcurl/7.15.1 OpenSSL/0.9.8a zlib/1.2.3, open-vcdiff/BOS-mod+) Windows locale code page is: 850 free disk size: 359310254080 Loading game config. =+= Current settings =+= General: recovery mode: no forced version: not forced installation script: enabled keep user .svc: disabled Downloader: downloading: allowed proxy trick: enabled rollback size: 0 bytes max timeout: 1800 seconds connect timeout: 360 seconds max timeout retries: 1000 max partial requests: 1000 max mirror retries: 1000 p2p limits: download: 0 upload: 0 seed download: 0 seed upload: 0 Updater: cache slot size: 2048 kBytes cache slots: 64 Sysinfo: Windows version: 6.1.7601 Service Pack 1 verbose: forced Trying master server il2bosrd1.s3.amazonaws.com version info: tag: 14-12-25 snapshot md5: BD0EA3B9F4DDA2997A19E255D327A72F patches info md5: FA490EE20017B640EC28DE3668E80820 torrent info md5: A253835872C5A5C429C207BF02CDEC83 packs info: id: 1 pack md5: 7674C950F1B812B271AEC889AA4BFDCC info md5: 16AA820B5782253B330588829D6BFA43 pack size: 10852259 info size: 18804 id: 2 pack md5: 33F2EB8F7D64367EC69419D1CC01817F info md5: B925D289564CF0C1525942288AF275D3 pack size: 9291 info size: 3412 id: 3 pack md5: E5CDC9E85960A18D4452AA56ECCFBC86 info md5: 37B75290E3F9F49097CCAB53F65ED842 pack size: 79504147 info size: 261859 id: 4 pack md5: 1240411674F83826CB908D287DCD287B info md5: 04592D0D1CFB75A54D4BD546266670C5 pack size: 3886628 info size: 1436 Latest version: 14-12-25 base dir: ., tag: 14-12-25 Current snapshot version is the same Reloading game config. Saving game config. Reloading game config. Saving game config. base dir: ., tag: 14-12-25 p2p: starting for version 14-12-25, listening on port 6881. p2p: starting torrent client. p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) sending announce (paused). p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) received peers: 88. p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 87, total u|d: 1178524|78853 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 105, total u|d: 1217314|95539 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 112, total u|d: 1231227|105766 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 119, total u|d: 1239253|112074 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 133, total u|d: 1244037|120372 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 141, total u|d: 1253998|128378 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 145, total u|d: 1264051|137722 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 152, total u|d: 1274535|146212 p2p: [FIN!] progress: 100, s|p: 3|86, u|d: 0kB/s| 0kB/s, DHT: 154, total u|d: 1282837|153568 p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) sending announce (paused). p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) warning: Unable to connect to your incoming data port (94.224.191.164:6881). This will result in slow downloads. Please check your firewall/router settings. p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) received peers: 90. p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 6kB/s| 0kB/s, DHT: 155, total u|d: 1539031|163542 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 4kB/s| 0kB/s, DHT: 158, total u|d: 1767019|171390 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 8kB/s| 0kB/s, DHT: 158, total u|d: 2056448|179078 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 6kB/s| 0kB/s, DHT: 158, total u|d: 2442880|189958 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 12kB/s| 0kB/s, DHT: 158, total u|d: 2831535|197501 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 158, total u|d: 3013776|203803 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3024318|213215 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3035270|223404 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3045710|233100 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3057992|244540 p2p: [FIN!] progress: 100, s|p: 4|87, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3068993|254081 p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) sending announce (paused). p2p: tracker: 14-12-25 (http://tracker.il2sturmovik.net:6790/announce) received peers: 89. p2p: [FIN!] progress: 100, s|p: 4|86, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3079015|262256 p2p: [FIN!] progress: 100, s|p: 4|86, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3083520|270646 p2p: [FIN!] progress: 100, s|p: 4|86, u|d: 4kB/s| 0kB/s, DHT: 165, total u|d: 3270780|281014 p2p: [FIN!] progress: 100, s|p: 4|86, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3277826|287955 p2p: [FIN!] progress: 100, s|p: 4|86, u|d: 0kB/s| 0kB/s, DHT: 165, total u|d: 3285664|294970
Soarfeat Posted January 23, 2015 Posted January 23, 2015 Hey sensei, I had a similar problem and even without having seeding checked what would happen is every time I started the game via the exe, seeding would automatically be reset on. Never could get this fixed. So, I just ended up saving or rather backing up my Luascripts and inputs folder and then uninstalling and reinstalling the game and just overwrite the Luascripts and inputs folder with my saved ones. Everything working fine since I did this. If you have added any new skins or modded anything else be sure to back it up or just back up the whole thing to be safe. cheers--sf--
taleks Posted January 24, 2015 Posted January 24, 2015 This is the content of my update.text file: Log seems pretty normal. Well, the whole situation seems like launcher's backround thread was not stopped at GUI shutdown. The issue is that it is not reproducable on our testers PCs, thus it is difficult to track down the reason.
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