71st_AH_Mastiff Posted January 23, 2015 Posted January 23, 2015 Nice images. Can someone tell me what the 3 horizontal lines are in the bottom left corner of each picture? thanks in game debug tool
II/JG17_HerrMurf Posted January 23, 2015 Posted January 23, 2015 Its so beautiful. It will be sad flying around seeing her and knowing i cant fly her. Please make a cockpit and let us buy it. There is such a big support already!!! Please. She already got the AFM. A cockpit would be nice :D It will be more sad knowing, no matter what I do and despite my best efforts, I will not be able to save her for very long from the Russian wolves. 1
216th_Peterla Posted January 23, 2015 Posted January 23, 2015 Any way to make a "kick starter" to made it flyable?
wallythewalrus Posted January 23, 2015 Posted January 23, 2015 so whats the big obstacle from making it flyable, is it doing the virtual cockpit? if already it has the overall plane model and the flight performance, would it be somewhat easy to make it flyable even for a modder to do it?
IIN8II Posted January 23, 2015 Posted January 23, 2015 Great looking model. Would love to fly one at some point. 1
Caudron431 Posted January 25, 2015 Posted January 25, 2015 Wow nice! I want to pay! Please take advantage of it. 1
wtornado Posted January 25, 2015 Posted January 25, 2015 I hope they put in a program to be able to drop cargo with parachutes. We can shoot at the cargo too.
Feathered_IV Posted January 26, 2015 Posted January 26, 2015 I hope a player will get 3x as many points for bringing down a transport. That way Russian pilots will actively be seeking them out. To avoid loosing their place on the leaderboards, the German fighters will be compelled to protect them. 1
6./ZG26_McKvack Posted January 26, 2015 Posted January 26, 2015 (edited) I hope a player will get 3x as many points for bringing down a transport. That way Russian pilots will actively be seeking them out. To avoid loosing their place on the leaderboards, the German fighters will be compelled to protect them. Sounds like a nice idea Edited January 26, 2015 by McKvack
SCG_Space_Ghost Posted January 26, 2015 Posted January 26, 2015 I hope a player will get 3x as many points for bringing down a transport. That way Russian pilots will actively be seeking them out. To avoid loosing their place on the leaderboards, the German fighters will be compelled to protect them. That's a fair idea.
BlitzPig_EL Posted January 26, 2015 Posted January 26, 2015 so whats the big obstacle from making it flyable, is it doing the virtual cockpit? if already it has the overall plane model and the flight performance, would it be somewhat easy to make it flyable even for a modder to do it? Time. Cockpits are as, if not more, difficult to make than an exterior 3D model. Add the fact that this aircraft will have 50% more controls levers, instruments etc... than a twin engine, and it just multiplies the time factor to make a cockpit worth looking at and above all, paying for. 1
Feathered_IV Posted January 26, 2015 Posted January 26, 2015 Devs have stated several times that the flight model is more work than a cockpit, which they consider a simple task by comparison.
ShamrockOneFive Posted January 26, 2015 Posted January 26, 2015 (edited) Likely they have a couple of artists that specialize on outside objects and then another set that specialize on the inside stuff. Not to say that they don't work together but I would guess that you've got different folks working on different projects and the flight modelling person (or multiple persons) is yet another person. So... its just a matter of where resources are allotted. I know some people would love a flyable transport. I see the love for the flying but I don't see the role in a combat theatre outside of the strategic element which makes something like the Ju-52 or Li-2 or Fi156 vital but not necessarily needing to be flyable. If they go with the selling of individual aircraft route, there would be sales for any of those, but not many. I would guess it would be small numbers (and possibly not enough to justify the employees that do interior cockpits in addition to the exterior and the flight model). Maybe I'm too pessimistic. Edited January 26, 2015 by ShamrockOneFive
Dakpilot Posted January 26, 2015 Posted January 26, 2015 I look forward to another aircraft in BoS and think the JU-52 is iconic and deservers to be in, but what exactly can it do that the HE-111 cant, they were used in the transport role almost as much as JU-52 at Stalingrad and hundreds were shot down doing airlift runs. Apart from being a little less well protected and slower, what as a flyable aircraft makes it so different from using the HE-111 in the transport role in missions in BoS? Cheers Dakpilot
6./ZG26_5tuka Posted January 26, 2015 Posted January 26, 2015 Let's sum up Ju52: - 3 engines - iconic aircraft - primary Luftwaffe Transport plane in all theatres - ability to drop paratroopers - medicvac / flying lazaret - very short landing and TO capebilities. It could basicly land on any short grass field - BEST LOOKING PLANE BY FAR EVERYBODY DENYING IT IS WRONG AND A TOTAL HATER 1
6./ZG26_McKvack Posted January 26, 2015 Posted January 26, 2015 (edited) There is a huge support of the Ju 52 already. I mean look into these threads from the forum: http://forum.il2sturmovik.com/topic/10036-after-flying-syndicate-server-he-transport-we-need-ju-52-now/ http://forum.il2sturmovik.com/topic/844-tante-ju/ I think it would sell more than the Fw-190 because it is something new. A big plane and 3 engines. Something new. And the AI version already got the AFM so only a cockpit is needed and more programming i guess Edited January 26, 2015 by McKvack
Phant0m Posted January 26, 2015 Posted January 26, 2015 AFM doesn't mean that the FM is suitable for player use, testing and bug finding. Still, it would be worth making a playable Ju-52 for purchase.
6./ZG26_5tuka Posted January 26, 2015 Posted January 26, 2015 Maybe they'll announce a preorde foundation for a flyable Ju 52 at some point (I really hope so). Another possebility was a comunity effort of modeling the cockpit with animations and everything else nessecary to implement it in BoS and offer it to the devs for integration to the game (similar to what happened with the S-22 in RoF, which has been a high quality mod before and bought by 777 for comercial implementation). 3 engines are really nice indeed. The Ju could run on 2 engines flawlessly although pilots had to mind the pull of the outer engine. Even with only the central engine running it should fly stable and landable in the air.
6./ZG26_McKvack Posted January 26, 2015 Posted January 26, 2015 AFM doesn't mean that the FM is suitable for player use, testing and bug finding. Still, it would be worth making a playable Ju-52 for purchase. I asked about that on the steam forum and got a dev answer that the FM will be at the same level as the other aircrafts.
Feathered_IV Posted January 26, 2015 Posted January 26, 2015 I imagine playing the Ju-52 would be very exciting indeed. Entering an online match for a supply run into Der Kessel. Selecting the maximum weight of cargo. Staggering into the air, dangerously overloaded. Other Tante's taking off and head out after you as you do your best to stay low and read the landmarks on the way into Gumrak. A player joins you and takes over the gunner position. Another joins in the co-pilots seat. Between them they call out the location of distant bandits to steer you out of harms way. Visibility from the pilots seat is limited and several times they save you from interception. Four other transports were following, but only two manage to stay with you.As you get closer to Gumrak, things start getting busy. LaGGs and Yaks are in a killing frenzy. German flak is mixed with Soviet AAA. Russian fighters are in the landing pattern with the transports, and 109's are fighting desperately to keep them off.Several Ju-52's are on the ground waiting for their progress-bar to wind down, showing when they are emptied of cargo and refilled with the wounded to be evacuated. They are acting as forward observers, keeping a commentary of enemy contacts and calling in the next wave of transports in the moments when the air seems clear.No time for niceties. When there is an opening you take it. Straight in and taxi as close to the unloading area as you can get. The closer you are, the less time on the ground (no points for you until you get the wounded aboard and return to your home base).What feels like an eternity on the ground. Your gunner is firing. Sturmoviks are strafing. Three more Ju-52's have landed. Five more didn't make it, and you finally get the signal to roll again. A LaGG latches onto you as soon as you're airborne, but shears away as a 109 rolls onto its tail.You were hit three times on the way out. The gunner was killed and that position and the dubious protection it afforded is lost to you. In relatively clear air now you bank left and set a course for home. Taking an anxious look at your remaining instruments you ask yourself, who the Hell said flying transports is boring??? 5
Dakpilot Posted January 26, 2015 Posted January 26, 2015 @ Feathered, agree with all that but if you substituted JU-52 with HE-111 such a mission could be flown right now :-) Cheers Dakpilot
Feathered_IV Posted January 26, 2015 Posted January 26, 2015 Oh I don't know. The He-111 can't carry cargo of any sort and the game mechanics for a round trip supply run do not exist yet. We can pretend I suppose, but it's a bit like, why have the 110 when you can do all that in a Pe-2 etc. 1
6./ZG26_McKvack Posted January 26, 2015 Posted January 26, 2015 We can level bomb in the stuka so why do we have a He-111... Its similiar but still a major difference
Dakpilot Posted January 26, 2015 Posted January 26, 2015 Oh I agree fully, just that implementing a cargo loadout and load/unload function seems like a lot less work than a fully functioning 3 engine cockpit and associated controls and FM cheers Dakpilot
6./ZG26_5tuka Posted January 26, 2015 Posted January 26, 2015 (edited) We can use fighter bombers for any sort of ground attack so scrap all those bombers and attack planes. 6 fighters is all we need The Ju could do way more as I said before. It wasn't "just another cargo plane". Imagine you flying a medivac mission where you have to land in the middle of the wildness to pick up an injured pilot or soldier or flying paratroopers safely to their set dropzone. In addition to that it has absolutely no armour so every shell hitting you could be the last thing you'll remember. It requieres way more tactical thinking and carefull attention on your flight route planning than with the Heinkel, which in contrast offers multi directional defensive positions and a solid airframe. Edited January 26, 2015 by Stab/JG26_5tuka 1
BlitzPig_EL Posted January 27, 2015 Posted January 27, 2015 The missions will be exciting... and short... Muhahahahaha!!!!!!!
voncrapenhauser Posted January 27, 2015 Posted January 27, 2015 I'm glad other pilots think a variety of missions would be a great addition. I see variety being the answer for the campaign. Also for MP would only be a good thing turning MP Death matches (lets face it that's what they are at present, fighter to fighter) into something immersive.
voncrapenhauser Posted January 27, 2015 Posted January 27, 2015 I'm not really excited if I can't fly it. +1
71st_AH_Mastiff Posted January 27, 2015 Posted January 27, 2015 I hope a player will get 3x as many points for bringing down a transport. That way Russian pilots will actively be seeking them out. To avoid loosing their place on the leaderboards, the German fighters will be compelled to protect them. leader board? there's a stats page?
71st_AH_Mastiff Posted January 27, 2015 Posted January 27, 2015 (edited) thanks Protenz really appreciate waking up to this. another online Bully. Edited January 27, 2015 by 71st_Mastiff
SCG_Space_Ghost Posted January 27, 2015 Posted January 27, 2015 thanks Protenz really appreciate waking up to this. protenz.jpg another online Bully. Rule 12. Rule 15. Rule 19. Go read them. As if you're any different.
71st_AH_Mastiff Posted January 27, 2015 Posted January 27, 2015 (edited) Rule 12. Rule 15. Rule 19. Go read them. As if you're any different. oh but its ok to send members threatening PM? and then show how they really are. he deserves a time out for that. I did nothing wrong, he miss read my post. I was never mad, and I never seen his post, so he read his own interpretation into the post and his own sensitive feeling's into it. and then PM me a remark uncalled for. and by the way here were Im at Tente Ju is a racist remark, means Black Jew. Edited January 27, 2015 by 71st_Mastiff
SCG_Space_Ghost Posted January 27, 2015 Posted January 27, 2015 oh but its ok to send members threatening PM? and then show how they really are. he deserves a time out for that. I did nothing wrong, he miss read my post. I was never mad, and I never seen his post, so he read his own interpretation into the post and his own sensitive feeling's into it. and then PM me a remark uncalled for. and by the way here were Im at Tente Ju is a racist remark, means Black Jew. You live in the United States? What language? I don't believe you.
71st_AH_Mastiff Posted January 27, 2015 Posted January 27, 2015 (edited) You live in the United States? What language? I don't believe you. Surenos or Mexican gang slang, use it here in southern California. I should know I'm a C/O in the prison system and it mean just that. Edited January 27, 2015 by 71st_Mastiff
LizLemon Posted January 27, 2015 Posted January 27, 2015 And they spell it the same way? Not that it matters. There are plenty of things that are innocuous in one language and offensive in another.
SCG_Space_Ghost Posted January 27, 2015 Posted January 27, 2015 (edited) Surenos or Mexican gang slang, use it here in southern California. I should know I'm a C/O in the prison system and it mean just that. And I'm the President Crown Prince of the North Southern States of America. Edited January 27, 2015 by FalkeEins
Willy__ Posted January 27, 2015 Posted January 27, 2015 (edited) Not trying to defend anyone Falke, but google translator doesnt translate slangs. Edited January 27, 2015 by istruba
SCG_Space_Ghost Posted January 27, 2015 Posted January 27, 2015 Not trying to defend anyone Falke, but google translator doesnt translate slangs. No, it doesn't... Especially when there is no foundation to what is being said.
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