unreasonable Posted January 29, 2015 Posted January 29, 2015 Reaching full potential for BoS will take time, that is only fair for an new product produced quickly and cheaply. It really could get vastly better. What I find frustrating is that some of the issues causing the most grief could be solved immediately with no immediate damage to anything (apart possibly from the lead developer's pride). 1) Give early access buyers all the unlocks in MP, so the MP players do not have to play SP if they do not want to. 2) Give us a reset button inside the SP campaign to allow us to adjust down our "pilot level". I do not even care if I lose all my unlocks by doing so. The "monster leveling" is a much worse concern. Every other game I have in my Steam library or on the shelf allows the player to start from scratch without retaining their old player level. 3) Give the graphics junkies a few tick boxes in RoF style addressing the most complained about graphics option limitations. I really believe if they took these three steps, 80% of the emotive complaints would go away. There would still be comments about the FM/DM issues and the lack of historical content in SP, but these can more easily be assuaged by promises of longer term development as in any other game. But no promises of new content etc addresses these three issues - if I do not like having bananas forced down my throat, 1CGS saying "OK, lets force oranges down your throat" is not going to make me feel any better. I will not buy any new content from 1CGS until they show signs of willingness to change their decisions on these issues. If they do, I will buy it all. 4
6./ZG26_5tuka Posted January 29, 2015 Posted January 29, 2015 (edited) People complain not because they hate the game, but because they want to see it improve. Outside of a few "trolls" that is. The argument that people should just stop complaining was used when the 190 bar issue reared its ugly head. People didn't stop despite some pleading that it was fine/permanent/useless to "whine". But what do you know? The bar was revised and most people were satisfied. Now we have a dev post indicating that something might be done about unlocks. When you see no more complaints being posted that is when you know that thia game is dead. Until then see the complaints for what it (mostly) is: people caring about the game enough to voice their opinion on it. Perfect example. There were a bunch of counter agruing in the bar discussion nearly resutling in a internal comunity war. Yet it has been changed to everybody's satisfaction. And people still complaining about campaign, unlocks and graphic presets (old one, I know) aren't haters, but eager to see BoS improving in this regard. I agree, FM and DM is the the things to focus on, those is the ones we have to live with. BUT FM is something no one will agree upon, in general people have read something about a planes performance and think this will be the case in all altitudes speeds, weather, fuel quality and other conditions like experience. No one knows exactly how and what. No one will ever be 100% pleased and FMs will never be 100% perfect. There's still bunch of basic stuff to improve apart from performance like aerodynamics, thermodynamics and engine simulation. Take the non linear throttle on the G-2 and F-4 as example or the weird behaving Jumo 211 on the Stuka during TO or the Ilyushin-Copter (if flown without gunner) or..... Those things need time for sure but are present since the very first inplementation of these planes back in alpha. Looking ahead to a sucessfull year 2015 I hope they improve it soon enought before launching moer content they need to deal with. Edited January 29, 2015 by Stab/JG26_5tuka
SCG_Space_Ghost Posted January 29, 2015 Posted January 29, 2015 (edited) -snip- What I find frustrating is that some of the issues causing the most grief could be solved immediately with no immediate damage to anything (apart possibly from the lead developer's pride). 1) Give early access buyers all the unlocks in MP, so the MP players do not have to play SP if they do not want to. 2) Give us a reset button inside the SP campaign to allow us to adjust down our "pilot level". I do not even care if I lose all my unlocks by doing so. The "monster leveling" is a much worse concern. 3) Give the graphics junkies a few tick boxes in RoF style addressing the most complained about graphics option limitations. I really believe if they took these three steps, 80% of the emotive complaints would go away. -snip- I will not buy any new content from 1CGS until they show signs of willingness to change their decisions on these issues. If they do, I will buy it all. YES. So many +1's. Edited January 29, 2015 by FalkeEins
Lusekofte Posted January 29, 2015 Posted January 29, 2015 It's not the flight sim genere sinking. It's this game. At this point, both, DCS and the abandoned CLOD are more popular than BOS and it's mostly because of the developers. http://steamcharts.com/cmp/63950,307960,223750#3m The online it's a ghost town. You are wrong, cod got less players online than BOS in week days, it is only on weekends cod exceed BOS. Steam is not showing all players in BOS, most players here do not use steam version
SCG_Space_Ghost Posted January 29, 2015 Posted January 29, 2015 You are wrong, cod got less players online than BOS in week days, it is only on weekends cod exceed BOS. Steam is not showing all players in BOS, most players here do not use steam version I don't know what you're smokin' but that is untrue. The numbers playing CloD are always consistently higher - nights, days, weekends, weekdays.
BraveSirRobin Posted January 29, 2015 Posted January 29, 2015 I don't know what you're smokin' but that is untrue. The numbers playing CloD are always consistently higher - nights, days, weekends, weekdays. That's not true. I have checked the weekend online numbers several times. BOS was consistently higher during European prime time.
SCG_Space_Ghost Posted January 29, 2015 Posted January 29, 2015 NO you're wrong. No YOU are wrong. No you are. YOU are. Zzzzzzzzzzzzzzzzzz Is there a "Follow Posts" button or something?
SCG_Space_Ghost Posted January 30, 2015 Posted January 30, 2015 No Just No Well, I feel like some of us get followed around or something.
II/JG17_HerrMurf Posted January 30, 2015 Posted January 30, 2015 Took me six missions to get everything except the last cannon upgrade and two skins. Just over an hour. I may go back to get that cannon someday but the skins, meh. It really ain't that hard.
SCG_Space_Ghost Posted January 30, 2015 Posted January 30, 2015 Took me six missions to get everything except the last cannon upgrade and two skins. Just over an hour. I may go back to get that cannon someday but the skins, meh. It really ain't that hard. I can hardly even force myself to play the current campaign... At least I have my Galland Panzer...
unreasonable Posted January 30, 2015 Posted January 30, 2015 (edited) Took me six missions to get everything except the last cannon upgrade and two skins. Just over an hour. I may go back to get that cannon someday but the skins, meh. It really ain't that hard. Understood HerrMurf, it really is easy for your first plane - you are only talking about "everything" for your favourite Fw190, right? It is perfectly normal that anyone will jump into their favourite plane at first. If you were to do a couple more fighters it would still be easy. But then you find your pilot level is 8-10, you are in an unfamiliar bomber plane, there are swarms of ace AI enemy everwhere, and the flak can extract your hemorrhoids while you are in a cloud at 5,000m. You have to repeat missions over and over again to get any xp. This is why the design is so broken, basing the difficulty on a once only player level derived from total xp, instead linking it to chapter progression, xp in a specific aeroplane or xp in a particular avatar run through, positively discourages the player from trying anything new. Edited January 30, 2015 by unreasonable 1
SharpeXB Posted January 30, 2015 Posted January 30, 2015 (edited) Understood HerrMurf, it really is easy for your first plane - you are only talking about "everything" for your favourite Fw190, right? It is perfectly normal that anyone will jump into their favourite plane at first. If you were to do a couple more fighters it would still be easy. But then you find your pilot level is 8-10, you are in an unfamiliar bomber plane, there are swarms of ace AI enemy everwhere, and the flak can extract your hemorrhoids while you are in a cloud at 5,000m. You have to repeat missions over and over again to get any xp. This is why the design is so broken, basing the difficulty on a once only player level derived from total xp, instead linking it to chapter progression, xp in a specific aeroplane or xp in a particular avatar run through, positively discourages the player from trying anything new. I did all the unlocks for the He-111 when I was at Level 9 and didn't have that much trouble with the AA. My chief challenge was my lack of skill with the bombsight. Once that is figured out and you get the heavy bombs you earn points very rapidly. So the 111 is not so difficult after all. The PE-2 can be used as a dive bomber if you don't want to bother with the high altitude stuff. And you can do the bridge attack missions which really aren't suited for the 111. I skipped those in that plane. As with all the XP getting the Bombers are best done in Expert since you're using a bombsight there's no need for other aids. It takes 6 expert long missions in any plane to unlock everything. It's not too difficult. I'm down to the last 100 points on the last plane, the PE-2. And I hit a tree. Doh! I think the trees become more skilled at level 10 Edited January 30, 2015 by SharpeXB
BMA_West Posted January 30, 2015 Posted January 30, 2015 Understood HerrMurf, it really is easy for your first plane - you are only talking about "everything" for your favourite Fw190, right? It is perfectly normal that anyone will jump into their favourite plane at first. If you were to do a couple more fighters it would still be easy. But then you find your pilot level is 8-10, you are in an unfamiliar bomber plane, there are swarms of ace AI enemy everwhere, and the flak can extract your hemorrhoids while you are in a cloud at 5,000m. You have to repeat missions over and over again to get any xp. This is why the design is so broken, basing the difficulty on a once only player level derived from total xp, instead linking it to chapter progression, xp in a specific aeroplane or xp in a particular avatar run through, positively discourages the player from trying anything new. +1 I found the level 8-9 a real bummer which took me like for ever so I had to resort to F4 to get from under it the moment I got decimated again. Like your AI wing mates ramming/shooting me, the halfway return or the return airstrip ambushed while out of ammo and protective AA lukewarm or having taken out the red icons only to see on the end screen you took down friendlies. And I don’t mention the crashes on reaching the halfway point or while landing, easily earned 1.500XP that way I never saw added up. For me a so totally frustrating a basically humiliating affair I turned the page after dealing with it, haven’t felt the urge to give MP another try since. Cured my addiction without going through any 12 steps LOL
Sokol1 Posted January 30, 2015 Posted January 30, 2015 (edited) It's not the flight sim genere sinking. It's this game. At this point, both, DCS and the abandoned CLOD are more popular than BOS and it's mostly because of the developers. http://steamcharts.com/cmp/63950,307960,223750#3m The online it's a ghost town. You are wrong, cod got less players online than BOS in week days, it is only on weekends cod exceed BOS. Steam is not showing all players in BOS, most players here do not use steam version Curious the STEAM chart show - now - more players than others charts (in Game or Il2Forever): Means that some people (with STEAM version) are playing the "Unlock Campaign". Probable is the same case with the other games, STEAM count the SP players. Edited January 30, 2015 by Sokol1
Lusekofte Posted January 31, 2015 Posted January 31, 2015 NO you're wrong. No YOU are wrong. No you are. YOU are. Zzzzzzzzzzzzzzzzzz Well sorry to disappoint you, but I do actually fly clod and bos the same evening many evenings I am off work 3 weeks and on 3 weeks. So I know. My post was not a dislike or like towards anything. Unlike you I am pretty much on both camps, and if you like to talk about DCS , Well I fly that too.
MiG21bisFishbedL Posted February 1, 2015 Posted February 1, 2015 (edited) Sorry mate I'm not sure what you're getting at. My post was about the bickering earlier on on the thread. I wasn't purporting to be in any camp whatsoever. Nah bro, if you voice any form of neutrality, you're clearly within one camp or another. There isn't any middle ground, Tovarisch. Now, grab that clip of Mosin rounds and let's charge that nest. Reaching full potential for BoS will take time, that is only fair for an new product produced quickly and cheaply. It really could get vastly better. What I find frustrating is that some of the issues causing the most grief could be solved immediately with no immediate damage to anything (apart possibly from the lead developer's pride). 1) Give early access buyers all the unlocks in MP, so the MP players do not have to play SP if they do not want to. 2) Give us a reset button inside the SP campaign to allow us to adjust down our "pilot level". I do not even care if I lose all my unlocks by doing so. The "monster leveling" is a much worse concern. Every other game I have in my Steam library or on the shelf allows the player to start from scratch without retaining their old player level. 3) Give the graphics junkies a few tick boxes in RoF style addressing the most complained about graphics option limitations. I really believe if they took these three steps, 80% of the emotive complaints would go away. There would still be comments about the FM/DM issues and the lack of historical content in SP, but these can more easily be assuaged by promises of longer term development as in any other game. But no promises of new content etc addresses these three issues - if I do not like having bananas forced down my throat, 1CGS saying "OK, lets force oranges down your throat" is not going to make me feel any better. I will not buy any new content from 1CGS until they show signs of willingness to change their decisions on these issues. If they do, I will buy it all. This, 110%. The utter refusal to listen to the overwhelming criticisms of the game is not a good sign for the company. I'm in the same boat. I may get Ilya Muromets for RoF as it's supporting an existing product that is competently programmed. The fact that they back up their design choices with the claim that "more people are playing single player in BoS than in RoF" is truly something to behold. And the fact that some end-users ACTUALLY buy into that load and don't stop to think "Hmmm, maybe it's because they're just grinding unlocks and not touching it after they're done?" is equally astonishing. If this production is going to be this utterly backwards, at least have the decency to license Springtime for Hitler as the title theme. Edited February 1, 2015 by MiG21bisFishbedL
Feathered_IV Posted February 2, 2015 Posted February 2, 2015 It's not the flight sim genere sinking. It's this game. Nah, I don't think so. Sure, it's at a delicate point of its career, but that's the way of it for flight sims in the first year of release. Just give it some time.
Guest deleted@30725 Posted February 3, 2015 Posted February 3, 2015 (edited) I live in a world where I play dcs and bos. Currently having fun playing fortunate son and blowing up random soviet stuff in the huey. Too tall sir - you call, we haul! Just like bf Vietnam. Except without the Vietnam setting and now with a sweet realistic huey and erm, trees that don't have collision models. Exactly the same though. Edited February 3, 2015 by deleted@30725
Sokol1 Posted March 17, 2015 Posted March 17, 2015 ARMA 3 DLC Marksmen don't miss the goa... ops the "boat". image upload no ads
johncage Posted March 19, 2015 Posted March 19, 2015 nice, they manage to do something that was done 4 years ago by red orchestra 2. scrubs...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now