=KK=Des_ Posted January 9, 2015 Posted January 9, 2015 Hi everybody. Unfortunatelly there are very poor information regarding capturing fields. So i have to ask you to describe it. 1. Methods to capture? (Describe all methods you know how to capture the field) 2. How to realize every method in FMB? 3. Examples of .miss files to check every method. Thanks a lot. Hope this information will help everybody in future.
PB0_Foxy Posted January 10, 2015 Posted January 10, 2015 There is many way to capture an airfield All depends what you want to do. For example let's say the airfield is captured when a tank column (4 tanks) enter the airfield area For this just put a complex trigger linked to a counter and link this counter to a command behavior who will change the side of the airfield from German to Russian or from neutral to whatever you want You can also do the same stuff but with planes. For example unlocking and capture an airfield after some Heinkel 111land safely on the airfield
=KK=Des_ Posted January 10, 2015 Author Posted January 10, 2015 can you post an example. It's too difficult to understand without it!
=KK=Des_ Posted January 11, 2015 Author Posted January 11, 2015 Is it possible: 1. we have neutral field 2. capture it with axis 3. capture it with alied after axis If so then how? OR If we have axis and capture it how to change aircrafts there?
PB0_Foxy Posted January 11, 2015 Posted January 11, 2015 you have to use the MCU command behaviour and yes it is possible to change his nationality as many times you want with a trigger of your choice To change aircrafts in the airfield due to the capture you will have to use the float param option of the command behaviour. you should be able to find some example on the Rise of Flight mission editor forum
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