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VBF-12_Stick-95
Posted (edited)

Brief description:

I had an instance where I could not see some aircraft in game while others were visible.

 

Detailed description, conditions:

While taxiing on the eastern most airfield in a LaGG on the Syndicate server yesterday I came across two other aircraft that were taxiing that I was not able to see except for the blowing snow from their props.  This was not a short glitch but lasted the entire time I taxied out and tookoff and flew over the airfield.  It happened again on a different sortie at the same airfield.

 

Additional assets (videos, screenshots, logs):

15553915253_699c519d1d_h.jpg

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Your PC config data (OS, drivers, specific software):

Windows 7 Home Premium SP1 64 bit
Intel i7 920 2.67GHz Quad CPU
9GB DDR3 RAM Corsair Dominator 1600MHz (3 X 2GB + 3 X 1GB), Triple Channel, Tested Latency8-8-8-24
nVidia GTX680 2GB - Driver 344.75 WHQL
ASUS P6T Deluxe V2 motherboard
Corsair TX850w Power Supply
740GB HDD 10,000 rpm for OS
1TB HDD 7200 rpm for programs and data (X2 in RAID1, mirror)
ASUS LCD Monitor 25.5" VW266 - 1920 X 1200 native resolution 16:10

TrackIR 3 with Vector License, software version 5.1.300 Final (Build 9945)
Logitech G15 Keyboard w/Gaming software v8.12.030
CH Pro Throttle
CH Pro Pedals
Total Game Control v3.7
MS FFB2 Joystick

Anti-virus/Firewall - Webroot Secure Secure Anywhere Complete v8.0.6.28

 

nVidia - Manage 3D Settings:
Ambient Occlusion - Not Supported for this application
Anisotropic filtering - 16x
Antialiasing - FXAA - On
Antialiasing - Gamma correction - On
Antialiasing - Mode - Application-controlled
Antialiasing - Setting - Application-controlled
Antialiasing - Transparency - Off
CUDA - GPUs - All
Maximum pre-rendered frames - 3
Multi-display/mixed GPU acceleration - Single display performance mode
Power management mode - Adaptive
Shader Cache - On
Texture filtering - Anisotropic sample optimization - Off
Texture filtering - Negative LOD bias - Clamp
Texture filtering - Quality - High Quality
Texture filtering - Trilinear optimization - On
Threaded optimization - On
Triple buffering - On
Vertical sync - Use the 3D Application setting

In-game settings:
Setting:  High
Screen resolution: 1920 x 1200 (Native)
Full screen: OFF
VSync: OFF
Multi GPU Support: OFF
FPS limiter: OFF
Antialiasing: 4x
Gamma correction: 1.0

terrain.ini 
PixelSize=50      //meters

LodCount=5

texlod=8192,32
texlod=4096,16
texlod=4096,16
texlod=4096,16
texlod=2048,8

 

 

I do not use SweetFX/FlightFX
 

Edited by VR_Stick
VBF-12_Stick-95
Posted

Additionally I use Teamspeak v3.0.16,  Qt version 5.2.1

 

I do not use any TSOverlay.

Posted

Hmm. I don't suppose you managed to get a track of it? That'd make for interesting viewing.

SYN_Haashashin
Posted

Yeah, a video will be ideal...

Posted (edited)

I can confirm this, I do not think it is actually planes in game, I think it might be planes abandoned. I heard this engine sound right in front of me spawning. I started up and drove right thru the invisible plane witch showed itself just as snow dust whirling and engine sound. It has no hit boxes , so I forgot all about it. I think this happened a week ago

Edited by LG1.Jaeger
VBF-12_Stick-95
Posted (edited)

...I think it might be planes abandoned.

 

Abandoned planes that taxi?

 

Will do on the track if I see it again.  One thing though, I have recorded weird things but upon review they do not appear, so it is not always the clincher.

Edited by VR_Stick
Posted

I see the same like a ground run.See the screen below

No track of that because dont see any more

souffl10.jpg

Posted (edited)

There is a very similar bug in RoF; if the mission data you get from server get corrupted in "right" way, you fly an invisible plane; you can't see or be seen by other planes, you can't see balloons or ground vehicles. The AAA ignores you, too. When it happened when in two-seater, my gunner reported enemy planes nearby I never saw; they ignored us, too. 

It's like you flied over completely empty server, except you see enviromental effects. I've landed on enemy airfield asking on the chat if anyone can see enemy planes taxiing in circles there. No one could; our planes raided the airfield, there were supposedly many planes around me, but all i saw was empty airfield and hangars exploding when planes I could see bombed them. 

Keep your mission files, though If you saw other planes I think it's these two that experienced the bug. The way to fix it in RoF is to delete mission files and reconnect to server.

Edited by Trupobaw
Posted

I have also had this bug. In fact I recorded a session with me getting damaged by other people on the server that being able to see them...quite fun actually.

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