71st_AH_Hooves Posted September 27, 2013 Posted September 27, 2013 (edited) Big part of a flight sim is atmosphere imho. Believeable villages and ground details add to the atmosphere. And no, the houses and fences on the postet real world photo in no way look like the ones on the screenshot (again, only 90 degrees angles, two fence rows and so on). This is not a major let down or something (especially since I know RoF Im aware of the fact that living and atmospheric maps arent 777's strongest leg). But i wont accept the argument that you will see such details "only when you crash in it" - so then theres no need for proper skin making let alone correct ground vehicle modelling (with drivers). Cities and villages are, besides from the cockpit, probably one of the main visual features. Or why would they even model Stalingrad at such acribical researched detail? Itd be a shame, if the villages around Stalingrad didnt get the same treatment. Just my two cents. Because I remeber stalingrad missions in 1946 being incredibly intense and not one time did I say to myself. " ah man look at the villiage down there its fensces aren't accuratly modelled. This game is terrible". It simpley does not matter in a FLIGHT SIM. Tell me other than sitting in that neighborhood after crashing are you going to even have time to check the detail of a fence on a courtyard? Its absolutley silliness to spend an exorbent amount of time making it look identical. Not onoh that I'm pretty sure we don't have accurate aeriel footage of every single hut and villiage. So best guess is good enough. Edited September 27, 2013 by Hooves 1
Crump Posted September 28, 2013 Posted September 28, 2013 + In AFM an aircraft is separated into numerous parts, and parameters are set individually for every piece; aerodynamic force is calculated separately for each of them, and the plane’s motion results from multiple indexes taken from these forces. Han, Thanks for the posting on the FM development. Basically, the code is developed enough to sum the aerodynamic forces to determine the Aerodynamic Center and work out the moments about the CG. Can it do the same for the CG and stability margin or does it already do so? Is the CG fixed or dynamic? If so then stability and control characteristics could be modeled.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now