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I want total control of the plane, no automatic switching.


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Jack_Immondizia
Posted
Hi I'm a new user of BoS, yesterday I bought the game because I wanted a new simulation of aircraft of World War II ... I was hoping to be able to control all the real controls of the plane, but when I started to configure the buttons I noticed immediately that lacked some commands .. . where are the magnets? or the start of fuel? Hand pump? fire extinguisher? I was disappointed when I started a Bf109 F4 and the whole starting procedure started automatically by activating controls that I even have, like magnets, for example ...

 

So I'm doing something wrong or is it really so? I'm playing with the expert mode, but if I do not have total control of the plane is really a simulation?

Sorry my english.

  • Upvote 2
9./JG52Steiner10
Posted

Unfortunately you're not doing anything wrong that is the system BOS, if you want full realism then try the K4 in DCS every switch and system has been recreated for you to start manually.

Posted

Yep: full startup procedure for everyplane, but in automatic mode.

 

Let's hope for manual mode to come one day...

Posted

That you need to go DCS, it is the only sim with startups like that. But then you will be without effects and a believable map. All these choices 

Posted (edited)

That you need to go DCS, it is the only sim with startups like that. But then you will be without effects and a believable map. All these choices 

 Battle of Britain 2 - Wings of Victory also does more complete startup drills, with clicakable cockpits - tho the engine seemed to warm up very fast in this video:

Edited by 33lima
Posted

full switching was partially available in the past, and since the systems as well as animations are there. i gather that its gonna come sometime down the road.

-NW-ChiefRedCloud
Posted (edited)

[YouTube]http://youtu.be/mo7MLEOPmmw

 

This is from IL-2 Cliffs of Dover but BoS does provide some serious engine management once you get past the simple automated start up. On the higher settings you must monitor your RPMs, prop pitch, fuel mixture, etc. Enough to keep your mind and hands busy in a dog fight I assure you. As an example if you mismanage your RPM you won't be flying very long because your engine will burn up.

 

Chief

Edited by -NW-ChiefRedCloud
  • Upvote 1
Jack_Immondizia
Posted
nooo Too bad, I was hoping that I was doing something wrong ... :( what a disappointment! I really hope that in the future it is considering a complete engine management.

 

I also tried DCS but only the demo version, because it costs very much ...

I think that Il 2 Clod with Team Fusion mod remains one of the best (if not the best) simulators of WWII in circulation, both in content and in the price.

 

I found, however, some aspects of the two BoS that fascinate me, as the system of the damage (aesthetic) really real, don't seem me scripted, or sounds in all its nuances also the flight model seems ok, but I have to try it better again ...

 

Another flaw is the configuration of the graphics settings, few settings! I would like for example eliminate the blur that weighs the system too but I do not know how to do.

Also I do not understand why when I enter the game so much bandwidth consumption from the internet, it seems to be constantly updating .. I wonder why and how to stop this!

Posted

I have been flying cod with my squad for years, now it is only me left active, cod bore me to death atm. My point is, there is always goodto have choices none of the sims we have rock every boat

Posted

I also tried DCS but only the demo version, because it costs very much ...

Well that's the trade-off. Clickable pit full system planes are substantially more expensive than having simplified systems.

Each simple system plane in DCS or BoS costs about $10. A click pit plane in any sim today costs anywhere between $30-$50

BoS is really a simulation of air combat and an historic battle, not a simulation of operating an aircraft. DCS is great but it's a different type of product. You could argue Cliffs of Dover was greatly underpriced. The realism in sims today compared with those of the past makes them that expensive, there's easily more work in one DCS plane than an entire game of the past.

I don't mind the simple system planes at all. I fly DCS A-10C a lot and starting it is the equivalent of pressing "E" for me ;-)

"Combat" sims like DCS Flaming Cliffs, BoS and Rise of Flight benefit from having more aircraft in them rather than focusing on hand pumps.

I like the fully animated cockpits in BoS. Watch the startup and shutdown and you see exactly how this would be done if you had control of it yourself. There is Compex Engine Management in BoS the same as other sims, it's just done with key commands. One thing about the 109 and 190 is they're almost all automated, just like in reality. You can select a manual mode for the prop if you want. The Russian planes have more stuff to play with.

Posted

You can swith motion blur off (called "cinematic" in camera options).

 

Cheers,

  • Upvote 1
Posted

 

Also I do not understand why when I enter the game so much bandwidth consumption from the internet, it seems to be constantly updating .. I wonder why and how to stop this!

 

A torrent software is integrated to the launcher, to boost download speed of game and updates.

 

Launch your game from IL2.exe (in the bin/game folder) to avoid it.

  • Upvote 1
Posted

 


Clickable pit full system planes are substantially more expensive than having simplified systems. 

 

Is perfectly possible a more interactive start procedure without "clickable pit", e.g. in same way to manage bombs salvo, etc. 

Posted

I believe a day will come where we will have these features as the animations are all there, I can imagine it will be a simple case of mapping each animation to a key and writing code to check whether u have pressed the keys in the correct order. This of course will have to be an option as not to put off casual gamers

  • Upvote 1
  • 1CGS
Posted (edited)

Yep: full startup procedure for everyplane, but in automatic mode.

 

Let's hope for manual mode to come one day...

 

I hope it doesn't. It's endlessly tedious and something only the most die-hard people will end up will staying with. Heck, even DCS has a "cheat" command for those that don't want to to go through all that tedium. 

full switching was partially available in the past

 

No, it never was. 

Edited by LukeFF
Guest deleted@1562
Posted

As the pits are not clickable in BoS I wouldn't want to have a manual startup. The "tedium" of starting a WW2 single engine plane in DCS is very small and I enjoy these actually.

Posted

i am talking about mix, prop, lever, magneto switch positions... sure were.

Posted (edited)
i am talking about mix, prop, lever, magneto switch positions... sure were.

 

 

Dont know about the magnetos, but you can still fuzz around with the mixture and prop pitch settings, as it were since a long time back. But thats not what he is talking about; what he means by start up procedure is turning on all the electrial switches, like fuel pumps, your instruments, switching the guns master switch, and pulling the inertia/gear/engine starter and so on.

Edited by istruba
Posted

well, now all you do is hit E, and the lever settings are done automatically - take the hands off till the engine fires and adjust as needed.

of course if your mixture is set to zero... engine stops.
back in the day, when you didnt set these things right, she would merely turn over but not catch on.

 

then came the technochat messages about electrity circuits and breakers, manual fuel pumping, guns and rockets security switches,gun-sight lamp and so forth.

indicating that something has changed towards more complexity, and that these systems are available,, even if no manipulation can be done directly.

 

knowing that hardly anyone wastes time on the devteam, i suppose these elements are not wasted time either - leading me to think that a complete or complex start-up procedure is at least an idea fr the team.

From cold and dark to takeoff.

would be a little challenge for virtual Pilots.
like the idea very much.

Posted

 

 

Let's hope for manual mode to come one day...

 

+1 Agreed.

  • Upvote 1
Posted

 

 

I hope it doesn't. It's endlessly tedious and something only the most die-hard people will end up will staying with. Heck, even DCS has a "cheat" command for those that don't want to to go through all that tedium.

 

It should indeed be a difficulty option. The full complex startup "a la DCS" (with pump/primer operation,...) doesn't match with BoS gameplay, but I think some more commands could be given to players:

- fuel valve/tank selection;

- battery;

- gunsight illumination;

- magnetos.

 

Cheers,

  • Upvote 3
Posted

 

 
Also I do not understand why when I enter the game so much bandwidth consumption from the internet, it seems to be constantly updating .. I wonder why and how to stop this!

 

 

Enter Settings from the Launcher and uncheck ^seed when downloaded^

 

Cheers Dakpilot

  • Upvote 1
Jack_Immondizia
Posted (edited)

thanks all for your tips... No more blur or automatic download thanks to you!

 

I must admit that I am beginning to change my opinion about BOS :)) .. I'm enjoying, for many things I find quite cured. I see a lot of Rise of Flight in it :).

I am trying now the campaign and am finding much enjoyment.
 
I found strange things just for some physical flight, of course I don't know how to behave in a real flight with a bf 109 or a lagg 3 in stall, but it gave me the impression that they can be easily controlled. I tried for example to try to bring in a stall bf 109, but I was able to control it easily, this is it seems a bit 'strange, because even in War Thunder I had more difficulty setting to manage it. 
Edited by Jack_Immondizia
Posted

I found strange things just for some physical flight, of course I don't know how to behave in a real flight with a bf 109 or a lagg 3 in stall, but it gave me the impression that they can be easily controlled. I tried for example to try to bring in a stall bf 109, but I was able to control it easily, this is it seems a bit 'strange, because even in War Thunder I had more difficulty setting to manage it. 

 

Many would say that some planes in WT spin and bleed energy too easily, especially Bf-109.

Posted

warthunders joystick controls are also really janky

1./KG4_Blackwolf
Posted

It should indeed be a difficulty option. The full complex startup "a la DCS" (with pump/primer operation,...) doesn't match with BoS gameplay, but I think some more commands could be given to players:

- fuel valve/tank selection;

- battery;

- gunsight illumination;

- magnetos.

 

Cheers,

That would be nice, but not too much or to overdone. I've said before, sometimes I like flipping switches and sometimes I don't. Most of my set up in  TFCliffs is on HOTAS anyway so only a few switches I have to click in there. If I want to click everything I go to DCS.

warthunders joystick controls are also really janky

Cant say anything about WT, never played it. A guy in my squad does and I've never heard him say anything about that. But I never asked either.

Posted (edited)

Full systems isn't workable without clickable pits. There would be too many multiple key presses for things that in reality have a simple switch that says "battery". And there really can't be clickable pits in an air combat sim, it makes the planes too expensive. The DCS simplified planes just have an electrical start and an engine start. So "E" is just fine. For the expense of adding clickable pits you could double the number of flyable planes in BoS.

Edited by SharpeXB

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