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Two urgent fixs needed for BoS physic


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Posted (edited)

i also like the second point the OP makes...

airfields are , right now , perfectly level, perfectly flat.

i would gather that was not trie in real life - nobody checked, and rechecked this sort of stuff when an airfield was "selected" or "made".
except for the concrete ones.

so let the airfields have slopes, bends and bombs on them .- bomb crater repairs and all.

Edited by Yakdriver
Posted

~S~ Everyone,

 

Thanks for reminding me how fun it used to be to drop landing gear and watch overzealous wingnuts zoom past into my reticle.

 

Good times,

 

-Jupp- :salute: 

Posted

Hard to compare but i.e. F-16 nowadays has the gear down limit for 300 knots. It doesn't mean the gear is rip off when the plane flies faster, but actually it needs to be inspected if it's down on higher speed. What I know there is no problem with ripping the gear off at higher speed unless the plane break or is close to sonic speed.

 

It doesn't mean that nothing should happen when you fly with gear down exceeding the limits. The gear system is actually stressed in different axis than it is designed for so some damage is probably occur. Consequently collapsing is more likely to happen during the landing.

 

In 1988 an F-16 squadron mate took off into the weather (his wingman 20 seconds behind as briefed). He forgot to raise his gear. They entered the IR route with 8NM space simulating our single ship nuclear delivery mission. The route was flown at 480 KIAS (775 km/hr). It was only after they exited the route and were forming up that Lead asked #2 to see if Lead had a fuel leak. #2 asked Lead why he had his gear down. The gear doors stayed on.

 

In the mid 80s an Idaho ANG RF-4 from Boise on a night low level at 480 KIAS hit a bird that penetrated the windscreen, ricocheted off the pilot's left shoulder and his parachute housing hitting the gear handle. The gear extended normally and the gear doors stayed on. The WSO landed the jet at Mountain Home. The pilot lived.

 

I'm not a flight simulator rivet counter. I'm not familiar with the gear uplock or uplatch features of the planes modeled. I'm not familiar with the hydraulic pressure whilst extending the gear of these models. But it seems less plausible gear struts would be deformed by aerodynamic loads, but gear doors might get twisted out of alignment or perhaps ripped off.

Posted

In 1988 an F-16 squadron mate took off into the weather (his wingman 20 seconds behind as briefed). He forgot to raise his gear. They entered the IR route with 8NM space simulating our single ship nuclear delivery mission. The route was flown at 480 KIAS (775 km/hr). It was only after they exited the route and were forming up that Lead asked #2 to see if Lead had a fuel leak. #2 asked Lead why he had his gear down. The gear doors stayed on.

 

In the mid 80s an Idaho ANG RF-4 from Boise on a night low level at 480 KIAS hit a bird that penetrated the windscreen, ricocheted off the pilot's left shoulder and his parachute housing hitting the gear handle. The gear extended normally and the gear doors stayed on. The WSO landed the jet at Mountain Home. The pilot lived.

 

I'm not a flight simulator rivet counter. I'm not familiar with the gear uplock or uplatch features of the planes modeled. I'm not familiar with the hydraulic pressure whilst extending the gear of these models. But it seems less plausible gear struts would be deformed by aerodynamic loads, but gear doors might get twisted out of alignment or perhaps ripped off.

Even so, gear flexibility should be modeled ingame, currently the wings and tail will rip off and the plane will explode before the gear is bent out of shape.

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