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No601_Swallow
Posted (edited)

trim on a slider how dare you?

 

rbj.jpg

 

:biggrin:  I was actually wondering whether to invoke the Almighty Monobrow in my post!

 

[To be honest, I think I'm taking it a wee bit too much to heart about the gumpf on the forums. I've just been over to simhq! In the end life's too short!]

Edited by No601_Swallow
Posted (edited)

I crashed a lot until I unchecked Full Screen. Maybe try that.

will check that out for sure, thanks for the suggestion.

 

For the snow blindness, try using SweetFx.  It helps to reduce the brightness and ups the contrast.

Good advise, thank you very much, will try this solution.

As someone suggested i went into startup.config and changed the gamma to 0.60000 , but it is still very very messed up. I took some screenshots , i'll post them later.

It seems that all disappears in white and light during sunny days, at nights and evenings it's fine but still with the messed pixellated/strange color tones clouds, and i'm sure this is some filter's issue.

For what i'v seen, the clouds look 100 times better in ROF. These seems big piles of strange pixellated and coloured smoke. Well, can't explain what i'm seeing exactly: screenshots when i'll be back home again.

 

When I wrote "Fast work, bringing out the ol' complain-atron. Complimenti..." I imagined my voice dripping with sarcasm. Obviously, I've got to up my writing skillz.

 

What I meant was that giving a game as complex as a sim less than a day before taking to the forums seems a bit precipitate. There is, I'd have thought, a lot to explore in the game before deciding it's useless.

 

Incidently, even with debateable design choices and the fact that we're still awaiting some components, this is honestly the least flawed launch of a sim that I've ever experienced. The classic of the genre is of course "it", but I refer the jury to IL2, a sim I still fire up with my squadron from time to time - sterile landscapes? Oh yes! Confusing or uninspiring GUI? Gottit! Difficulty running the game? Check! (It was literally half a decade before I dared to fly over Leningrad or Berlin in IL2 because it fried my computer). Irksome scenery pop-ups? Wrote the book. Colourful and argumentative forums? Oooh yeah!

 

I think what I find confusing about BoS is the malice, sarcasm, hectoring and ill will of some simmers on this and other forums. Given how fun this sim is, I just can't understand it.

 

(And bleedin' trim? Good grief! Do a frigging forum search!)

 

I will state this once again.

Defending the undefendable flaws of this game will not make it better. It does take 5 minutes to understand what's wrong. 1- Missing Options , 2 - you launch a mission, try to fix the super ***tty mess on your screen but you can't. The worst part is that the options seems to be quite there but they're locked to users for some odd reason.

 

And that's all. Will not repeat that again. Stop complaining and deal with facts. This game need options, no questioning about it.

But yes, you are right, the sim seems very fun under the flaws. I found the flight model very compelling, landing is just a little too "magic ball" if you ask , but overall i'm sure it will get fixed. 

Edited by TaX
Posted

I agree with you TaX. This is also the thing that I just don't understand. It is all there, it is just locked. The game would be so much better with a few options more, but they do not allow to use them. Nobody knows why...

Posted

I guess that they want  to showcase the graphics with filters on. People doing videos on youtube are not allowed to down tune the graphics too much, hence, no videos around with low and unfiltered settings.

I think it's just a marketing choice.

I must try to do a video and i'm pretty confident that it will not look so messed up like in the real game. I think the codec will allow for quite better image.

We'll see.

Posted

I demand the option to have no options...

Posted

TaX, as much as your view on these bad game design decisions in regards to basic options makes perfect sense. You are barking up the wrong tree with most of the company here.

 

Too many people cannot fathom there being an issue with their favorite game.

 

Many others agree with you me included. Its a huge disappointment and will come back to bite them in butt moving forward. It already has if you care about looking at charts and activity.

BraveSirRobin
Posted

I demand infinite options!

Posted

I demand the option to have no options...

 

I demand infinite options!

We have two famous Italian comics here: Gianni e Pinotto !

 

We want to be funny fun !

Shall we have fun  ? Let's do it !

All:

Please explain how to remove the "Laser uber bomb's pipper of Satan" while maintaining labels in the campign, in normal mode using the Stuka.

 

Isn't it funny ? :)

Posted

Too many people cannot fathom there being an issue with their favorite game.

 

No but for many of us the glass is 3/4 full. My enjoyment of this sim is not limited to fiddling with its settings.
Posted

I demand infinite options!

No, for me just the options that were available prior to release would do. That way no extra effort in development would be necessary as the options already exist.

 

At this point I can't run BoS at all as it is a stuttering mess with 2 to 4 fps near the ground.

 

i5 2320 @ 3.0 GHz 12GB Ram

AMD 7850 2GB

BraveSirRobin
Posted

No, for me just the options that were available prior to release would do. That way no extra effort in development would be necessary as the options already exist.

 

At this point I can't run BoS at all as it is a stuttering mess with 2 to 4 fps near the ground.

 

i5 2320 @ 3.0 GHz 12GB Ram

AMD 7850 2GB

 

Contact customer support.

Posted

beating a dead horse... is that fun?
:-P

mwahahahahahahah

Posted

It's a very polarised debate here...

 

Camp A: Would like more options, but doesn't see it as a game breaking issue and is willing to wait and give the devs some time.

 

Camp B: Thinks that camp A is full of brain-dead fanboys who just "tow the line" and don't criticise nearly enough

 

There's very little in-between, creating a  thread where both parties just indefinitely contradict each other, leading nowhere.  

 

But hey, that's nothing new; it's the internet, afterall.

Posted

Hey! there is also me... who says "i agree with you, but nothing can be done no matter how verbal users are"

i refuse to be put into either camp, i demand a bit of respect to my individual Point of View!

VBF-12_Snake9
Posted

 

 

in the old times tinkering with the settings you could hugely improve plane spotting, maybe fair game?

 

It's called sweetfx.  I've removed the brightness and added some contrast.  The contacts pop now. 

 

trim on a slider how dare you?

 

rbj.jpg

 

Also with the devs refusal to place trim on slider like any other game, I have used Saitek software to activate pitch trim when my elevator pulls past a certain percentage on the stick.  Likewise trim activates when I push the stick forward past a certain percentage.  Auto Trim anyone?  With a little adjusting works perfect.  Makes the 190 turn on a dime.  So for all those who scream about trim on axis being a cheat, try out my auto trim option. 

 

Funny thing is the only plane this won't work is the 109.  The only one with trim on the axis.  :lol:   I invite everyone to try this option. 

taildraggernut
Posted

beating a dead horse... is that fun?

:-P

 

mwahahahahahahah

 

 

About as much as playing one.

  • Upvote 1
No601_Swallow
Posted

Also with the devs refusal to place trim on slider like any other game, I have used Saitek software to activate pitch trim when my elevator pulls past a certain percentage on the stick.  Likewise trim activates when I push the stick forward past a certain percentage.  Auto Trim anyone?  With a little adjusting works perfect.  Makes the 190 turn on a dime.  So for all those who scream about trim on axis being a cheat, try out my auto trim option. 

 

Funny thing is the only plane this won't work is the 109.  The only one with trim on the axis.  :lol:   I invite everyone to try this option. 

 

That's just evil!  :biggrin:

 

Now we can have a proper simmer's argument...!

Posted

Yes, please , someone could tell me how i'm supposed to hide the arcade bomb's pipper while maintaining labels in the campaign, in normal mode using the Stuka ?

Could someone confirm is NOT possible ?

Posted

Yes, please , someone could tell me how i'm supposed to hide the arcade bomb's pipper while maintaining labels in the campaign, in normal mode using the Stuka ?

Could someone confirm is NOT possible ?

Press H and just switch off all the labels. Honestly you don't need the aiming help in the Stuka. Just dive straight down at 90d and use your gunsight. The bomb damage radius is sufficiently realistic that anything close is going to be obliterated. So it's not necessary to pick targets so much. Unlock the big 1800k bomb. Booooom! :-D
Posted (edited)

Hehe.Thanks for the reply but the question was different.

Can i remove/hide the fake arcade bomb pipper and just keep vehicle / aircrafts labels ?

Edited by TaX
Posted

If you had spent the amount of time looking at the control settings as posting, you would have found that the feature you are wondering about is called AIM HELP and can be turned off with R CTRL I

10 mins of your time reading the settings would have answered your questions...after all it is a PC game and not a console.. :)

 

SETTINGS-SERVICE-scroll down

 

Also sounds like your monitor calibration/settings are off

 

Cheers Dakpilot

Posted

Hey! there is also me... who says "i agree with you, but nothing can be done no matter how verbal users are"

i refuse to be put into either camp, i demand a bit of respect to my individual Point of View!

Hey! there is also me... who says "i agree with you, but nothing can be done no matter how verbal users are"

i refuse to be put into either camp, i demand a bit of respect to my individual Point of View!

 

Squeaky wheel gets the grease!

Posted

Yyyyyep!

:-P

I bet there are few who like to get shoved in a sort of generic box with many others.
Death to indifference! Long live the individual!

Posted

TaX, as much as your view on these bad game design decisions in regards to basic options makes perfect sense. You are barking up the wrong tree with most of the company here.

 

Too many people cannot fathom there being an issue with their favorite game.

 

Many others agree with you me included. Its a huge disappointment and will come back to bite them in butt moving forward. It already has if you care about looking at charts and activity.

 

Vaxx you need to stop it. Just stop it. Nothing is further from the truth and dadgummit if you can't friggin contribute to the discussion with anything other than your usual negative tripe then why do you even come here? Just to stir up nonsense? Everybody knows the deal by now and nobody.... NOBODY is thinking that there are no issues with this sim so for you to come in here and talk that  foolishness is just not right. If you don't want to try to at least make what it is better then please just stay away man...  Yeah yeah yeah.. you have the right to be here.. you paid for the sim.. and yeah yeah yeah you have the right to complain as a paying customer... but when you post this insulting condescending tripe all it does is make things worse.

 

 

No, for me just the options that were available prior to release would do. That way no extra effort in development would be necessary as the options already exist.

At this point I can't run BoS at all as it is a stuttering mess with 2 to 4 fps near the ground.

 

 

.............. :fool::good:

  • Upvote 1
Posted (edited)

Check out the hardware settings on your monitor to deal with the white.  I go real warm, and lower the brightness and fool with the contrast and color.

 

White is a bear to deal with.

 

Anticipating the inevitable non winter maps, but in the mean time, it's worth a look at your settings.

Edited by avlSteve
Posted

If you had spent the amount of time looking at the control settings as posting, you would have found that the feature you are wondering about is called AIM HELP and can be turned off with R CTRL I

10 mins of your time reading the settings would have answered your questions...after all it is a PC game and not a console.. :)

 

SETTINGS-SERVICE-scroll down

 

Also sounds like your monitor calibration/settings are off

 

Cheers Dakpilot

Darkpilot , the fact that these are silly hidden turnaronds and that i'm forced to play normal, and disable arcade stuff that should noy even exist to just to play the simulation i want but with labels only, does not really help. I want the freedom to customize my game and not the need to fix it. I spent quite some time actually flying and enjoying it, instead of trying to cheat the obtuse lack of options.
Posted

Darkpilot , the fact that these are silly hidden turnaronds and that i'm forced to play normal, and disable arcade stuff that should noy even exist to just to play the simulation i want but with labels only, does not really help. I want the freedom to customize my game and not the need to fix it. I spent quite some time actually flying and enjoying it, instead of trying to cheat the obtuse lack of options.

 

I don't really understand...you want options, they are there,in settings, bind them all to one key and you are sorted, it is actually more flexible  than having "custom" because you can change them mid mission if you want, by the way thanks for the heads up on how to get rid of the bomb assist that was annoying you... ;) with such a great attitude I am sure you will get loads more help from others :cool:

 

Cheers Dakpilot

Posted

Sorry for not saying thanks, really. I was just in a hurry and i had to type the message fast. ;)

 

Still, i wish i had proper options, the TAB custom in addition to expert and normal would be highly appreciated and should be legitimately be there.
The fact that a new player is forced to fiddle with keyboard combinations and controls to disable stuff is worse than just give him the options.
...and still, the large area/objective/navigation icons can't be removed while keeping labels active.

  • Upvote 1
Posted

Agreed on the map icons, having to zoom in and out to extremes to read the cartography and check landmarks is a no go at times.

 

The actual problem is the lack of a unified "manual" for the game. BUT even so I have my doubts many folks would read it ( if they don't use search in the forum they won't RTFM ).

 

While many folks having issues, especially regarding graphics, others have it running smooth. My guess is that the second group is way way bigger than the first given we all went through the graphics performance testing before they locked the options.

 

Personally I don't care but I feel more at ease knowing that in a server of my own I won't have a multitude of "goons" turning off clouds and tuning graphics for UV filters just because the sun makes them blind... see what I mean ?!

 

Best venue of approach for graphics tuning is reporting all the issues that make the game unplayable through the bug reports with respective logs attached. IF anything the SSAO will be an option very soon.

Posted (edited)

 

 

Personally I don't care but I feel more at ease knowing that in a server of my own I won't have a multitude of "goons" turning off clouds and tuning graphics for UV filters just because the sun makes them blind... see what I mean ?!

 

Best venue of approach for graphics tuning is reporting all the issues that make the game unplayable through the bug reports with respective logs attached. IF anything the SSAO will be an option very soon.

You have a point on the multiplayer aspect, but at the same time you can't prevent customers to adjust their options on pc. It's just immensely and conceptually wrong.

When the game will have an e-sport community feature, then, that exact feature will not allow to remove blindness from the sun.

Edited by TaX
Posted

SSAO causes the reduced visibility through the cockpit glass and other effects?, turning it off will make it the same as looking out with the canopy open...so everyone will simply turn it off or be at a huge disadvantage in spotting in MP....a new can of worms, same with tree draw distance  etc.

The poor implementation of SAO is obviously a technical issue which they are surely aware of and will be working on to improve as they have shown with many other issues

 

There is more to these issues than Dev's just trying to piss off the fan base or be obstinate

 

Cheers Dakpilot

Posted

The poor implementation of SAO is obviously a technical issue which they are surely aware of and will be working on to improve as they have shown with many other issues

 

There is more to these issues than Dev's just trying to piss off the fan base or be obstinate

 

Have they ever acknowledged that the current SSAO implementation is borked? I've not seen anything myself but may have missed it. Forcing something that's broken on for everybody who wants to play at high / ultra settings is illogical and easily remedied until whenever they do actually get around to looking at it. The argument about MP disadvantage doesn't hold up either as people who play on low / balanced won't get SSAO making their game look worse. Every other game of all types that has SSAO has it as an optional setting. The current stance by BOS is just obstinacy and makes zero sense. But hey it's their game at the end of the day and if their game design choices cause a good game to crash and burn then on their heads be it. 

Posted (edited)

Agreed on the map icons, having to zoom in and out to extremes to read the cartography and check landmarks is a no go at times.

 

The actual problem is the lack of a unified "manual" for the game. BUT even so I have my doubts many folks would read it ( if they don't use search in the forum they won't RTFM ).

 

While many folks having issues, especially regarding graphics, others have it running smooth. My guess is that the second group is way way bigger than the first given we all went through the graphics performance testing before they locked the options.

 

Personally I don't care but I feel more at ease knowing that in a server of my own I won't have a multitude of "goons" turning off clouds and tuning graphics for UV filters just because the sun makes them blind... see what I mean ?!

 

Best venue of approach for graphics tuning is reporting all the issues that make the game unplayable through the bug reports with respective logs attached. IF anything the SSAO will be an option very soon.

 

If thats the case for locking the graphic options, to prevent cheating in MP, why would they do it in this game where they say its primary SP game and you have 200-300 guys playing MP, and rest thousands of players don't care about MP, and play SP.

 

Punishing majority of customers just because fear of few MP players will cheat them self.

Like TaX says if it's meant to be game for e-sports, then ok lock the house down, instal GoPro in houses of players, make them wear chips in their brains so they dont use enhancent drugs and so on  :) , but this is just silly to do in this type of game, someone in the dev team is big control obsessed guy  :salute:

Edited by Yakmaster
Posted (edited)

 The current stance by BOS is just obstinacy and makes zero sense. But hey it's their game at the end of the day and if their game design choices cause a good game to crash and burn then on their heads be it. 

No no, wait.

It's not THEIR game.

This game has been founded by customers that were expecting a PC simulator. Now , it's mandatory by the genre that all pc simulators must include options and customization. If they don't, they are NOT PC simulators.

 

Even their previous (and IMHO spectacular) game had customization. They have been trusted because ROF has been a masterpiece of a simulation software work.

 

If the people on metacritic keep giving this game a ZERO it's just because this claims to be a simulator, and at the current state it is not, just because the devs keep hiding stuff that should be there, while having a compelling flight model in their hands and that is just, amazingly FRUSTRATING because , we all want this sim to be successfull but it will be not if the devs don't stop this madness.

I imagine how much frustrating it is for early founders that believed in this project and are seeing their hopes fade in bad critics ratings.

 

If the customers base and founders require to unlock the options because they have problems enjoying the product, you just unlock the options.

Edited by TaX
  • Upvote 1
Posted

No no, wait.

It's not THEIR game.

This game has been founded by customers that were expecting a PC simulator. Now , it's mandatory by the genre that all pc simulators must include options and customization. If they don't, they are NOT PC simulators.

 

Of course it's their game. They own it and they make the decisions about the game design and content. These decisions then influence how the game is perceived by their customers. If enough customers are disenchanted with the game design decisions the game will fail. All we can do is register our feelings on these decisions and hope that we're a customer group that matter sufficiently to the devs that they make the changes that we ask for. At this point two of the bigger gripes that people have about unlocks and custom graphic settings appear to be falling on deaf ears. So be it that's their call and the game will succeed or not based on the sum of all the calls they make. They can't blame us at the end of the day if lots of people have told them what we think is right and wrong about the game. 

Posted

Of course it's their game. They own it and they make the decisions about the game design and content. These decisions then influence how the game is perceived by their customers. If enough customers are disenchanted with the game design decisions the game will fail. All we can do is register our feelings on these decisions and hope that we're a customer group that matter sufficiently to the devs that they make the changes that we ask for. At this point two of the bigger gripes that people have about unlocks and custom graphic settings appear to be falling on deaf ears. So be it that's their call and the game will succeed or not based on the sum of all the calls they make. They can't blame us at the end of the day if lots of people have told them what we think is right and wrong about the game. 

 

Agree, very true...

Posted

While what you write is true , we must not forget the promises and why this project has been approved and founded by users.

This was supposed to be a flight simulator in every aspect.

Posted

While what you write is true , we must not forget the promises and why this project has been approved and founded by users.

This was supposed to be a flight simulator in every aspect.

 

Read through all 80-something developer diaries and then come back and tell me how they mislead the community. They've been very transparent with what they want their game to be -- take it or leave it.

  • Upvote 1
Posted

no option is not a option

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