Sparrer Posted December 2, 2014 Posted December 2, 2014 S!The metacritic users review score is now dropped to 6.1 Its even worse than his main competitor (with 6.9), but please don't lets spend this topic talking about him...pleaseSo, the important thing is:What are the dev's plans in short and medium term to get it back? I mean the significative plans, not just the important patches with corrections that we seeing so far (thanks so much for that)Personaly, and i'm sure i'm speaking for a lot of people, BoS have a OUTSTANDING potential because is a very stable plataform.... some of us need a hope shot instead of a increasing frustration...so►Dev's what your plans?►There are such plans?(IMO the Mission editor, Dserver, and Skins are just vital basic and standard features that will (will?) be implemented delayed...but we don't know when and how will be) 1
Yakdriver Posted December 2, 2014 Posted December 2, 2014 (edited) The answer to that will be given during this month, as has been announced elsewhere. if you do not want us to talk about "IT" then do not even say that "IT" exists. do not talk about the score of "IT". do noot compare the score of BoS and IT" - because if you talk about the devil, you WILL attract him. it's like running over a football field.. all naked... and hoping nobody notices. nope, that's not working at all. you just made a Major mistake.Oh! look!a kittycat! and on a personal note... what the f*** would i care about "some" score on "some" website. just pther people's staticticized opinion. a number that is worth nothing. Edited December 2, 2014 by Yakdriver
Bearcat Posted December 2, 2014 Posted December 2, 2014 The devs are going to do what they said they were going to do. What happens to this sim will largely be determined by us at this point. With all of it's "issues" BoS is still the best release of a new WWII sim in over a decade. I am certain that this entire process is an on going, stressful challenge to all those on the team whoose livelihoods are wrapped up in all this, certainly far more invested than we are, therefore I hold much less stock in emotional outbursts made under duress by a team member than I do in the on going and consistent communications that still indicate that they are on task. In other words... I really don't care about what happens with Metacritic as long as the updates keep coming. 1
J4SCrisZeri Posted December 2, 2014 Posted December 2, 2014 Sorry but I feel cut off, my fault. What is "IT"??? you also may enlight me via PM, thank you guys!
Sparrer Posted December 2, 2014 Author Posted December 2, 2014 I rate bos exactly with 6, like is on metacritic. For me is very coherent so farI think metacritic is important because most of players don't spend your time in this forum, they have no idea whats going on. Is even, sometimes, difficult to pick up the devs intentions on their posts for those who follow this forumI think the people that folow this forum, looking for devs post, already bought the game, thats why metacritic won't influence so much...but surely is important for the new customers
Feathered_IV Posted December 2, 2014 Posted December 2, 2014 I'd give BoS a 10 for what it can be in the future. Probably a 6.5 for what it is at this moment. 3
II./JG77_Manu* Posted December 2, 2014 Posted December 2, 2014 Yeah, the FutureCritic rating is really useful when making a purchasing decision. it is in fact the most important reason, for purchasing the game. Spend money, take a small risk, and get possibly the best flight simulator ever. If everything goes bad, you can still spend 100 hours inside the game having fun, that's 1€/$ per hour. Another (and more selfish and shortsighted) possibility would be to "wait and see" till the the game is on sale. In this case the probability of the game becoming awesome would become way more unlikely, because you (=everybody who would choose this decision) is holding off his financial support for the Devs, who need the money to make the game better
1./JG42Nephris Posted December 2, 2014 Posted December 2, 2014 (edited) Tbh the rate at Metacritic is correct for what you receive atm. The code deserves a 8. The kind the game is presented with all its bondage forces within (no freedom of customers decisions) deserves a 4. Although I got no account at metacritic nor another rating site, I would rate the game as it is atm. What comes in future stands in the stars. The sad situation, the game had much better ratings in its beta status, as people rated what the game is capable to effort. For my part, I ve to admit i deinstalled the game a few weeks ago, even old Il2 1946 offers much more fun atm. This has nothing to do with the content but the possibilities the game offers, like coop, editor, skins with decals,dserver,grafic customization, skill settings customization. I guess as long as this isnt going to be changed in developers mind they are driving the game against the wall. As long as this points dont change I see no reason to reinstall the game or to recommend it, but to keep it on the list and judge again in maybe 3 months. If it happens to be canceled, sad but no bonebreaker. They got all chances to get the game on the track again. Edited December 2, 2014 by 1./JG42Nephris
II./JG77_Manu* Posted December 2, 2014 Posted December 2, 2014 (edited) We're discussing MetaCritic - the ratings website that will (or won't) attract new buyers. You're talking about the behaviour of fans of the genre who will just as likely not even look at Metacritic but will actively support the developer in the hope that a decent game is born. I find it highly unlikely that the people that use Metacritic will buy based on potential greatness. i would say it's highly unlikely for anybody, who is not a fan of the genre to even consider buying a flight simulation. Not this one, nor any other one. That's not gonna happen, regardless if it gets a 1 or a 10 in Metacritic. Why? To do it properly you need several hundreds of euros for the equipment, you need several hundred hours of practise. No one just decides out of the blue to start flight simming. It's either real life pilots, or people advanced through the ranks of the different War Thunder difficulties realizing that now it's time for a proper flight sim. And for anyone who is already fan of the genre you said it rightly - they will support any project, which is pointing towards this niche genre, without spending any thought about metacritic score. Edited December 2, 2014 by Celestiale
soupdragon Posted December 2, 2014 Posted December 2, 2014 it is in fact the most important reason, for purchasing the game. Spend money, take a small risk, and get possibly the best flight simulator ever. If everything goes bad, you can still spend 100 hours inside the game having fun, that's 1€/$ per hour. Another (and more selfish and shortsighted) possibility would be to "wait and see" till the the game is on sale. In this case the probability of the game becoming awesome would become way more unlikely, because you (=everybody who would choose this decision) is holding off his financial support for the Devs, who need the money to make the game better Geez. How dare they not buy the game just in case the devs turn this game into a sim in a few years. HOW DARE THEY! SD
II./JG77_Manu* Posted December 2, 2014 Posted December 2, 2014 Geez. How dare they not buy the game just in case the devs turn this game into a sim in a few years. HOW DARE THEY! SD yeah, better wait another 10 years for a game being developed in this genre
SCG_Neun Posted December 2, 2014 Posted December 2, 2014 I think the low ratings are to be expected based on the way development unfolded on this one. I mean both the MP and the SP guys were not factored into how this game would score, based on the unlocks, the lack of a historical unit cohesive campaign/career mode content within the game...well you know...all the stuff that has divided many of us over the years on how this game could best serve our needs as...dare I say it..serious minded combat flight sim enthusiasts. If you rate it based on it's potential, that's where I give it an 8 or 9. Even with the latest single player missions by Veteran, this game's scores should come up. As more mission content is produced, the developers should provide space for the downloads and highlight this phase of the game. For us single players.....these kinds of missions make the game for us...well, for me anyway. Multiplayers....should have the discretion to setup their servers as they want.. and let the good times roll...... 1
I./JG1_Baron Posted December 2, 2014 Posted December 2, 2014 The devs are going to do what they said they were going to do. What happens to this sim will largely be determined by us at this point. With all of it's "issues" BoS is still the best release of a new WWII sim in over a decade. I am certain that this entire process is an on going, stressful challenge to all those on the team whoose livelihoods are wrapped up in all this, certainly far more invested than we are, therefore I hold much less stock in emotional outbursts made under duress by a team member than I do in the on going and consistent communications that still indicate that they are on task. In other words... I really don't care about what happens with Metacritic as long as the updates keep coming. Absolutely agree. Well said Bearcat.
II./JG77_Manu* Posted December 2, 2014 Posted December 2, 2014 I totally agree with you, however the developers seem to have a different view. They have stated over and over again that They need to sell many many more copies of the game than just the copies sold to the founders The unlocks are designed to attract the modern gamer If they want to attract mainstream gamers then the MetaCritic reviews can only be viewed as a problem. Best thing the Developers can ever achieve with a proper flight sim like BoS is getting all former 1946 players + the newcomers coming to flight sims through the ranks of War Thunder. That's the absolute maximum of players/sales a flight sim can possibly achieve in our world. And nothing on the earth can change that, not even the best possible design decisions. Poor assumption from the Devs to expect that this "maximum possible players number" can be enhanced by a certain game design. Even worse assumption that an (utterly preposterous) game design like the unlocks can change that. Man they really must have bad employees in the marketing section (hope i don't get banned for this statement, but i stand to it) If they wanna have more customers, they have to make a fly-by-wire game which doesn't need so much equip and time to learn. Well, good luck to compete against War Thunder.
Anw.StG2_Tyke Posted December 2, 2014 Posted December 2, 2014 The devs are going to do what they said they were going to do. What happens to this sim will largely be determined by us at this point. With all of it's "issues" BoS is still the best release of a new WWII sim in over a decade. I am certain that this entire process is an on going, stressful challenge to all those on the team whoose livelihoods are wrapped up in all this, certainly far more invested than we are, therefore I hold much less stock in emotional outbursts made under duress by a team member than I do in the on going and consistent communications that still indicate that they are on task. In other words... I really don't care about what happens with Metacritic as long as the updates keep coming. I have to disagree with you on that simply because the signs presented so far give a direct connection between MetaCritic and the updates. As mentioned by Loft or Zak the Sells and the Income gathered through the release is important for the future of the game. MetaCritics is a great tool to gather an opinion about a game, if you know how to use this tool. So you can conclude, that a bad MetaCritic Score will cause less income which again will end in no updates after fixing the basics. Best thing the Developers can ever achieve with a proper flight sim like BoS is getting all former 1946 players + the newcomers coming to flight sims through the ranks of War Thunder. That's the absolute maximum of players/sales a flight sim can possibly achieve in our world. And nothing on the earth can change that, not even the best possible design decisions. Poor assumption from the Devs to expect that this "maximum possible players number" can be enhanced by a certain game design. Even worse assumption that an (utterly preposterous) game design like the unlocks can change that. Man they really must have bad employees in the marketing section (hope i don't get banned for this statement, but i stand to it) If they wanna have more customers, they have to make a fly-by-wire game which doesn't need so much equip and time to learn. Well, good luck to compete against War Thunder. Thats a great conclusion and I only can support that!
ShamrockOneFive Posted December 2, 2014 Posted December 2, 2014 In-case anyone wants to know ... I scored it an 8. I thought it was representative of the quality of the simulation aspect and the visual and audio fidelity. I docked it the 2 points for the unlocks system and the interesting but maybe not fully developed campaign system (I honestly think it's cool and that more specific unit type elements could be added a layer to it down the road). I totally agree with you, however the developers seem to have a different view.They have stated over and over again that They need to sell many many more copies of the game than just the copies sold to the founders The unlocks are designed to attract the modern gamer If they want to attract mainstream gamers then the MetaCritic reviews can only be viewed as a problem. I wasn't even sure what the hoopla about MetaCritic was but this is making more sense to me. I didn't realize this is how gamers decide on if to buy something or not. TBH, I wasn't sure if they should be trying to market to the simulator folks a little more than they have. It's a risk trying to be more mainstream while appealing to such a nuts and bolts counting fan base. It's super hard to juggle and I don't think they have the right mix yet.
II./JG77_Manu* Posted December 2, 2014 Posted December 2, 2014 Funny thing is, that beside annoying the old flight sim crew, the unlocks also don't appeal the flight sim newcomers from War Thunder (like me). I hate it just as much as all of you. Quickfire double own goal. If it wasn't so sad, it would be almost funny. If i ever have to hold a lecture at a company about how to reduce the success of a product because of wrong target audience analysis, i will take this game as a perfect example 3
Sparrer Posted December 2, 2014 Author Posted December 2, 2014 Is incoherent having complex engine management, but unlocks and shining hudsAll in the same difficult settingsThis a project management failure, imo 1
Zak Posted December 2, 2014 Posted December 2, 2014 ►Dev's what your plans? ►There are such plans? No matter how good or bad the sales are, the game will be completed as announced. Which means that dserver, FME and skin viewer are coming to BOS. 15
Sparrer Posted December 2, 2014 Author Posted December 2, 2014 S!Thank you for info Zak.How about the unlocks for MP. Have you dev's considering at any time revise it someway ? 1
Petrosky Posted December 2, 2014 Posted December 2, 2014 We need a section that the Bed wetters can gather in Petrosky 3
Anw.StG2_Tyke Posted December 2, 2014 Posted December 2, 2014 No matter how good or bad the sales are, the game will be completed as announced. Which means that dserver, FME and skin viewer are coming to BOS. Good to read it again!
DD_Arthur Posted December 2, 2014 Posted December 2, 2014 Instead, we seem to have a game which many of the old crowd are able to tolerate (because they see the potential) and which suffers from poor design decisions in an attempt to lure some mythical mainstream gamer. Yeah, this seems to be where we are at the moment. In limbo
DD_bongodriver Posted December 2, 2014 Posted December 2, 2014 No matter how good or bad the sales are, the game will be completed as announced. Which means that dserver, FME and skin viewer are coming to BOS. Not necessarily great news, the 'no matter what happens it will happen our way' is potentially a problem, it may pay well to trust in community feedback to change some universally disliked ideas that are probably a cause for 'bad sales', most of us are hoping good sales means a longer future with more content. 3
354thFG_Leifr Posted December 2, 2014 Posted December 2, 2014 At least they can't have the reviews wiped clean this time, like it was before launch.
No601_Swallow Posted December 2, 2014 Posted December 2, 2014 There seems to be a bit of wilful ignoring of interesting recent developments. We have the first player-made mini-campaign (which is great and shows what'll be achievable with the tools available. We have the first player-made map almost ready (which is also amazing). The server missions seem to be better and better and online player numbers seem to be on the uptick (perhaps people are getting over worrying about whether they can remove a headrest or not.) Why these developments are ignored beats me. Look, like all flightsims, this game is destined to be 90% "sandbox" and since we don't have the sand yet, any "score" on metacritic or otherwise is meaningless. When I think about the single-player dross in "it" and even in IL2 '46 "out of the box", I'm amazed at the begrudgery and angst on display here. And the unlocks are fun! And getting them is a challenge! So there! 3
150GCT_Veltro Posted December 2, 2014 Posted December 2, 2014 Good to read it again! Good?! It's sound very bad for my opinion...... I really hope they don't care about Metacritic. Game will be completed?! Ok, and later? It sounds like "later we'll give it up". This game will be the N.1 in a few months, give it the time.
Anw.StG2_Tyke Posted December 2, 2014 Posted December 2, 2014 Good?! It's sound very bad for my opinion...... I really hope they don't care about Metacritic. Game will be completed?! Ok, and later? It sounds like "later we'll give it up". This game will be the N.1 in a few months, give it the time. Lol, that they care about MetaCritic is crystal clear, I mean don't you remember the time two month ago, where there were two tries of gathering the consumer crowd to intentionally make good reviews? Don't you remember the time, where Loft? told us, when the sales in december are bad, they won't do a lot more for the game? Oh come on, the writings are on the wall, and it is atleast good to read that some basic tools will follow. Live in your little dreamworld, where everything will be great and finished... meanwhile I sip on my tea in the reality.
Bearcat Posted December 2, 2014 Posted December 2, 2014 Apparently the devs do care about Metacritic scores. Apparently they should care. Unfortunately Metacritic is used (by the unwashed masses) as some kind of Oracle of What-Game-To-Buy. Other games have suffered significantly deflated sales due to poor Metacritic ratings. Hopefully though, things aren't so bad as to jeopardise future content for BoS... Perhaps, if sales have started to dry up, the devs might consider reversing some of the poor design choices that are the primary reasons that people have scored the game lowly on Metacritic. Perhaps.. Sorry but I feel cut off, my fault. What is "IT"??? you also may enlight me via PM, thank you guys! War Thunder? Either WT or that other sim that seems to be a bongo magnet.. Ohh hi bongo!! We're discussing MetaCritic - the ratings website that will (or won't) attract new buyers. You're talking about the behaviour of fans of the genre who will just as likely not even look at Metacritic but will actively support the developer in the hope that a decent game is born. I find it highly unlikely that the people that use Metacritic will buy based on potential greatness. +1 i would say it's highly unlikely for anybody, who is not a fan of the genre to even consider buying a flight simulation. Not this one, nor any other one. That's not gonna happen, regardless if it gets a 1 or a 10 in Metacritic. Why? To do it properly you need several hundreds of euros for the equipment, you need several hundred hours of practise. No one just decides out of the blue to start flight simming. It's either real life pilots, or people advanced through the ranks of the different War Thunder difficulties realizing that now it's time for a proper flight sim. And for anyone who is already fan of the genre you said it rightly - they will support any project, which is pointing towards this niche genre, without spending any thought about metacritic score. +1 I totally agree with you, however the developers seem to have a different view. They have stated over and over again that They need to sell many many more copies of the game than just the copies sold to the founders The unlocks are designed to attract the modern gamer If they want to attract mainstream gamers then the MetaCritic reviews can only be viewed as a problem. Yes we won't really know the answer to this for a bit yet I think.. but the thing that gets me is... if you appeal to the core then your ratings will be a given. Look on any site for IL2 .. even 6-8 years ago it was running an average of 8-10 on just about any retail site where it was sold and reviews were posted.. Not necessarily great news, the 'no matter what happens it will happen our way' is potentially a problem, it may pay well to trust in community feedback to change some universally disliked ideas that are probably a cause for 'bad sales', most of us are hoping good sales means a longer future with more content. I don't see how you can read the above from this statement... No matter how good or bad the sales are, the game will be completed as announced. Which means that dserver, FME and skin viewer are coming to BOS. Based on the track record I see that as "No matter what happens, reviews be damned we are going to finish the sim and add the things that we said we would before we move on to the next phase" .. I have never seen so many negative glass half empty minded folks in my life as some of the folks right here on these boards.. There seems to be a bit of wilful ignoring of interesting recent developments. We have the first player-made mini-campaign (which is great and shows what'll be achievable with the tools available. We have the first player-made map almost ready (which is also amazing). The server missions seem to be better and better and online player numbers seem to be on the uptick (perhaps people are getting over worrying about whether they can remove a headrest or not.) Why these developments are ignored beats me. Look, like all flightsims, this game is destined to be 90% "sandbox" and since we don't have the sand yet, any "score" on metacritic or otherwise is meaningless. When I think about the single-player dross in "it" and even in IL2 '46 "out of the box", I'm amazed at the begrudgery and angst on display here. And the unlocks are fun! And getting them is a challenge! So there! I agree .... I just do not get it. Some folks seem to be hell bent no matter what on just pi$$ing in the beer man and it just amazxes me and is quite annoying.
-=PHX=-Satch Posted December 2, 2014 Posted December 2, 2014 (edited) No matter how good or bad the sales are, the game will be completed as announced. Which means that dserver, FME and skin viewer are coming to BOS. Edited December 2, 2014 by GOA_Satch 2
DD_bongodriver Posted December 2, 2014 Posted December 2, 2014 I agree .... I just do not get it. Some folks seem to be hell bent no matter what on just pi$$ing in the beer man and it just amazxes me and is quite annoying. if the Beer already tastes like piss what difference does it make?
No601_Swallow Posted December 2, 2014 Posted December 2, 2014 if the Beer already tastes like piss what difference does it make? Bitter?
Zak Posted December 2, 2014 Posted December 2, 2014 How about the unlocks for MP. Have you dev's considering at any time revise it someway ? They are not going to be removed. Not necessarily great news I was just answering questions, withno particular intention to bring good news. Customers wil get server and mission making options which they have paid for. Other development plans haven't been announced so there could be nothing but speculation on this matter. 1
SYN_Mike77 Posted December 2, 2014 Posted December 2, 2014 The way I am starting to look at things is like this. 1. The devs are fans and players of combat flight sims, this is a labor of love that they have poored their hearts and souls into. 2. They can't stay in business and make a sim for the hard core simmer. No one can and looking forward, no one will. 3. They took a gamble, lets hide a sim in a game like format. Will build in unlocks to hook the casual fan in and expand the base to the point where we can stick around and build more of the sims that they love so much. 4. Their base, (us) hate the idea of unlocks to the point where we will poison the well and assure that no more sims will include unlocks ever again!!! We (the community) have succeeded, no other combat flight sim will include unlocks, ever again. Of course, that is in part because there will be no more combat flight sims started for a very long time. 2
Zettman Posted December 2, 2014 Posted December 2, 2014 They are not going to be removed. That is sad. Zettman
Yakdriver Posted December 2, 2014 Posted December 2, 2014 (edited) Best thing the Developers can ever achieve with a proper flight sim like BoS is getting all former 1946 players + the newcomers coming to flight sims through the ranks of War Thunder. That's the absolute maximum of players/sales a flight sim can possibly achieve in our world. And nothing on the earth can change that, not even the best possible design decisions. Poor assumption from the Devs to expect that this "maximum possible players number" can be enhanced by a certain game design. Even worse assumption that an (utterly preposterous) game design like the unlocks can change that. Man they really must have bad employees in the marketing section (hope i don't get banned for this statement, but i stand to it) If they wanna have more customers, they have to make a fly-by-wire game which doesn't need so much equip and time to learn. Well, good luck to compete against War Thunder. well, lemme spend a few minutes here... I VERY MUCH agree on the 1946 part of the crowd. Getting each and everyone of these players to buy even a standard copy... "insert Obama NOT BAD, NOT BAD picture", and that would make me smile. However, i would like to expand your awesoome train of thought... from my PoV, two things have happened and are right now keeping people on the fence. A) people who took a leap of faith are not enough to fuel this game. Most likely not enough people have taken that full price leap of faith so far. B) what was delivered was, to a large degree in the "acceptable" range with a very high score in the inflight n graphics stuff, and a very low score on the unlocks and gameplay and no tools stuff. This leads to a situation where, concerning Metacritic and other Reviews, it is an absolute must, Must and MUST - to point out that BoS has just started its trip, and is indeed an ongoing development PROJECT. This means that a competent and neutral, level-headed BoS reviev also contains information about: A) tools are promised to be made available. B) a plan for 2015 is available and contains specific and detailed information of what is to come. [Common Game features, Content, marketing info] ------------------------------- okay, so far so good? Nope... nobody writes such level-headed Reviews. Not on metacritic...?! nobody would want to read such reviews nor buy the product behind - they rather wait. Bottom line: A lot of new customers will STILL need to take that leap of faith, and such a situation can only drastically change if we, as a community, can offer gameplay and enjoyment [Missions, skins, servers, campaigns for off and online wars]. And nope. Nobody wants to take a leap of faith these days. not after one year of leaping-of-faith. I would like to be so bold and extract that again... we, as a community, can offer gameplay ...leaving the content creation [maps, planes, objects, features] to the developers. Edited December 2, 2014 by Yakdriver
LLv34_Flanker Posted December 2, 2014 Posted December 2, 2014 (edited) S! I hope no new unlocks are going to be incorporated in the future when it is confirmed that existing ones are not removed. That would be doing a big mistake again, which would be stupid. BoS is on hold for me, for now. eteran's missions show what can be done, and will be done, when FMB is released. That will boost the spirits here for sure as it will bring new MP and SP missions. Add to the mix DServer and it should be a very nice boost s well. Skins are a nice extra on top of that. Bring on ADVANCED GFX SETTINGS on top of that and I bet MOST of the bad mood will be blown out of the window. TL;DR Soon to be released FMB, DServer and SkinViewer will bring fresh air to BoS. Add to the mix adjustable graphics and MOST of bad mood is gone. Edited December 2, 2014 by LLv34_Flanker
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