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Posted

Hi all,

 

another question.

 

Is there a way to change the onboard altimeter in the planes manually like in Cliffs of Dover (with the little screw underneath the altimeter in the BF109) ?

Because in this sim the altimeter shows only altitude above sealevel not the actual altitude above the ground. In bad weather (bad visibility) I crashed my plane already because of this.

I also doubt that the altimeters in the planes show precisely the altitude ?

 

 

 

6./ZG26_5tuka
Posted

You can't change it directly but switch between 2 measuring modes via LAlt + A.

 

Only options availabel currently are standard atmosphere and "altitude pressure of nearest airfield" (QFE).

Posted

... aha ... well, thanks for the reply, now I know at least  :salute:

Posted

This really should be manually adjusted, it's a bit gamey to have just two settings. It would make this more if a SIM if we could set ourself

Posted

What I would sugest is to be able to manually set it and to have QFE and other usfull data such as wind speed and direction, airport elevation..... Displayed on the O button map when u hover the mouse over an airfield

Posted

 

dont forget - it seems that this is game not a sim!

 

This really should be manually adjusted, it's a bit gamey to have just two settings. It would make this more if a SIM if we could set ourself

Posted

This really should be manually adjusted, it's a bit gamey to have just two settings. It would make this more if a SIM if we could set ourself

With no offence but how such a feature turns BoS into more "sim class"? Don't get me wrong I have nothing against. But I don't see the purpose. The CloD has the function to set QFE. Hell I never used it even when I flew bombers. OK, I could set the altimeter to zero on the particular airfield but once again why I should do that? I've never seen any server or mission condition with such bad weather that I should considered QFE setting as a useful feature. Always there is visibility good enough to determine the altitude without I have to rely on altimeter only. With all of this I would say there are way more issues I would consider more relevant for developers aim than QFE manual input.

  • Upvote 1
-NW-ChiefRedCloud
Posted

I guess it merely boils down to personal preferences, huh?

 

Chief

  • Upvote 1
DD_bongodriver
Posted

 

 

With no offence but how such a feature turns BoS into more "sim class"?

 

mainly because that is what is done in real life, doing anything other than the way it was done is simply for the sake of lazy gaming fun.

 

Maybe they should just not bother with working instruments at all, after all it's not much fun.

  • Upvote 1
Posted (edited)

With no offence but how such a feature turns BoS into more "sim class"? Don't get me wrong I have nothing against. But I don't see the purpose. The CloD has the function to set QFE. Hell I never used it even when I flew bombers. OK, I could set the altimeter to zero on the particular airfield but once again why I should do that? I've never seen any server or mission condition with such bad weather that I should considered QFE setting as a useful feature. Always there is visibility good enough to determine the altitude without I have to rely on altimeter only. With all of this I would say there are way more issues I would consider more relevant for developers aim than QFE manual input.

Ur right in the fact there is not much reason as navigation is vfr but I like this kind of feature and have not seem a serious flight SIM without it. In terms of navigation it may not help massively but it could help with level bombing from high altitudes, it could also be very valuable if we have future maps that have bigger variations in ground level. Long story short I think it's a mjust for any real flight SIM

Edited by AeroAce
Posted

It could help with level bombing only if you would know the exact atmospheric pressure of your target. I can hardly imagine more gamey feature. You should know the pressure on your home base. Based on historical accuracy you could (maybe) request even the pressure on some of friendly airfields. I don't remember not a single case when some of WWII pilot would mentioned he requested the QFE for base he landed at. But even if you could get these numbers (I mean QFE for friendly territory bases), they would have no connection to your target atmospheric pressure thus it doesn't help you with level bombing.

 

As I said I have nothing against implementation such features. Still I thing there are way more issues with higher priority. I don't even consider this feature differs game from simulator. 

Posted

U could work it out for a target area with weather reports and by knowing the elevation of the target area, I'm sure this information was passed to bomber crews

6./ZG26_5tuka
Posted

I'm sure airforces gathered weather data of hostile territories frequently, be it via aircraft or even spies. Later one makes more sense to me as those played an important role in terms of WW2 intelligence.

 

If this feauture was to be implemented the best way to utilize it to me is:

 

1. Show QFE next to the according airfield on map so everyone can read it (wwith atmospheric pressure compensation already taken into account)

2. Or make it requestable via the com menu from your local airfield command post.

 

I'm not confident they'll introduce this feauture and I'm quite glad they even provided us seperater altimeter modes after all. Maybe it can be made a mandatory feauture for Expert to make it more authentic.

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