Chaka Posted November 24, 2014 Posted November 24, 2014 omg omg omg thankyou devs. I thought I was pretty much done with this game, unlocked most of the mods, multiplayer seems pointless, I saw no indication that triple monitor will ever be fixed. Did a couple of rails loaded up the 1.006 and bam! Just had the most immersive gaming experience of my life. I'm now really in the cockpit and everything is the correct size. I can finally identify friend from foe just from the shape of the plane. Suddenly I don't care about getting 'mission complete' notice after a sortie, I actually want my escorted aircraft to make it back safely because I feel I am occupying this game world now. Thanks again devs and I just wanted to recommend to everyone playing that the extra two monitors are worth every penny.
Jason_Williams Posted November 24, 2014 Posted November 24, 2014 Chaka, Can you tell me what your setup is? Vid card monitor res etc... Jason
Chaka Posted November 24, 2014 Author Posted November 24, 2014 Win7 64 bit Core i5 3570K GTX 770 res: 6000x1080
Freycinet Posted November 24, 2014 Posted November 24, 2014 Well done for supporting our triple-monitor friends: it must indeed look fantastic on such a setup!
Jason_Williams Posted November 24, 2014 Posted November 24, 2014 Knock it off. I am just looking to see what people are using. I do not know what the most common arrangement is. I don't use triple monitor. Jason
Jason_Williams Posted November 24, 2014 Posted November 24, 2014 TripleHead2Go is not what most gamers are using to get 3 screens nowadays, but I am trying to understand what most BOS players are using. Jason
SYN_Blackrat Posted November 24, 2014 Posted November 24, 2014 Works for me too, not too much of a fan of triple screens in Flight sims due to the distortion, looks weird, the icing on the cake would be for the menus and in cockpit on screen stuff to appear just on the centre screen instead of far right and left where with TIR it is very difficult to see without taking your eye off the ball. But, much much better than ROF in Triple screen which had a weird affect on the cockpit/AA. Elite is very good in triple though and all my racing sims which have custom triple screen setups. Very good for that peripheral vision immersion that's for sure, just had one quick try but will probably be going back to one monitor due to the extreme right and left issues. Not a big issue for me though :-) Nvidia GTX780ti, i5 4670@4.6ghz, triple Dell 23 inch at bezel corrected res 6060x1080 I think it is. TripleHead2Go is not what most gamers are using to get 3 screens nowadays, but I am trying to understand what most BOS players are using. Jason I think Triple heads are not so popular now, I think it is AMD Eyefinity, Nvidia surround or SofTH, most cards are now capable of running 3 or more monitors. Maybe a Poll there ;-)
AndyHill Posted November 24, 2014 Posted November 24, 2014 My own setup is basically 3 x 42" TV (the very cheapest kind) in 5760 X 1080 nVidia surround mode (rest of the details in sig). I think that resolution is quite common as far as triple screens go, but due to bezel correction there's quite a bit of variation in the actual resolutions reported to the game.
coconut Posted November 24, 2014 Posted November 24, 2014 I'm using a triple monitor setup with NVidia surround, three screens in portrait mode. Without bezel correction, I have a resolution of 3240x1920. The game has always worked fine for me. I think the "triple screen issue" is a misnomer, it's actually a "large horizontal resolution issue" (I guess).
I./JG68_Sperber Posted November 24, 2014 Posted November 24, 2014 (edited) ..here the first screens with AMD Eyefinity ... i am happy https://www.dropbox.com/sh/tspqz3yo69x57cq/AABinnGQXWIdokOLt8YXxgvJa?n=85251945 Edited November 24, 2014 by I./JG68_Sperber
-NW-ChiefRedCloud Posted November 24, 2014 Posted November 24, 2014 I don't have triple monitors but believe it or not I'm happy for you guys .... More pictures please .. Chief
kestrel79 Posted November 24, 2014 Posted November 24, 2014 As a 3 screener with an ATI card really looking forward to trying it out!
Pigomortis Posted November 25, 2014 Posted November 25, 2014 5880x1080 bezel corrected for 3x27" monitors 4770K & Titan SC w/ TrackIr5 WORKING!!!
ducs Posted November 26, 2014 Posted November 26, 2014 (edited) I use 3 x 29in @ 5876x1080 with a GTX 970 4gb in surround. Edited November 26, 2014 by [TWB]ducs
UncleHajo Posted November 26, 2014 Posted November 26, 2014 omg omg omg thankyou devs. I thought I was pretty much done with this game, unlocked most of the mods, multiplayer seems pointless, I saw no indication that triple monitor will ever be fixed. Did a couple of rails loaded up the 1.006 and bam! Just had the most immersive gaming experience of my life. I'm now really in the cockpit and everything is the correct size. I can finally identify friend from foe just from the shape of the plane. Suddenly I don't care about getting 'mission complete' notice after a sortie, I actually want my escorted aircraft to make it back safely because I feel I am occupying this game world now. Thanks again devs and I just wanted to recommend to everyone playing that the extra two monitors are worth every penny. "Did a couple of rails loaded up the 1.006 and bam!" Doesn't "doing rails" mean that you are snorting cocaine?
Scott_Steiner Posted November 26, 2014 Posted November 26, 2014 This is great news and I don't want to take that away at all... but could it be possible to keep this momentum going and further the development of triple screens a little more by splitting the view into 3 view-ports? By having 3 separate camera view ports that seam together at the edges for each monitor, there would be no stretched / warped views on the side monitors and it would look amazing. Currently DCS does this and almost all of the new racing sims have it implemented this way as the status quo these days. side monitors without the warping would be fantastic. 1
-TBC-AeroAce Posted November 26, 2014 Posted November 26, 2014 I'm thinking of getting this kind of set up because I love flight smis and it seems like a logical step but I'm a bit hesitant. I have a nice big hi res monitor and I use track ir and was wondering if it would really bring much more, I can imagine having this kind of set up and using track ir maybe a bit strange especially when looking behind for example. Do u guys use track ir with three mons? Is there any reason for my worry?
BlackDevil Posted November 26, 2014 Posted November 26, 2014 This is great news and I don't want to take that away at all... but could it be possible to keep this momentum going and further the development of triple screens a little more by splitting the view into 3 view-ports? By having 3 separate camera view ports that seam together at the edges for each monitor, there would be no stretched / warped views on the side monitors and it would look amazing. Currently DCS does this and almost all of the new racing sims have it implemented this way as the status quo these days. side monitors without the warping would be fantastic. Although they have more important things for the next months, it would be nice, if this would make it onto the To Do List !!
Veteran66 Posted November 26, 2014 Posted November 26, 2014 Hi Janson I have two monitors, one for playing one for infos, skype and Helios. It will be a nice addition we can use the O Map (Big Map in BoS) on a seperate monitor (monitor2) so in full real flight we have better overview for navigation.
BlackDevil Posted November 26, 2014 Posted November 26, 2014 In case you have a tablet, it is a realistic way, to have the map on a kneeboard 3-view ports would be welcome, of course.
SYN_Blackrat Posted November 26, 2014 Posted November 26, 2014 I'm thinking of getting this kind of set up because I love flight smis and it seems like a logical step but I'm a bit hesitant. I have a nice big hi res monitor and I use track ir and was wondering if it would really bring much more, I can imagine having this kind of set up and using track ir maybe a bit strange especially when looking behind for example. Do u guys use track ir with three mons? Is there any reason for my worry? I have both and prefer 2560x1600 with track Ir to triple 1080HD in Flight sims, now my racing sims all have 3 separately rendered screens making it perfect for them, but for flight sims, hang on and wait to see what the Occulus rift brings us I think ;-)
AndyHill Posted November 26, 2014 Posted November 26, 2014 Yeah in the near future the battle for ultimate immersiveness in simulators will be fought between triple screens and the OR. For now the triple screen is easily the better choice for me, but if the OR gets a massive resolution boost it will be a good challenger and with a wider FOV it will rule over everything else. The edges of the screen are somewhat distorted, but they mostly function as peripheral vision so that's not quite such a big issue as you might think. The wide view does help in maintaining situational awareness, especially keeping your wingmates in view while scanning the skies, but what it really does is give you a great sense of speed down low. TIR works fine with triple screens, you will probably need to change the setup a bit. As for the aforementioned three viewports setup; yes that would be nice, especially if you can adjust the angle of rendering, but I think the current situation is already pretty good. Unfortunately at least in DCS the 3 viewport mode has a massive performance hit, but that might be due to its rendering engine not being very optimized. 1
SYN_Blackrat Posted November 26, 2014 Posted November 26, 2014 Thanks Andy, will have to reinstall DCS and check out the triple screen rendering, unfortunately I am on of those who find the distortion a bit of an immersion killer, in Iracing the impact is a few frames for me and although it is peripheral vision I do not use TIR in Iracing so I am actually looking at my side monitors for apex aiming purposes.
marklar Posted November 26, 2014 Posted November 26, 2014 (edited) I use 3x24" monitors (sidew monitors angled at 60*), GF770 2GB, Nvidia surround with custom resolution 5980x1080. Does BoS 1.006 render each screen separately? I won't be able to try the latest version in next couple of weeks. Edited November 26, 2014 by marklar
Mnemonic Posted November 26, 2014 Posted November 26, 2014 (edited) . Edited April 13, 2022 by Mnemonic
marklar Posted November 26, 2014 Posted November 26, 2014 (edited) Yeah, better late than never. How does it work with angled monitors and bezel correction? Is picture rendered properly? Edited November 26, 2014 by marklar
AndyHill Posted November 26, 2014 Posted November 26, 2014 The screens are not rendered separately, it's just a one, wide viewport. I haven't tested bezel correction, but I don't see why it would not work as long as Windows reports the resolutions correctly. I think some have already tested it, but I'm not completely sure.
AbortedMan Posted November 27, 2014 Posted November 27, 2014 Is triple screen @5760x1080 no longer "downsampled" looking?
avlSteve Posted November 27, 2014 Posted November 27, 2014 (edited) Holy cow. My poor wife with the bills and all. Edit: Do they make monitors with tiny frames? I could about use just the screens without discernable borders. I tried duals before and the gap between the monitors bugged me. Edited November 27, 2014 by avlSteve
marklar Posted November 27, 2014 Posted November 27, 2014 Do they make monitors with tiny frames? http://bit.ly/11wUOIC 1
AndyHill Posted November 27, 2014 Posted November 27, 2014 5760 looks fine now. Dual monitor systems are problematic exactly because of the gap right in the center. It's not as annoying when the gap isn't in the center, but thin bezels are of course recommended.
E69_Chipi Posted November 27, 2014 Posted November 27, 2014 5760 looks fine now. Dual monitor systems are problematic exactly because of the gap right in the center. It's not as annoying when the gap isn't in the center, but thin bezels are of course recommended. I fully agree. The combination of triple screen plus TIR is very immersive. Side monitors add peripheral vision, and while it it's true that the image on then is distorted, TIR can be used to put the "area of interest" on the center screen. For me the biggest feature that 3 monitors on landscape bring is the feeling of a) having a real horizon b) sensation of speed through the peripheral vision, specially when flying low level. Playing on single monitor is ok, but once u get used to a wide set up, it it's hard to settle again for a single monitor. Problem with it is, of course, that your have to render triple the pixels over a normal HD set up. An that requires a lot of muscle.
1PL-Husar-1Esk Posted November 27, 2014 Posted November 27, 2014 After last patch I could get max out of my rig Playing on 3x ASUS VG278HR (Full HD 3D Screens) on GTX-780, in 3D Vision Surround mode, and it's amazing! SSAO - is buggy in 3D Vision, so you need to use "Balanced" settings (it has SSAO off), but it looks just Nice! how many fps on the ground (parked to runway on SYN server) and what CPU type and clock do you have? Fps are visible when nvidia shadow play is enabled. Thanks
161SQNGoldleader Posted November 28, 2014 Posted November 28, 2014 Thank you for fixing this, looking forward to my return home from 6 weeks overseas, even though I only get one day before I leave again for a 10 month tour!
-TBC-AeroAce Posted November 28, 2014 Posted November 28, 2014 Can someone suggest a reasonable set of three with the lowest compromised bezel. I'm not looking for top top of the range but something that will work fine
Pigomortis Posted November 28, 2014 Posted November 28, 2014 Can someone suggest a reasonable set of three with the lowest compromised bezel. I'm not looking for top top of the range but something that will work fine I use 3 of these http://www.lg.com/us/monitors/lg-27EA63V-P-led-monitor Smallest bezel I could find at a reasonable price. *the physical bezel appears really thin but there is a black painted area around the screen that makes it about 3/8" (9.525 mm) wide of blocked area, but its not too noticeable when gaming
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