Livai Posted November 18, 2014 Posted November 18, 2014 Looking into the files; 1. I notice that the same weight are double added to the plane at the same place and at the same element. Not sure if that is correct and if this made the FM incorrect?[Yak-1] [AdditionalElement] // Ìàñëî â áàêåAttachToPart = "EngCowl_Ctl_0"Position = 0.275, -0.074, 0.000Mass = 7.424CxaS = 0.0[end][AdditionalElement] // Ìàñëî â äâèãàòåëåAttachToPart = "EngCowl_Ctl_0"Position = 1.280, 0.241, 0.000Mass = 15.683CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ðàäèàòîðåAttachToPart = "EngCowl_Ctl_0"Position = 1.612, -0.287, 0.000Mass = 6.960CxaS = 0.0[end][AdditionalElement] // Âîäà â äâèãàòåëåAttachToPart = "EngCowl_Ctl_0"Position = 1.280, 0.241, 0.000Mass = 50.000CxaS = 0.0[end][AdditionalElement] // Âîäà â ðàäèàòîðåAttachToPart = "EngCowl_Ctl_0"Position = -1.456, -0.313, 0.000Mass = 25.000CxaS = 0.0[end] [iL-2] [AdditionalElement] // ÏèëîòAttachToPart = "EngCowl_Ctl_0"Position = -0.614, 0.712, 0.0Mass = 90.0CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ÌÁAttachToPart = "EngCowl_Ctl_0"Position = 1.726, -0.025, -0.298Mass = 30.362CxaS = 0.0[end][AdditionalElement] // Ìàñëî â äâèãàòåëåAttachToPart = "EngCowl_Ctl_0"Position = 1.682, 0.074, -0.002Mass = 7.144CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ìàñëîðàäèàòîðåAttachToPart = "EngCowl_Ctl_0"Position = 0.069, -0.624, 0.0Mass = 8.93CxaS = 0.0[end][AdditionalElement] // Âîäà â âîäîðàäèàòîðåAttachToPart = "EngCowl_Ctl_0"Position = 0.491, 0.013, 0.0Mass = 15.0CxaS = 0.0[end][AdditionalElement] // Âîäà â ðóáàøêå îõëàæäåíèÿAttachToPart = "EngCowl_Ctl_0"Position = 0.069, -0.624, 0.0Mass = 22.0CxaS = 0.0[end][AdditionalElement] // Âîäà â ðàñøèðèòåëüíîì áàêåAttachToPart = "EngCowl_Ctl_0"Position = 2.610, 0.368, 0.0Mass = 43.0CxaS = 0.0[end] 1.1 Here a very good example how it should be?[Pe-2] [AdditionalElement] // Ìàñëî â ìàñëîáàêå ëåâîãî äâèãàòåëÿAttachToPart = "WingL_In_0"Position = 0.679, -0.099, -2.41Mass = 42.864CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ìàñëîáàêå ïðàâîãî äâèãàòåëÿAttachToPart = "WingR_In_0"Position = 0.679, -0.099, 2.41Mass = 42.864CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ëåâîì äâèãàòåëåAttachToPart = "~eng01"Position = 1.596, -0.347, -2.3965Mass = 14.288CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ïðàâîì äâèãàòåëåAttachToPart = "~eng02"Position = 1.596, -0.347, 2.3965Mass = 14.288CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ìàñëîðàäèàòîðå ëåâîãî äâèãàòåëÿAttachToPart = "~ocooler01"Position = 1.842, -0.81, -2.3985Mass = 9.823CxaS = 0.0[end][AdditionalElement] // Ìàñëî â ìàñëîðàäèàòîðå ïðàâîãî äâèãàòåëÿAttachToPart = "~ocooler02"Position = 1.842, -0.81, 2.3985Mass = 9.823CxaS = 0.0[end][AdditionalElement] // Âîäà â ëåâîì äâèãàòåëåAttachToPart = "~eng01"Position = 1.596, -0.347, -2.3965Mass = 38.000CxaS = 0.0[end][AdditionalElement] // Âîäà â ïðàâîì äâèãàòåëåAttachToPart = "~eng02"Position = 1.596, -0.347, 2.3965Mass = 38.000CxaS = 0.0[end][AdditionalElement] // Âîäà âî âíåøíåì âîäîðàäèàòîðå ëåâîãî äâèãàòåëÿAttachToPart = "~wcooler01"Position = 0.011, -0.041, -3.283Mass = 15.000CxaS = 0.0[end][AdditionalElement] // Âîäà âî âíóòðåííåì âîäîðàäèàòîðå ëåâîãî äâèãàòåëÿAttachToPart = "~wcooler02"Position = 0.011, -0.098, -1.661Mass = 15.000CxaS = 0.0[end][AdditionalElement] // Âîäà âî âíåøíåì âîäîðàäèàòîðå ïðàâîãî äâèãàòåëÿAttachToPart = "~wcooler04"Position = 0.011, -0.041, 3.283Mass = 15.000CxaS = 0.0[end][AdditionalElement] // Âîäà âî âíóòðåííåì âîäîðàäèàòîðå ïðàâîãî äâèãàòåëÿAttachToPart = "~wcooler03"Position = 0.011, -0.098, 1.661Mass = 15.000CxaS = 0.0[end][AdditionalElement] // Âîäà â ðàñøèðèòåëüíîì áà÷êå ëåâîãî äâèãàòåëÿAttachToPart = "~eng01"Position = 1.539, -0.041, -2.399Mass = 7.000CxaS = 0.0[end][AdditionalElement] // Âîäà â ðàñøèðèòåëüíîì áà÷êå ïðàâîãî äâèãàòåëÿAttachToPart = "~eng02"Position = 1.539, -0.041, 2.399Mass = 7.000CxaS = 0.0[end][AdditionalElement] // ÁÊ øòóðìàíñêîé óñòàíîâêè ÓÁAttachToPart = "~gun03_ammo"Position = 0.537, 0.146, 0.089Mass = 40.000CxaS = 0.0[end][AdditionalElement] // ÁÊ áîðòîâîãî ØÊÀÑAttachToPart = "Fuse_Ctl_7"Position = -2.401, 0.294, -0.497Mass = 7.875CxaS = 0.0[end][AdditionalElement] // ÁÊ íèæíåé óñòàíîâêè ÓÁAttachToPart = "~gun04_ammo"Position = -3.537, 0.39, 0.001Mass = 40.000CxaS = 0.0[end] 2. Now to the Ammo weight that have different weights to different Ammo loadout and different to each plane.[Lagg-3] [GunAmmunition=0] // 133 áðîíåáîéíûõ è 67 ðàçðûâíûõ ïóëü 12.7õ108 (ê ïóëåìåòó ÓÁ)ExpendableMass = 33.4365ResidualMass = 4.0635 // Ëèøíÿÿ ìàññà â ðåôå-îò÷åòå ïî ñðàâíåíèþ ñ ðàñ÷åòîìMaxMisFiresInMagazine=0MaxRoundsInMagazine=200RoundsInMagazine=200ReservedMagazines=0AmountRoundsWithOneTracer=8 // êàæäàÿ 8-ÿ ïóëÿ ñ òðàññåðîìTracerIdx=0object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt"object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin"target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt"[end][GunAmmunition=1] // 93 áðîíåáîéíûõ è 47 ðàçðûâíûõ ïóëü 12.7õ108 (ê ïóëåìåòó ÓÁ, óìåíüøåíûé ïàòðîííûé ÿùèê â ñëó÷àå óñòàíîâêè ïóøêè Ø-37)ExpendableMass = 23.4045ResidualMass = 2.8455 // Ëèøíÿÿ ìàññà â ðåôå-îò÷åòå ïî ñðàâíåíèþ ñ ðàñ÷åòîìMaxMisFiresInMagazine=0MaxRoundsInMagazine=140RoundsInMagazine=140ReservedMagazines=0AmountRoundsWithOneTracer=8 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîìobject0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt"object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin"target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt"[end] [Pe-2] [GunAmmunition=1] // 100 áðîíåáîéíûõ è 50 ðàçðûâíûõ ïóëü 12.7õ108 (ê ïóëåìåòó ÓÁ)ExpendableMass = 9.45ResidualMass = 15.63 //Ìàññà èç ðåô-îò÷åòà çà âû÷åòîì ìàññû ïóëü è ìåòàòåëüíîãî çàðÿäàMaxMisFiresInMagazine=0MaxRoundsInMagazine=150RoundsInMagazine=150ReservedMagazines=0AmountRoundsWithOneTracer=8 // êàæäàÿ 8-ÿ ïóëÿ ñ òðàññåðîìTracerIdx=0object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt"object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt"target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin"target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin"BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt"[end]
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