Jump to content

A Lot of Early Access Players No Longer Playing


Recommended Posts

SYN_Vorlander
Posted

Dear Zak,

 

"The game is primarily distributed online, and has been initially announced as a single player online sim. So the requirements about internet connection shouldn't be a surprise, that's just how it works."

 

You would have made a better decision if BOS was MP focused. I thought that the developers wanted to create a successor to IL2: 1946?  I spend a lot more time flying BOS during early access and enjoyed the MP side. Now I could care less until the developers change their direction and thinking for MP. 

  • Upvote 1
Posted

I bought into the game for multiplayer.  I don't find it rewarding to play single player.  

 

I've played maybe 20 minutes of the release, flying a few missions to unlock what I actually want to play.  I don't find this enjoyable, so I haven't bothered with much of it at all.

 

IMHO, it was a big mistake to take a flight sim in the direction of COD, forcing players to unlock items/planes they're interested in flying - especially online.  If unlocks worked online it would be a bit better.

Posted

the economic situation of his friends/users of one virtual squad, and the sims that they use it's other raison, I think so (it's other possible raison).

Do you prefer to play alone at Ils Bos (60€), or with friends at Il2 1946 (2€) or Il2 Clod (10€)?

Posted

I had planned to complete some missions over the weekend until I saw the XP not being logged was happening again. I want to make time to play BOS, but I have to feel confident I'll get the unlock credit because my flying time is so limited. My goal is to get back into MP after all the unlocking I don't really want to do.

Posted

I rarely post but as a single player only customer I'm hugely disappointed in what we have at the moment. BOS is very pretty at times but I've found everything else about it feels lifeless/soulless. I certainly expected much more considering the information we were given in the early days. I do wish the devs all the best and hope I'll be able to return to BOS when the bones are hopefully fleshed out. My needs are being fulfilled by Cliffs of Dover with the Desastersoft add-ons at this time. Any single players that haven't given the former and latter a try might be pleasantly surprised. Not perfect but I'm finding it fun and immersive all the same.

 

I've learned a lesson in that I'll no longer support paying up front for any betas/early access etc as I've been burnt once too often now. This is because devs/producers (BOS is not alone by any means) seem to have gotten in to the habit of seriously bending the truth regarding what they say their product will include and what we actually end up with. There always seems to be a nasty surprise leading up to release dates! It's odd that this situation does seem to be accepted as the norm these days possibly because we'd rather end up with something than nothing, but as a more mature (old git : )) gamer/simmer that has to watch the pennies these days I'll pass in future.

 

I haven't written BOS off but I'll amuse my self with other stuff whilst hoping that my next post here will be giving credit where and when I feel it's due.

 

Have fun.

  • Upvote 5
Posted

 

 

Travailler sur elle. Sur les deux choses bien sûr.

 

Zak : Do you think it will be possible before the end of the year ?

Over all skin viewer : will have the chance to see in the next updated before December or same in December ?

Posted

I´m out because of poor optimization, lack of advanced graphics settings, lack of coop.

Posted

 

- unlock, bla, bla, bla,.......not good, not at all; (it should be changed for the online games, is a totally nonsense)

 

- Dserver with more than 32 players (coming);

 

- FMB (coming);

 

- Hosting without a Dserver, the most important feature for a lot of people, Squadrons first of all (we don't know if this option it's coming or not). In RoF this was possible so a missed hosting feature would be a very bad step backward for BoS;

 

- Markings on the aircrafts (this is a must).

 

However BoS is absolutely great online so i wouldn't be so pessimistic, even if for sure sure we need more feedback and attention from the developers for the online games.

 

Let me add a "user friendly" MB, not a nightmare, and custom skins.
But the ability to host as client is the most important features for online squadrons.
71st_AH_Mastiff
Posted (edited)

I have been having some fun in the Russian server Attack on Ahtub, very good missions.

 

and at the bottom of brief its in English.

Edited by 71st_Mastiff
Posted

The main reasons I haven't played in a while are:

-lack of coop

-repetitive & lifeless single player

-unable to host fight's between friends 

 

still being checking the forums hoping to get some positive news

  • Upvote 2
Posted
SissiSaatana, on 18 Nov 2014 - 14:15, said:

The main reasons I haven't played in a while are:

-lack of coop

-repetitive & lifeless single player

-unable to host fight's between friends 

 

still being checking the forums hoping to get some positive news

 

Same here... :mellow:

  • Upvote 2
JG26sandbag69
Posted

Well I for one love it.

 

Only gripes are 1. No FMB yet ,  2. Unlocks ...but I am willing to go through them and gain the practice rather than jump straight into MP and get toasted.

 

Wish people would back this Sim.  Clod will take years to expand if at all.  BOS is a new SIM and looks so promising.  Cant wait 'til can buy more aircraft too.

  • Upvote 2
Posted

The game is primarily distibuted online, and has been initially announced as a single player online sim. So the requirements about internet connection shouldn't be a surprise, that's just how it works.

I understand. However this is -in part- tied to the XP service unavailability. Your campaign generation service works fine... for the time being.

Posted (edited)

Working on it. When you'll see dozens of servers with 3-4 pilots on each - that's it, that's the day when everyone has a dserver.

 

I read some sort of sadness or bitterness, maybe disappointment?

However, understand - not everyone has the means to run a dedicated server, be that cash, knowledge or patience.

 

One Guy hosting a coop or a dogfight for 25 players, or one squad running a dedicated machine in a datacenter are two elements that many of us are looking for.

The fact that locally hosted games are temporary, (and can not provide usefull user stats?) is one downside. But it provides the user with Options, with "control".

Options and Control are what many are looking for - not only in graphics settings.

 

Edit - in the long run the dedicated servers will prevail, provided they are user-run. And this of course is potentially closer to the ultimate Goal of BoS... BIG Sessions, BIG online wars, generated by BIG [historical] Data, potentially controlled by The Devteam itself if they get something out of it (coca cola advertisement on a Ju-52 skin? :-P)

As much as we crave the "run my own independent game" option today, by 2018 this might be different. I hardly know what is on the Development team's mind concerning such a vision.

 

Thank you for your reply!

:-)

 

Edited by Hawker_Typhoon
Posted

i stopped playing because i only care about multiplayer, and multiplayer isnt fun without a balanced planeset

 

every now and then i jump in and fly a 109 and laugh at how inadequate the russian planes are in comparison, then i dont open the game for another 2 weeks

Posted

Lurking... lurking a bit more... Run the game after a patch, make sure it's updated... then sack it... back to lurking.

As someone who has bought all versions and everything that came out with the original IL2 and have been flying it for years, I never thought that this 'successor' to it's namesake would put me in a situation like the above...

  • Upvote 7
Posted

agree with you Extreme one.
Stats is gonna Blow up when we can run our own games.

Posted (edited)

I don´t find the campaign that bad, but the missions are too predictable.

Take off - entry waypoint - action waypoint - exit waypoint - Land.

 

I would prefer more variation.

 

I know that bombing and ground attack misions should be like that, but intercept, escort and patrol missions should be more random.

 

Like:

Take off - entry waypoint - patrol waypoint A - patrol waypoint B - patrol waypoint C - patrol waypoint D - Exit waypoint  - Land

 

Action could then happen somehwere between  patrol waypoint A and D and maybe more than once.

Also some random scramble missions for fighters, like selecting intercept, escort, patrol or ground attack, would sometimes need You to scranble to take on the enemy doing a surprice attack on Your airfield or nearby troops.

Secondary opportunities would be nice too -i.e enemy flights not part of Your prime mission appears.

 

I also agree that the unlock system should be for the campaign only.

I like flightsims because they offer me the opprtunity to experiment with various loadouts and tactics and I find it stupid that I need to complete the campaign inorder to unlock stuff, to get that option.

 

The QMB is also too predictable, the scenes often look alike.

 

 

FinnJ

Edited by fjacobsen
Posted (edited)

I played with this in the very early EA days, thinking I'd pick it up again after official release.  After reading all the angst about unlocks, XP, etc. I literally haven't played it since (it's been over a year).

 

I'm keeping an eye on the forums for some good news, but until then it looks like it's nothing but CloD for me.

Edited by BlueHeron
150GCT_Veltro
Posted (edited)

 

Let me add a "user friendly" MB, not a nightmare, and custom skins.
But the ability to host as client is the most important features for online squadrons.

 

 

Custom skins could be a big problem online for the lag-warping, but for sure we should have some more of them.

 

FMB is a nightmare, and it will be.

What really i can't understand, and we still don't have an answer here, is why we can't use the mission generator we have now in the single player campaign. This tool provide exactly the same missions we did fly in the VOW in IL2. These kinde of mission could be boring for a single players but not for multy. Fast mission generator, hosting, great fun as it was in IL2.

 

More options, more fun, more players, more money ecc. ecc. ecc..

 

Dserver is not enough, and the answer "we didn't plan a multiplayer game" is not acceptable at all. People here is not asking for the moon. This game online is absolutely amazing, the multy must be improved.

Edited by 150GCT_Veltro
Posted

I have played since the release of the game the campaign for 30hours not more and in COD I have in total played more than 800 hours principally because I could make my missions in a not so easy but with a lot of try and error in the FMB of the game (COD). I also did buy some outside created campaigns and play them some not often other until the end. Still some days I play COD for the pleasure of flying over the changing terrains and the Channel. BOS is better than COD but lack some interesting features, FMB, the possibility to make our skins, and even if the game is dead someone (more than one) is still creating patches and new items for this game. :cool: Be cool. :salute: 

  • Upvote 1
1PL-Banzai-1Esk
Posted

I play BoS online practically everyday since day one of Early Access. I unlocked everything for Yak back when you could do x16 and autopilot. Then I forced myself to play Campaign to ulock 37 mm cannons for IL , and Hungarian and Romanian skins for Bf. Now I only need 37mm cannons for Stuka.

 

Syndicate and LD Heavy Metal servers are usually full around European evening time and are fun when you fly in a group. There is sometimes up to four of us hunting. I enjoy blowing up tanks on Heavy Metal server (great mission by AbortedMan) as much as hunting in Bf or Yak. Duels are always exciting and there is always someone on Duel server in the evening , you can try your luck against some of the best players out there.

 

Overall number of players online is not that impressive, 100 would be most I have ever seen , but it's not a big deal. It's not Wait Thunder ,where you could have 500 players in 'Simulator Mode' and younwould be sitting in a lobby for ages waiting for a game , waisting time. Here thanks to dedicated servers you can just hop in and play until you had enough or there is no players left :).

 

Usually I get good two hours online when servers are populated , and if they are empty I fly duels with my squadmates , having a laugh on Teamspeak.

 

So from my perspective it's not that bad online at all , now I only played RoF,CloD and WT online before and never tried IL-2 1946's legendary co-ops and online wars. One of my squadmates main gripe with BoS is lack of Online wars , hopefully we will get them at some stage and MP will get more meaningful and being in a squad will make more sense than just attacking peaople online in a gang. Which is fun only when you have advantage.

 

We have a Catch 22 situation here I'm afraid , to improve on what we have already and get more content Devs need money , but there seem to be people who are not willing to give them any money until things are improved .

Posted (edited)

Hold on...
i already gave them a BUNCH of money? more than double the default game price.
my part of that is covered... BoS in default fashion cost me the same as a decade for the Original.

eh... :-/

and nope... i am not saying my wallet is closed.
FMB(+campaigns n stuff), skins(+online skin transfer), and hosting (at home and datacenter) for my current hundred dollars.

for a Box full of new planes, tanks, trucks, trains, new scenarios over kursk, criimea, murmansk, leningrad, new content that was not announced so far, i am willing to open up wide and show another 100 dollars.

no problem.

Edited by Hawker_Typhoon
Posted

One ofthe reason the old IL2 was 'legendary' was that it had an easy to use FMB that allowed many people with little knowledge to make fantastic missions and campaigns.

 

The ME we are getting with BoS is the same or based on the RoF ME... a much more complicated affair that many could not get to grips with.

 

Have a look on the RoF forums for anything similar, especially on the campaign side......

Posted (edited)

They completely took the immersion out of MP Expert. The fact that you can see your plane, friendly planes, and even worse, ENEMY PLANES ON THE MAP, it completely ruins the game for me. Not even in War Thunder can you chase down an enemy by following him on the map. Why would they add this? It makes no sense!

 

BoS was at it's prime when it was 60-75% complete.

Edited by Silky
  • Upvote 1
1PL-Banzai-1Esk
Posted

That's cool , obviously you are not expected to buy the game again just to support devs. We just need them 200 000 people to go and buy BoS so we could finally get (be able to buy) some Spitfires and Summer map ;) and more intuitive mission builder.

 

Btw , there is a new air-race server , it's only an alpha version but looks promising , surprisingly there is a lot of fun in racing Yaks on the deck , smoothness of flying is very important. It shows who has better control of the plane. Recommended as a nice way to wind down after flying duels or airquake servers.

1PL-Banzai-1Esk
Posted

They completely took the immersion out of MP Expert. The fact that you can see your plane, friendly planes, and even worse, ENEMY PLANES ON THE MAP, it completely ruins the game for me. Not even in War Thunder can you chase down an enemy by following him on the map. Until this is gone, I'm playing DCS. Why would they add this? It makes no sense!

BoS was at it's prime when it was 60-75% complete.

You can only see enemy planes around your own airfield , and it's explained that it's you getting information from observers on the ground. I have no problem with GPS showing my plane on the map , I had my share of flying around lost , trying to tell my squadmates where I am. Fly away from Stalingrad and try to navigate your way by looking on the map, good luck.

  • Upvote 2
Posted

You can only see enemy planes around your own airfield , and it's explained that it's you getting information from observers on the ground. I have no problem with GPS showing my plane on the map , I had my share of flying around lost , trying to tell my squadmates where I am. Fly away from Stalingrad and try to navigate your way by looking on the map, good luck.

simple...

select "my plane" option, and look at the center of the screen.

look outside and confirm your position with landmarks.

no landmarks? look at the square: "Kojote at 234 numpad 8, moving east at 15k, 200 knots"

 

not that difficult?

 

and still a ton better than what the real dudes had... they had no maps as accurate as ours, not by a longshot.

Posted

I haven't played for over a week.

 

Nothing to do with BoS, but I decided to update my RoF install and buy the two planes I were still missing and just kinda stuck to it for a while.

 

RoF is still very, very good and well fleshed out. But playing it back to back with BoS, I can honestly say, that BoS is a far superior sim experience despite its flaws. Those who try to paint BoS as simply a redesign of RoF (yes, I've heard that said) have got to be kidding.

 

I'll be returning to BoS in the weekend I suppose.

1PL-Banzai-1Esk
Posted

What if there is cloud cover ? ;) , I am terrible at navigating , seeing my plane on the map helps me a lot and saves my squadmates a lot of frustration :) . Helps with the grind in the Campaign as well.

 

I can't see how this could be a game breaker for someone. Maybe you could print yourself a full size map so you don't have to use the ingame one ;).

FS_Fenice_1965
Posted

 

 

I believe the fact that the ROF FMB is harder to use isn't the problem, it's the fact that it doesn't offer the fun aspect that helps keep mission builders motivated.

 

+1

Posted

What if there is cloud cover ? ;) , I am terrible at navigating , seeing my plane on the map helps me a lot and saves my squadmates a lot of frustration :) . Helps with the grind in the Campaign as well.

 

I can't see how this could be a game breaker for someone. Maybe you could print yourself a full size map so you don't have to use the ingame one ;).

nah, i get by fine with that method.

navigating is a PITA, because few landmarks are available, i acknowledge that. but if you learn it now, you will have a much easier time over more varied terrain in the future...

LLv44_Mprhead
Posted

BoS is more or less on hold for me also. Waiting to see how things will go.

Posted (edited)

What if there is cloud cover ? ;) , I am terrible at navigating , seeing my plane on the map helps me a lot and saves my squadmates a lot of frustration :) . Helps with the grind in the Campaign as well.

 

I can't see how this could be a game breaker for someone. Maybe you could print yourself a full size map so you don't have to use the ingame one ;).

You shouldn't be in an expert server if you can't navigate, or rather, not willing to try. It's not that hard to do, if you actually do it, it is actually quite rewarding. Campaign, I don't care, Normal mp, I don't care, but for the Expert mp it is a huge game breaker for the fact that you can see enemies on the map, and they can see you.

Edited by Silky
Posted

only around your airfield, where the "ground crew" will "call you" on the comms to "warn you" of the "precise position" of the enemy and also wearn you of "friendly traffic"

That's what it is, and that's how it works.

Posted

only around your airfield, where the "ground crew" will "call you" on the comms to "warn you" of the "precise position" of the enemy and also wearn you of "friendly traffic"

 

That's what it is, and that's how it works.

But this translates to "exact radar". The Eagles Nest did a perfect job of "Enemy over blah airfield" before this radar shit was implemented.

1PL-Banzai-1Esk
Posted

You can only see enemy planes around your own airfield, not somewhere in the middle of the map. Helps avoiding being attacked on takeoff or shortly after.

Posted

no.
exact radar includes  altitude information. you still need to see the enemy, and so does the enemy need to see you before any shooting can happen.
and you usually have a different airbase you can move to, if you really hate the enemy vulchers.

about eagle nest...what's gone is gone. move on or stay sad forever?
your choice.

and actually, if you look around well - the same applies in SP Bomber intercept missions.
The "radar" option is an object that the mission building Guy puts in the center of the airfield.
like It is a blue object that is at the exact center of the "action  point"

So do one thing: direct your dissatisfaction NOT at the devteam.
Direct your dissatisfaction at the Mission builder who makes that choice.
and understand that the choice exists for you to make too, as soon as you have the server option and the FMB.

Posted

You can only see enemy planes around your own airfield, not somewhere in the middle of the map. Helps avoiding being attacked on takeoff or shortly after.

A simple message would suffice. Not modern radar.

  • Upvote 1
Posted

Its the mission builder who does that.
not the dev team. see my previous post.

Guest
This topic is now closed to further replies.
×
×
  • Create New...