Jump to content

How a newbie can play this game?


Recommended Posts

[OTKA]Beerider
Posted

I will start this post with a story. I played this kind of game for 10 years. I am not so good as you will expect but I follow my dream of flying. What I learned is that before you fight you have to learn to fly. The only sim with a proper flyght training was Microsoft flight sim X. All of you have experince so put yourself in a newbie shues. So why this game doesn't contain a proper in game training section? Why all the sims doesn't have a proper fly training section for all the planes because the developers of the game know best how he modeled the planes and how its behavior: the proper engine management and so on. It is like i will ask you to play a board game without a rules manual.

I asked a friend to play this game with me and he said that is too hardcore for him. He played only arcade flght games where the only challenge is when to push the fire button. I told him that with this game he will learn the concepts of flying. What i don t tell him that he have to spend hours and hours on forums to find the answers because nobody tried to make a proper in game training missions with all technical details. That is the reason all the people run from complex sim games and our community is so small. If the developers in the future will try to implement this they will have more buyers and money to make better and better sim games. Thanks

Posted

It would be nice to have full doc from the outset but I suspect it all comes down to limited resources. As a technical writer, I'm all too familiar with limited resources. There are great user-community provided tutorials and references pinned to the top of the Tutorials and Manuals forum. These would go a long way toward getting your friend up to speed.

 

Salut!

Posted

In no particular order:

1. Requiems familiarisation videos are full of information or each plane, including cockpits explanation and CEM. So were Chucks manuals. There is a thread with single page reference pictures for each plane, cockpits and CEM, PM me if you can't find them.

https://www.youtube.com/playlist?list=PLnyigzFtHeNquPvKFr3mazkk_VK0JpxUw

2. You can turn CEM off if you fly in Normal mode, concentrating on stick, rudder and throttle flying. 
3. You can fly short campaign and quick missions, skipping take-offs, landings and climbing and concentrating on combat parts which are easier and more rewarding to learn for newbie.

4.  Quick missions let you set  training enviroment you need. Ground attack missions are good place to learn how to handle a plane. I have a long habit, back form RoF, to start learning each new plane by making a "strafe truck column" mission and playing it until I can reliably hit all trucks in convoy without running out of ammo or hitting the ground. By that moment I could handle the plane without crashing it into the ground or spinning, knew how fast can it turn in endless reversing for another run, Run it at attack speed long enough to learn basics of CEM (how not to overheat the engine) and how to trim it, too. And could hit a target much smaller than a plane. Low altitude is good because it punishes handling mistakes.
5. Ask questions! Don't be shy to ask which plane is best to start with if you don't see a thread where someone already asked that. You'll probably get five different answers, one of them will fit your style and get you going. (I'd say it's Bf-109 F. If you don't fly German planes because they are German, you have choice between underpowered LaGG, undergunned Yak and La-5 that requires a firm hand, choose according to your style) .
6. Some free to play games have good trainer options for general flying skills. Rise of Flight www.riseofflight.com is a WW1 simulator by the same company as BoS: of two free to play planes one is Albatros D.Va, docile trainer that does exactly what you ask of it. It also has training multiplayer training servers where you can try to bring your plane and learn on the fly while learning from other pilots via chat.  If your friend wants to learn basics of flying, he may want to start there. X-Plane is free to play if you fly Cessna training plane  in general area of Seattle, and flight dynamics aren't to demanding. 

Posted

This general instruction on doing a closed loop flight path around an airfield was very helpful for me.  You have to adjust it a bit for different planes.  When I was first was learning to land I would have this up on my second monitor.

 

I have added to it from the original creator.

 

post-17035-0-07015000-1416265525_thumb.jpg

Posted

I also very much liked these:

This is important position for a closed pattern. You should be on airspeed and altitude. As you approach 45 degrees imaginary line, throttle near idle, lower pitch for airspeed and maintain 200KPH/ 125 mph while turning for a 30 degree bank. 

https://www.youtube.com/watch?v=WmC04c1tdpw

 

Navy training film

http://forum.il2sturmovik.com/topic/3179-how-land-lagg-bf-109-and-any-other-plane/?hl=%2Bballooning&do=findComment&comment=69325

https://www.youtube.com/watch?v=jiHaVcSrDtc

 

 

final approach 150 meters / 500 feet  at about 105 mph.

 

By the time you are about to touch down your stick should be all the way back.

     STEADY, SLOWLY and CONTINUOUSLY

   Ballooning will happen if you pull stick back too fast,  you must be slowly be doing this on your final approach.

     If you noose down you will pick up speed and end up ballooning too.

Once on ground keep that stick all the way back.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...