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Suggestion for improving artillery-type ground target


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79_vRAF_Friendly_flyer
Posted

The current artillery positions to be taken out as ground targets consists of four guns perfectly lined up and perfectly evenly spaced. Even when more than one group of four guns are present, they are lined up perfectly. It looks quite unnatural, and allow for very easy targets if coming in from the right angle.

 

I believe the guns are placed there by some code. I suggest fleshing out the code a bit to give a bit of variation, both in spread and line-up.It should not be over-done, just a small bit of randomness to stop it from looking computer made perfect and into man-made attempt at perfect.

 

Perhaps a truck or two could be added in randomly every now and then. The artillerists didn't carry in their ammo load by hand. With either a selection of 10-15 pre-made gun positions randomly selected or a few parameters like spread and line-up, a much more organic and natural target could be presented, greatly increasing immersion.

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