II./JG27_Rich Posted September 7, 2013 Posted September 7, 2013 822. Not bad. It was the highest number I could find. I remember we could get it up and over 1000 on a good Saturday. Let's load up the BOS server till it locks
FuriousMeow Posted September 7, 2013 Posted September 7, 2013 (edited) Yeah, but all in separate games. I hope some day BoS will be more like Aces High - capable of 350+ players in one world/server. Edited September 7, 2013 by FuriousMeow 3
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) Right. I was always in Spits VS 109s usually by that time. It was arguably the best full real server for the western theater. Edited September 7, 2013 by II./JG27Richie
Lord_Haw-Haw Posted September 7, 2013 Posted September 7, 2013 Yeah, but all in separate games. I hope some day BoS will be more like Aces High - capable of 350+ players in one world/server. That would be rather difficult, as we have all seen there are differant opinions on how a online game should be. Just need to think of those wishing icons, those that wish for no icons and so forth.
FuriousMeow Posted September 7, 2013 Posted September 7, 2013 (edited) Separate arenas/hosts. It's not that difficult for several different styles of play, just need the technical foundation for it. Edited September 7, 2013 by FuriousMeow
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) That would be rather difficult, as we have all seen there are differant opinions on how a online game should be. Just need to think of those wishing icons, those that wish for no icons and so forth. I know what he means though. I was in Aces High for a short while shifting around from Warbirds Aces High and WWII Fighters after being in Warbirds for three years. Then IL-2 comes along and that was it. My friend Venny came over from one of those huge server games and that was the one thing he did miss. Me however wanted the realism. Edited September 7, 2013 by II./JG27Richie 2
AA_Engadin Posted September 7, 2013 Posted September 7, 2013 Nice memories indeed. But those times had only one 'hardcore' WWII sim on the list: Il-2 1946 Forgotten Battles. And near future is menacing to bring us no less than three HC ones: one already in [CloD], another one knocking on the door [boS] and a recent 'new project' addition [DCS:WW2]. Three pens now for a flock about the same size of the pictured one, unless there has been a recent & 'silent' rush of gamers towards WWII sims vía more 'easily accesible and playable' options like War Thunder. And this last one watching the germ of HC options growing inside it. AA_Engadin
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) Nice memories indeed. But those times had only one 'hardcore' WWII sim on the list: Il-2 1946 Forgotten Battles. And near future is menacing to bring us no less than three HC ones: one already in [CloD], another one knocking on the door [boS] and a recent 'new project' addition [DCS:WW2]. Three pens now for a flock about the same size of the pictured one, unless there has been a recent & 'silent' rush of gamers towards WWII sims vía more 'easily accesible and playable' options like War Thunder. And this last one watching the germ of HC options growing inside it. AA_Engadin I think if you took a pole the hardcore IL-2 guys would come here because of the prospect of more theaters and a smoother running game. Cliffs Of Dover is coming along nicely but like I've said before I can only take the length of the real battle before I start going nuts...Six weeks? Russia has seasons, water the Crimea the Kuban. Mountains the Caucases and prarie of course lol Also things are much easier to manage here aren't they? Rise Of Flight is a sinch. No hunting down patches or having the right version before the patch is installed etc etc. Edited September 7, 2013 by II./JG27Richie
Foobar Posted September 7, 2013 Posted September 7, 2013 Personally I expect CloD vanishing from stage within the next year.
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) Personally I expect CloD vanishing from stage within the next year. I agree. A sad and a good thing. Cliffs Of Dover dragged the rep. of IL-2 down a bit at first. Later with the patches things got much better but what is basically known in the general public is the first impression. Edited September 7, 2013 by II./JG27Richie
Valisk61 Posted September 7, 2013 Posted September 7, 2013 Ahhh... Skies of Fire. It had it's critics, but hell, it was a lot of fun...
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) Ahhh... Skies of Fire. It had it's critics, but hell, it was a lot of fun... Never heard of that one Valisk. I just looked at a youtube vid and it looked like fun. Is it a Wings Of Prey type of sim? Edited September 7, 2013 by II./JG27Richie
Valisk61 Posted September 7, 2013 Posted September 7, 2013 It was an open 'pit 'wonder woman' view enabled FB/1946 server on Hyperlobby. Very much the 'air quake gangbang' that sim aficionados like to get sniffy about. It could be a nightmare to admin, but I (and plenty of others) loved the place. We closed it down eventually once Hyperlobby population dropped, but Skies of Valor (also in the screenshot) is still going. I really hope BoS is going to be the natural home for the next-gen HL party!
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 It was an open 'pit 'wonder woman' view enabled FB/1946 server on Hyperlobby. Very much the 'air quake gangbang' that sim aficionados like to get sniffy about. It could be a nightmare to admin, but I (and plenty of others) loved the place. We closed it down eventually once Hyperlobby population dropped, but Skies of Valor (also in the screenshot) is still going. I really hope BoS is going to be the natural home for the next-gen HL party! I hope everyone flocks over to this game too although I think it will have to be an in game lauch afair as in Rise Of Flight.
JG27_Chivas Posted September 7, 2013 Posted September 7, 2013 Personally I expect CloD vanishing from stage within the next year. I don't think your going to see that. Videos of Team Fusion's next patch are awesome. As good as BOS is looking right now, I don't see anything that would make COD inferior, atleast in the short term. Since we will be comparing the work of a paid full development crew to and unpaid part time mod crew. Although the implementation of the Oculus Rift in BOS could be the difference maker for me. I think members of the TF team have the OC dev kit, but no word yet if its even possible to implement. I'm sure they have their hands full testing the latest patch.
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) IL-2 has got to have the worse theme music in the history of gaming. I get the feeling I'm in a hardcore poka war . Wings Of Prey. Much better music. http://www.youtube.com/watch?v=_XjaiHIY2L0 http://www.youtube.com/watch?v=SLukXCb10-I Edited September 7, 2013 by II./JG27Richie
Uufflakke Posted September 7, 2013 Posted September 7, 2013 (edited) IL-2 has got to have the worse theme music in the history of gaming. I get the feeling I'm in a hardcore poka war . Wings Of Prey. Much better music. http://www.youtube.com/watch?v=_XjaiHIY2L0 http://www.youtube.com/watch?v=SLukXCb10-I To say something like that implies you must have heard theme music of all games world wide. By the way, the beginning of the Wings of Prey theme is exactly the same as the beginning of CFS2. And CFS2 is... very old in the world of gaming. https://www.youtube.com/watch?v=604jmTM4enc Edited September 7, 2013 by Uufflakke
dburne Posted September 7, 2013 Posted September 7, 2013 I don't think your going to see that. Videos of Team Fusion's next patch are awesome. As good as BOS is looking right now, I don't see anything that would make COD inferior, atleast in the short term. Since we will be comparing the work of a paid full development crew to and unpaid part time mod crew. Although the implementation of the Oculus Rift in BOS could be the difference maker for me. I think members of the TF team have the OC dev kit, but no word yet if its even possible to implement. I'm sure they have their hands full testing the latest patch. Yes I was going to say, TF might disagree with that particular statement. They show no signs of slowing down to make CLoD better for the community. Just think - a pretty decent CLoD thanks to Team Fusion, BOS thanks to 1C/777, and then DCS WWII. Not bad for us WII combat flight sim enthusiasts. Not bad at all.
II./JG27_Rich Posted September 7, 2013 Author Posted September 7, 2013 (edited) To say something like that implies you must have heard theme music of all games world wide. By the way, the beginning of the Wings of Prey theme is exactly the same as the beginning of CFS2. And CFS2 is... very old in the world of gaming. https://www.youtube.com/watch?v=604jmTM4enc I actually have that game. I bought it after I bought IL-2. I really saw how it was a good game when it came out I thought it was much better than CFS3. What do you think? Through one of my friends I met a guy who had played CFS 2 for years. He liked it very much. I started talking about IL-2 with him and within a couple of days ordered a 2001 version for him of of ebay for about five bucks. Right away he buys me a case of beer and is kissing the ground I walk on. Two days after 2001 IL-2 he is downloading IL-2 1946 and after a few days of that we are installing all of the ultra pack patches on his fortunatly high end laptop. He loves it. The only problem is he is an Allied bomber pilot PS.. I've got quite a few flight sims but you're right I have'nt got them all to say the least and there are many out there. Edited September 7, 2013 by II./JG27Richie
kestrel79 Posted September 8, 2013 Posted September 8, 2013 Spits vs 109s and Zeke vs Wildcat was where I played. My 2 fav servers of all time in probably any game. So much fun.
II./JG27_Rich Posted September 8, 2013 Author Posted September 8, 2013 Spits vs 109s and Zeke vs Wildcat was where I played. My 2 fav servers of all time in probably any game. So much fun. I loved bomber night
Bearcat Posted September 8, 2013 Posted September 8, 2013 822. Not bad. It was the highest number I could find. I remember we could get it up and over 1000 on a good Saturday. Let's load up the BOS server till it locks Oh yeah.. On a Friday or Saturday 4 figures was common.. I remember when you had to wait to get into HL.. when you couldn't get in because there were too may people. I hope BoS can be HL compatible,.. 1
CUJO_1970 Posted September 8, 2013 Posted September 8, 2013 It was pretty addictive. Thought I could fly unitl I started flying online against humans - then it was a whole new ball game.
Jason_Williams Posted September 8, 2013 Posted September 8, 2013 You know who placed that TrackIR ad? Jason
II./JG27_Rich Posted September 8, 2013 Author Posted September 8, 2013 (edited) It was pretty addictive. Thought I could fly unitl I started flying online against humans - then it was a whole new ball game. Right. It's like you've been at flight school and now they need you at the front but you're not ready lol Edited September 8, 2013 by II./JG27Richie
Foobar Posted September 8, 2013 Posted September 8, 2013 You know who placed that TrackIR ad? Jason You
von_Tom Posted September 8, 2013 Posted September 8, 2013 822. Not bad. It was the highest number I could find. I remember we could get it up and over 1000 on a good Saturday. Let's load up the BOS server till it locks A-hah and I can see my squad mate's name in the server list. Back when we were LW. Awesome days. Hood
6S.Manu Posted September 8, 2013 Posted September 8, 2013 Right. I was always in Spits VS 109s usually by that time. It was arguably the best full real server for the western theater. Maybe it was "the best" only since it was the most populated: most of the pilots were bad and the missions/planeset were horrible IMO. But it's like a dog chasing its tail: people were looking for enemies and kept joining the server with most players. I remember in the late years there was a BoB server (HSFX) with good missions and historical planeset. I tried to promote it but at there were no more than 15 players in a big map (while in Spits there were at least 30 in smaller ones).
wtornado Posted September 8, 2013 Posted September 8, 2013 (edited) Many years ago we played Forgotten Skies with allot of players it was sort of like the grandfather of SEOW with progressive battles. A full real environment. That was my favorite with 15 pilots on comms per team with high and low value targets. 45min missions minimum. How many years ago? Maybe 8 years ago. That was good times. Edited September 8, 2013 by WTornado
BlitzPig_EL Posted September 8, 2013 Posted September 8, 2013 Personally I expect CloD vanishing from stage within the next year. I have to agree. The Team Fusion process is doing some good "fix up work" to the look of the sim, but it just is not enough to save it IMHO. The same gameplay for years now, with essentially the same two airframes fighting for the airspace over Manston and Hawkinge. It became tedious many months ago. You cannot stretch out a campaign that took a few months in real time to two years of gameplay. If CloD is to move forward it needs publisher support (no chance), at least 10 new flyable aircraft, new maps, and lots of new ground content. You have to be able to simulate a ground war to fight for. I don't see it happening. It's a real pity as the game engine is basically good, and the feeling of flight is the best encountered so far in a WW2 sim. But it's just too complicated for a small volunteer group to add content to fast enough to save it. 1
von_Tom Posted September 9, 2013 Posted September 9, 2013 I have to agree. You cannot stretch out a campaign that took a few months in real time to two years of gameplay. I'll respectfully disagree, though it very much depends how the game is used. For example, the BoB took 3 months or so, or 90 days. Allowing for more than one mission per day to be recreated then that can be over 100 missions for a campaign. If the campaign mission is the highlight of a squad's week, and only one or maybe two such missions are flown per week then that is two years worth of fun. But, factoring in other stuff like DFs and training etc and a single scenario can get very dull indeed. No arguments there. Hood 1
JG4Helofly Posted September 9, 2013 Posted September 9, 2013 IL-2 has got to have the worse theme music in the history of gaming. I get the feeling I'm in a hardcore poka war . Wings Of Prey. Much better music. http://www.youtube.com/watch?v=_XjaiHIY2L0 http://www.youtube.com/watch?v=SLukXCb10-I Yep. When you hear this: ... no further comment.
6./ZG26_Emil Posted September 9, 2013 Posted September 9, 2013 lol that brought back some memories :D
JG27_Chivas Posted September 9, 2013 Posted September 9, 2013 I'll respectfully disagree, though it very much depends how the game is used. For example, the BoB took 3 months or so, or 90 days. Allowing for more than one mission per day to be recreated then that can be over 100 missions for a campaign. If the campaign mission is the highlight of a squad's week, and only one or maybe two such missions are flown per week then that is two years worth of fun. But, factoring in other stuff like DFs and training etc and a single scenario can get very dull indeed. No arguments there. Hood Never mind all the bomb runs and raids done into France from before Dunkirk thru and beyond D Day. The work continues on aircraft, ships, maps etc. ie Malta To say that COD and beyond is dead, is totally out of touch to what's really happening. I like what's being done in BOS and DCS WW2, but I don't see anything that ground breaking that will turn people off playing COD as well those two sims.
BlitzPig_EL Posted September 9, 2013 Posted September 9, 2013 All 20 or so of them Chivas? It's now a very very tiny community and honestly it will not get any bigger. 1
ATAG_Slipstream Posted September 9, 2013 Posted September 9, 2013 (edited) I assume everyone has gone to WT! Not sure where the '20' figure comes from, in CoD I play SOWC twice a week that is 45-50 a side with people queueing up to get in! I actually think numbers look low because a lot of people have moved away from the public dogfight servers, which get old real quick. It sure would be nice to see the 1000+ I used to see in HL again, but I'm not sure they will come back now to flight sims. These days people seem to look down on HL.Personally I think it went a long way towards keeping il2 going for as long as it did. Online war coops were just so easy to set up, there were hundreds of people just playing those 7 days a week, most of whom you would never see on any dogfight server. Edited September 9, 2013 by JG4_Uther 2
JG27_Chivas Posted September 9, 2013 Posted September 9, 2013 All 20 or so of them Chivas? It's now a very very tiny community and honestly it will not get any bigger. All twenty of what?? Not sure why you think the community won't get any larger, people migrated to the original Il-2 from other flight sims for years. The biggest problem with COD was it was unplayable for those with average unoptimized systems. This issue and many others have been addressed by the mod community, and will only get better as average computer powers increase and mods added. The next mod being released in a couple of weeks will bring a significant amount of players back to COD. I've just seen a video showing an incredible amount of aircraft in the air, it was mind blowing. There is nothing stopping the community from flying BOS, COD, and DCS. In the mean time COD can be flown while we wait for the other two.
FuriousMeow Posted September 9, 2013 Posted September 9, 2013 unoptimized systems. You sure do love that phrase, or any variation of it. I still would like to know what makes your system the only one that is highly optimized for CloD.
JG27_Chivas Posted September 9, 2013 Posted September 9, 2013 You sure do love that phrase, or any variation of it. I still would like to know what makes your system the only one that is highly optimized for CloD. Its far from the only one that could run COD well when it was first released. Far more can run it well now with Team Fusions optimizations.
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