[KWN]T-oddball Posted November 8, 2014 Posted November 8, 2014 Is there anybody out there? we now take you live to the 777 studios......
HeavyCavalrySgt Posted November 8, 2014 Posted November 8, 2014 molesting sim planes The Civil Air Patrol would like to have a word with you about a call they got from the FAA... ;-) Would you mind a comment and a question? The flight school in Belgrade only has cessnas...150, 172, 182 and 310... no taildraggers WOW! In a city the size of Belgrade there is only one school?
indiaciki Posted November 8, 2014 Posted November 8, 2014 777 studios are great. I suppose it's someyhing else going on. To me the main issue is that IL2 brand that's causing problems.
steppenwolf Posted November 8, 2014 Posted November 8, 2014 DCS doesn't model this. CoD doesn't even show the canopy opening in 3rd person. I hope you're prepared for a lot of sadness ahead. Yes! You nailed it! It's about doing NEW things. That makes me happy!
BraveSirRobin Posted November 8, 2014 Posted November 8, 2014 Yes! You nailed it! It's about doing NEW things. That makes me happy! It's not new. Lots of things are animated. The reason this isn't animated is because it would be a complete and total waste of resources.
[KWN]T-oddball Posted November 8, 2014 Posted November 8, 2014 777 studios are great. I suppose it's someyhing else going on. To me the main issue is that IL2 brand that's causing problems. in some regards the bar has been set to high.
steppenwolf Posted November 8, 2014 Posted November 8, 2014 Okay, okay, I can see there's no convincing some of you. So here's an inspirational video about inspirational game design. http://www.youtube.com/watch?v=8yd-m9AR7mY
-NW-ChiefRedCloud Posted November 8, 2014 Posted November 8, 2014 (edited) Oh thank god! I thought I was the only one who thought that way. Mike you have a warped sense of humour ..... no wonder I like you ...... @ Steppenwolf ----> https://www.youtube.com/watch?v=NDvldbQDfyI[/youtube] Chief Edited November 8, 2014 by -NW-ChiefRedCloud
HeavyCavalrySgt Posted November 8, 2014 Posted November 8, 2014 I like that Elite has been able to stay true to their roots and expand on them. I don't like all the decisions (not being able to save when real life gets in the way of game time, for example) but it is a pretty exceptional project.
BraveSirRobin Posted November 8, 2014 Posted November 8, 2014 inspirational game design. I'm not sure that animating the 3rd person canopy closing is as inspirational as you think it is.
steppenwolf Posted November 8, 2014 Posted November 8, 2014 New thing(s). Tires that pop when they're shot(actually I think that was in 46) tires that deform from weight grass and trees and smoke that react to slip stream human PoV movement birds(Russia's full of them) being able to get out of your AC and yes, 3rd person animations. Imagine if your pilot held his arm when wounded or showed blood and damage to his person. Anything, however small, that helps break the sterility of the game world is inspirational to me. @ChiefRedCloud - ???
HeavyCavalrySgt Posted November 8, 2014 Posted November 8, 2014 I'm not sure that animating the 3rd person canopy closing is as inspirational as you think it is. I'm not sure that is what he was talking about
BraveSirRobin Posted November 8, 2014 Posted November 8, 2014 We seem to be moving the goalposts from "necessary" to "small details".
taleks Posted November 8, 2014 Posted November 8, 2014 Is the mystery sometimes soaked in vodka? I think there are more layers of complexity ;-) Certainly, that adds one more layer However, in fact vodka is not Russian traditional drink. It is said, that it came to us from Europe and flourished during industrial revolution in XIX century, when a lot of ethyl was demanded. On the Russian forum this was just compared to being similar to Doom by the producer. Did I understand this correctly? Always hopeful. AFAIR, Doom was mentioned in context of unlocks only. You don't have BFG there at start. You don't have even chainsaw if you jump off platform in first mission of Doom2. Acquiring new weapons is a part of Doom's gameplay. Unless of course your new combat airplane is heading for a jagged mountain peak. You can't construct high-altitude aircraft if you test it in area with flat lands only and don't dream to fly higher. I hope, that scenario of meeting the huge mother of rocks will not occur. 1
indiaciki Posted November 8, 2014 Posted November 8, 2014 (edited) @ taleks: Please put in the the Po-2. I can't be that hard porting and adapting some ROF model into BOS. Iit's hisorically correct and it would be much more fun then adding some new fighter. Edited November 8, 2014 by indiaciki
Bearcat Posted November 8, 2014 Posted November 8, 2014 I don't think the reasons are "unknown" the unlocks fiasco followed by the release of the game with no ME,DServer and not releasing at least one skin template has turned a number of people off. There are a select few who have had a working ME and DServer which means they do in fact exist but according to Jason they are not going to be released until they are finished......well the game was released into "early access" for the community to try out and provide feedback. There is really no reason they could not have done the same thing with the ME and DServer with the express understanding that the aforementioned Items are in Beta,Alpha , pre-Alapha , primordial ooze stage...etc and as the standard disclaimer goes "do not reflect the finished product" . I was going through the ME tutorials for RoF and the PDF but have stopped because I am not really sure where this is going, the last few times i logged into MP it was a grave yard So i am going to just watch from afar and see what happens. I have no doubt those things will be forth coming. I wonder if they decided to release it as it is because they wanted to stick to their stated goals as far as release goes.. knowing that it would be a WIP. Unfortunately, this is true. Too much antagonizing and too little to look forward to (yet) BoS is still the best bet for a future of the WW2 CFS genre, but we need some teasers of things to come to keep the community going. Right now the most exciting thing happening is coming from a 3rd party in the form of Zeus' amazing work on the Velikiye Luki map. I agree.
LLv44_Mprhead Posted November 8, 2014 Posted November 8, 2014 The desert skins came about when the devs called for suggestions for skins. Members of the community who cannot tell the difference between Stalingrad or Afrika, or a Friedrich from a Kurfurst were nominating some wildly inappropriate colour schemes for this sim. Thus we ended up with the present situation where the devs chose the best of a bad lot and only one in four skins are not a bloody farce. This is not true. There were JG3 and JG51 skins in suggestions, that would have been appropriate for Eastern Front, devs just chose not to use them. They did choose to use tons of JG54 skins though, even if that unit was mostly operating in northern part of the front and nowhere near Stalingrad.
Jaws2002 Posted November 8, 2014 Posted November 8, 2014 (edited) I have the feeling the guys in Moscow office live in a parallel world, where unlocks are seen as cool new innovative idea. I wouldn't be surprised to see them keep the current direction until everyone is gone. Edited November 8, 2014 by Jaws2002
Yakdriver Posted November 8, 2014 Posted November 8, 2014 soon you can choose and propose your own skins for importation through pattch.Po-2 was produced from 1928 onwards so no WWI.what is he talking about...?!
Jaws2002 Posted November 8, 2014 Posted November 8, 2014 This is not true. There were JG3 and JG51 skins in suggestions, that would have been appropriate for Eastern Front, devs just chose not to use them. They did choose to use tons of JG54 skins though, even if that unit was mostly operating in northern part of the front and nowhere near Stalingrad. That's nothing. We have 1945, FW-190 F8 skins for 1942 A3. They said you don't want crappy player made skins, you'll get skins made by our award winning professional skiners....... Premium plane, right.......
[KWN]T-oddball Posted November 8, 2014 Posted November 8, 2014 Well, I'm one of those Russians without dacha As for mentioned thing, there were a lot of discussions in environment more suitable for work. It is not like devs have played three wise monkeys anyway. There were some posts here and there, a discussion in polls sub-forum, etc. However, that is only a tip of the iceberg, underwater part is not visible on forums, but it exists in noisy development environment. As for situation itself and how I see it, let me introduce some fiction story about a brand new combat airplane. When it takes off, small movements of control surfaces are not so important, but as it gains speed any inaccurate, although slight, movement may lead to crush. And of course it is quite crazy idea to replace tail assembly with something more shiny/functional/aerodynamical, when you're flying at some altitude already. Engineers, even if pilots are frustrated during flight, can't just drop themselves on aircraft and change that assembly, they need to land plane first and consider adjustments to original blueprint. That aircraft is flying at pretty high altitude and gained speed already, meanwhile fierce warfare demands some time constrained decisions. It is not so easy to change anything dramatically, plane is only approaching landing zone on its second take-off. But engineers look to blueprints, pilots flight reports, control systems data, etc. However, what decisions and in which directions... all results of brainstorms on aircraft flight performance are kept in office desk till its landing and getting aircraft to construction hangar for major estimations. Any resemblance to real persons, living or dead, is purely coincidental, of course. Good analogy taleks and understood but the reality here is you have possession of every version of BoS to date and in one patch could roll us back to pre-XP/unlocks, nothing has been done that is irreversible. Are you going to do this? Of course not because you have a certain idea of how you would like this business model to mature and become profitable but I have to say that it looks like you are trying to take the best of 2 worlds (DCS,war thunder) and create your on unique niche, which I don't think is going to work. Now matter how pretty you make the pieces and now matter how flashy the box you are never going to get the Cup-and-ball crowd to come play chess...the majority of the WT crowd is what? Instant action/satisfaction crowd... and I am almost %100 sure that the WT crowd is not going to come here and reinvent the wheel when they are already invested in time and money along with the amount of planes and items available. Who are the people that play DCS? The patient immersive people who are in it for its own rewards and not vacuous scores and meaningless awards.... I understand this is a business and you guys need to turn a profit to keep the doors open and development to continue but at the same time there has to be a happy medium on which consumer and producer meet and in this case you are dealing with the IL2 community, a community with certain expectations from you or anyone else who takes on the task of continuing development of a franchise that has become something of a legend in the Sim market. What are those expectations? In a nutshell we really want what we had just better all around, before I continue let me acknowledge that we most likly not see anything like the old IL2 again simple because a major event in the evolution of IL2 was not planned (becoming mod-able) it just happened but what is still there is the passion that drove so much CDD (Consumer Driven Development) DCG, HL ,IL2 server commander combine that with the MOD's and the life and sales of IL2 1946 was extended another 5 years at least.. The il2 community is you best customer, co-developer and sales force, you give us the tools and we add depth, content and new customers. Speaking of hyper lobby it would be nice if we could have something similar or better. Now I hate to bring up the topic that has been discussed ad-nauseum but when the shit storm ensued it was followed by the official release of the game minus critical elements (ME,DServer) and while the excuse was given that you are working out bugs or optimizing or...what ever it really did not make any sense considering you released the game long before it was ready and in fact have working version of both ME/DServer in the hands of a few under NDA...and to add insult to injury you would not even throw the community a bone and give us at least one template for skinning...you have them...BTW did I hear correctly that we are going to have to submit our skins to you guys for approval and will be delivered in “official” patch's?? I speak for my self when I say, that ain't gonna work bro....the only blessing I require is that of the community. Now you take the issue with the skins add in the XP/unlocks along with ranked/unranked servers, global stats and no ME or Dserver and wallah you have COD/BF4 in the air....its not just one thing that has happened its all of them together that is making a lot of people wonder where this is going..... 1
SYN_Mike77 Posted November 9, 2014 Posted November 9, 2014 (edited) if the skinning system is like the one in RoF their shouldn't be a problem. Jason has said, templates for all planes are coming soon. Edited November 9, 2014 by SYN_Mike77
BlitzPig_EL Posted November 9, 2014 Posted November 9, 2014 Well, there will be a problem. I don't like the idea of everyone being able to fly with my personal skin because it would be released to the entire "community" in a skin pack. How would you feel if everyone on a server flew with your group's colors? I hated the system used in RoF as your skin had to pass muster of a bunch of folks that should have no say in what my, or my squad's skins look like. Just the idea of it is offensive. What will the criteria be for personal/squad skins? Who is the arbiter of why or why not? It's these kinds of little annoyances that chip away at people's willingness to lay down their hard earned money for this title. Holding up RoF as an example is not entirely the greatest idea you know.
Jaws2002 Posted November 9, 2014 Posted November 9, 2014 if the skinning system is like the one in RoF their shouldn't be a problem. Jason has said, templates for all planes are coming soon. The skins won't be handled the same as in ROF. You will be able to use community made custom skins in QMB, community made missions and non ranked servers (whatever that means). So in the campaign ranked servers and official missions you'll be stuck with whatever you manage to unlock. Yet another way to chase customers away.
Yakdriver Posted November 9, 2014 Posted November 9, 2014 and i bet you a tenner you can submit skins for patches and that the devs are happy to include any proper artwork.free content for the game that didn't cost them a dime.
Dakpilot Posted November 9, 2014 Posted November 9, 2014 The skins won't be handled the same as in ROF. You will be able to use community made custom skins in QMB, community made missions and non ranked servers (whatever that means). So in the campaign ranked servers and official missions you'll be stuck with whatever you manage to unlock. Yet another way to chase customers away. You seem to have a great crystal ball in knowing how exactly this will be implemented before anyone else Or you will be able to use skins in any way you want in "Mods on mode" just like RoF....oh I see my crystal ball seems to be working as well.... Cheers Dakpilot 1
Jaws2002 Posted November 9, 2014 Posted November 9, 2014 (edited) You seem to have a great crystal ball in knowing how exactly this will be implemented before anyone else Or you will be able to use skins in any way you want in "Mods on mode" just like RoF....oh I see my crystal ball seems to be working as well.... Cheers Dakpilot -------------------------- You'll be able to use your skins in QMB, custom missions an on non-ranked servers. Skin viewer will become available some time after the release. So, please take your crystal ball .....and your trolling somewhere else. Edited November 9, 2014 by Jaws2002 1
Rama Posted November 9, 2014 Posted November 9, 2014 Maybe a some cold refreshment to calm down? Again for the (I can count any more...) time, avoid to be personal in the discussion. being personal leads to rude answer, allways or almost.... so don't. And for those being personally criticised, answering with the rude comment is in no way a necessity. In no way.
FS_Fenice_1965 Posted November 9, 2014 Posted November 9, 2014 in this case you are dealing with the IL2 community, a community with certain expectations from you or anyone else who takes on the task of continuing development of a franchise that has become something of a legend in the Sim market. This is something that should be really obvious.....what amazes me is that since 2001 all have tempted to go outside IL2 successful formula. If CLOD developers and all their successors had simply improved the original formula according to the technology advancements we would have never assisted to its failure. In the same way amazes me the fact that the Polar star here seems to be ROF and ROF community. ROF is a good sim, but his success cannot be compared sure with IL2 1946 success.... 1
Wandalen Posted November 9, 2014 Posted November 9, 2014 Polar star here seems to be ROF and ROF community. ROF is a good sim, but his success cannot be compared sure with IL2 1946 success.... BOS is "just" a ww2 version of ROF , well its how i see it. Agere with you on il2 1946, but remember it had a long way to get where it is/was on its peek. I think BOS wil be just as great if we give it some time. When we get the FMB in the hands off creative Mission and campaign builders i am sure it will be one of the best combat sims. I remember when ROF was out, there was no respawn in dogfight servers LOL . ~S~
Meteor2 Posted November 9, 2014 Posted November 9, 2014 I have the feeling the guys in Moscow office live in a parallel world, where unlocks are seen as cool new innovative idea. I wouldn't be surprised to see them keep the current direction until everyone is gone. Very true IMHO. Missing of an easy FMB (see CoD). No possibilities to host own scenarios (see CoD). Suboptimal bombsight in the He 111 (see CoD). But that is ONLY my very opinion, maybe. No to talk about unlocks and the restriction of my options in a game, that I bought to help development. Not playing any more.
[KWN]T-oddball Posted November 9, 2014 Posted November 9, 2014 if the skinning system is like the one in RoF their shouldn't be a problem. Jason has said, templates for all planes are coming soon. ..........
Jaws2002 Posted November 10, 2014 Posted November 10, 2014 (edited) Edited November 10, 2014 by Jaws2002
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