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rudder problems


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Posted

Hallo, I just bought the game, but,  I do not use pedals for the rudder (yaw) so I configured keys (z and x). My problem is that the rudder do not comes back to its neutral position once I release the keys, as it happened with Cod. So, when flying, if I rudder left, I don't know how much I must rudder right in order to center again the yaw movement.

Any solution? Is the game like this?...is there any indicator inside the cockpit to know that the rudder is back to neutral?.

Thank you for help.

Posted

Can't say that keys are really idea for rudder input. Consider getting a twist axis stick so you can have yaw control. Another option would be to enable "auto rudder" in the settings, I believe there is this command. It makes the rudder function automatically for those without yaw input.

Posted

The only thing in the cockpit that will help is the slip-ball which shows when you are not flying straight. But really better to go auto rudder or buy a joystick with twist.

Posted (edited)

forget about using keys for rudder, as you will need to use all the time depending on the maneuver you want to do,

so the cheapest way to get a decent rudder input is buy a joystick with twist rudder.

 

in basics keys will not work for rudder input.

Edited by GOAPotenz
Posted (edited)

Can't say that keys are really idea for rudder input. Consider getting a twist axis stick so you can have yaw control. Another option would be to enable "auto rudder" in the settings, I believe there is this command. It makes the rudder function automatically for those without yaw input.

 

Thank you all of you for your kind help. I wish the rudder could be like in Cod, it automatically goes back to neutral. I do not want to buy pedals or new joystick, and I like to fly in expert mode, so I do not know if it will be possible to use auto rudder. Anyway, I will find the way to get use to it.Thanks again.

 

Gracias GoaPotenz. Salu2.

Edited by pix_pix_pix
Posted

I am sorry that for the current situation there is no other solution - however i must also offer the perspective that, just like you said it, if you want to fly like an expert, you are in need for the proper tools.

and proper tools for expert flying start with a joystick with rudder and throttle functions and many more, as this is your main input interface.
I understand your current position, and hope you will change your mind to experience better control over your aircraft someday.
wishing you a maximum of fun...
Bob

Posted

I am sorry that for the current situation there is no other solution - however i must also offer the perspective that, just like you said it, if you want to fly like an expert, you are in need for the proper tools.

and proper tools for expert flying start with a joystick with rudder and throttle functions and many more, as this is your main input interface.

I understand your current position, and hope you will change your mind to experience better control over your aircraft someday.

wishing you a maximum of fun...

Bob

Thank  you Hawker for your reply. Well, you are right in recommending all the gadgets needed to fly in expert mode in order to have a better flying experience (more realistic), but actually I would be really happy if I could at least control the airplane in a basic way with the joystick and the keyboard as it worked with old Il2 and Cod. I think it is a very easy thing to program in the game, so may be developers want to consider it. Thanks anyway for your help.

Posted

If the developers would add a key command that automatically centers the rudder, BoS would be much more approachable for people without expensive hardware. The old Il-2 had this command, so I really don't understand why it wasn't added in BoS.

  • Upvote 2
Posted

If the developers would add a key command that automatically centers the rudder, BoS would be much more approachable for people without expensive hardware. The old Il-2 had this command, so I really don't understand why it wasn't added in BoS.

a joystick with twist rudder isn't expensive

Posted

20 bucks for a twisty stick at best buy here where i live...

:rolleyes:

~FTT

Posted

I know it's hard to believe, but I really prefer to control the rudders in flight sims with the keyboard.

  • Upvote 1
Posted

i bought the saitek rudders and a track ir and never looked back lol

Posted

i bought the saitek rudders and a track ir and never looked back lol

 

Ditto here, love them both!

Posted

yup once you get pedals, there's no turning back

Posted

If you don't want to shell out for a joystick , you should by pass this game . It's not world of warplanes , this is a sim .

Posted (edited)

If you don't want to shell out for a joystick , you should by pass this game . It's not world of warplanes , this is a sim .

Hallo 6969, thanks for your comment, I like the game, but, Cod is also a sim and you can control the rudder with keys. I do not wear an oxygen mask when flying at home..., indeed, most of the sim is controlled by the keyboard...and you all are right with your comments about the joystick or pedals, but, it was strange for me to find out that the rudder do not goes back to neutral...when you have the possibility to configure it with keys.

Edited by pix_pix_pix
Posted (edited)

Hallo 6969, thanks for your comment, I like the game, but, Cod is also a sim and you can control the rudder with keys. I do not wear an oxygen mask when flying at home..., indeed, most of the sim is controlled by the keyboard...and you all are right with your comments about the joystick or pedals, but, it was strange for me to find out that the rudder do not goes back to neutral...when you have the possibility to configure it with keys.

Actually that it's not quite true, key bindings for axis is something that is there "just in case" than something

quite functional in any serious flight sim. it is a function that will not have further development time, as is a

rule for any flight simmer, to have a joystick with rudder for any modern flight sim. CloD has this autocenter

feature, just cause it has dragged it from 1946. 

Edited by GOAPotenz
Posted

Actually that it's not quite true, key bindings for axis is something that is there "just in case" than something

quite functional in any serious flight sim. it is a function that will not have further development time, as is a

rule for any flight simmer, to have a joystick with rudder for any modern flight sim. CloD has this autocenter

feature, just cause it has dragged it from 1946. 

Ok.Thank you all. May be you are right, I will look into new joysticks.

Posted

If you really can't buy a joystick with rudder support (logitech 3d pro or thrustmaster t-flight are only about $30 on special) then if you have a console you may be able to use a wired console controller as an extra control input. That will give you two extra sticks and two analog triggers which could be used as rudder. I'd suggest one stick as view (autocenter is great for view) and one stick for rudder. (I had to do this while travelling and it wasn't unplayable.)

Posted (edited)

It's really not possible to fly correctly in a sim using a keyboard for any of the main axis inputs. Pitch, roll and yaw. Why these are mappable commands I have no idea. If it's a legacy system from the dark ages of PC games it's one that should be abandoned. Trying to use controls like that would just mean severe frustration.

I can see civilian sims using something like that for calm big movements like flying an airliner. But definitely not a combat sim.

Edited by SharpeXB
Posted (edited)

Thank you 39bn_pavig. I think I can manage now with my joystick. I assigned the rudder (yaw) to a wheel in my joystick (though a vertical one, the one I used for the throttle), fixed the death zone and sensibility and I think I can manage. Not the best solution but, it works somehow. THANK YOU ALL GUYS.

Edited by pix_pix_pix
Posted

 

 

If you don't want to shell out for a joystick , you should by pass this game . It's not world of warplanes , this is a sim .

 

Come on dude, lay off. If the guys want to fly the way he likes and is used to, the GAME shouldn't hinder him 

  • Upvote 1
Posted

And he is right, the rudder should auto centre... That's just lazy programming from the guys who profess to have developed the most newbie accessibility flight sim - if they want WT and WoW players to see the light then they should cater for them ... with auto centering rudder... and padlocking allowed in SP.... And proper in game tutorials for each plane, or at least each plane type... and on and on.

 

 I am happy that any new players have taken the plunge and put their 60 bucks down... Cause the devs, if they are honest with themselves, have no right to demand that price... Yet.

Posted

I was flying with an xbox controller and an ipad for a while. Whatever works ;) (Unfortunately that didn't work too well.) Of course real sim enthusiasts have sim pits: http://imgur.com/a/UzM1y :)

Posted

I was flying with an xbox controller and an ipad for a while. Whatever works ;) (Unfortunately that didn't work too well.) Of course real sim enthusiasts have sim pits: http://imgur.com/a/UzM1y :)

I beg for a couple of lines of code from devs. so the rudder would auto-center. This would multiply potential customers with no pedals or using normal joysticks. I ask for this present for Christmas :).

I just want to fly my plane with my normal stuff. I only ask for this. I will be very happy if they can fix this.

 

Than you all for your comments again.

  • Upvote 1
Posted

I think the key press flight commands are probably only there for demo purposes. Like for someone to try out the game before getting a joystick. It's impossible to fly correctly using keys so it's irrelevant whether it centers or not.

The Devs aren't going to put work into "improving" that system. The correct thing to do if you lack a rudder axis is:

A. Use Auto Rudder.

B. Get a new controller.

Posted (edited)

I think the key press flight commands are probably only there for demo purposes. Like for someone to try out the game before getting a joystick. It's impossible to fly correctly using keys so it's irrelevant whether it centers or not.

The Devs aren't going to put work into "improving" that system. The correct thing to do if you lack a rudder axis is:

A. Use Auto Rudder.

B. Get a new controller.

Thank you Sharpe for your input. But in my opinion you fail in 3 concepts:

 

A. Why should you put key press flight commands for demo to try the game (as you said)....if you cannot control the rudder?

B. You can  fly quite well and correctly using keys for the rudder. I did it for more than 10 years.

C.The correct thing to do (from a marketing point of view) is to fix the rudder for keys in 5 minutes and multiply your customers by 100.

 

May be what I am asking for is a ''center rudder'' key, so you can control the rudder yaw amount, and take it to center when needed.

 

Anyway I respect all opinions and I am open to discuss, of course, so please do not take it sharp-e ;)

Edited by pix_pix_pix
Posted

I'm surprised the rudder does not auto center.

Posted

I'm surprised the rudder does not auto center.

I was also surprised. It should auto-center or make a key for center it. I hope they fix it, for the people who uses keys for the rudder, like me, and many others.

Anyway congrats to devs for this great sim. I think it has a big projection.

Posted

Guys there's no point on rudder key bindings, as the guy who uses keys for rudder

is the kind of guy that will eventually quit the sim.

 

you CANT fly properly with key rudder, as you will have to constantly press the key to flight in 

a straight path, when you don't have rudder trim. and in combat you are in a big disvantage even

against the AI, and more against guys with twist rudder or worst guys with pedals.

 

so in conclusion, key binding for rudder is a no, get a 20 us$ something cheap with twist rudder

and you will see the huge difference in your flight.

Posted (edited)

Guys there's no point on rudder key bindings, as the guy who uses keys for rudder

is the kind of guy that will eventually quit the sim.

 

you CANT fly properly with key rudder, as you will have to constantly press the key to flight in 

a straight path, when you don't have rudder trim. and in combat you are in a big disvantage even

against the AI, and more against guys with twist rudder or worst guys with pedals.

 

so in conclusion, key binding for rudder is a no, get a 20 us$ something cheap with twist rudder

and you will see the huge difference in your flight.

I have always used keys for rudders and I never quit any sim. I do not understand how you can say '' the guy who uses keys for rudder is the kind of guy that will eventually quit the sim''... :o: I started to play old IL2 with the arrows of the keyboard till I got a decent joystick. I can agree with you that the better tools, the better the flight. But I am not asking for something crazy, I guess.

Edited by pix_pix_pix
Posted

I understand that if keys for rudder are in the bindings then they should autocenter... But - non analog rudder really doesn't suit the flight model of this sim. You could just about get away with it for some turn coordination, but rudder is too integral to the whole flight model and ground handling. Improper use of rudder causes instability in the craft, and keyboard commands just aren't up to scratch without simplifying the flight model, which even on "normal" difficulty is quite taxing.

 

So yeah, the developers should fix autocenter on keyboard rudder bindings, but I wouldn't use them if at all possible, especially considering a half reasonable stick with throttle and rudder is cheaper than a console controller, and even console controllers have enough axes for analog rudders.

  • Upvote 1
Posted (edited)

I can't imagine how it's not extremely frustrating to fly with key press rudder. But if one did I imagine it actually being easier without the auto center. Otherwise every time you let go of the button the plane would snap around. And if you keep holding the button the deflection gets too great.

I would just stop eating out of sheer frustration so I could save money and buy a new stick.

Edited by SharpeXB
Posted

I have always used keys for rudders and I never quit any sim. I do not understand how you can say '' the guy who uses keys for rudder is the kind of guy that will eventually quit the sim''... :o: I started to play old IL2 with the arrows of the keyboard till I got a decent joystick. I can agree with you that the better tools, the better the flight. But I am not asking for something crazy, I guess.

my first joystick was a really cheap crap genius f22 and it has throttle and rudder axis, so before asking devs to spend their time in a useless feature, get a proper flight sim joystick.

 

you should get to the mountain and not the mountain gets to you  ;)

Posted (edited)

The rudder is always this misunderstood control in flight sims because so many people either lack proper controls for it or don't grasp how to use it properly. Twist sticks are fine but they're not as intuitive as having your feet on actual pedals.

Some sims (or games) don't model the effect correctly either. Then some planes actually don't need much rudder input like modern jets that have an auto rudder built in.

Myself, I didn't "get it" flying until I figured out the rudder. Once you realize how to use it properly you'll understand it's impossible to fly correctly using a key press for this control. It's fine that it's provided in the sim, all commands should have keyboard mapping. But trying to work on finessing or improving it is rather a waste.

Edited by SharpeXB
  • Upvote 2
Posted

agreed...

while i run a twisty rudder setup on an X-52, life sucks without it, and flying is dangerous as Pitchfork.
I managed in 1946, a decade ago, but with BoS being different in physics, a plane with no rudder is almost too dangerous to even climb into.

Posted

The problem in BoS is the keys set for rudder work more like a trim - one key move rudder for right in increments, other move for left. OK, but make difficult know when in center, e.g. after takeoff.


"Less keys is better" is not. And since "95%" of target market is casual players, the plane basic controls should be accessible, the game have several "cosmetic" commands that can be exchange for center rudder.


Posted

It's always complaining that the sim does not have what the user wants... for reason X.
How about the experts get the proper equipment instead of complaining.

 

this thread gets on my nerves...
all has been said, we did the best we could to offer solutions.

the user who asked the question has found a solution and can live with it.

last time i checked for a similar thing in the racing community, they simply told me to buy a damn wheel, or get the **** out of their forum.
experts are experts. [wannabe armchair pseudo pilots] Those who do not have the tools, do not have the tools, basta.
 

 

How about we mark this as [solved], close it and move on?

  • Upvote 1
Posted

I can never understand why a $30 joystick is such an insurmountable obstacle for flight sims.

1./KG4_Blackwolf
Posted

i bought the saitek rudders and a track ir and never looked back lol

This! I can't see flying without both of these tools. But hey if someone can fly with rudders on a keyboard..why not. 

 

 

they simply told me to buy a damn wheel, or get the **** out of their forum

:o: dang! 

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