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Too many servers with radar maps


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56RAF_phoenix56
Posted

I like much about this game, but there are too many supposedly Full Real servers that have a map setting that allows enemy planes to be seen when near friendlies. This makes ground attack with inferior planes like the lagg or il2 too risky.

 

Everybody should be relying on the mk1 eyeball to locate hostile aircraft. Frankly I even don't like my own aircraft on the map, navigation is part of the challenge and a crucial factor in pilot load affecting SA.

 

56RAF_phoenix

  • Upvote 4
Posted

Thank you, I did not know this...... It explains a lot

Posted

wrong, you don't see enemy aiplanes or friendlies. You just see them in vier range around friendly airfields, which is totally ok as we don't have a ground control telling you enemy planes are attacking your airfields. Having no information about enemies that are close to your airfields is way more unrealistic than those icons. If we get proper ground control like CloD than we get turn of the map icons. Everything else is just unrealistic.

 

Don't try to make it more complicated than it was in real!

  • Upvote 2
Posted

everybody? so, me too?
how can you tell me how i should play this game!
That is offensive.

please play the game as you see fit and do not impose your will on others.

And fly on a different server then, instead of accusing those that run the servers of using settings you do not like.
anyway, you will one day be able to run your own server and then this issue will be solved.

LLv34_Flanker
Posted

S!

 

 Turn off HUD, problem solved. You do not need the chat anyway as on TS for sure ;)

56RAF_phoenix56
Posted

Don't be rude please, I said "too many", not "all". I've no problem with people running servers with the settings they want. In fact, I'm very grateful that they do since I cannot.

 

If I'm wrong about the conditions when plane location gets reported, I'll happily stand corrected, politely...

 

But you only have to look at the red/blue balance on many servers to see that ga in red planes is not popular, radar makes it less viable. That's ultimately less fun for everyone.

 

56RAF_phoenix

 

 

 

everybody? so, me too?

how can you tell me how i should play this game!

That is offensive.

 

please play the game as you see fit and do not impose your will on others.

And fly on a different server then, instead of accusing those that run the servers of using settings you do not like.

anyway, you will one day be able to run your own server and then this issue will be solved.

Posted

Having enemy plane on map when they are in range of AAA is ok and I would say realistic feature. Not having this would be unrealistic ... With proper radio com saying that this airfield or ground forces position is attacked by X aircraft at X height , would allow to remove the map indicator .

 

The real problem is that you see also your own position on map ... And this feature should go away from expert server.

  • Upvote 1
Posted

Don't be rude please, I said "too many", not "all". I've no problem with people running servers with the settings they want. In fact, I'm very grateful that they do since I cannot.

 

If I'm wrong about the conditions when plane location gets reported, I'll happily stand corrected, politely...

 

But you only have to look at the red/blue balance on many servers to see that ga in red planes is not popular, radar makes it less viable. That's ultimately less fun for everyone.

 

56RAF_phoenix

 

 

 

i appreciate your opinions and how you feel.

i can not reply to your points because i do not care enough to observe these things., to look at red vs blue balance.

red vs blue has been an "issue" for 15 years now, i am over it.

i go to a hardcore server, get in some russian plane [LaGG, Yak,IL-2] and do my thing, i look at the map, and look at my surroundings.

Having no HUD, i can live with the "map+my plane" option, where there are no symbols.

 

if i do not like what the server offers, i say thanks to the host and move on.

========================================================================

 

 

i offer the option to not think, not criticize, not whine.

BoS has been out the door for too little time, and there is too much work to yet be done in the MP/SP/FMB area before we can draw conclusions.

it might say version 1.003, but in reality it's more like 0.879, and i treat the program and the players like that: things will change over months and years to come.

wellenbrecher
Posted

 

The real problem is that you see also your own position on map ... And this feature should go away from expert server.

Temporary apparently.

They haven't bothered telling the non-Russian community for some bloody reason - I guess they feel comfortable with the current level of good-will... oh wait... - but over there they said they're working on it.

6./ZG26_Gielow
Posted

The player GPS map position should go on expert servers. Enemy planes report from airfields and field observers is pretty realistic.

Posted

I enjoy everything the way it currently is on expert settings. I like to be able to see my own location quickly because in reality I would be spending all my time studying charts and preparing for missions, whereas I do not have the ability to do that for a game. Thus, I would be much more able to quickly identify my own location by looking outside vs doing it in a game I spend an hour here and there playing.

Posted

 

 

everybody? so, me too? how can you tell me how i should play this game! That is offensive.
 

 

Should take you're own advise ?

  • Upvote 1
Posted

did i push any opinion on anyone?
sorry?

Posted

I agree, nothing wrong with the enemies showing up near airfields as they would be reported by radio. I think the payer plane icon should be removed for the expert servers as well. Besides, isn't proper navigation part of being an "expert"? :P

6./ZG26_Gielow
Posted (edited)

Ground objects should be removed too when they improve visibility. It is pretty hard to spot something on the ground even flying low in a Stuka.

 

I remember when they made available the PERFECT option in old il2. 72 km of great visibility if I can recall exactly. It was a brand new game after that  :ph34r:

Edited by JG62Gielow
6./ZG26_Gielow
Posted (edited)

I have a suggestion for developers. To create AAA and Arty pieces that are used to enhance battle scenery. They should keep firing tracers on the same direction all the time to create visual immersion just like those huge smoke columns. They should not aim nothing, just keep firing. It would help a lot to find where the front is :)

Edited by JG62Gielow
Posted (edited)

S!

 

 Turn off HUD, problem solved. You do not need the chat anyway as on TS for sure ;)

 

But that's not the point because the majority of players don't do that, and your enemy will know exactly where you are if you're attacking. The unfair advantage they have is too great.  A simple, "Enemies attacking blah-blah airfield!", should be enough, it was implemented very well in the Eagles Nest server. Right now, the enemy aircraft will show on the map with his every turn. This makes IL-2 and Stuka runs more suicidal than they are now, and makes jumping unsuspecting aircraft from high altitude impossible, as the airfield radius is quite large. Even in Simulator Battles in War Thunder, you're forced to navigate and profile if a plane is an enemy or not.

 

It's embarrassing that this is implemented in IL-2.

 

Edited by Silky
56RAF_phoenix56
Posted

I do like the "airfield under attack" type of messages from the server.

 

That's exactly what the control would report and doesn't give too much information.

 

56RAF_phoenix

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