Hemi89 Posted October 28, 2014 Posted October 28, 2014 Hello all, new to BoS and WWII flight sims I had some questions on convergence. As an RoF player I am used to closing in on the enemy at 50-100 meters and have my convergence set to 50 in that sim. So my first question is during WWII what was common convergence amongst German pilots flying the 109 G2 (the plane I am flying)? Also what convergence do you like to fly with and do you prefer getting close or keeping your distance? Thanks in advance.
Gustang Posted October 28, 2014 Posted October 28, 2014 I think this boils down to personal preference, where your guns are positioned on the aircraft and what you're going to be shooting at. When shooting at the ground and bombers, where you tend to start firing at range, I'll use 500M+. When up close and personal, 200-300M.
Jaegermeister Posted October 28, 2014 Posted October 28, 2014 On the G2 you have 2 cowl mounted machine guns and a cannon firing through the center hub of the propeller. Convergence is mainly an issue with wingmounted guns. If I carry gun pods under the wings I would set my convergence to 250 m and get close before opening fire. At close range between 200 and 300 meters cannon fire absolutely destroys whatever you shoot. 1
VBF-12_Stick-95 Posted October 28, 2014 Posted October 28, 2014 An easy way to judge this for yourself is to have icons on in QMB. Place yourself up against an enemy, maybe even record it for further review. Then see the distance where you tend to open fire or feel ready to open fire. Set your convergence to that distance. Everyone likes something different.
Finkeren Posted October 28, 2014 Posted October 28, 2014 For anything other than wing mounted guns a convergence of 3-400m is all right. For wing guns I usually set 4-500m for ground attack and 2-300m for air-to-air combat.
Hemi89 Posted October 28, 2014 Author Posted October 28, 2014 Thanks for the replies guys as soon as I get home will try messing around with it. I found that at 400 meters I was overshooting my target so will try 200-300 meters.
Gustang Posted October 28, 2014 Posted October 28, 2014 Convergence is mainly an issue with wingmounted guns. I'm not sure if it's modeled as such in BoS, but if done correctly, I just wanted to point out that convergence will also have a bearing with regard to bullet drop.
Finkeren Posted October 28, 2014 Posted October 28, 2014 I'm not sure if it's modeled as such in BoS, but if done correctly, I just wanted to point out that convergence will also have a bearing with regard to bullet drop. Yes, that is modelled, and you are ofc right, but at the short distances we usually open fire, bullet drop is less of an issue unless you deliberately set your convergence out beyond 500m.
Hemi89 Posted October 28, 2014 Author Posted October 28, 2014 I think part of my issue has to do with the fact that I am not used to closing on the enemy so quickly and I tend to fire late. Having primarily flown WW1 aircraft in RoF I am not used to closing in on an enemy plane at well over 300kph. I guess more practice is required.
Matt Posted October 28, 2014 Posted October 28, 2014 I'm using 400 meter convergence by default, unless if my plane has machine guns / cannons outside the proepller arc, then i use 300 meters. Anything less than that doesn't work that well for me, because the vertical convergence is affected too. If it would be possible to setup vertical and horizontal convergence seperately, i think i would use 250 meters for horizontal and 400 meters vertical for pretty much all planes and all situations in BoS. I hope that'll become possible in the future.
Leaf Posted October 28, 2014 Posted October 28, 2014 Personally I set it to 100m. Start firing at a longer range and you massively increase the chance of missing and wasting your ammunition.I'm a fan of Hartmann's tactics though, so as said above, it's all down to personal preference.
1PL-Husar-1Esk Posted October 28, 2014 Posted October 28, 2014 In ROF better is set to 500 m. This way you have two zeros in curved bullet path. One for shooting targets in close range and second for long range tagets. Same in BOS?
Hemi89 Posted October 28, 2014 Author Posted October 28, 2014 Personally I set it to 100m. Start firing at a longer range and you massively increase the chance of missing and wasting your ammunition. I'm a fan of Hartmann's tactics though, so as said above, it's all down to personal preference. I have read a little on Erich Hartmann and saw that he liked to get really close to his targets but was it possible to set convergence on the 109 to 100 meters?
Hemi89 Posted October 28, 2014 Author Posted October 28, 2014 In ROF better is set to 500 m. This way you have two zeros in curved bullet path. One for shooting targets in close range and second for long range tagets. Same in BO I tend to find that I have shot down more planes with my convergence set to 50 I have experimented with higher convergence in RoF and was not successful. I guess it is a matter of preference as stated before.
[TWB]80hd Posted October 28, 2014 Posted October 28, 2014 Nose/Intra-disc convergence vs wing convergence: However, one thing to watch out for with vertical convergence is this: The trick is to know where your projectiles are going, and how fast they are going to get there... or simply don't fire unless you're at convergence.
FlatSpinMan Posted October 28, 2014 Posted October 28, 2014 I use about 200m for air-to-air, with around 400m for air-to-ground. Of course, I am inept, so I wouldn't take my word for it.
Leaf Posted October 28, 2014 Posted October 28, 2014 I have read a little on Erich Hartmann and saw that he liked to get really close to his targets but was it possible to set convergence on the 109 to 100 meters? You could set it to 100m. Not sure about the 50m some claim he set it to.
II./JG77_Manu* Posted October 28, 2014 Posted October 28, 2014 I use 150m for every plane. The reason is, that when i start shooting my cannons in a 190, a hit at this range then means an instakill, regardless the enemyplane. (I would definitely change it, when B17 get into this game ) The reason i fly every other plane also with 150m is, that i don't have to adept my vertical convergence, when i change planes. I got a feeling, how much i have to aim over the enemy, to get him into my vertical convergence at exactly this range.
-TBC-AeroAce Posted October 28, 2014 Posted October 28, 2014 I would stick to an intermediate value of 300-400 meters. This is because If u use the extreams you may find ur self if out of that envelope. Also for axis zoom and boom I will use a closer convergence and for VVS I will choose a longer one as u are normally reacting to a zoom and boom
LLv34_Flanker Posted October 28, 2014 Posted October 28, 2014 S! German Revi. At 200m a 10m winspan fills the circle = guns at that convergence. Can quite fast estimate how far the target is.
=LD=Hethwill Posted October 28, 2014 Posted October 28, 2014 220. Gives a nice buck and shot spread on the knife fight.
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