SOLIDKREATE Posted October 25, 2014 Posted October 25, 2014 (edited) Hello, I assume if you came to this post you are a 'new' pilot. I applaud your dedication to step outside your comfort zone of arcade style flight simulation. There are some things that I and others have noticed playing on Expert servers that have become an annoyance. It's not that we dislike you or anything of that nature. It's the way you conduct yourself on the servers. First you must know that 90% of the people you see on the 'Expert' servers know what they are doing. When you come barreling in with disregard to anyone but yourself, it ruins the mission. We all like to work as a team towards a common objective. Below are some things that I have noticed that maybe you guys can improve upon. Airfield Safety Before you taxi away from any ramp area please take notice of which way the wind sock is flying. The 'windsock' is attached to a pole and is usually orange or orange/white striped. It is cone shaped and points the direction to which the wind is coming from. This gives you the current active runway in use for departure and arrival. I see numerous new pilots take-off from the ramp, taxiway or across the field intersecting the runway. This is unsafe and selfish. I was crashed into today because of this. When you taxi to the departure end of the runway, hold short of the actual runway before taxing onto the runway. Scan your approach corridor and the arrival corridor most importantly. Have your 'NAV' lights on so other arriving aircraft can see you before they set up for a landing. Runway checks should only take a few seconds. Look around and cycle your stick. If your control surfaces work, then take off promptly from the correct direction (against the wind). Look before you turn, because you can turn right into a merging aircraft or one in your formation. And please do not hang out on the runway for extended periods. People may have damage and need to land. If you are not good at landing I suggest practicing offline before entering an expert mode server. Your debris on the field produces a safety hazard. And it infuriates other players. Combat Employment First and foremost, identify your target before shooting. This usually involves being at least 100 meters away. Seasoned pilots can do it as far at 500m or more. Practice looking at silhouettes of the aircraft in this game. You can make some images your self of aircraft at different angles and them play them as a slide show on your PC to get familiar with them. I see to many new pilots shooting up friendlies everyday. Do not wildly shoulder shoot. This happens all the time. If you see one plane chasing another it may not be a good idea to come in and complicate things for the other pilot unless he asks you to do so. You can make the enemy aware of your presence and coral (push) him into your teammates gun sight. That is a team effort. I do this frequently and we always get the kill even without talking. Now if you do have comms, use them. take turns making runs at the enemy. This is a tried and true tactic. I have done this numerous times with clan mates. No one, I don't care who you are has enough situational awareness to take on more than one enemy. This is all I have for now. If it sounds harsh it's not meant to be. Just practice first before you come and play with the big boys veterans. Edited October 26, 2014 by KOTP_SPEKTRE76 8
76SQN-FatherTed Posted October 25, 2014 Posted October 25, 2014 This is all I have for now. If it sounds harsh it's not meant to be. Just practice first before you come and play with the big boys. Whilst I understand where you're coming from, this is hugely counter-productive. Any mature, sensitive player who has been making "mistakes" will probably give up on MP when they're told that this is what the "big boys" (!?) think of them. On the other hand, this sort of attitude will be a red rag to those who want to piss about. Our best tactic is to offer polite advice here and in-game (if asked for) and then just allow things to sort themselves out - anyone who wants to stick with it will learn to enjoy team-work and the pisser-abouters will get bored and move on. 4
vonPilsner Posted October 25, 2014 Posted October 25, 2014 I was going to try online mode tonight but I'm only pilot level 4 and I crash on landing about half the time, guess I'll wait a little longer.
=SqSq=Sulaco Posted October 25, 2014 Posted October 25, 2014 I was going to try online mode tonight but I'm only pilot level 4 and I crash on landing about half the time, guess I'll wait a little longer. No man, get out there. It doesn't matter if you crash on landing or takeoff, just get online and get into it. Jump on Syndicate or Heavy Metal though, those the good ones 1
Urra Posted October 25, 2014 Posted October 25, 2014 VonPilsner, Most of the MP crowd is helpful and wants and needs more players to try out the servers. If you have questions ask and you'll most likely get 5 instant answers on how to handle situations better, Or how to set up your aircraft better. That's what I've found so far.
SOLIDKREATE Posted October 26, 2014 Author Posted October 26, 2014 Whilst I understand where you're coming from, this is hugely counter-productive. Any mature, sensitive player who has been making "mistakes" will probably give up on MP when they're told that this is what the "big boys" (!?) think of them. On the other hand, this sort of attitude will be a red rag to those who want to piss about. Our best tactic is to offer polite advice here and in-game (if asked for) and then just allow things to sort themselves out - anyone who wants to stick with it will learn to enjoy team-work and the pisser-abouters will get bored and move on. How is it counter productive? I did give them advice (see above). This was too long to 'chat' about in the server. I don't think anything I said is untrue. I never said don't play online. And when people do ask questions online I always answer. Maybe 'Big Boys' wasn't a good term do you have a better one? I was going to try online mode tonight but I'm only pilot level 4 and I crash on landing about half the time, guess I'll wait a little longer. No you need to get in there. I'd probably hold off on expert until you can do the basics i.e taxi, take off, landing. Then you can practice formation flying. Just remember the expert servers do not have training wheels like icons to tell you who is an enemy and a who is a friendly.
9./JG52Steiner10 Posted October 26, 2014 Posted October 26, 2014 Kotp very balanced post, your intentions are honourable and hopefully will help the community in the long term.
SOLIDKREATE Posted October 26, 2014 Author Posted October 26, 2014 *Etiquette Yeah I know, I can't change the title
-NW-ChiefRedCloud Posted October 26, 2014 Posted October 26, 2014 Your point about the wind sock is valid but I don't know if you can see it from where you spawn. Especially in the Syndicate server where you only have cockpit view. But yes, if you do not choose the wrong, often longer way, to taxi you should always hold short of the runway to try and check if anyone is landing or such. Some have not read of, watched a video, or been taught about organized play/flight this is true father. But it is on the shoulders of each and every pilot or would be pilot to investigate what they are getting into. A certain bit of exploring is to be expected. It wont take long to see who is confused and who don't give a care. We've had numerous cases of both on our New Wings Basic Training servers and a bit on our Wargrounds. Normally it all gets sorted out, perhaps with a little help. Perhaps if your new to online play then one of the lesser servers would be easier to navigate in the beginning. Then graduate to such as the Syndicate server. Just a thought. But each to their own poison I guess. Chief
Brewnix Posted October 26, 2014 Posted October 26, 2014 Hello, I assume if you came to this post you are a 'new' pilot. I applaud your dedication to step outside your comfort zone of arcade style flight simulation. There are some things that I and others have noticed playing on Expert servers that have become an annoyance. It's not that we dislike you or anything of that nature. It's the way you conduct yourself on the servers. First you must know that 90% of the people you see on the 'Expert' servers know what they are doing. When you come barreling in with disregard to anyone but yourself, it ruins the mission. We all like to work as a team towards a common objective. Below are some things that I have noticed that maybe you guys can improve upon. Airfield Safety Before you taxi away from any ramp area please take notice of which way the wind sock is flying. The 'windsock' is attached to a pole and is usually orange or orange/white striped. It is cone shaped and points the direction to which the wind is coming from. This gives you the current active runway in use for departure and arrival. I see numerous new pilots take-off from the ramp, taxiway or across the field intersecting the runway. This is unsafe and selfish. I was crashed into today because of this. When you taxi to the departure end of the runway, hold short of the actual runway before taxing onto the runway. Scan your approach corridor and the arrival corridor most importantly. Have your 'NAV' lights on so other arriving aircraft can see you before they set up for a landing. Runway checks should only take a few seconds. Look around and cycle your stick. If your control surfaces work, then take off promptly from the correct direction (against the wind). Look before you turn look, because you can turn right into a merging aircraft or one in your formation. And please do not hang out on the runway for extended periods. People may have damage and need to land. If you are not good at landing I suggest practicing offline before entering an expert mode server. Your debris on the field produces a safety hazard. And it infuriates other players. Combat Employment First and foremost, identify your target before shooting. This usually involves being at least 100 meters away. Seasoned pilots can do it as far at 500m or more. Practice looking at silhouettes of the aircraft in this game. You can make some images your self of aircraft at different angles and them play them as a slide show on your PC to get familiar with them. I see to many new pilots shooting up friendlies everyday. Do not wildly shoulder shoot. This happens all the time. If you see one plane chasing another it may not be a good idea to come in and complicate things for the other pilot unless he asks you to do so. You can make the enemy aware of your presence and coral (push) him into your teammates gun sight. That is a team effort. I do this frequently and we always get the kill even without talking. Now if you do have comms, use them. take turns making runs at the enemy. This is a tried and true tactic. I have done this numerous times with clan mates. No one, I don't care who you are has enough situational awareness to take on more than one enemy. This is all I have for now. If it sounds harsh it's not meant to be. Just practice first before you come and play with the big boys veterans. So in normal takeoffs and landings do you take off with the wind to your back or head on?
SharpeXB Posted October 26, 2014 Posted October 26, 2014 So in normal takeoffs and landings do you take off with the wind to your back or head on? Wind head on. Into the wind. 1
SOLIDKREATE Posted October 26, 2014 Author Posted October 26, 2014 Your point about the wind sock is valid but I don't know if you can see it from where you spawn. Especially in the Syndicate server where you only have cockpit view. But yes, if you do not choose the wrong, often longer way, to taxi you should always hold short of the runway to try and check if anyone is landing or such. Some have not read of, watched a video, or been taught about organized play/flight this is true father. But it is on the shoulders of each and every pilot or would be pilot to investigate what they are getting into. A certain bit of exploring is to be expected. It wont take long to see who is confused and who don't give a care. We've had numerous cases of both on our New Wings Basic Training servers and a bit on our Wargrounds. Normally it all gets sorted out, perhaps with a little help. Perhaps if your new to online play then one of the lesser servers would be easier to navigate in the beginning. Then graduate to such as the Syndicate server. Just a thought. But each to their own poison I guess. Chief Exactly my point! You can see the wind sock you just have to look for it. Most of the time they are right near the ramp areas.
FlyingNutcase Posted October 26, 2014 Posted October 26, 2014 So in normal takeoffs and landings do you take off with the wind to your back or head on? Like Sharpe said, into the wind. The reason being that it gives you more lift by increasing the speed of the wind over the control surfaces (indicated airspeed) so you can take off and land with a lower ground speed. [That's my take on it anyway. It'll soon be corrected below if not quite right or not the best explanation.]
[TWB]80hd Posted October 26, 2014 Posted October 26, 2014 Excellent post, I didn't even know there was a windsock... I haven't run into anyone yet... but this'll help.
senseispcc Posted October 26, 2014 Posted October 26, 2014 You know in the mission startup briefing there is a Wind direction indication, follow it?! 1
39bn_pavig Posted October 26, 2014 Posted October 26, 2014 Excellent post. I can never figure out which way to come off the ramp when I arrive at a new airfield. Thanks! VonPilsner: If you can taxi and take off without breaking your plane and getting in anyone's way you're doing better than a lot of flyers. Landing will come, and online you have more to fear from other players than from ditching your plane.
Tompa_73 Posted October 26, 2014 Posted October 26, 2014 Airfield Safety Have your 'NAV' lights on so other arriving aircraft can see you before they set up for a Thanks for the tip about the NAV lights, the wind pole thing I got since before but I find it some hard knowing where to go so I usually wait and see where the rest is going. And yes some of them seem to take off right away and not on the runway. Problem with taxing is that if you are to careful and slow down, the plane wont steer, so you gotta pull up some speed which doesnt make it easier, particular if you dont know where to go but after some restarts I get on the runway.
Elbows Posted October 26, 2014 Posted October 26, 2014 I find, even without TrackIr, it's not hard to open the canopy and push my head out the side to check in front of me. You can taxi pretty well that way if needed. It also helps taxiing with a buddy - since he can see around you better than you can sometimes.
7.GShAP/Silas Posted October 26, 2014 Posted October 26, 2014 No man, get out there. It doesn't matter if you crash on landing or takeoff, just get online and get into it. Jump on Syndicate or Heavy Metal though, those the good ones This a thousand times.
1./KG4_Blackwolf Posted October 26, 2014 Posted October 26, 2014 (edited) Fixed: Hello, I assume if you came to this post you are a 'new' pilot. I applaud your dedication to step outside your comfort zone and try a different flight simulation. There are some things that you need to know about the way you conduct yourself on the servers. A rule of thumb for on line play. First you must know that most of the people you see on the 'Expert' servers have had a year to figure out the ins and outs of this game . Airfield Safety: Before you "spawn in" take a moment to read the server rules in the briefing. Also information such as targets,wind speed and direction is there. Before you taxi away from any ramp area please take notice of which way the wind sock is flying. The 'windsock' is attached to a pole and is usually orange or orange/white striped. It is cone shaped and points the direction to which the wind is coming from. This gives you the current active runway in use for departure and arrival. I see numerous new pilots take-off from the ramp, taxiway or across the field intersecting the runway. This is unsafe and frowned apon. When you taxi to the departure end of the runway, hold short of the actual runway before taxing onto the runway. Scan your approach corridor and the arrival corridor most importantly. Have your 'NAV' lights on so other arriving aircraft can see you before they set up for a landing. Runway checks should only take a few seconds. Look around and cycle your stick. If your control surfaces work, then take off promptly from the correct direction (against the wind). Look before you turn, because you can turn right into a merging aircraft or one in your formation. And please do not hang out on the runway for extended periods. People may have damage and need to land. Combat Employment First and foremost, identify your target before shooting. This usually involves being at least 100 meters away. Seasoned pilots can do it as far at 500m or more. Practice looking at silhouettes of the aircraft in this game. You can make some images your self of aircraft at different angles and them play them as a slide show on your PC to get familiar with them. Above all make sure its a "bad guy" before you fire. Friendly fire does happen but try to avoid this. Do not wildly shoulder shoot. This happens all the time. If you see one plane chasing another it may be a good idea to come in and cover the friendly while he attacks. You can make the enemy aware of your presence and coral (push) him into your teammates gun sight. That is a team effort.You can help get the kill even without talking. Now if you do have comms(IE Teamspeak), use them. take turns making runs at the enemy. This is a tried and true tactic. This has been done numerous times with clan mates. Wait for one to make his pass and call he is "off" then call"in" and make your pass. This is all I have for now. Each server will have different rules but follow the rule of thumb in any server for a great on line experience. Soon you too will be one of the aces in the deadly skies. Edited October 26, 2014 by Blackwolf 1
SYN_Mike77 Posted October 26, 2014 Posted October 26, 2014 (edited) doesn't the windsock 'point' in the direction that the wind is going? And in cases like this with set runways, sometimes you can't take off into the wind! Edited October 26, 2014 by SYN_Mike77
6./ZG26_5tuka Posted October 26, 2014 Posted October 26, 2014 (edited) doesn't the windsock 'point' in the direction that the wind is going? And in cases like this with set runways, sometimes you can't take off into the wind! In such cases you have to take off into the diraction of the larger straight forward wind component. Take this example: Wind coming from 70°at given runway headings of 20 / 200 . Now despit having a strong side wind component the pilot needs to take off from runway 20 as otherwise he had backwind. Use rudder and aileround to counter the side wind on TO and climb out. Aside, while this might pose a helpfull messege to some I want to remind that nobody ever has to be scared to join MP. There's nothing bad about not being good at sth or being keen enought to learn by doing it instead of SP practising. In some situations it might be even better to join a server and ask expirienced people for help. There are plenty of good tricks and hints to learn form those guys so don't hesitate to ask them. If you are new to BoS / sim flying and eager to learn how to master it feel free to join MP. Don't feel bad if somebody is joking or talking smack, just explain you're new and you'll surely get an helpfull response. Edited October 26, 2014 by [Jg26]5tuka
SYN_Mike77 Posted October 26, 2014 Posted October 26, 2014 5tuka: Absolutely right on take off. The point I was trying to make is that you should take off along a runway, not ranging right across the field as I have seen people do on our server! In RoF its fine to always take off into the wind, there are no runways! Not here.
senseispcc Posted October 26, 2014 Posted October 26, 2014 (edited) In Mp servers I have met a lot of fultures, people how loiter around over the airfield and shoot at every plane how take of or a bunch of same room same team pilots how try to find some "newbies" to shootdown before they could get any experience or a chance to join such a group?! Edited October 26, 2014 by senseispcc
SCG_Neun Posted October 26, 2014 Posted October 26, 2014 There appears to be a lack of hygiene among the Luftwaffe pilots and it will not be tolerated......Oh, and the base Snack Bar will be closed for a couple of days..due to frozen pipes. 1
vonPilsner Posted October 26, 2014 Posted October 26, 2014 No man, get out there. It doesn't matter if you crash on landing or takeoff, just get online and get into it. Jump on Syndicate or Heavy Metal though, those the good ones Thanks, I went on Syndicate last night (late) and flew around for a while. The only differences I noticed over Expert Campaign mode was Radiator control was manual (cooked my engine before I noticed how hot I was running) and the dog-fighting was going on at a lower altitude than I expected.
dburne Posted October 26, 2014 Posted October 26, 2014 Thanks but no thanks, think I will stay inside my " comfort zone "...
StickMan Posted October 26, 2014 Posted October 26, 2014 Do not wildly shoulder shoot. The worst and most common offense I have been experiencing so far. Even on the servers where score isn't a factor. I hate to say it but I think Warthunder is the breeding ground for this with so many grinding for XP points. If we get XP points for MP here, as good as an idea that might seem like, shoulder shooting will only get worse. 3
6./ZG26_5tuka Posted October 27, 2014 Posted October 27, 2014 Yea it's a widely common habbit among non-sim pilots. Even some of the veterans tend to become greedy, selfish and more kill than sucess orientated over time. Shoulder shooting and fatal manouvreing between 2 fighting aircraft are most noticeable false behaviours coming along this atitude. If you see an ongoing fight try not to interferr bit cover your mate while he focusses on shooting. If he overshots, takes hits or runs out of ammo you can take his place and finish the foe off.
VRPilot Posted October 27, 2014 Posted October 27, 2014 instead of complaining about taxi or not, take care of the balance! nothing scares new pilots more away than having 18 axis vs 5 allies. As a result, all germans were stalking allied airfields resulting in total control for the germans. But hey, taxiing is so much importand, who cares about endless spawn killing and outnumbering the other side to the complete opposite of what happend historicly. Your're right, lets focus on the really importend things
7.GShAP/Silas Posted October 27, 2014 Posted October 27, 2014 instead of complaining about taxi or not, take care of the balance! nothing scares new pilots more away than having 18 axis vs 5 allies. As a result, all germans were stalking allied airfields resulting in total control for the germans. But hey, taxiing is so much importand, who cares about endless spawn killing and outnumbering the other side to the complete opposite of what happend historicly. Your're right, lets focus on the really importend things Absolutely. I don't understand what fun it is to zoom around in a FW-190 with 20 comrades against 3 Sovjets. You might as well play the single player and club the AI. At least that way you aren't clear-cutting the 'forest' of people to play with. Nobody should be surprised when there aren't any more trees.
6./ZG26_5tuka Posted October 27, 2014 Posted October 27, 2014 (edited) Well you both miss the point. This thread is to gather important advice for newcomers, not to moan about selectiver server disbalance. Edited October 27, 2014 by [Jg26]5tuka 1
VRPilot Posted October 27, 2014 Posted October 27, 2014 I'm not a newcomer and I don't care about taxiing or airfield traffic rules if half of the enemy team is stalking the airfields and my team consists of only a handfull pilots vs. a whole air group. Check your priorities, if we don't scare newcomers away and made them stay and enjoy the game, than we can talk about the rest. 1
6./ZG26_5tuka Posted October 27, 2014 Posted October 27, 2014 (edited) I only see one scaring players of in here. Again this thread is adresses to newcomers. Point. "Man sollte den Teufel nicht an die Wand malen" (german saying "One shouldn't draw the devil on the wall" (?). Edited October 27, 2014 by [Jg26]5tuka
[TWB]80hd Posted October 27, 2014 Posted October 27, 2014 In Mp servers I have met a lot of fultures, people how loiter around over the airfield and shoot at every plane how take of or a bunch of same room same team pilots how try to find some "newbies" to shootdown before they could get any experience or a chance to join such a group?! Says the guy with the jerk-off eyeroll posts? Ironic.
SvAF/F19_Klunk Posted October 27, 2014 Posted October 27, 2014 good post OT, but after flying online a bit, I would be happy to see planes taxi to the runway at all... too many are wreckless taking off from spawn point ..... 1
SOLIDKREATE Posted October 27, 2014 Author Posted October 27, 2014 good post OT, but after flying online a bit, I would be happy to see planes taxi to the runway at all... too many are wreckless taking off from spawn point ..... Yeah I see a lot of spinning around. One guy even taxied into me on purpose then fired his guns into me for what reason I will never know.
SharpeXB Posted October 27, 2014 Posted October 27, 2014 (edited) New players shouldn't be afraid to go online, but it's certainly a good idea to practice first. That's what QM is for. Sure there will be or are training servers where people can get advice but many are intended for actual gameplay. When it comes to confusion at the airfield. This would help a lot. http://forum.il2sturmovik.com/topic/11874-external-views-when-ground-devs-please-consider/ Edited October 27, 2014 by SharpeXB
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