MiloMorai Posted November 30, 2014 Posted November 30, 2014 Not available for a few more days. Iirc Dec 3.
gavagai Posted November 30, 2014 Posted November 30, 2014 I get that the Spitfire is highly anticipated, but I intend to enjoy all of the DCS Warbirds. Anyway, yo-yo suggested that we're not going to have an EZ-WIN Spitfire the way it's been modeled in past flight sims, which to me is a good thing.
Chuck_Owl Posted November 30, 2014 Posted November 30, 2014 There never was such a thing as an EZ-WIN Spitfire (except maybe in the old Hyperlobby servers). Performance-wise, any 109 pilot worth his salt can completely control the fight with his superior climb rate and dive speed. The Spitfire Mk Ia vs the 109 E4 is definitely NOT EZ-win. Same goes for Spitifre Mk V vs 109 F4. Personally, I always found dogfighting in a 109 to be so much easier with its superior climb rate. But maybe it's just my sort of flying... who knows? The Spitfire Mk IX will be at a disadvantage once again against the 109 K-4. The 109's superior climb rate will once again give him the advantage. But I'm sure I'll fly all DCS warbirds too. They are such interesting machines to fly!
MiloMorai Posted November 30, 2014 Posted November 30, 2014 So true Chuck. A early '44 Spit vs a late '44 109. Now when the Spit XIV shows up, a different matter.
VRPilot Posted November 30, 2014 Posted November 30, 2014 (edited) Steam sale! Just got me the P-51 ans the Dora. Wow, just wow! After mixed feelings with FC3 this is just insane good! Edited November 30, 2014 by LuSi_6
Chuck_Owl Posted November 30, 2014 Posted November 30, 2014 @LuSi Welcome to the madness, mate! If you're looking for online action make sure to check out the Dogs of War or ACG servers!
VRPilot Posted November 30, 2014 Posted November 30, 2014 thx mate! But I'm still learning to dogfight without blowing up my engine Now I need the K-4! strange things happend the last days. I found myself playing CloD and now DCS more and more
Emgy Posted November 30, 2014 Posted November 30, 2014 (edited) For your future purchases, the DCS/ED store flash sales on their website are generally significantly cheaper than this Steam sale. Their last flash sale happened one week ago. There will probably be one around christmas. For instance the Huey cost 15$ in the website flash sale, it costs 29$ on Steam now. And if you are using the € store, even larger difference. Btw. Steam keys (including the one you bought just now) can be used in the non-steam DCS version that you download from their website. Keys bought on the DCS website can only be used in the non-steam DCS. Edited November 30, 2014 by Calvamos
-NW-ChiefRedCloud Posted November 30, 2014 Posted November 30, 2014 Not available for a few more days. Iirc Dec 3. Thanks ... Chief
MiloMorai Posted December 6, 2014 Posted December 6, 2014 Anyone know why late `44 German a/c are modeled and the Allied a/c are early '44 a/c?
Brano Posted December 6, 2014 Posted December 6, 2014 Because it is "ad hoc study sim" rather then proper CFS.
Tektolnes Posted December 6, 2014 Posted December 6, 2014 Anyone know why late `44 German a/c are modeled and the Allied a/c are early '44 a/c? They made the Mustang first as a request from Nick Grey I think. It was more of a proof of concept and they hadn't planned on making a full blown WW2 sim at that time. So they modelled the Mustangs that they had available to them through TFC. Now that they're getting into the WW2 area properly I think we'll ultimately see a revision to the Mustang to bring it more in line with the timeline. Should really be a 72" Mustang at a minimum. The Spit IX would actually be the perfect time to develop the 72-75" Merlin which could then be retrofitted to the Mustang.
Emgy Posted December 6, 2014 Posted December 6, 2014 (edited) Anyone know why late `44 German a/c are modeled and the Allied a/c are early '44 a/c? In terms of performance (not timeline), VEAO to the rescue with their Spitfire XIVe . IIRC it climbed faster than the K-4 at all altitudes? It will probably be delayed 2-4 months but so will the Normandy map, so there's a chance the XIV will make the opening ball. Hawk has been getting good reviews, so I believe in them... although as I understand it, the Hawk team is not the same as the prop aircraft team. From Pman on the ED forums: It is a Griffon 65 that we are doing with 21lbs of boost. I have great technical documentation for the Griffon 65 as well as access to several running models plus techs that work on them day in and day out Edited December 6, 2014 by Calvamos
Finkeren Posted May 19, 2015 Posted May 19, 2015 (edited) Sorry to revive this old thread, but I'm genuinely curious as to how things are going with the WW2-oriented DCS modules. Earlier in this thread, I had a discussion with Tektolnes (and others) in which he claimed: In a year's time there'll be: P51-D FW190 D-9 Bf109-K4 P47-D Spitfire MkIX Me262 P40-F (VEAO) Spitfire MkXIV (VEAO) HA-1112 Buchon (VEAO) F8F Bearcat (VEAO) Hawker Typhoon (VEAO) F4F Wildcat (VEAO) AI B17 Bomber DCS World 2.0 with EDGE Normandy map & WW2 unit content North Africa map (VEAO - possibly - date TBC) SDK for community to make their own maps Excellent full mission editor with combined arms that allows for real-time commander unit control for true dynamic battles. Toss Korean War into the mix as well and the future looks pretty bright to me for vintage combat. We'll have to wait a bit longer before it all coheres and becomes properly historic with a more appropriate map, playable bombers like VEAO's Lancaster, etc. but the day I can't have a lot of fun with the planes above is a sad day for me. That was eight months ago. Since then we have seen the release of the Bf 109 K4 and well... not much else. I wonder if someone who frequents the ED forums can tell me, how things are coming along with especially the Normandy map and the more useful planes like P-47, Spit, Me 262, Typhoon and P-40. I'm not really interested in flying P-51s Vs Fw-190s over Nevada or Georgia, but if some historical and just slightly varied WW2 scenarios become posible in DCS, I'd very much like to dive into a full blown study sim. So what's the status on the DCS WW2 experience? Edited May 19, 2015 by Finkeren
=362nd_FS=Hiromachi Posted May 19, 2015 Posted May 19, 2015 (edited) Normandy was left behind in favor of some map more suited for modern era and jets if I recall. P-47 is right behind the corner along with P-40F from VEAO. There were also materials from the VEAO Wildcat. Haven't heard any news for Spitfires or Me 262. Edited May 19, 2015 by =LD=Hiromachi
SCG_Space_Ghost Posted May 19, 2015 Posted May 19, 2015 (edited) -snip- Well... I'm pretty sure you do know the answer to this but anyway... P47-D is in the works. Spitfire Mk. IX is in the works. P40-F is in the works. No major progress or announcements on anything else. No definite ETA on any of it. EDGE is still in progress. 1. Nevada, 2. Straight of Hormuz, 3. Normandy, ?. North Africa (never heard about that...) - probably not going to see Normandy for a good while (potentially years from now). Certainly not till EDGE is released. SDK seems to be in progress - ED actually released some sort of tutorial footage for asset creation yesterday. For the time, I'm fine with where DCS is at - what is more important to their business model than pumping out content is ensuring the highest quality and standards for their modules - they are doing just fine at that. Edited May 19, 2015 by 4./JG26_Adler
GOAT-ACEOFACES Posted May 19, 2015 Posted May 19, 2015 probably not going to see Normandy for a good while (potentially years from now). Certainly not till EDGE is released.I have to agree in light of the fact it has taken ED over 8+ years to do the Nevada map.. and counting! 2
Chuck_Owl Posted May 20, 2015 Posted May 20, 2015 (edited) EDGE appears to be the current bottleneck. Engine re-engineering is one of the most difficult tasks a developer can have. Personally, I'm happy to learn the machines we have currently and wait for the engine. Nevada's project did get scrapped and re-done from scratch once the previous dev team (that started the original nevada map) abandoned it. 8+ years is one way to see it... Edited May 20, 2015 by 71st_AH_Chuck
Finkeren Posted May 20, 2015 Posted May 20, 2015 Well... I'm pretty sure you do know the answer to this but anyway... Actually I didn't, I've just been hanging around this forum waiting for someone to drop a remark on the progress on the remains of the DCS WW2 project. Kinda bummed to hear, that it has all been pushed back (especially Normandy - the lack of a proper map is a major show stopper for me) Thanks for the update anyway.
Finkeren Posted May 20, 2015 Posted May 20, 2015 EDGE appears to be the current bottleneck. Engine re-engineering is one of the most difficult tasks a developer can have. Personally, I'm happy to learn the machines we have currently and wait for the engine. Understandable that in particular the map makers hold back and wait for the upgraded engine, which is indeed a major, major thing (It always baffles me, when people start demanding, that the devs convert BoS to run DX11 to support Oculus, like it was the easiest thing in the world) Has there been any progress on EDGE lately? WIP shots and the like? I'm curious to see, what it can do with draw distances.
nirvi Posted May 20, 2015 Posted May 20, 2015 Understandable that in particular the map makers hold back and wait for the upgraded engine, which is indeed a major, major thing (It always baffles me, when people start demanding, that the devs convert BoS to run DX11 to support Oculus, like it was the easiest thing in the world) Has there been any progress on EDGE lately? WIP shots and the like? I'm curious to see, what it can do with draw distances. There has been some new videos:
Finkeren Posted May 20, 2015 Posted May 20, 2015 Gotta admit: It does look really, really good. If only it was a WW2 map...
MiloMorai Posted May 20, 2015 Posted May 20, 2015 I don't know why people keep going on about WW2 maps as it is only air quakes, for now.
Finkeren Posted May 20, 2015 Posted May 20, 2015 Has EDGE gone alpha yet? Are people actually flying on those maps? I seem to remember, that the alpha was scheduled for late 2014 but didn't quite make it. Is it out now? and if so, are any of you in the alpha?
Bearcat Posted May 21, 2015 Posted May 21, 2015 They made the Mustang first as a request from Nick Grey I think. It was more of a proof of concept and they hadn't planned on making a full blown WW2 sim at that time. So they modelled the Mustangs that they had available to them through TFC. Now that they're getting into the WW2 area properly I think we'll ultimately see a revision to the Mustang to bring it more in line with the timeline. Should really be a 72" Mustang at a minimum. The Spit IX would actually be the perfect time to develop the 72-75" Merlin which could then be retrofitted to the Mustang. There is a model of a P-51B in the sim.. Hopefully we will see one of those at some point..
9./JG27golani79 Posted May 21, 2015 Posted May 21, 2015 (edited) I don't know why people keep going on about WW2 maps as it is only air quakes, for now. We had a mission running where one side was supposed to escort bombers and the other side was supposed to bring them down before they could fulfill their mission. There were many people whining on the forums that they got shot down without even seeing someone - probably resulting in not reading the briefing and therefore flying way too low. The result was an almost empty server - even after pointing out on the forums what to do. btw The map which Sokol1 has posted has nothing to do with DCS 2.0 - it´s a 3rd party company which is creating other stuff with this engine. But we wont see those maps in DCS. Edited May 21, 2015 by 9./JG27golani79
9./JG27golani79 Posted July 2, 2015 Posted July 2, 2015 The P-40F is available for preorder at VEAO with 10% off. http://veaosimulations.co.uk/shop/ Also there is a coupon which gives you 10$ discount if you own the Hawk: http://forums.eagle.ru/showpost.php?p=2415691&postcount=1
Finkeren Posted July 2, 2015 Posted July 2, 2015 Took a look at it, and while I'm aware that the current screenshots are very much WIP and will surely improve a lot, I was really underwhelmed by the look of not only the external model but also the cockpit. Though the textures are generally nice and the instruments clearly readable, the modeling work looks kinda low-poly like something that belongs in a mod for IL-2 1946. Also a bit of a funny coincidence, that it's scheduled for release in september, when we will also get the P-40E for BoM EA. Some people are surely gonna do a lot of comparing
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