BigC208 Posted October 24, 2014 Posted October 24, 2014 Talk about first world problems. The sim takes place over a frozen wasteland of death, misery and heartbreak, go watch a documentary on the actual Stalingrad and then think really hard about how difficult your life is and how terrible it is that you get to sit on your ass for 40 hours in your warm house unlocking some stuff in a videogame. Are you kidding me?! If you look at it that way than we're all idiots for spending $89 on a game. On the downside. Since we spend the money on, what most of us thought, was going to be a hardcore flight sim, we are allowed to vent our frustrations. Had I known about the unlocks, I would not have touched this with a ten foot pole. As it is, it's another lesson learned. Don't spend money on software that's not finished. The highway to hell is paved with good intentions and promises. Lacking multi monitor support is another bit of a downer innthis day and age. On the upside. I enjoyed looking out for the friday updates and taking the planes for a flight test. One year of entertainment for $89 is not bad. For now I'm just going to enjoy quick missions and play multiplay without the stuff that needs to be unlocked. I like a challenge. Never got into the RoF, buy a gazillion machine guns for your kite and a scarf, in order to win air quake over the lake and look dashing while doing it. Time will tell where the game goes from here on out. I paid my token, had some fun and am not going to lose any sleep over what might have been. The game, as is, looks great and when the consumer Rift comes out will be a blast to play on a whole new level.
6./ZG26_Klaus_Mann Posted October 24, 2014 Posted October 24, 2014 I own the game. Since they introduced the unlock this is about the second time I have fired up the game. I looked at the ping to the syndicate server and tried to convince myself I should start to grind the unlocks in SP... I then closed the game. Kudos to the idiot who thought unlocks was a great idea. Same for me. My Fw190 needs bombs, But that's gonna take years. 1
avlSteve Posted October 24, 2014 Posted October 24, 2014 (edited) Never got into the RoF, buy a gazillion machine guns for your kite and a scarf, in order to win air quake over the lake and look dashing while doing it. You only need the free Spad to dominate there, though. Edited October 24, 2014 by avlSteve
KoN_ Posted October 24, 2014 Posted October 24, 2014 Campaign , shot down three bombers and one AAA landed at friendly airfield but not the one in the way-point , broke my wing on landing ....final score 0 XP points .........i was so looking forward to this campaign .
=LD=Hethwill Posted October 24, 2014 Posted October 24, 2014 (edited) Campaign , shot down three bombers and one AAA landed at friendly airfield but not the one in the way-point , broke my wing on landing ....final score 0 XP points .........i was so looking forward to this campaign . Was Intercept mission ? What were the primary targets on the briefing ? So far haven't got that "bug" yet... Edited October 24, 2014 by =LD=Hethwill_Khan
[7e]Forza42 Posted October 24, 2014 Posted October 24, 2014 Campaign , shot down three bombers and one AAA landed at friendly airfield but not the one in the way-point , broke my wing on landing ....final score 0 XP points .........i was so looking forward to this campaign . you should have 50% of total points .... but it s veryyyyyyyyy frustrating too
deleted@31403 Posted October 24, 2014 Posted October 24, 2014 Can you play the single missions to get XP for unlocks?
Original_Uwe Posted October 25, 2014 Posted October 25, 2014 I'm mostly into sp, and while I think the unlocks duck is not my biggest issue. The campaign itself just flat out sucks. The Original campaign from il2 was lightyers ahead of this.
[TWB]80hd Posted October 25, 2014 Posted October 25, 2014 Once you employ said unlocks in MP, you stop caring about the grinding you had to do. Just sayin. It is what it is.
ST_ami7b5 Posted October 25, 2014 Posted October 25, 2014 ... I wonder if anyone considered that maybe they can't remove it.. I don't know if that is true... but maybe that is why it is still here... Still they CAN (well, could - if they wanted) unlock all that stuff for early access players who thought THEY were the target audience when they supported the development with their money. 1
=69.GIAP=RADKO Posted October 25, 2014 Posted October 25, 2014 Once you employ said unlocks in MP, you stop caring about the grinding you had to do. Just sayin. It is what it is. It would be a compromise not a solution to the problem.
senseispcc Posted October 25, 2014 Posted October 25, 2014 (edited) The thing I do not understand is why all of this people cannot play in MP with basic planes?! This planes are not better or worse than the planes with the “unlock” or do they need the Wonder guns the pilots could not have in real live?! Or the paint on their airplanes personalized given only to the best of the best! Why such a hate against something that is created to reproduce the facts of live we all do not get immediately what we want when we want it! Edited October 25, 2014 by senseispcc 1
=69.GIAP=RADKO Posted October 25, 2014 Posted October 25, 2014 Why such a hate against something that is created to reproduce the facts of live we all do not get immediately what we want when we want it! There is no unlock system in real life. The last time I checked I didn't need to drive my Audi A3 to gain experience points to unlock the added speaker system that I already bought. 2
silent_one Posted October 25, 2014 Posted October 25, 2014 (edited) Its a grind and I hate it personally. I paid extra for the FW and the LA I have to grind both for hours to get the guns I want and the flat windscreen I want. I really resent it. I could care less about the skins. I cant have basic kit like armored windscreen. in the F4 or the faster flat windscreen in the LA or the internal wing cannon in the FW. It not fancy kit . Its the planes basic kit. Grinding is for World of Warcraft. lol. not a flight sim. I end up having to play it safe as I dont want to risk my xp and have to do even more missions. If I had to pick just one thing I wanted out of BOS it is this bit. I really hate it. Edited October 25, 2014 by silent_one
Brano Posted October 25, 2014 Posted October 25, 2014 I'm mostly into sp, and while I think the unlocks duck is not my biggest issue. The campaign itself just flat out sucks. The Original campaign from il2 was lightyers ahead of this. No it was not.It was much worse as it was scripted linear chain of missions.If you failed,you had to repeat the same mission again and again.I remember my frustration when I was not able to pass one mission in my MiG3.I quit playing like for 2 years untill Forgotten battles were released with DCG. Some people just have short memory I guess.
Habu Posted October 25, 2014 Posted October 25, 2014 The thing I do not understand is why all of this people cannot play in MP with basic planes?! This planes are not better or worse than the planes with the “unlock” or do they need the Wonder guns the pilots could not have in real live?! Or the paint on their airplanes personalized given only to the best of the best! Why such a hate against something that is created to reproduce the facts of live we all do not get immediately what we want when we want it! Because using basic plane limit the kind of mission you can do. For exemple, you can't do Jabo mission except if you unlock bomb. With He111 the limit is in the kind of target you can destroy, etc...
Stig Posted October 25, 2014 Posted October 25, 2014 DGEN campaigns were nothing like that. The outcome of one mission affected the following missions. Badly designed linear campaigns might have been like that, but in the campaigns I (and many others) built you didn't have to refly. Some people just have short memory I guess. Or just don't know what they're talking about. They were talking about the original campaign from Il2 not 3rd party campaigns. I don't remember what it's was like though, or if I even tried it. How's that for a short memory
Brano Posted October 25, 2014 Posted October 25, 2014 DGEN campaigns were nothing like that. The outcome of one mission affected the following missions. Badly designed linear campaigns might have been like that, but in the campaigns I (and many others) built you didn't have to refly. Some people just have short memory I guess. Or just don't know what they're talking about. You should reread what has been written.I wrote about original,first released campaign of IL2.And my memory servs me well,thanks.
Brano Posted October 25, 2014 Posted October 25, 2014 Devs should implement possibility to fly campaign in cooperation mode with other human players.This way also guys flying in squads could enjoy it an go thru unlocks together.Result of mission would be stored for each one individualy according their actions.
Nocke Posted October 25, 2014 Posted October 25, 2014 Just paid my 99$ for the game, wanted to check out the IL2, and found bombs and rockets locked. No explanation anywhere what that means, could not find a manual either. From this thread I deduce I have to gain somehow experience points, I have no clue however how to do this. Is it really necessary to get those points even for bombs on an IL2??? If so , how? I have 12 years of experience in the old IL2 and think I know to fly - do I REALLY have to go through hours of flying here before I can even get a bomb??? Thx for any help! 2
pilotpierre Posted October 25, 2014 Posted October 25, 2014 Just paid my 99$ for the game, wanted to check out the IL2, and found bombs and rockets locked. No explanation anywhere what that means, could not find a manual either. From this thread I deduce I have to gain somehow experience points, I have no clue however how to do this. Is it really necessary to get those points even for bombs on an IL2??? If so , how? I have 12 years of experience in the old IL2 and think I know to fly - do I REALLY have to go through hours of flying here before I can even get a bomb??? Thx for any help! Nocke, thats how it is. Look at it as a learning curve for each of the a/c you want to fly. Once you get into the campaign it is quite enjoyable. W.r.t to a Manual, that will be coming later but in the interim check out Requiems videos for each a/c.
siipperi Posted October 25, 2014 Posted October 25, 2014 Just paid my 99$ for the game, wanted to check out the IL2, and found bombs and rockets locked. No explanation anywhere what that means, could not find a manual either. From this thread I deduce I have to gain somehow experience points, I have no clue however how to do this. Is it really necessary to get those points even for bombs on an IL2??? If so , how? I have 12 years of experience in the old IL2 and think I know to fly - do I REALLY have to go through hours of flying here before I can even get a bomb??? Thx for any help! To be fair bos il2 is totally different experience than 46s unless you play with normal settings...
Brano Posted October 25, 2014 Posted October 25, 2014 IL2 has bombs and rockets as standard equipment without unlocks. Unlocks are nonstandard or rare loads used at that time (like 2x 37mm shpitalnyi canon built in 9 sturmoviks alltogether)
Mac_Messer Posted October 25, 2014 Posted October 25, 2014 No it was not.It was much worse as it was scripted linear chain of missions.If you failed,you had to repeat the same mission again and again.I remember my frustration when I was not able to pass one mission in my MiG3.I quit playing like for 2 years untill Forgotten battles were released with DCG. Some people just have short memory I guess. It worked when it had to. It was much better than the dynamic bs that later came out. I did both the lw and vvs campaign in the original il2, I tried the dynamic but I couldn`t go through one mission because I had to escort a flight of bombers flying @500m that got massacred by some random AA every single try. Well OK, yes, the original IL-2 was more basic, but I think when people compare what we have now, most people are comparing with Forgotten Battles seeing as that is the game people have been playing for over 10 years. I mean, as soon as FB was released people stopped playing the original IL-2. Nope. He said original. Original was IL2 static campaign. Forgotten Battles is not reffered to as the original. 1
gavagai Posted October 25, 2014 Posted October 25, 2014 Short missions Expert...I was able to do it in under 40 hours. Also there not unlocks there Field mods. For those with families that grind could require 3-4 months to complete. 1
Mac_Messer Posted October 25, 2014 Posted October 25, 2014 Nocke, thats how it is. Look at it as a learning curve for each of the a/c you want to fly. Once you get into the campaign it is quite enjoyable. W.r.t to a Manual, that will be coming later but in the interim check out Requiems videos for each a/c. Reread his post pls. He knows how to fly. Doesn`t need 15 hours of grinding to learn some aircraft. For those with families that grind could require 3-4 months to complete. In Kingdoms of Amalur, which was a typical jump in- jump out game, I got 78 hours in all. It took me 6 months.
Nocke Posted October 25, 2014 Posted October 25, 2014 Thx for the replies. I actually had overseen that there are some bombs and rockets available immediately. Just had a first look at the loadout screen, saw the red lockers, and felt **** ***. Sorry However, my main question remains unanswered: How do I get those ominous points required to unlock stuff???
KpaxBos Posted October 25, 2014 Posted October 25, 2014 Thx for the replies. I actually had overseen that there are some bombs and rockets available immediately. Just had a first look at the loadout screen, saw the red lockers, and felt **** ***. Sorry However, my main question remains unanswered: How do I get those ominous points required to unlock stuff??? You MUST play the campaign = choose a plane fullfill the missions and you will get some points. After a certain amout of points, you will get a present (unlock for a skin, a plane or a device bobs, guns, etc...) Do this for every plane you want to unlock the locks. Good luck
Afwastus Posted October 25, 2014 Posted October 25, 2014 (edited) So far the only fun thing about Single Player and unlocks for me has been sitting on TS with my squad as all of us suffer through the grind and our shared jokes about how much "fun" we were having. I mean there is some potential there, but at the moment it's just not very fun, interesting or really noteworthy. Edited October 25, 2014 by Afwastus 1
Livai Posted October 25, 2014 Posted October 25, 2014 (edited) 40 - 60 hours fun at Expert Settings 80 - 120 hours fun at Normal Settings Edited October 25, 2014 by Superghostboy
Bearcat Posted October 25, 2014 Posted October 25, 2014 Devs should implement possibility to fly campaign in cooperation mode with other human players.This way also guys flying in squads could enjoy it an go thru unlocks together.Result of mission would be stored for each one individualy according their actions. That is yet another very good suggestion... You are full of some pretty good ideas. You really ought to get them all in one post and pst them here. Seriously. It can't hurt.
[KWN]T-oddball Posted October 25, 2014 Posted October 25, 2014 The issue of the unlock could have been abated had they released the FMB at the same time, sure people would still be upset but it would also let the community start churning out content, putting a wildly unpopular feature ahead of a core component just compounds the issue, of course knowing they have template(s) and not even giving us one is a real slap in the face. Devs should implement possibility to fly campaign in CO-OPeration mode with other human players.This way also guys flying in squads could enjoy it an go thru unlocks together.Result of mission would be stored for each one individualy according their actions.
ST_ami7b5 Posted October 25, 2014 Posted October 25, 2014 ... All of this talk of "grinding" and such comes from the WT mindset. ... Not "talk" but implementation.
Rjel Posted October 25, 2014 Posted October 25, 2014 The concept of 'grinding' to level up or unlock features were around long before WarThunder, and never before in a flight simulator. The fact that some people like the system isn't as important as the fact that a lot of people vehemently dislike it. I don't think that's a fair statement. Why rip someone who enjoys an aspect of the game that you (that's a general "you") don't. I'd bet six months from now we will see other options available in this sim we don't see today. And maybe the unlocks go away or are re-done to make them more palatable. It's been said many times now by the people in charge, that this sim is still a work in progress. I'm enjoying what it is and I think I'll enjoy what it becomes. I'm looking forward to a lot of good flight hours this winter.
PsychoDeath Posted October 25, 2014 Posted October 25, 2014 After researching the Fw 190, i flew some missions with the ME109 F4......completed several missions, even landed successfully with wounding on Expert ... but only a few points! I wouldt enjoy good singleplayer missions or a campaign, but not for grinding EXP to unlock parts of a plane. I have not the time and the will to grind over dozen hours!if I want to grind, then I play War Thunder .... thx
pencon Posted October 25, 2014 Posted October 25, 2014 (edited) So I finally get to the end of the campaign . Thousands of dull miles flown endlessly at 2 times speed . Same rigamorle in almost every "mission " "entering action zone " with a mild dog fight then 150 miles of boredom just so I can get some unlocks . If the developers want to force us to go through the campaigns at least make them interesting and spontaneous . We shouldn't be notified if we have " successfully taken off " or are in the action zone . The action should happen spontaneously when we don't expect it , like after we leave the " action zone . Anyway I finally made it to the end of the campaign expecting it to be over and done only to find the remaining locks STAY in place until you have repeated the mind numbing campaign for Every plane ! That's BS ! Way to suck all the fun out of this sim . My friend who I had to convince over and over to buy this after the clod fiasco , hates offline play and is about ready to uninstall his BOS and shelve it . Can't say I blame him . And this after both of us bought Trackir 5 and I bought a new gtx 780 (not cheap ) and power supply for my rig just to play this .Having to play the campaign over and over for every plane even after I got to the end is really grinding my gears to put it politely . I would use stronger language but then I'd be banned . Edited October 25, 2014 by 6969pencon
Uufflakke Posted October 25, 2014 Posted October 25, 2014 The BOS team persevere in their point of view to the unlock system. Whatever the community might think of it. And comments here are quite negative about the unlocks. That is a fact. On the other hand the team is worried about negative comments like what happened on Metacritic. As it might influence sales and further development. If negativity goes on like that they will close the project in December already (!). In my humble opinion it would be a logic step then to quit with the unlock system or make a satisfactory compromise. No need to keep yourself shooting in the foot. If it really takes 18 up to 40 hours to unlock everything it feels like homework. This and especially the December phrase keeps me from purchasing the game. 4
wellenbrecher Posted October 25, 2014 Posted October 25, 2014 So far the only fun thing about Single Player and unlocks for me has been sitting on TS with my squad as all of us suffer through the grind and our shared jokes about how much "fun" we were having. I mean there is some potential there, but at the moment it's just not very fun, interesting or really noteworthy. Good to hear that my rage and suffering was amusing to you
Afwastus Posted October 25, 2014 Posted October 25, 2014 (edited) I really think if the developers offered a way for players to stream your TS rage when they were playing, half the complaints about unlocks and single player would go away. Edited October 25, 2014 by Afwastus
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