FuriousMeow Posted October 21, 2014 Posted October 21, 2014 Does anyone know if it is visibly modelled? I know there are controls for it, and I tried it out but the props never changed their orientation. They remained like they would for gripping the air. It would be unforunate not to model that, as it is a good visual indicator that the prop has actually been feathered.
Pringliano Posted October 21, 2014 Posted October 21, 2014 (edited) There's a Syn_Requiem video where you can see it working I believe. I'll try to find the link. EDIT: In a rush, before leaving to work, this one although on variable pitch propellers, does show them moving as you adjust the manual prop pitch in a Bf 109... Guess the feathering should also be animated ? Edited October 21, 2014 by jcomm
PA-Sniv Posted October 21, 2014 Posted October 21, 2014 (edited) Works only on He-111 if I'm not mistaken: you can clearly see the blade feathering. The tricky part is we don't have a dedicated command for prop1 and prop2. We have to select engine#1 or #2, then feather, then select again all engines. Dedicated commands would prevent messing around with engine selection when not using technochat. Cheers, Edited October 21, 2014 by PA-Sniv 1
FuriousMeow Posted October 21, 2014 Author Posted October 21, 2014 (edited) Strange, I was trying the 111 last night and it didn't work. I didn't have technochat on to verify the actual commands were working, so I'll go back and double check. Also, I believe the 109 should be able to set the prop to feathered. The 109G6, and later, at least could - anyone know about the F4 and G2? I'm not sure about the 190 or the other planes. Thanks for the video jcomm. Not exactly what I was looking for, but does show the props are at least animated so feathering should be easy to do visually. Edited October 21, 2014 by FuriousMeow
VR-DriftaholiC Posted October 21, 2014 Posted October 21, 2014 Works only on He-111 if I'm not mistaken: you can clearly see the blade feathering. The tricky part is we don't have a dedicated command for prop1 and prop2. We have to select engine#1 or #2, then feather, then select again all engines. Dedicated commands would prevent messing around with engine selection when not using technochat. Cheers, Agreed we have individual controls for all engine managements EXCEPT prop feathering. I do hope they fix this.
=OPFR=ColNinny Posted April 17, 2018 Posted April 17, 2018 Reviving the old question 3 years later. So only the He 111 can be feathered? I can get the 109 F4 to max coarse but no further to feather. Any update on this? The realism of the game depends on factors like this.
AndyJWest Posted April 17, 2018 Posted April 17, 2018 The in-game Bf 110 has feathering props. As for Bf 109s, as far as I'm aware they never had feathering props, and neither did any other single-engined WW2 fighter. Probably because there was little point to it...
ShamrockOneFive Posted April 17, 2018 Posted April 17, 2018 14 minutes ago, colninny said: Reviving the old question 3 years later. So only the He 111 can be feathered? I can get the 109 F4 to max coarse but no further to feather. Any update on this? The realism of the game depends on factors like this. Aircraft that can feather props have that feature. Aircraft that don't.... don't. The Bf110 definitely does as I've feathered props on both Bf110E-2 and G-2 including last night during a particularly hairy multiplayer battle.
Yogiflight Posted April 17, 2018 Posted April 17, 2018 The sense of feathering a prop is, to reduce the drag, so you can easier fly back home with the remaining engine. So it doesn't make too much sense to feather the prop of a single engine aircraft, as you don't win that much. 1
danielprates Posted April 17, 2018 Posted April 17, 2018 19 minutes ago, AndyJWest said: The in-game Bf 110 has feathering props. As for Bf 109s, as far as I'm aware they never had feathering props, and neither did any other single-engined WW2 fighter. Probably because there was little point to it... I too think feathering only makes sense in multi engined aircraft. You feather one to keep flying with the other. In a single engine craft it makes little sense. You do get to toggle manual pitch, though, if you feel you must adjust it in order to, say, glide farther. Still, if your engine is seyzed, doesn't it mean you have no hydraulic pressure to move the blades anyway?
AndyJWest Posted April 17, 2018 Posted April 17, 2018 Just now, danielprates said: if your engine is seyzed, doesn't it mean you have no hydraulic pressure to move the blades anyway? Some variable-pitch mechanisms were electrically powered.
JimTM Posted April 17, 2018 Posted April 17, 2018 (edited) To add to the planes mentioned above, the A-20 has prop feathering. Edited April 17, 2018 by JimTM
AndyJWest Posted April 17, 2018 Posted April 17, 2018 (edited) 1 hour ago, JimTM said: To add to the planes mentioned above, the A-20 has prop feathering. Ju 88 does too. The HPe-2 doesn't. The Ju-52 has fixed-pitch props. EDIT: correction per below: Hs 129 has feathering props - engage manual pitch control first. Edited April 17, 2018 by AndyJWest
1CGS LukeFF Posted April 17, 2018 1CGS Posted April 17, 2018 31 minutes ago, AndyJWest said: Ju 88 does too. The Hs 129 and Pe-2 don't. The Ju-52 has fixed-pitch props. The Hs 129 has prop feathering.
AndyJWest Posted April 17, 2018 Posted April 17, 2018 25 minutes ago, LukeFF said: The Hs 129 has prop feathering. Right you are: I'd forgotten you need to engage manual pitch control first. Not that it makes much difference anyway, given the abysmal single-engine performance.
Tyberan Posted April 17, 2018 Posted April 17, 2018 I’ve been trying to perfect ship attacks in QMB and nearly every time I attack I loose an engine. The bf110, a20,ju88 plus the henschel all have prop feathering. You can visually see it and it makes a huge difference. The handling on these with one is pretty good. The pe2 however doesn’t and loosing an engine makes it really had to fly, turns nearly always end in tip stall. Just bail out instead.
Yogiflight Posted April 17, 2018 Posted April 17, 2018 29 minutes ago, Tyberan said: The pe2 however doesn’t and loosing an engine makes it really had to fly, turns nearly always end in tip stall. Just bail out instead. Hmmm, funny, AI turns with one engine and heavily damaged wings like a turn fighter, you must be doing something wrong
danielprates Posted April 17, 2018 Posted April 17, 2018 10 hours ago, AndyJWest said: Some variable-pitch mechanisms were electrically powered. True. I can't say, though, which plane has which, the info screens do not mention anything.
=OPFR=ColNinny Posted April 17, 2018 Posted April 17, 2018 Thank you all for your input. Valuable information. and in reply to Andy's question: "Why start another thread asking a question you have already asked? https://forum.il2sturmovik.com/topic/11935-prop-feathering/?tab=comments#comment-606083" I respond: Now that's a good question, Andy. I was expecting a thread notification or something and because there was none I assumed the question to be lost or unanswered. I see several answer s beginning with yours in the first thread. Thank you.
=OPFR=ColNinny Posted April 18, 2018 Posted April 18, 2018 Ok, I need help with key bindings. on the Bf110 I can isolate the prop pitch functions for each engine and operate them independently - no problem. When I use Lcnrtl+F to feather one engine it feathers both no matter what selections I make. Question- how do I select one engine and feather it? Thx
Haza Posted April 18, 2018 Posted April 18, 2018 (edited) Just now, colninny said: Ok, I need help with key bindings. on the Bf110 I can isolate the prop pitch functions for each engine and operate them independently - no problem. When I use Lcnrtl+F to feather one engine it feathers both no matter what selections I make. Question- how do I select one engine and feather it? Thx Not being an expert on short keys, however, I would check all the keys in the menu to see if there is an overlap with key functionally as you might have different keys assigned to the same task and have a conflict. Hope that makes sense? I usually select the engine and then feather it using the assigned key which for me is LCTRL F, also. However, you may find that you have assigned the LCTRL F to feather both simultaneously. Regards Edited April 18, 2018 by Haza
Yogiflight Posted April 18, 2018 Posted April 18, 2018 2 hours ago, colninny said: Ok, I need help with key bindings. on the Bf110 I can isolate the prop pitch functions for each engine and operate them independently - no problem. When I use Lcnrtl+F to feather one engine it feathers both no matter what selections I make. Question- how do I select one engine and feather it? Thx There is no key binding to feather one engine. The way Haza described it, is the way to go. Select the engine, you want to feather, then press the key for feather engine, and don't forget to unselect your engine again after you closed the water and oil radiator flaps to reduce drag, and select the other engine for operating it. 1 1
Herne Posted April 18, 2018 Posted April 18, 2018 Flying with Hud instruments off, I don't see which engine I have selected. So my drill is to press 1 or 2 to select engine. <Do Stuff> press 0 to temporarily make sure both engines are selected. press the number corresponding to the remaining good engine.
Yogiflight Posted April 18, 2018 Posted April 18, 2018 TBH, I don't see the problem. I fly without HUD, too. When engine one stops working, I select it, feather it, close the radiator flaps, and unselect it, by pressing the same key 'select/unselect engine 1'. Now this engine is out of interest and I don't have to think about it any more. So now I can select the remaining engine 2 and work with it.
Herne Posted April 18, 2018 Posted April 18, 2018 (edited) 57 minutes ago, Yogiflight said: TBH, I don't see the problem. I fly without HUD, too. When engine one stops working, I select it, feather it, close the radiator flaps, and unselect it, by pressing the same key 'select/unselect engine 1'. Now this engine is out of interest and I don't have to think about it any more. So now I can select the remaining engine 2 and work with it. Yes when I had hud instruments on sometimes I noticed unexpected results, when trying to switch engines after the initial selection. I found that switching from one to both and then to the other, while not the most efficient way, does kind of ensure I do not make mistakes Edited April 18, 2018 by =FEW=Herne
Yogiflight Posted April 18, 2018 Posted April 18, 2018 2 hours ago, =FEW=Herne said: Yes when I had hud instruments on sometimes I noticed unexpected results, when trying to switch engines after the initial selection. I found that switching from one to both and then to the other, while not the most efficient way, does kind of ensure I do not make mistakes Yes agreed, I had two or three times malfunctions as well. And in this situation it is a little odd, to have to sort this out first.
Habu Posted April 19, 2018 Posted April 19, 2018 On 18/04/2018 at 9:04 AM, Yogiflight said: There is no key binding to feather one engine. That's something i ask since many month/years.
=OPFR=ColNinny Posted April 20, 2018 Posted April 20, 2018 Hi guys, Thanks for all your help. I have sorted through your comments, include their overall content, and credit you at the end of this video. (And Habu - I have the answer to your question! D'accord, mon ami!) Cheers!
Herne Posted April 20, 2018 Posted April 20, 2018 That's a nice tutorial. I never noticed the feathered prop rotating in unbalanced flight before, and that was good to see. Probably because by the time I feather the props, my engine is well and truly seized lol
Habu Posted April 20, 2018 Posted April 20, 2018 13 hours ago, colninny said: Hi guys, Thanks for all your help. I have sorted through your comments, include their overall content, and credit you at the end of this video. (And Habu - I have the answer to your question! D'accord, mon ami!) Cheers! Nice video my friend. For a separate control, i don't give up, and i hope that if we are several to ask that feature, maybe we can have it in the future. 2
--[---MAILMAN---- Posted May 2 Posted May 2 (edited) I just tested these multi-engine allied aircraft. A-20B has separate prop feathering commands for engine one and engine two Feather On: Prop Feathers & Feathered Engine Does Not Shut Down, you have to shut the engine down separately or starve it of fuel: throttle=0 Feather Off: Prop Un-Feathers & Feathered Engine Stays Running or you have to restart the engine if you shut it down Mosquito F.B Mk.VI ser.2 has separate prop feathering commands for engine one and engine two Feather On: Prop Feathers & Feathered Engine Shuts Down Feather Off: Prop Un-Feathers & Feathered Engine Starts P-38J-25 has separate prop feathering commands for engine one and engine two Feather On: Prop Feathers & Feathered Engine Does Not Shut Down, you have to shut the engine down separately; starve it of fuel throttle=0 does not shut down engine. Feather Off: Prop Un-Feathers & Feathered Engine Stays Running or you have to restart the engine if you shut it down C-47A has separate prop feathering commands for engine one and engine two Feather On: Does Not Shut Down, you have to shut the engine down separately or starve it of fuel: throttle=0 BUT THE PROP STILL CONTINUES TO WINDMILL VERY SLOWLY ON EITHER ENGINE ****IS THIS A GAME BUG OR HOW THE PROTOTYPE C-47A FEATHERING WORKED, WINDMILLING VERY SLOWLY**** Feather Off: Prop Un-Feathers & Feathered Engine Stays Running or you have to restart the engine if you shut it down Have never flown any of the other multi engine aircraft so I can't speak for them. Edited May 2 by --[---MAILMAN---- corrections
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